Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.09 @ 15:42:30 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (349) 1745 Value Destroyed (15129) 15129 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3886) 3886 TOTAL SCORE: 26280 Bonus ------- High Alert Combat Kills 3486 Follower Combat Kills 662 Entered Garrisons 800 Friendly Fire -1062 Cogmind --------- Core Integrity 662/850 Matter 231/300 Energy 221/310 System Corruption 5% Temperature Critical (655) Movement Rolling (145) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (9) ------ Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Advanced Transmission Jammer Hardened Heavy Armor Plating Advanced Thermal Shield > --- WEAPON (3) ------- Dispersion Rifle Dispersion Rifle > --- INVENTORY (20) --- Hybrid Antimatter Reactor Improved Heavy Treads Centrium Wheel Advanced Coolant Injector Matter Compressor (250) Recoil Nullifier Hardened Medium Armor Plating Medium Reactive Plating Authchip [Weapon] Splice Drone Bay (6/6) Phase Gun Heavy Plasma Cannon Ion Burst Cannon Gauss Cannon Mini Assault Cannon Advanced EMP Blaster Micro-nuke Launcher Power Maul Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Advanced Transmission Jammer Hardened Heavy Armor Plating Medium Reactive Plating Advanced Thermal Shield > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Ion Burst Cannon > --- INVENTORY -------- Hybrid Antimatter Reactor Improved Heavy Treads Centrium Wheel Advanced Coolant Injector Energy Well Matter Compressor Recoil Nullifier Authchip [Weapon] Splice Drone Bay Lightning Gun Gatling Laser Phase Gun Heavy Plasma Cannon Heavy Plasma Cannon Gauss Cannon Mini Assault Cannon Advanced EMP Blaster Micro-nuke Launcher Power Maul [Rating: 82] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Hybrid Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Gar Fac Gar Fac Slots Evolved 8 | . . . 2 . 2 . . . . . 2 . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 7 | . . . 1 . 2 . . . . . 2 . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 391 | 6 28 12 44 4 45 30 7 23 3 22 31 31 39 51 15 Power 21 | 1 1 2 6 . 2 . 1 . . . 1 1 3 3 . Engine 18 | 1 1 2 6 . 2 . 1 . . . 1 1 2 1 . Core 2 | . . . . . . . . . . . . . 1 1 . Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 32 | 2 4 2 10 . 6 2 1 . . 2 1 . 1 1 . Treads 14 | . 2 . 8 . 4 . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . Wheel 16 | . 2 2 2 . 2 2 1 . . 2 1 . 1 1 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 100 | 1 3 2 6 2 13 6 1 1 1 2 13 6 21 14 8 Device 38 | . . 1 . . 6 2 . . . 1 6 2 9 10 1 Storage 9 | 1 2 . 1 . . . . . 1 . 1 . 2 . 1 Processor 6 | . . . 1 1 1 . . . . . . . 1 1 1 Hackware 5 | . . . . . 1 . 1 . . . . . 2 . 1 Protection 42 | . 1 1 4 1 5 4 . 1 . 1 6 4 7 3 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 238 | 2 20 6 22 2 24 22 4 22 2 18 16 24 14 33 7 Energy Gun 123 | 2 11 2 5 . 11 10 3 16 2 9 13 14 9 12 4 Energy Cannon 3 | . . . . . . . . . . . . . . 2 1 Ballistic Gun 30 | . 5 3 13 1 7 . . . . . . . 1 . . Ballistic Cannon 27 | . . . . . 3 6 . 2 . 3 1 1 2 9 . Launcher 20 | . 1 1 1 1 1 3 1 2 . 2 . 2 1 3 1 Special Weapon 3 | . 2 . 1 . . . . . . . . . . . . Impact Weapon 29 | . . . 2 . . 3 . 2 . 4 2 7 1 7 1 Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . 1 . . . . . . . . . . Unidentified Prototypes 11 | . . 1 1 . . . 1 . . 1 3 . 1 . 3 Parts Lost 45 | . . 2 7 1 3 4 . 3 . 4 3 5 2 7 4 Power 1 | . . 1 . . . . . . . . . . . . . Propulsion 5 | . . 1 1 . . . . . . 2 . . . 1 . Utility 19 | . . . 2 1 2 2 . 1 . . 2 3 1 4 1 Weapon 20 | . . . 4 . 1 2 . 2 . 2 1 2 1 2 3 Highest Loss Streak 5 | . . 2 3 1 2 1 . 1 . 1 1 5 1 1 1 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 99 99 97 96 100 99 100 98 93 89 91 89 84 Engine 9 | . 14 13 11 11 8 9 9 9 9 9 7 7 6 6 . Treads 10 | . 15 18 21 22 17 8 . . . . . . . . . Leg 1 | . 12 . . . . . . . . . . . . . . Wheel 5 | . . 9 . . . 9 18 18 18 17 9 7 7 7 6 Device 7 | . . . . . 11 7 9 9 9 9 15 14 13 18 19 Storage 9 | . 15 14 11 11 9 9 9 9 9 9 7 7 7 7 6 Processor 7 | . . . 9 9 9 9 9 9 9 9 7 7 7 11 13 Hackware 2 | . . . . . 3 4 7 9 9 9 5 . 6 . 1 Protection 12 | . 12 14 12 12 9 15 10 8 9 9 16 20 16 12 10 Energy Gun 11 | . 15 1 5 . 8 5 26 20 27 21 22 19 21 6 17 Ballistic Gun 11 | . 12 26 27 32 15 . . . . . . . . . . Ballistic Cannon 2 | . . . . . 1 16 . 4 . 2 . . 1 12 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 112 | 12 34 34 66 71 90 96 86 89 66 87 91 89 91 101 112 Greatest Support 46 | 20 40 40 46 46 46 46 24 24 24 24 28 28 28 28 28 Greatest Overweight (x) 7 | 1 1 2 2 1 2 3 3 3 2 7 7 3 3 3 3 Average Overweight (x) 1 | . . . 