Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.01 @ 14:57:47 Player: saltine Result: Destroyed by SV-U8T(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (46) 230 Value Destroyed (1756) 1756 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (671) 671 TOTAL SCORE: 5817 Bonus ------- High Alert Combat Kills 71 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 81/100 System Corruption 0% Temperature Cool (27) Movement Rolling (100) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Armored Huge Wheel > --- UTILITY (5) ------ Core Analyzer > --- WEAPON (2) ------- RU-N14's Throwing Claymores > --- INVENTORY (5) ---- Armored Huge Wheel Gauss Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Barrage Gun RU-N14's Throwing Claymores > --- INVENTORY -------- Armored Huge Wheel Gauss Cannon Heavy Rocket Launcher [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Barrage Gun Energy Gun Small Laser Ballistic Gun Barrage Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 3 | . . 1 1 1 . . . . Utility 3 | . . 1 1 1 . . . . Weapon . | . . . . . . . . . Parts Attached 61 | 6 . 22 8 7 9 6 3 . Power 9 | 1 . 3 2 1 1 1 . . Engine 6 | 1 . 3 1 . . 1 . . Core 3 | . . . 1 1 1 . . . Reactor . | . . . . . . . . . Propulsion 19 | 2 . 7 3 4 1 2 . . Treads 2 | 2 . . . . . . . . Leg 3 | . . 3 . . . . . . Wheel 2 | . . . . . . 2 . . Hover 12 | . . 4 3 4 1 . . . Flight . | . . . . . . . . . Utility 17 | 1 . 6 2 1 5 . 2 . Device 2 | . . . 1 . 1 . . . Storage 3 | 1 . . . . 2 . . . Processor 3 | . . 2 . . 1 . . . Hackware . | . . . . . . . . . Protection 9 | . . 4 1 1 1 . 2 . Artifact . | . . . . . . . . . Weapon 16 | 2 . 6 1 1 2 3 1 . Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 1 . 1 . . . 1 . . Ballistic Cannon 7 | . . 3 1 1 . 2 . . Launcher 4 | . . 2 . . 2 . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . . 1 . Parts Lost 27 | . . 1 3 4 7 8 . 4 Power 6 | . . 1 1 1 1 2 . . Propulsion 8 | . . . . 1 3 3 . 1 Utility 9 | . . . 2 2 1 2 . 2 Weapon 4 | . . . . . 2 1 . 1 Highest Loss Streak 7 | . . 1 1 4 5 7 . 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 65 | . 85 93 92 74 65 31 44 52 Engine 4 | . 14 11 3 4 . 4 . . Core 1 | . . . 4 2 7 . . . Treads 2 | . 28 2 . . . . . . Leg 3 | . . 21 . . . . . . Wheel 6 | . . . . . . 13 15 14 Hover 11 | . . 7 35 37 28 . . . Device 1 | . . . 9 4 1 . . . Storage 1 | . 14 3 . . . . . . Processor 10 | . . 17 18 7 11 7 7 7 Protection 6 | . . 7 3 5 6 . 6 15 Energy Gun 2 | . 14 6 . . . . . . Ballistic Gun 5 | . 14 9 . . . 1 7 7 Ballistic Cannon 3 | . . 4 9 7 . 2 1 . Launcher 2 | . . 1 9 4 5 . . . Special Weapon 1 | . . . . . . . 5 7 Naked Turns . | . . . . . . . . . Heaviest Build 25 | 10 10 19 18 17 17 16 25 25 Greatest Support 56 | 40 40 51 32 41 41 56 56 56 Greatest Overweight (x) 1 | . . 1 . . . 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 35 | 8 8 8 5 5 35 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 5 Most Carried 5 | 2 2 5 5 5 5 5 4 4 Average Carried 3 | 1 2 4 4 4 3 . 1 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 Final Carried 5 | 2 2 5 4 5 5 . 4 4 Class Distribution -------------------- 72% | Mutant 27% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Matter Collected 1456 | 200 76 214 270 . 473 173 50 . Remotely . | . . . . . . . . . Salvage Created 1182 | . 125 390 250 38 189 190 . . Parts 61 | . 9 22 8 1 13 8 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . . . 8 6 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 43 | . 3 16 11 1 6 6 . . Melee 2 | . . . . . 1 1 . . Guns 13 | . 3 10 . . . . . . Cannons 12 | . . 