Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.05 @ 14:12:50 Player: LaGrange Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (233) 233 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2193 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 88/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Light Treads Flight Unit High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Wheel Flight Unit Heat Sink High-capacity Storage Unit Seismic Detector EM Pulse Gun Small Laser [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 42 | 8 7 3 12 12 Power 5 | 1 1 1 . 2 Engine 5 | 1 1 1 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 3 4 1 2 4 Treads . | . . . . . Leg 7 | 3 . . . 4 Wheel 7 | . 4 1 2 . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 1 4 3 Device 9 | 1 . 1 4 3 Storage 1 | . 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 3 . . 6 3 Energy Gun 9 | 2 . . 4 3 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 24 | . . 6 . 18 Power 3 | . . 1 . 2 Propulsion 8 | . . 2 . 6 Utility 6 | . . 1 . 5 Weapon 7 | . . 2 . 5 Highest Loss Streak 16 | . . 6 . 16 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 98 95 100 64 Engine 11 | . 14 14 11 7 Leg 7 | . 21 . . 2 Wheel 20 | . 6 26 33 15 Device 13 | . 4 . 22 18 Storage 11 | . 12 14 11 8 Processor 4 | . 9 11 . . Energy Gun 14 | . 14 13 18 6 Ballistic Gun 8 | . 14 14 3 6 Naked Turns 19 | . . . . 19 Heaviest Build 56 | 8 51 52 56 55 Greatest Support 38 | 20 24 24 32 38 Greatest Overweight (x) 4 | . 2 4 1 3 Average Overweight (x) 1 | . 1 2 1 1 Largest Inventory Capacity 20 | 5 20 20 20 20 Average Capacity 16 | 5 18 20 20 18 Most Carried 17 | 5 16 17 14 13 Average Carried 9 | 3 8 15 11 10 Final Capacity 20 | 5 20 20 20 5 Final Carried 16 | 5 16 14 14 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 554 | 337 49 . 115 53 Remotely . | . . . . . Salvage Created 308 | 109 40 . 106 53 Parts 20 | 10 3 . 6 1 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 5 | 1 1 . 2 1 Guns 4 | 1 1 . 2 . AOE 1 | . . . . 1 Classes Destroyed 3 | 2 . . 1 . Tunneler 3 | 3 . . . . Grunt 3 | 1 1 . 1 . Sentry 2 | . . . 1 1 Best Kill Streak 2 | 2 1 . 2 1 Combat Bots Only 2 | 1 1 . 2 1 Max Kills in Single Turn 1 | 1 1 . 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2527 | 61 143 654 187 1482 Core 781 | 20 9 175 15 562 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 92 . 18 96 . Volleys Fired 36 | 19 3 . 6 8 Largest 2 | 2 2 . 2 2 Hottest 101 | 70 70 . 101 85 Shots Fired 72 | 38 6 . 12 16 Gun 72 | 38 6 . 12 16 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 30 | 19 3 . 1 7 Thermal 32 | 17 3 . 6 6 Explosive . | . . . . . Electromagnetic 10 | 2 . . 5 3 Robot Hit Streak 9 | 2 3 . 9 3 Robot Miss Streak 2 | 2 1 . 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 37 | 19 3 . 8 7 Core Hits 15 | 5 2 . 3 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | 1 . . . . Burn 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 734 | 290 35 . 152 257 Guns 565 | 290 35 . 152 88 Cannons . | . . . . . Explosions 169 | . . . . 169 Melee . | . . . . . Ramming . | . . . . . Kinetic 215 | 177 22 . . 16 Thermal 407 | 98 13 . 74 222 Explosive . | . . . . . Electromagnetic 112 | 15 . . 78 19 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 16 | . . . . 16 Average Corruption 13 | . . . . 13 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 4 | . . . . 4 Projectiles . | . . . . . Explosions 4 | . . . . 4 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 40 | . . . . 40 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 296 | 51 18 . 108 296 Average Temperature 38 | 15 9 . 