1 1 1 2 3 2 2 2 2 2 2 2 3 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 15 19 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 15 15 20 20 20 20 20 20 18 20 20 20 20 20 20 Average Carried 18 | 6 13 14 19 19 19 19 19 18 17 19 19 19 19 18 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 15 15 20 20 20 20 20 17 18 19 20 20 20 20 19 Class Distribution -------------------- 40% | Tank 32% | Mutant 20% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Tank | -8/Garrison Gunner | -8/Materials Mutant | -8/Garrison Gunner | -8/Materials Gunner | -8/Storage Tank | -7/Factory Scavenger-Mutant | -7/Garrison Tank | -7/Factory Mutant | -7/Garrison Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Gar Fac Gar Fac Matter Collected 8909 | 260 480 206 1187 218 909 1195 351 400 . 458 328 341 468 1350 758 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 12582 | 171 518 208 1812 272 1034 708 970 599 . 1313 940 836 1199 981 1021 Parts 667 | 14 38 13 121 25 83 35 42 30 . 71 36 34 42 49 34 Haulers Intercepted 11 | . 2 . 4 . 3 . 1 . . 1 . . . . . Recyclers Shooed 7 | . . . 1 . 1 . 1 . . 1 . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Gar Fac Gar Fac Combat Hostiles Destroyed 277 | . 11 11 33 13 22 31 14 17 . 24 16 18 24 32 11 Guns 185 | . 8 8 31 10 20 5 9 10 . 14 15 16 16 12 11 Cannons 50 | . . . . . . 23 . 4 . 3 . 2 3 15 . AOE 39 | . 3 3 2 3 2 3 3 3 . 7 . . 5 5 . Classes Destroyed 22 | 2 5 1 4 . 2 2 2 1 . 1 . 1 . 1 . Worker 14 | . 1 . 3 . 3 . 1 . . 1 2 . 1 . 2 Builder 3 | . . . . . 1 . . . . 1 1 . . . . Tunneler 7 | 5 . . . . . . . . . . . . 1 . 1 Hauler 11 | . 2 . 4 . 3 . 1 . . 1 . . . . . Recycler 11 | 1 . . 1 . . . 1 . . 1 2 . 2 . 3 Carrier 1 | . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . Operator 4 | . . . 1 . 1 . . . . 1 1 . . . . Watcher 21 | . 3 . 5 . 4 . 2 . . 2 2 . 2 . 1 Swarmer 71 | . 6 6 4 10 8 12 2 3 . 1 7 3 . 7 2 Cutter 3 | . . . . . . . . . . . . 2 . 1 . Grunt 114 | . 5 2 18 2 7 12 7 7 . 17 3 3 16 9 6 Brawler 12 | . . . 1 1 . 1 . 1 . 1 . 4 2 1 . Duelist 5 | . . . . . . . 2 1 . 1 . 1 . . . Protector 2 | . . . . . . . . . . 2 . . . . . Sentry 41 | . . . 10 . 5 1 3 2 . 2 3 4 5 6 . Demolisher 1 | . . . . . . . . 1 . . . . . . . Specialist 3 | . . . . . . 1 . . . . . . . 2 . Hunter 11 | . . . . . 2 2 . 1 . . 2 . . 3 1 Programmer 12 | . . . . . . 2 . 1 . . 1 1 3 2 2 Behemoth 1 | . . . . . . . . . . . . . . 1 . Assembled 3 | . . 3 . . . . . . . . . . . . . Best Kill Streak 10 | 3 4 3 10 4 5 7 6 4 . 8 7 5 6 8 3 Combat Bots Only 8 | . 3 3 7 4 5 7 4 4 . 5 4 5 6 8 3 Max Kills in Single Turn 3 | 1 3 2 3 2 3 2 3 3 . 3 3 1 2 2 1 Gunslinging 1 | . . 1 1 1 1 . . . . 1 1 . . . . Exploded 3 | . 2 2 1 2 2 2 2 3 . 3 . . 2 2 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Gar Fac Gar Fac Damage Taken 10894 | 12 254 529 1248 201 991 1241 104 827 . 834 364 972 1074 1485 758 Core 1421 | . 55 62 132 25 89 139 18 92 . 137 43 97 169 175 188 Absorbed by Shields 449 | . . . . . . 224 . . . . . . 124 101 . Redirected to Shielding 70 | . . . . . . . . . . 14 16 33 7 . . Regen/Repaired (Parts) 1139 | . 39 . 350 . 416 . 100 . . . . . 234 . . Core Remaining (%) 51 | 100 . 53 . 60 . . . . . 13 . . . 30 . Volleys Fired 746 | 13 36 19 88 15 65 65 26 46 . 38 30 62 58 146 39 Largest 3 | 2 2 2 3 3 3 3 3 3 . 3 3 3 3 3 3 Hottest 256 | 80 100 80 120 79 166 159 180 240 . 180 216 235 240 215 256 Shots Fired 1741 | 26 70 38 253 46 192 169 78 93 . 101 82 124 151 230 88 Gun 1370 | 26 67 36 251 44 190 36 75 73 . 79 82 119 137 67 88 Cannon 337 | . . . . . . 128 . 18 . 18 . 3 10 160 . Launcher 30 | . 1 2 . 2 2 5 3 2 . 4 . 2 4 3 . Special 4 | . 2 . 2 . . . . . . . . . . . . Kinetic 769 | . 2 30 224 44 132 128 . 18 . 18 . 3 10 160 . Thermal 514 | . 2 . 7 . 49 . . 34 . . 62 93 131 48 88 Explosive 29 | . 1 2 . 2 2 5 3 2 . 4 . 2 4 2 . Electromagnetic 429 | 26 65 6 22 . 9 36 75 39 . 79 20 26 6 20 . Robot Hit Streak 32 | 6 7 13 12 13 21 14 16 20 . 15 28 32 31 15 12 Robot Miss Streak 11 | 5 6 2 3 3 9 11 4 8 . 6 6 4 5 7 4 Penetration Max 1 | . . . . . . 1 . . . . . . . . . Secondary Targets 19 | . . 1 3 3 3 . 1 1 . 2 2 3 . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . 1 1 . 1 1 1 . . . Shots Hit Robots 1177 | 14 31 28 159 24 133 97 48 56 . 71 70 96 126 169 55 Core Hits 827 | 5 21 16 78 13 76 56 34 44 . 71 66 86 109 119 33 Critical Kills 3 | . . . 2 . . . . . . . . . . . 1 Critical Parts Destroyed 11 | . . . 