Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.29 @ 16:55:31 Player: At0micKittens Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (63) 315 Value Destroyed (1817) 1817 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 5953 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Compact Matter Pod Advanced Sensor Array Improved Terrain Scanner Insulated Plating > --- WEAPON ----------- High-powered Shock Rifle Plasma Cannon Gauss Rifle > --- INVENTORY -------- Improved Cooling System Layered Light Armor Plating Focal Shield Improved EM Pulse Cannon Improved Datajack [Rating: 53] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Target Analyzer Protection Insulated Plating Weapon Plasma Cannon Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . . 2 . . . Utility 4 | . . . . . 2 . . . 2 Weapon 1 | . . . . . 1 . . . . Parts Attached 79 | 8 9 1 . 2 18 15 13 . 13 Power 16 | 2 1 . . 1 5 2 3 . 2 Engine 13 | 2 1 . . 1 4 1 3 . 1 Core 3 | . . . . . 1 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 24 | 2 2 . . . 5 7 5 . 3 Treads 12 | . 2 . . . 2 6 2 . . Leg 4 | . . . . . . . 3 . 1 Wheel 2 | 2 . . . . . . . . . Hover 6 | . . . . . 3 1 . . 2 Flight . | . . . . . . . . . . Utility 20 | 2 2 . . 1 5 2 4 . 4 Device 7 | 1 1 . . . 1 2 1 . 1 Storage 8 | 1 1 . . 1 4 . 1 . . Processor 1 | . . . . . . . . . 1 Hackware . | . . . . . . . . . . Protection 4 | . . . . . . . 2 . 2 Artifact . | . . . . . . . . . . Weapon 19 | 2 4 1 . . 3 4 1 . 4 Energy Gun 3 | . . . . . 1 1 . . 1 Energy Cannon 4 | . 1 . . . . 2 . . 1 Ballistic Gun 6 | 2 2 . . . 1 . . . 1 Ballistic Cannon 3 | . . . . . 1 1 1 . . Launcher 2 | . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . 1 Parts Lost 44 | . 1 . . . 7 7 9 2 18 Power 7 | . . . . . 1 2 1 1 2 Propulsion 14 | . 1 . . . 1 3 4 . 5 Utility 12 | . . . . . 2 1 2 . 7 Weapon 11 | . . . . . 3 1 2 1 4 Highest Loss Streak 11 | . 1 . . . 6 3 7 2 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 98 100 100 100 95 87 82 81 73 Engine 8 | . 14 14 14 14 16 5 5 7 3 Core 4 | . . . . . . 8 7 4 2 Treads 16 | . 19 28 28 28 14 13 17 . . Leg 2 | . . . . . . . 2 23 13 Hover 1 | . . . . . 2 7 . . . Device 10 | . 14 14 14 14 9 6 7 15 16 Storage 18 | . 14 14 14 14 24 23 18 15 12 Protection 1 | . . . . . . . . . 6 Energy Gun 3 | . . . . . 1 4 7 7 1 Energy Cannon 7 | . 7 14 14 14 7 6 7 7 5 Ballistic Gun 2 | . 9 . . . 9 . . . 3 Ballistic Cannon 3 | . . . . . 1 7 4 . . Launcher 3 | . 10 14 14 14 7 . . . . Peak Build Rating 53 | 7 7 8 8 8 22 35 38 38 53 Average Rating 24 | 3 6 7 8 8 14 29 31 36 38 On Entrance 15 | . 7 7 8 8 8 21 32 38 30 Naked Turns 11 | . . . . . . . . . 11 Heaviest Build 126 | 12 15 16 16 17 110 116 126 110 120 Greatest Support 88 | 20 40 40 40 40 40 68 88 45 45 Greatest Overweight (x) 37 | . 1 . . . 7 5 5 2 37 Average Overweight (x) 1 | . . . . . 2 2 1 2 3 Largest Inventory Capacity 25 | 5 5 5 5 5 25 25 25 25 25 Average Capacity 20 | 5 5 5 5 5 24 25 25 25 24 Most Carried 15 | 5 5 5 5 5 15 14 11 4 5 Average Carried 7 | 2 4 5 5 4 7 11 8 4 1 Final Capacity 25 | 5 5 5 5 5 25 25 25 25 5 Final Carried 13 | 4 5 5 5 5 13 12 4 4 . Class Distribution -------------------- 28% | Scavenger-Gunner 28% | Scavenger-Mutant 21% | Mutant 13% | Gunner 4% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 1497 | 328 131 . . 286 211 250 263 . 28 Remotely . | . . . . . . . . . . Salvage Created 2077 | 65 286 . . 20 699 335 520 . 152 Parts 111 | 5 12 . . 5 36 16 20 . 17 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 33 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 45 | 1 7 . . 1 13 5 14 . 4 Guns 16 | 1 4 . . . 3 1 4 . 3 Cannons 14 | . . . . . 2 1 10 . 1 AOE 15 | . 3 . . 1 8 3 . . . Classes Destroyed 14 | 2 4 . . 1 5 2 . . . Worker 2 | 1 . . . . . 1 . . . Builder 4 | . 1 . . . 2 . . . 1 Tunneler 1 | . . . . 1 . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 7 | . 2 . . . 3 2 . . . Watcher 3 | . . . . . 2 1 . . . Swarmer 20 | . 5 . . 1 4 . 7 . 3 Grunt 12 | 1 2 . . . 4 2 3 . . Brawler 3 | . . . . . . 1 2 . . Sentry 4 | . . . . . 1 1 2 . . Specialist 2 | . . . . . 2 . . . . Hunter 1 | . . . . . 1 . . . . Programmer 2 | . . . . . . 1 . . 