4 5 . . 3 . . AOE 15 | . . 2 6 1 4 2 . . Classes Destroyed 7 | . 1 3 1 2 . . . . Worker 2 | . . 1 1 . . . . . Recycler 1 | . . . . 1 . . . . Swarmer 7 | . . 7 . . . . . . Grunt 28 | . 3 6 9 . 5 5 . . Duelist 3 | . . . 1 . 1 1 . . Sentry 4 | . . 3 1 . . . . . Programmer 1 | . . . . 1 . . . . Decomposer 1 | . . . . . 1 . . . Best Kill Streak 5 | . 2 5 5 2 3 3 . . Combat Bots Only 5 | . 2 5 5 1 3 3 . . Max Kills in Single Turn 3 | . 1 2 3 2 2 1 . . Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 2 1 2 1 . . Melee 1 | . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Hostile Shots Fired 321 | . 28 90 66 2 41 49 . 45 Missed 97 | . 5 28 27 . 14 9 . 14 Damage Taken 4507 | . 281 612 786 283 700 915 . 930 Core 1014 | . 89 48 166 . 164 423 . 124 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 52 | . . . . . . . 52 . Core Remaining (%) 80 | 100 64 88 69 . . . . . Volleys Fired 127 | . 16 46 28 2 14 21 . . Largest 2 | . 2 2 2 1 1 1 . . Hottest 74 | . 60 74 74 44 44 48 . . Shots Fired 200 | . 32 85 43 2 15 22 1 . Gun 99 | . 32 66 . . . . 1 . Cannon 70 | . . 17 28 2 5 18 . . Launcher 31 | . . 2 15 . 10 4 . . Special . | . . . . . . . . . Kinetic 124 | . 16 54 28 2 5 18 1 . Thermal 45 | . 16 29 . . . . . . Explosive 31 | . . 2 15 . 10 4 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | . 7 14 11 7 8 10 . . Robot Miss Streak 6 | . 2 4 6 3 4 2 . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 150 | . 23 59 37 2 13 16 . . Core Hits 116 | . 7 37 41 3 15 13 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . . . . 2 . . Blast 2 | . . . . . . 2 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4806 | . 235 925 1647 342 751 906 . . Guns 673 | . 235 438 . . . . . . Cannons 1332 | . . 289 532 52 113 346 . . Explosions 2551 | . . 186 1036 284 559 486 . . Melee . | . . . . . . . . . Ramming 250 | . . 12 79 6 79 74 . . Kinetic 1630 | . 88 499 532 52 113 346 . . Thermal 659 | . 147 228 . 284 . . . . Explosive 2267 | . . 186 1036 . 559 486 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . 5 . 3 11 11 . Average Corruption 7 | . . . 5 . 3 10 11 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 23 | . . . . . 6 10 7 . Message Errors 1 | . . . . . . 1 . . Matter Fused 8 | . . . . . 3 3 2 . Heat Flow Errors 4 | . . . . . . 3 1 . Energy Discharges 3 | . . . . . 1 1 1 . Data Loss (minor) 2 | . . . . . . 1 1 . Data Loss (major) 2 | . . . . . 1 . 1 . Misfires 3 | . . . . . 1 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage 271 | . . . 39 162 31 39 . . Projectiles 3 | . . . . . . 3 . . Explosions 254 | . . . 26 162 30 36 . . Melee 14 | . . . 13 . 1 . . . Knockbacks 35 | . . 2 18 1 8 6 . . Impact 2 | . . . . . 2 . . . Kinetic 33 | . . 2 18 1 6 6 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 611 | . . . 74 195 193 149 . . Shots 15 | . . . 3 3 5 4 . . Rammed 45 | . . . 4 1 11 29 . . Targets Rammed 47 | . . 2 4 1 11 29 . . Kicked 2 | . . 2 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 312 | . 180 158 312 28 69 218 225 . Average Temperature 68 | . 75 46 112 19 28 59 123 . Received Heat Transfer 1506 | . 156 180 297 . 216 378 . 279 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 2 | . . . 1 . 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 1050 | . 325 525 . 200 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Peak Influence 712 | . 112 335 712 501 . . . . Initial 319 | . . 46 141 319 . . . . Average 256 | . 56 213 406 417 . . . . Maximum Alert Level 3 | . . 1 3 2 . . . . Low Security (%) 38 | 100 100 34 19 . . . . . Level 1 41 | . . 65 24 58 . . . . Level 2 19 | . . . 