47 71 Received Heat Transfer 852 | 36 45 . 24 747 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 978 | 370 37 . 185 386 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 378 | 35 65 25 150 378 Initial 63 | . 22 25 . 63 Average 57 | 18 38 22 32 225 Maximum Alert Level 1 | . . . . 1 Low Security (%) 92 | 100 100 100 100 43 Level 1 7 | . . . . 56 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | 1 7 2 14 29 Peak Tracking Total 11 | 1 3 2 6 11 Tactical Retreats 9 | . 1 . 3 5 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 7 | . 4 . 2 1 Terminals 7 | . 4 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 8 . 6 3 Successful 13 | . 5 . 5 3 Failed 4 | . 3 . 1 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . 8 . 6 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 5 . 5 3 Record 4 | . . . 4 . Prototype ID Bank 2 | . 1 . . 1 Emergency Access Points 2 | . 2 . . . Alert Level 1 | . . . . 1 Dispatch Records 1 | . 1 . . . Investigation Status 1 | . 1 . . . Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1420 | 238 385 147 455 195 Spaces Moved 989 | 146 190 118 370 165 Core 52 | 14 . . . 38 Treads . | . . . . . Legs 261 | 132 123 . . 6 Wheels 676 | . 67 118 370 121 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 110 115 98 50 Average Speed 119 | 113 187 121 98 95 Slowest Speed 260 | 120 260 150 98 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 33 25 28 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1142 | 177 209 122 447 187 Wait 55 | . . . 54 1 Move 985 | 145 189 117 369 165 Hop . | . . . . . Pick Up 22 | 5 9 1 6 1 Fast Attach 7 | 5 1 . . 1 Attach 21 | 1 . 3 6 11 Detach 1 | . . 1 . . Swap 14 | 2 6 . 6 . Drop 1 | . 1 . . . Fire 36 | 19 3 . 6 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 239 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 9) 623 | -10/Materials | Identified exit to Mines 624 | -10/Materials | Entered Mines 628 | -10/Mines | Learned Materials stockpile data 634 | -10/Mines | Discovered new exit (range 9) 742 | -10/Mines | Assembled infested the area 743 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 746 | -10/Mines | Found Prototype Device 747 | -10/Mines | Identified Exp. Sensor Array 765 | -10/Mines | Core integrity fell below 50% 771 | -10/Mines | Core integrity fell below 20% 771 | -10/Mines | Entered Materials 771 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 801 | -9/Materials | Lost 6 parts (1p2n1u2w) 1223 | -9/Materials | Discovered new exit (range 3) 1226 | -9/Materials | Entered another Materials area 1226 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1377 | -8/Materials | System corruption reached 10% 1388 | -8/Materials | Core integrity fell below 50% 1402 | -8/Materials | Released all parts (2) 1404 | -8/Materials | Core integrity fell below 20% 1421 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01392_ Lgt. Ion Engine destroyed. 01392_ U-05 Engineer lays Concrete. 01393_ R-06 Scavenger collects Imp. Heat Sink. 01393_ U-05 Engineer lays Concrete. 01393_ R-06 Scavenger destroyed. 01394_ U-05 Engineer lays Concrete. 01397_ K-01 Serf collects debris. 01398_ System corrupted: Heat flow error (+288). 01398_ U-05 Engineer lays Concrete. 01398_ Aluminum Leg destroyed. 01399_ U-05 Engineer lays Concrete. 01400_ Aluminum Leg destroyed. 01401_ U-05 Engineer lays Concrete. 01402_ K-01 Serf collects debris. 01402_ Aluminum Leg destroyed. 01402_ Released Aluminum Leg. 01402_ Released Hcp. Storage Unit. 01403_ U-05 Engineer lays Concrete. 01404_ Overheating: Energy bleed (-5). 01404_ R-06 Scavenger collects Aluminum Leg. 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