1 Heavy 1 | . . . . . 1 . . . . Best Kill Streak 6 | 2 4 . . 2 5 4 6 . 3 Combat Bots Only 6 | 1 4 . . 1 4 3 6 . 3 Max Kills in Single Turn 3 | 1 2 . . 1 3 2 1 . 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . 1 . . 1 3 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 588 | 2 30 . . 8 48 119 154 36 191 Missed 187 | . 11 . . 3 12 46 40 15 60 Damage Taken 5952 | 23 193 . . 47 875 823 1507 150 2334 Core 1326 | . 18 . . 10 133 111 155 32 867 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 15 | . . . . . . . . . 15 Core Remaining (%) 80 | 100 . . . 88 75 . . 57 . Volleys Fired 107 | 3 18 . . 3 28 16 24 . 15 Largest 3 | 2 2 . . 2 3 3 3 . 3 Hottest 204 | 40 50 . . 93 113 199 204 . 168 Shots Fired 258 | 6 30 . . 5 76 39 71 . 31 Gun 120 | 6 20 . . . 38 7 26 . 23 Cannon 116 | . . . . 3 28 32 45 . 8 Launcher 22 | . 10 . . 2 10 . . . . Special . | . . . . . . . . . . Kinetic 114 | 6 20 . . . 38 16 19 . 15 Thermal 96 | . . . . 3 18 21 52 . 2 Explosive 22 | . 10 . . 2 10 . . . . Electromagnetic 26 | . . . . . 10 2 . . 14 Robot Hit Streak 18 | 3 7 . . . 15 10 18 . 4 Robot Miss Streak 7 | 1 6 . . . 3 7 5 . 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 2 | . 1 . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 Shots Hit Robots 148 | 4 12 . . . 44 25 51 . 12 Core Hits 112 | 3 17 . . 2 30 10 44 . 6 Critical Kills 3 | . . . . . 2 . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . . . . . 2 1 . . 2 Destroy 3 | . . . . . 2 . . . 1 Corrupt 2 | . . . . . . 1 . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4690 | 50 829 . . 73 1321 1018 1160 . 239 Guns 1311 | 50 144 . . . 351 91 478 . 197 Cannons 1433 | . . . . . 269 440 682 . 42 Explosions 1942 | . 685 . . 73 697 487 . . . Melee . | . . . . . . . . . . Ramming 4 | . . . . . 4 . . . . Kinetic 1085 | 50 144 . . . 341 173 224 . 153 Thermal 1481 | . . . . . 139 406 936 . . Explosive 1863 | . 685 . . 73 697 408 . . . Electromagnetic 257 | . . . . . 140 31 . . 86 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 3 3 Average Corruption 2 | . . . . . . 2 3 3 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 60 | . . . . . . 7 49 1 3 Message Errors 12 | . . . . . . . 10 . 2 Matter Fused 11 | . . . . . . 2 8 . 1 Heat Flow Errors 9 | . . . . . . 2 6 1 . Energy Discharges 8 | . . . . . . 1 7 . . Parts Fused 2 | . . . . . . . 2 . . Data Loss (minor) 8 | . . . . . . 2 6 . . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 6 | . . . . . . . 6 . . Alerts 1 | . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 248 | . 57 . . . 56 134 . . 1 Projectiles 32 | . . . . . 13 18 . . 1 Explosions 216 | . 57 . . . 43 116 . . . Melee . | . . . . . . . . . . Knockbacks 7 | . . . . . 1 . 6 . . Impact . | . . . . . . . . . . Kinetic 7 | . . . . . 1 . 6 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 159 | . . . . . 31 128 . . . Shots 3 | . . . . . 1 2 . . . Rammed 1 | . . . . . 1 . . . . Targets Rammed 1 | . . . . . 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 414 | . . . . 3 72 196 414 201 42 Average Temperature 91 | . . . . 2 20 68 138 107 16 Received Heat Transfer 1679 | 12 42 . . . 144 201 501 42 737 Effects 7 | . . . . . . . 6 1 . Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 4 | . . . . . . . 3 1 . Damage (minor) 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 12 | . . . . . 2 2 8 . . Heat Transferred 2892 | . . . . . 296 621 1975 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 234 | 25 234 13 . 141 157 191 . . 93 Initial 50 | . 16 13 . . . 50 . . 14 Average 59 | 6 160 13 . 55 73 57 . . 27 Maximum Alert Level 1 | . 1 . . . . . . . . Low Security (%) 95 | 100 43 100 . 100 100 100 . . 100 Level 1 4 | . 56 . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . . 1 . . 3 1 . . 2 Investigation . | . . . . . . . . . . Extermination 3 | . . . . . . 1 . . 2 Reinforcement 3 | . . . . . 3 . . . . Assault 1 | . . 1 . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 3 | . . . . 1 . 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 67 | 1 9 . . 4 18 11 15 1 8 Peak Tracking Total 7 | 1 3 . . 4 4 3 7 1 4 Tactical Retreats 6 | . . . . . 1 1 4 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 4 | . 