54 41 . . . . Level 3 . | . . . 1 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 1 2 6 4 . . . . Investigation 2 | . . . 1 1 . . . . Extermination . | . . . . . . . . . Reinforcement 11 | . 1 2 5 3 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Distress Signals 7 | . 3 3 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 83 | . 8 25 26 5 7 6 . 6 Peak Tracking Total 12 | . 4 6 12 3 3 3 . 7 Tactical Retreats . | . . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 4 | . . 3 . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 8 | . . . 2 5 1 . . . Max in Single Turn 5 | . . . 1 5 1 . . . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 14 | . 3 2 6 3 . . . . Terminals 13 | . 3 2 5 3 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 28 | . 6 7 10 5 . . . . Successful 6 | . 4 1 1 . . . . . Failed 22 | . 2 6 9 5 . . . . Catastrophic 10 | . 1 1 6 2 . . . . Database Lockouts . | . . . . . . . . . Manual 31 | . 5 7 6 4 . . 9 . Terminals 27 | . 6 7 9 5 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 3 | . 2 1 . . . . . . Terminal Index 2 | . 1 1 . . . . . . Registered Components 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . Terminals 2 | . 2 . . . . . . . Botnet 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 2 2 5 2 . . . . Full Trace Events 2 | . . . 1 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total Allies 4 | . . . . . . . 4 . Largest Group 4 | . . . . . . . 4 4 Highest-Rated Group 151 | . . . . . . . 151 151 Highest-Rated Ally 40 | . . . . . . . 40 40 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 1 3 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Turns Passed 2836 | 70 181 514 301 190 366 304 637 273 Spaces Moved 3182 | 46 86 372 452 453 707 208 585 273 Core 15 | 12 . . . . . 3 . . Treads 138 | 34 86 18 . . . . . . Legs 178 | . . 178 . . . . . . Wheels 1062 | . . . . . . 204 585 273 Hover 1789 | . . 176 452 453 707 1 . . Flight . | . . . . . . . . . Fastest Speed 34 | 50 160 42 38 34 36 45 100 100 Average Speed 70 | 131 160 90 38 35 42 99 100 100 Slowest Speed 160 | 160 160 160 42 38 45 100 100 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 3 24 41 53 16 75 38 69 42 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 2 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 12 | . . . . . 9 1 2 . Spaces Dug 10 | . . . . . 10 . . . Terrain Destroyed 325 | . . 19 116 39 104 47 . . Melee . | . . . . . . . . . Projectile 8 | . . . 3 . . 5 . . AOE 317 | . . 19 113 39 104 42 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total 3584 | 53 101 470 536 481 753 281 636 273 Wait 115 | . . 2 37 11 1 18 46 . Move 3174 | 45 85 371 451 452 706 207 584 273 Hop . | . . . . . . . . . Pick Up 26 | 2 . 11 3 4 4 . 2 . Fast Attach 38 | 6 . 16 2 3 5 3 3 . Attach 17 | . . 3 3 4 4 3 . . Detach 1 | . . . . . . . 1 . Swap 6 | . . 3 3 . . . . . Drop 29 | . . 16 5 4 4 . . . Fire 127 | . 16 46 28 2 14 21 . . Melee . | . . . . . . . . . Ram 45 | . . . 4 1 11 29 . . Kick 2 | . . 2 . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 4 | . . . . . 