5 . . . . . . . . 1 . . 5 Critical Strikes 32 | . . . 8 . . 5 1 . . 1 4 3 2 2 6 Burn 7 | . . . . . . . . . . . 3 2 2 . . Destroy 13 | . . . 7 . . . . . . . . . . . 6 Blast 7 | . . . . . . 5 . . . . . . . 2 . Corrupt 4 | . . . 1 . . . 1 . . 1 1 . . . . Smash 1 | . . . . . . . . . . . . 1 . . . Melee Attacks 102 | . . . 4 . 3 28 . 8 . 5 2 28 3 15 6 Impact 99 | . . . 4 . . 28 . 8 . 5 2 28 3 15 6 Slashing 3 | . . . . . 3 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 3 . . . . . . . 1 . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 30227 | 251 698 592 2814 594 2533 2861 1808 1415 . 2966 1671 2391 4241 3656 1736 Guns 18855 | 167 456 396 2695 366 2132 292 1234 832 . 1491 1671 1916 2759 1147 1301 Cannons 5412 | . . . . . . 2166 . 356 . 473 . 88 233 2096 . Explosions 5037 | 84 242 196 69 228 301 403 574 227 . 1002 . 94 1204 413 . Melee 923 | . . . 50 . 100 . . . . . . 293 45 . 435 Ramming . | . . . . . . . . . . . . . . . . Kinetic 9949 | . 18 344 2374 366 1435 2166 . 356 . 473 . 88 233 2096 . Thermal 10484 | 84 63 . 139 . 620 106 . 556 . 292 1189 1730 3385 1019 1301 Explosive 3660 | . 179 196 . 228 301 297 574 227 . 710 . 94 494 360 . Electromagnetic 5211 | 167 438 52 251 . 77 292 1234 276 . 1491 482 186 84 181 . Impact 823 | . . . 50 . . . . . . . . 293 45 . 435 Slashing 100 | . . . . . 100 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . 2 2 3 3 5 5 5 . . 1 4 5 Average Corruption 2 | . . . . 2 2 2 3 3 5 5 . . 1 1 3 Corruption Purged 6 | . . . . . . . . . . . . . 1 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 136 | . . . . 9 . 36 11 27 1 23 . . 5 6 18 Message Errors 32 | . . . . 2 . 5 1 7 1 9 . . 1 2 4 Matter Fused 33 | . . . . 2 . 11 3 4 . 6 . . 2 1 4 Heat Flow Errors 22 | . . . . 2 . 7 6 3 . 3 . . . . 1 Energy Discharges 14 | . . . . 1 . 3 . 2 . 1 . . 1 1 5 Parts Fused 2 | . . . . . . . . 1 . 1 . . . . . Data Loss (minor) 15 | . . . . 1 . 4 . 3 . 2 . . 1 2 2 Data Loss (major) 8 | . . . . . . 3 1 3 . 1 . . . . . Misfires 7 | . . . . 1 . 2 . 3 . . . . . . 1 Alerts 2 | . . . . . . 1 . 1 . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 667 | 22 . 9 20 18 . 97 5 32 . . . 148 67 27 222 Projectiles 109 | . . . . . . 96 . . . . . . . 13 . Explosions 163 | 22 . 9 . 18 . 1 5 32 . . . . 62 14 . Melee 395 | . . . 20 . . . . . . . . 148 5 . 222 Knockbacks 81 | . . . 1 . . 21 . 6 . 10 . 3 5 33 2 Impact 6 | . . . 1 . . . . . . . . 3 . . 2 Kinetic 72 | . . . . . . 19 . 6 . 9 . . 5 33 . Secondary 3 | . . . . . . 2 . . . 1 . . . . . Self-Inflicted Damage 543 | 12 29 . 32 . . 170 . 29 . 123 . . 148 . . Shots 12 | 1 1 . 1 . . 3 . 1 . 3 . . 2 . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 655 | 36 156 126 198 272 325 474 305 496 . 445 353 341 582 320 655 Average Temperature 103 | 19 49 52 54 59 54 131 93 124 . 134 112 109 153 90 188 Received Heat Transfer 3209 | . 69 27 444 12 324 376 36 234 . 396 69 117 367 360 378 Effects 46 | . . . . . . 11 . . . 4 2 3 7 . 19 Shutdowns 9 | . . . . . . 1 . . . 2 1 . 1 . 4 Energy Bleed 10 | . . . . . . 4 . . . . . 2 3 . 1 Interference 7 | . . . . . . 4 . . . . . . . . 3 Matter Decay 2 | . . . . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . . . . 2 . 1 Damage (minor) 9 | . . . . . . 2 . . . 2 1 1 . . 3 Damage (major) 4 | . . . . . . . . . . . . . . . 4 Damage (core) 2 | . . . . . . . . . . . . . 1 . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 3 . . 1 1 . 1 . . Combat Hostiles 3 | . . . . . . . 2 . . . 1 . . . . Parts Fried 29 | . 1 . 1 . . . 5 1 . 9 4 2 2 . 4 Impact Corruptions 14 | . . . 3 . . 1 . . . . . 3 1 . 6 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 28 | . . . 1 . . . . . . . 5 5 10 1 6 Heat Transferred 17418 | 50 100 . 248 . 1017 100 . 1150 . 300 2179 2584 5588 2031 2071 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 10 | 2 2 . 2 . . 1 . . . 3 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Gar Fac Gar Fac Peak Influence 2141 | 30 162 250 393 223 241 2141 1312 1567 778 918 463 1152 732 2010 1162 Initial 1054 | . 19 31 . 153 27 110 1043 699 763 328 349 211 604 505 1054 Average 457 | 15 32 63 180 106 113 1063 1134 1082 765 664 233 676 527 1363 1040 Maximum Alert Level 5 | . . 1 1 1 1 5 4 4 3 3 2 4 3 5 4 Low Security (%) 46 | 100 100 95 60 79 85 14 . . . . 48 . . . . Level 1 16 | . . 4 39 20 14 9 . . . 11 47 13 12 . . Level 2 10 | . . . . . . 7 . . . 50 3 47 74 5 . Level 3 12 | . . . . . . 12 46 56 100 37 . 31 12 23 83 Level 4 9 | . . . . . . 33 53 42 . . . 7 . 35 16 Level 5 4 | . . . . . . 22 . . . . . . . 34 . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 4 . 5 . 7 . 1 . 1 6 5 . 12 . 5 Investigation 14 | . 4 . 3 . . . . . . 1 1 . 2 . 3 Extermination 7 | . . . . . . . . . . . 2 . 4 . 1 Reinforcement 13 | . . . 2 . 1 . . . 1 2 2 . 4 . 1 Assault 5 | . . . . . . . 1 . . 3 . . 1 . . Garrison 7 | . . . . . 6 . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Gar Fac Gar Fac Distress Signals 13 | . 1 . 3 . 1 . 1 . . 4 1 . 1 . 1 Communications Jammed 24 | . . . . . . . . . . . 1 . 2 . 21 Distress Signals 22 | . . . . . . . . . . . . . 1 . 21 Times Spotted 403 | . 19 27 43 13 37 37 20 19 . 37 21 25 40 40 25 Peak Tracking Total 16 | . 5 16 7 4 5 6 4 4 1 5 5 7 5 8 5 Tactical Retreats 24 | . . . . . 2 2 . 2 . 2 . . 2 8 6 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Gar Fac Gar Fac Traps Triggered 23 | . . . . . 3 7 . . . . . 8 1 3 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 39 | . 16 . . . 23 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 7 | . 1 . . . 2 . . . . . . . 4 . . Reused 3 | . 1 . . . . . . . . . . . 2 . . Traps Extracted 2 | . . . . . 2 . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 6 | . 1 . . . . . . . . . . . 3 2 . Most Traps Carried 2 | . . . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Gar Fac Gar Fac Machines Disabled 41 | . . 1 . . . 12 1 6 . 4 1 9 3 4 . Max in Single Turn 2 | . . 1 . . . 2 . 1 . 1 1 1 2 1 . Garrison Relay 17 | . . . . . . 5 . 5 . . . 4 . 3 . Phase Generator 1 | . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Gar Fac Gar Fac Machines Accessed 110 | . 10 1 17 1 13 4 9 5 . 10 13 3 12 5 7 Terminals 72 | . 7 . 11 1 8 4 6 5 . 9 6 3 3 5 4 Fabricators 6 | . . . . . . . . . . . 2 . 4 . . Repair Stations 7 | . 1 . 2 . 1 . 1 . . . 1 . 1 . . Recycling Units 11 | . 2 . 2 . 2 . . . . 1 1 . 2 . 1 Scanalyzers 7 | . . . 2 . 1 . 1 . . . 1 . . . 2 Garrison Access 6 | . . . . . 1 . 1 . . . 2 . 2 . . Total Hacks 377 | . 33 1 63 4 56 9 36 18 . 37 42 4 36 11 27 Successful 221 | . 22 1 41 2 41 2 23 8 . 18 23 1 20 5 14 Failed 154 | . 11 . 21 2 15 7 13 10 . 19 18 3 16 6 13 Catastrophic 19 | . . . 2 1 1 2 2 2 . 2 2 2 . 1 2 Database Lockouts 2 | . . . 1 . . . . . . . 1 . . . . Manual 171 | . 22 . 32 4 22 . 15 6 . 21 22 . 13 2 12 Terminals 238 | . 23 . 35 4 27 9 23 18 . 34 24 4 12 11 14 Fabricators 18 | . . . . . . . . . . . 8 . 10 . . Repair Stations 45 | . 4 . 11 . 15 . 10 . . . 3 . 2 . . Recycling Units 39 | . 6 . 6 . 11 . . . . 3 1 . 7 . 5 Scanalyzers 24 | . . . 11 . 2 . 2 . . . 1 . . . 8 Garrison Access 12 | . . . . . 1 . 1 . . . 5 . 5 . . Terminal Hacks 69 | . 8 1 7 2 10 2 6 5 . 11 6 1 4 4 2 Part Schematic 3 | . . . . . . . . . . 3 . . . . . Robot Schematic 1 | . . . . . . . . . . . 1 . . . . Robot Analysis 12 | . 4 . 3 2 2 . . . . . 1 . . . . Prototype ID Bank 7 | . 1 . 2 . 3 . . . . 1 . . . . . Open Door 9 | . . 1 . . . 1 . 1 . 4 . 1 . 1 . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . 1 . Terminal Index 7 | . 1 . 1 . 1 . 1 . . 1 1 . . . 1 Alert Level 1 | . . . . . . . 1 . . . . . . . . Unreport Threat 6 | . . . 1 . . . 2 . . . 1 . 2 . . Locate Traps 7 | . 2 . . . . . 1 . . 1 1 . 1 . 1 Reprogram Traps 1 | . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . Recall Reinforcements 3 | . . . . . 1 . . . . 1 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Garrison Registry 3 | . . . . . . 1 . 1 . . . . . 1 . Patrol Navigation 2 | . . . . . . . . 1 . . . . . 1 . Security Stations 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 2 . 3 . . Network Status 2 | . . . . . . . . . . . 1 . 1 . . Build 3 | . . . . . . . . . . . 1 . 2 . . Repair Station Hacks 40 | . 4 . 10 . 14 . 9 . . . 1 . 2 . . Scan Component 21 | . 2 . 5 . 7 . 5 . . . 1 . 1 . . Repair 19 | . 2 . 5 . 7 . 4 . . . . . 1 . . Recycling Unit Hacks 13 | . 1 . 3 . 3 . . . . 1 1 . 3 . 1 Report Inventory 7 | . 1 . 2 . 2 . . . . 1 . . . . 1 Retrieve Components 6 | . . . 1 . 1 . . . . . 1 . 3 . . Scanalyzer 16 | . . . 7 . 2 . 2 . . . . . . . 5 Insert Component 8 | . . . 3 . 1 . 1 . . . . . . . 3 Analyze 8 | . . . 4 . 1 . 1 . . . . . . . 2 Garrison Access Hacks 5 | . . . . . 1 . 1 . . . 2 . 1 . . Unlock Access 5 | . . . . . 1 . 1 . . . 2 . 1 . . Unauthorized Hacks 73 | . 9 . 14 . 11 . 5 3 . 6 11 . 7 1 6 Terminals 48 | . 6 . 10 . 6 . 5 3 . 5 6 . 3 1 3 Track 13 | . . . 3 . 2 . 1 1 . 1 3 . 1 . 1 Assimilate 4 | . 2 . . . . . 1 . . 1 . . . . . Botnet 27 | . 3 . 6 . 3 . 3 2 . 2 3 . 2 1 2 Operators 4 | . 1 . 1 . 1 . . . . 1 . . . . . Fabricators 4 | . . . . . . . . . . . 3 . 1 . . Report 1 | . . . . . . . . . . . 1 . . . . Liberate 2 | . . . . . . . . . . . 1 . 1 . . Haulers 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 15 | . 3 . 2 . 5 . . . . 1 . . 1 . 3 Reject 4 | . . . 1 . 2 . . . . . . . . . 1 Recyclers 3 | . . . . . 1 . . . . . . . 1 . 1 Mask 6 | . 1 . 1 . 2 . . . . 1 . . . . 1 Tunnel 2 | . 2 . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . Extract 2 | . . . 2 . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 2 . 2 . . Broadcast 2 | . . . . . . . . . . . 1 . 1 . . Decoy 2 | . . . . . . . . . . . 1 . 1 . . Data Cores Recovered 2 | . . . 1 . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . 1 . . . . Hacking Detections 99 | . 9 . 17 1 10 3 9 4 . 8 12 2 12 5 7 Full Trace Events 16 | . 3 . 2 . . 1 1 1 . . 1 1 1 2 3 Feedback Events 1 | . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . Robots Built 6 | . . . . . . . . . . . . . 6 . . Authchips . | . . . . . . . . . . . . . . . . Time 183 | . . . . . . . . . . . . . 183 . . Total Robot Build Rating 18 | . . . . . . . . . . . . . 18 . . Part Schematics Acquired 15 | . . . 8 . 1 . 1 . . 3 . . . . 2 Parts Built 2 | . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . 106 . . . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . . . Parts Repaired 19 | . 2 . 5 . 7 . 4 . . . . . 1 . . Time 697 | . 52 . 144 . 281 . 176 . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 30 | . . . 3 . 7 . . . . . 10 . 10 . . Parts Scanalyzed 7 | . . . 3 . 1 . 1 . . . . . . . 2 Part Schematics Acquired 7 | . . . 3 . 1 . 1 . . . . . . . 2 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Gar Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 67 | . . . . . . 20 . 24 . . . 14 . 9 . Machine Destruction 67 | . . . . . . 20 . 24 . . . 14 . 9 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 3 . . . . . 3 . . . Allies Hacked 2 | . . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Gar Fac Gar Fac Total Allies 23 | . 1 . . . . 3 1 2 . 3 . 4 6 3 . Largest Group 7 | . 1 . . . . 3 3 3 3 3 1 3 7 2 . Highest-Rated Group 142 | . 10 . . . . 98 98 50 50 72 10 48 106 142 . Highest-Rated Ally 80 | . 10 . . . . 39 39 39 20 31 10 31 20 80 . Total Orders 41 | . 3 . . . . 2 . 17 . 12 1 3 3 . . STAY 21 | . 2 . . . . 1 . 9 . 6 . 2 1 . . FOLLOW 18 | . 1 . . . . 1 . 8 . 6 . 1 1 . . EXPLORE 2 | . . . . . . . . . . . 1 . 1 . . Ally Attacks 148 | . . . . . . 13 27 3 . 30 . 13 40 22 . Total Damage 2540 | . . . . . . 157 385 35 . 548 . 216 561 638 . Kills 28 | . . . . . . 3 6 1 . 4 . 3 6 5 . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Gar Fac Gar Fac Robot Analysis Total 12 | . 4 . 3 2 2 . . . . . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 1 . 1 . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Gar Fac Gar Fac Turns Passed 30396 | 192 2679 1219 6310 1272 4819 2708 998 1007 37 809 1528 1577 2378 1842 1021 Spaces Moved 14440 | 117 1343 747 2331 504 1728 1358 593 618 23 456 847 866 1465 905 539 Core 8 | 8 . . . . . . . . . . . . . . . Treads 5982 | . 796 389 2198 504 1647 448 . . . . . . . . . Legs 654 | 109 545 . . . . . . . . . . . . . . Wheels 7796 | . 2 358 133 . 81 910 593 618 23 456 847 866 1465 905 539 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 100 115 240 130 120 135 120 120 120 120 130 130 130 145 Average Speed 173 | 115 171 138 232 240 234 167 135 132 120 127 136 133 136 144 145 Slowest Speed 240 | 120 190 160 240 240 240 240 135 135 120 195 195 145 145 145 145 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 5 99 99 100 96 80 95 56 86 7 74 27 77 38 81 18 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 2 | . 2 . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 . 1 1 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . Spaces Dug 49 | . 2 . 5 . . 9 . 3 . 3 2 9 1 6 9 Terrain Destroyed 483 | 2 18 14 16 15 10 131 25 29 . 86 2 18 78 30 9 Melee 37 | . . . 3 . . 8 . 3 . 3 2 9 1 6 2 Projectile 18 | . 2 . 2 . . 3 . . . . . . . 4 7 AOE 427 | 2 16 14 11 15 10 120 25 26 . 83 . 9 77 19 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Gar Fac Gar Fac Total 18048 | 145 1639 890 3011 536 2340 1601 732 701 31 592 1138 1115 1711 1178 688 Wait 1803 | . 188 104 490 11 435 26 90 7 3 52 200 20 95 12 70 Move 14425 | 116 1342 746 2330 503 1727 1356 593 617 22 455 847 864 1464 904 539 Hop . | . . . . . . . . . . . . . . . . Pick Up 174 | 9 17 3 31 2 22 11 9 . 2 11 9 3 19 18 8 Fast Attach 75 | 6 3 4 8 . 9 5 2 . . 1 11 7 8 7 4 Attach 73 | . 3 1 14 1 10 7 1 3 . 6 4 2 10 9 2 Detach 8 | . . . 1 . 1 3 . . . . 1 . . 1 1 Swap 245 | . 