4 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 13) 252 | -10/Materials | Entered another Materials area 252 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -9/Materials | Build established: Mutant 754 | -9/Materials | Discovered new exit (range 15) 766 | -9/Materials | Entered another Materials area 766 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1063 | -8/Materials | Discovered new exit (range 8) 1067 | -8/Materials | Entered Factory 1067 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1209 | -7/Factory | Lost 4 parts (1p1n2u) 1211 | -7/Factory | Discovered new exit (range 5) 1257 | -7/Factory | Entered Lower Caves 1258 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1346 | -7/Lower Caves | Lost 5 parts (1p2n2w) 1428 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 1607 | -7/Lower Caves | Discovered new exit (range 5) 1622 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 1623 | -7/Lower Caves | Entered another Lower Caves area 1645 | -7/Lower Caves | Core integrity fell below 50% 1658 | -7/Lower Caves | System corruption reached 10% 1688 | -7/Lower Caves | Lost 7 parts (1p3n2u1w) 1709 | -7/Lower Caves | Learned location of 1 exit from Factory 1746 | -7/Lower Caves | Learned Factory trap positions 1758 | -7/Lower Caves | Learned 8 Factory zone layouts 1816 | -7/Lower Caves | Encountered a Warlord checkpoint 1843 | -7/Lower Caves | Core integrity fell below 20% 1909 | -7/Lower Caves | Discovered new exit (range 14) 1927 | -7/Lower Caves | Entered Zion 1951 | -7/Zion | Received a visual enhancement algorithm 2001 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2083 | -7/Zion | Learned Factory interactive machine intel 2086 | -7/Zion | Found Prototype Special Weapon 2086 | -7/Zion | Identified RU-N14's Throwing Claymores 2112 | -7/Zion | System corruption cleaned by Quarantine Array 2127 | -7/Zion | Learned location of Extension (-6) 2208 | -7/Zion | Learned Factory fabricator intel 2400 | -7/Zion | Imprinted 2402 | -7/Zion | Declared Zion's savior 2473 | -7/Zion | Learned location of Recycling (-7) 2533 | -7/Zion | Opened final containment barrier to the Deep Caves 2547 | -7/Zion | Discovered new exit (range 5) 2549 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2564 | -7/Zion | Entered Deep Caves 2564 | -7/Deep Caves | Accompanied by 4 allies 2583 | -7/Deep Caves | Build established: Derelict-Mutant 2811 | -7/Deep Caves | Attacked by Z-Imprinter 2835 | -7/Deep Caves | Z-Facility disabled 2837 | -7/Deep Caves | Destroyed by SV-U8T(z) with Zionite Laser-S Last Messages --------------- [Achievement: Adventurer] LOCATION=UNKNOWN GOAL=ESCAPE 02566_ QC-7LP(M): "Okay, we didn't really expect you'd be crazy enough to head out this way. We'll go back and get... reinforcements... yeah." 02566_ QC-7LP(M) slips into the shadows. 02567_ XG-5ND(M) slips into the shadows. 02567_ 8N-EUA(M) slips into the shadows. 02568_ 5S-E3Z(M) slips into the shadows. 02802_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02829_ Arm. Huge Wheel destroyed. 02831_ Imp. Medium Armor Plating destroyed. 02834_ Barrage Gun destroyed. 02835_ Z-Facility disabled. 02836_ Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????????????????????????##????????????????? | | ??????????????????????????????? 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"???????????? | | ??????????????# "????????????" | | ???????????????? ?????????????" | | ?????????????????? ??????????????"" | | ????????????????????? ?????????????????" | | ??????????????????????? ??????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????"" | | ??????????????????????????????????????????????" | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Phase Shifting 5 Evasion (%) 61 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed HypercooledAntimatterSystem Manual? 0 Play Time 00:49:30 Cumulative 29.1 hours Start 2024.06.01 @ 14:04:35 End 2024.06.01 @ 14:57:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 33 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c723e63-d79c-4f77-be71-e6f881669065