22 7 22 3 26 18 4 20 3 15 16 22 21 35 11 Drop 167 | 1 12 6 23 1 19 12 7 . 1 9 18 4 31 15 8 Fire 746 | 13 36 19 88 15 65 65 26 46 . 38 30 62 58 146 39 Melee 102 | . . . 4 . 3 28 . 8 . 5 2 28 3 15 6 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 98 | . . . . . . 24 . . . . . 58 . 16 . Rewire 93 | . . . . . . 46 . . . . . 45 2 . . Trap 39 | . 16 . . . 23 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x2 / Sto / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / Gar / Gar) -7/Garrison (discovered 4 exits: *Fac x3 / *Fac) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 14) 193 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 446 | -10/Materials | Repaired EM Pulse Gun 566 | -10/Materials | Discovered new exit (range 16) 674 | -10/Materials | Discovered new exit (range 8) 939 | -10/Materials | Discovered new exit (range 9) 1170 | -10/Materials | Discovered new exit (range 15) 2314 | -10/Materials | Repaired Grenade Launcher 2872 | -10/Materials | Entered Mines 2896 | -10/Mines | Met a Derelict bent on vengeance 3000 | -10/Mines | Discovered new exit (range 7) 3004 | -10/Mines | Learned Materials trap positions 3197 | -10/Mines | Discovered new exit (range 12) 3446 | -10/Mines | Found the Drone Emporium 3453 | -10/Mines | Found Prototype Device 3453 | -10/Mines | Identified Splice Drone Bay 3590 | -10/Mines | Assembled infested the area 3932 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4091 | -10/Mines | Entered Materials 4091 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4092 | -9/Materials | Loaded intel: 14 trap records 4194 | -9/Materials | Discovered new exit (range 15) 4572 | -9/Materials | Build established: Tank 4622 | -9/Materials | Discovered new exit (range 13) 5065 | -9/Materials | Discovered new exit (range 9) 5356 | -9/Materials | Destroyed 7 combat bots 5365 | -9/Materials | Lost 3 parts (1n1u1w) 6648 | -9/Materials | Discovered new exit (range 11) 7713 | -9/Materials | Central database locked down 7843 | -9/Materials | Discovered new exit (range 18) 8148 | -9/Materials | Repaired Imp. Treads 8182 | -9/Materials | Repaired Imp. Treads 8216 | -9/Materials | Repaired Hvy. Assault Rifle 8250 | -9/Materials | Repaired Hvy. Assault Rifle 9468 | -9/Materials | Repaired Hvy. Assault Rifle 10401 | -9/Materials | Entered Mines 10402 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 10969 | -9/Mines | Discovered new exit (range 5) 11129 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 11147 | -9/Mines | Learned 2 Materials zone layouts 11162 | -9/Mines | Discovered new exit (range 6) 11270 | -9/Mines | Excavation squad dispatched 11270 | -9/Mines | A large section of the Mines collapsed 11477 | -9/Mines | Build established: Gunner 11673 | -9/Mines | Entered Materials 11673 | -8/Materials | Evolved 2 slots: Utility x2 11674 | -8/Materials | Identified exit to Storage 11675 | -8/Materials | Identified exit to Factory 12507 | -8/Materials | Garrison activated, responded to threat 12917 | -8/Materials | Discovered exit to Factory (range 14) 13433 | -8/Materials | Build established: Tank 13948 | -8/Materials | Build established: Mutant 14561 | -8/Materials | Garrison activated, responded to threat 14757 | -8/Materials | Build established: Gunner 15140 | -8/Materials | Repaired Imp. Treads 15173 | -8/Materials | Repaired Imp. Treads 15226 | -8/Materials | Repaired Hvy. Ion Engine 15259 | -8/Materials | Repaired Hvy. EM Pulse Gun 15311 | -8/Materials | Repaired Imp. Medium Laser 15345 | -8/Materials | Repaired Spread Laser 15397 | -8/Materials | Repaired Hvy. Ion Engine 15627 | -8/Materials | Identified exit to Garrison 16492 | -8/Materials | Entered Garrison 16801 | -8/Garrison | Build established: Mutant 17048 | -8/Garrison | Triggered checkpoint 17057 | -8/Garrison | Triggered checkpoint 17146 | -8/Garrison | Phase Generator disabled 17146 | -8/Garrison | Spotted B-75 Beast 17273 | -8/Garrison | Destroyed 7 combat bots 17340 | -8/Garrison | Triggered checkpoint 17367 | -8/Garrison | Garrison Relay disabled 17562 | -8/Garrison | Triggered checkpoint 17582 | -8/Garrison | Discovered new exit (range 11) 18181 | -8/Garrison | Build established: Tank 18280 | -8/Garrison | Triggered checkpoint 18311 | -8/Garrison | Garrison Relay disabled 18556 | -8/Garrison | Triggered checkpoint 18559 | -8/Garrison | Discovered new exit (range 10) 18632 | -8/Garrison | Triggered checkpoint 18661 | -8/Garrison | Discovered new exit (range 61) 18661 | -8/Garrison | Discovered new exit (range 34) 18661 | -8/Garrison | Discovered new exit (range 20) 18714 | -8/Garrison | Garrison Relay disabled 19091 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 19200 | -8/Garrison | Entered Materials 19200 | -8/Materials | Accompanied by 3 allies 19560 | -8/Materials | Discovered exit to Factory (range 16) 19600 | -8/Materials | First assault squad dispatched 19611 | -8/Materials | Build established: Gunner 19692 | -8/Materials | Repaired Fission Core 19725 | -8/Materials | Repaired Arm. Wheel? 19868 | -8/Materials | Repaired Med. Reactive Plating 19928 | -8/Materials | Repaired Hvy. Flak Cannon? 20143 | -8/Materials | Discovered exit to Factory (range 16) 20196 | -8/Materials | Identified exit to Garrison 20198 | -8/Materials | Entered Garrison 20198 | -8/Garrison | Accompanied by 2 allies 20386 | -8/Garrison | Triggered checkpoint 20452 | -8/Garrison | Triggered checkpoint 20455 | -8/Garrison | Core integrity fell below 50% 20477 | -8/Garrison | Garrison Relay disabled 20493 | -8/Garrison | Garrison Relay disabled 20513 | -8/Garrison | Discovered new exit (range 10) 20634 | -8/Garrison | Triggered checkpoint 20692 | -8/Garrison | Triggered checkpoint 20750 | -8/Garrison | Discovered new exit (range 15) 20775 | -8/Garrison | Garrison Relay disabled 20818 | -8/Garrison | Discovered new exit (range 40) 20818 | -8/Garrison | Discovered new exit (range 12) 20818 | -8/Garrison | Discovered new exit (range 54) 20841 | -8/Garrison | Learned Materials security intel 20904 | -8/Garrison | Triggered checkpoint 21045 | -8/Garrison | Rescued a captive Derelict 21046 | -8/Garrison | Rescued a captive Derelict 21148 | -8/Garrison | Triggered checkpoint 21167 | -8/Garrison | Garrison Relay disabled 21205 | -8/Garrison | Entered Materials 21205 | -8/Materials | Accompanied by 3 allies 21230 | -8/Materials | Discovered exit to Storage (range 7) 21242 | -8/Materials | Entered Storage 21242 | -8/Storage | Accompanied by 3 allies 21418 | -8/Storage | Met a pair of Derelict thieves 21784 | -8/Storage | Core integrity fell below 20% 21954 | -8/Storage | Discovered exit to Factory (range 7) 22042 | -8/Storage | First assault squad dispatched 22051 | -8/Storage | Entered Factory 22051 | -7/Factory | Accompanied by 1 ally 22051 | -7/Factory | Evolved 2 slots: Utility x2 22228 | -7/Factory | Discovered new exit (range 93) 22269 | -7/Factory | Central database locked down 22449 | -7/Factory | Fabricated Recoil Nullifier (x2) 22654 | -7/Factory | Build established: Tank 23164 | -7/Factory | Identified exit to Garrison 23555 | -7/Factory | Discovered new exit (range 4) 23579 | -7/Factory | Identified exit to Garrison 23579 | -7/Factory | Entered Garrison 23615 | -7/Garrison | Rescued a captive Derelict 23722 | -7/Garrison | Triggered checkpoint 23795 | -7/Garrison | Garrison Relay disabled 23952 | -7/Garrison | Triggered checkpoint 24043 | -7/Garrison | Lost 5 parts (3u2w) 24248 | -7/Garrison | Discovered new exit (range 12) 24324 | -7/Garrison | Triggered checkpoint 24553 | -7/Garrison | Discovered new exit (range 11) 24576 | -7/Garrison | Garrison Relay disabled 24758 | -7/Garrison | Triggered checkpoint 24795 | -7/Garrison | Garrison Relay disabled 24850 | -7/Garrison | Discovered new exit (range 9) 24876 | -7/Garrison | Triggered checkpoint 24895 | -7/Garrison | Discovered new exit (range 6) 25127 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 25156 | -7/Garrison | Entered Factory 25156 | -7/Factory | Accompanied by 3 allies 25222 | -7/Factory | Discovered new exit (range 29) 25258 | -7/Factory | Identified exit to Garrison 25556 | -7/Factory | First assault squad dispatched 25773 | -7/Factory | Fabricated B-36 Bruiser? 25821 | -7/Factory | Fabricated B-48 Gladiator? 26062 | -7/Factory | Build established: Commander-Tank 26164 | -7/Factory | Repaired Arm. Huge Wheel 26188 | -7/Factory | Discovered new exit (range 4) 26624 | -7/Factory | Build established: Tank 27226 | -7/Factory | Garrison activated, responded to threat 27534 | -7/Factory | Entered Garrison 27629 | -7/Garrison | Rescued a captive Derelict 27806 | -7/Garrison | Triggered checkpoint 27816 | -7/Garrison | Core integrity fell below 50% 28006 | -7/Garrison | Triggered checkpoint 28145 | -7/Garrison | Discovered new exit (range 14) 28186 | -7/Garrison | Spotted B-75 Beast 28416 | -7/Garrison | Discovered new exit (range 11) 28424 | -7/Garrison | Found embedded Infiltrators 28430 | -7/Garrison | Triggered checkpoint 28540 | -7/Garrison | Garrison Relay disabled 28550 | -7/Garrison | Discovered new exit (range 25) 28550 | -7/Garrison | Discovered new exit (range 76) 28550 | -7/Garrison | Discovered new exit (range 69) 28681 | -7/Garrison | Garrison Relay disabled 28720 | -7/Garrison | Triggered checkpoint 28855 | -7/Garrison | Destroyed 8 combat bots 29057 | -7/Garrison | Destroyed B-75 Beast 29120 | -7/Garrison | Build established: Mutant 29376 | -7/Garrison | Entered Factory 29376 | -6/Factory | Evolved 2 slots: Utility x2 29449 | -6/Factory | Build established: Gunner 29749 | -6/Factory | Discovered new exit (range 10) 29787 | -6/Factory | Identified exit to Factory 30125 | -6/Factory | Build established: Tank 30345 | -6/Factory | Imp. Hacking Suite fried by hacking feedback 30397 | -6/Factory | Self-destructed Last Messages --------------- 30388_ K-01 Serf cleans the Nuclear Reactor. 30389_ Hvy. Laser melted. 30389_ G-50 Soldier destroyed. 30390_ Overheating: Dispersion Rifle damaged (-14). 30390_ K-01 Serf collects debris. 30391_ Overheating: System interference. 30391_ Dispersion Rifle temporarily disabled. 30391_ Imp. Cooling System temporarily disabled. 30391_ Core Analyzer temporarily disabled. 30391_ K-01 Serf collects debris. 30392_ Adv. Targeting Computer broken. 30392_ Overheating: Short circuit. 30393_ Overheating: Core damaged (-136). 30393_ K-01 Serf collects debris. 30394_ Overheating: Broken Adv. Targeting Computer damaged (-2). 30395_ Overheating: Adv. Transmission Jammer damaged (-11). 30395_ K-01 Serf collects debris. 30396_ Overheating: Matter decay (-54). 30396_ K-01 Serf collects debris. 30397_ Power failure, Fission Core shutdown. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????^?^???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????^?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????^??" ! ??????????????????????????????? | | ??????????????"" ??????????????????????????????? | | ?????????????? ##+###????????????????????????? | | ?????????????? ###??????????????????????? | | ??????????????? ^ ?????#+???#########???? | | ???????????????? ^#?????# #??# ##### | | ????????????????? ^#?????# #??# # | | ??????????????????# ^#?????# #??# # """ | | ??????????????????#R #?????# #??# # """ | | ??????????????????# #?????# #??# # """ | | ???????????######## ^####### #??# # | | ???????????# R ^ g #### # """ | | ????????#### % ## # """ | | ?????? k @ % ## # """ | | ?????? k k """ + # | | ?????? R u k""" ## ####+ | | ???????##### """ ## ### | | ???????????# % A % ## + | | ???????????# ###### """ """ ## ### | | ???????????# ?????# """ """ ## #?# | | ???????????+ ??????# """ """ ## ### | | ???????????# ???????# ## # | | ???????????# ????????# """ """ #######+## | | ???????????# ?????????# """ """ | | ???????????#??????????+ """ """ | | ??????????????????????# [ | | ??????????????????????# ### ###### | | ????????????R?????????# ######+#####+#????# | | ??????????????????????# # #??######+ | | ??????????????????????# # """ """ #??# | | ????????????R?????????? # """ """ #??# | | ??????????????????????? #! """ """ ####= | | ??????????????????????? #! "" "" + %"[""" " | | ??????????????????????? ?# "" "" #### """ " | | ???????????????????????????# R #??# """ " | | ???????????????????????????# #??# | | ???????????????????????????# #??# """ " | | ???????????????????????^^?^# #??# """ " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 100 Energy Generation 18 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 12 Defensive Hacking 10 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Mace | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted Hcp. Storage Unit | -9/Materials | Extracted Imp. Assault Rifle | -9/Materials | Extracted Terrain Scan Processor | -9/Materials | Extracted Med. Reactive Plating | -8/Materials | Scanalyzed Hvy. Flak Cannon | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Storage | Hacked Focal Shield | -8/Storage | Hacked Ion Cannon | -8/Storage | Hacked Micro-nuke Launcher | -6/Factory | Scanalyzed Centrium Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ H-55 Commando | -7/Factory | Hacked Fabricated ------------ Recoil Nullifier | x2 | -7/Factory | Preloaded B-36 Bruiser | x3 | -7/Factory | Preloaded B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationResetEngine Manual? 0 Play Time 04:14:48 Cumulative 660.4 hours Start 2023.05.08 @ 11:49:11 End 2023.05.09 @ 15:42:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 444 Rogue 444 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd2bd79c-2b71-49e8-8e85-c170ee433318