2 . . . . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 5 | . . . . 1 . 3 . . 1 Max in Single Turn 1 | . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 3 | . . . . . 1 . 1 . 1 Terminals 3 | . . . . . 1 . 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 7 | . . . . . 3 . 3 . 1 Successful 7 | . . . . . 3 . 3 . 1 Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 7 | . . . . . 3 . 3 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . . . . . 3 . 3 . 1 Record 5 | . . . . . 2 . 3 . . Emergency Access Points 1 | . . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . . . 1 . 1 . . Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 1 1 1 . . . . Highest-Rated Group 31 | . . 31 31 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 14 | . . . . 8 6 . . . . Total Damage 145 | . . . . 85 60 . . . . Kills 3 | . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 7424 | 84 402 332 77 702 1076 1133 2721 26 871 Spaces Moved 2726 | 80 262 194 48 391 275 304 931 11 230 Core 35 | 26 . . . . . . . . 9 Treads 2135 | . 151 194 48 391 245 304 802 . . Legs 351 | . . . . . . . 129 11 211 Wheels 165 | 54 111 . . . . . . . . Hover 40 | . . . . . 30 . . . 10 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 320 240 240 260 260 Average Speed 249 | 70 127 160 160 160 341 345 279 260 334 Slowest Speed 1900 | 80 160 160 160 160 480 560 560 260 1900 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 5 55 44 8 79 25 11 88 4 8 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 . . 3 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 140 | . 19 . . 17 53 51 . . . Melee . | . . . . . . . . . . Projectile 1 | . . . . . 1 . . . . AOE 139 | . 19 . . 17 52 51 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total 3146 | 100 300 216 48 463 353 355 997 10 304 Wait 140 | . . 21 1 65 6 . 15 . 32 Move 2717 | 79 261 193 47 390 274 303 930 10 230 Hop . | . . . . . . . . . . Pick Up 71 | 10 6 . . 1 21 14 8 . 11 Fast Attach 7 | 1 6 . . . . . . . . Attach 49 | 6 . . . . 12 10 10 . 11 Detach 2 | . . . . . 2 . . . . Swap 23 | 1 3 1 . 2 6 5 3 . 2 Drop 29 | . 6 1 . 2 3 7 7 . 3 Fire 107 | 3 18 . . 3 28 16 24 . 15 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 85 | -11/Scrapyard | Entered Materials 345 | -10/Materials | Discovered new exit (range 14) 446 | -10/Materials | Discovered new exit (range 9) 486 | -10/Materials | Build established: Scavenger-Mutant 487 | -10/Materials | Entered Mines 494 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 588 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 615 | -10/Mines | Discovered new exit (range 6) 722 | -10/Mines | Learned location of Recycling (-7) 726 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 726 | -10/Mines | Discovered new exit (range 5) 771 | -10/Mines | Met a Derelict testing a Signal Generator 819 | -10/Mines | Entered Exiles 819 | -10/Exiles | Accompanied by 1 ally 852 | -10/Exiles | Discovered new exit (range 15) 896 | -10/Exiles | Entered Mines 896 | -9/Mines | Accompanied by 1 ally 1000 | -9/Mines | Discovered new exit (range 10) 1346 | -9/Mines | Build established: Mutant 1351 | -9/Mines | Excavation squad dispatched 1351 | -9/Mines | A large section of the Mines collapsed 1484 | -9/Mines | Learned Materials terminal intel 1576 | -9/Mines | Found a hidden stash of uninstalled traps 1598 | -9/Mines | Entered Materials 1598 | -8/Materials | Accompanied by 1 ally 1598 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1599 | -8/Materials | Loaded intel: 12 terminal locations 1907 | -8/Materials | Build established: Scavenger-Gunner 2319 | -8/Materials | Build established: Gunner 2471 | -8/Materials | Lost 6 parts (1p1n2u2w) 2620 | -8/Materials | Discovered new exit (range 8) 2674 | -8/Materials | Entered Factory 2674 | -7/Factory | Evolved 2 slots: Propulsion x2 2675 | -7/Factory | Identified exit to Storage 3233 | -7/Factory | Lost 3 parts (2n1u) 3728 | -7/Factory | Discovered new exit (range 7) 3807 | -7/Factory | Entered Lower Caves 4138 | -7/Lower Caves | Build established: Scavenger-Gunner 4734 | -7/Lower Caves | Learned Factory emergency access door positions 4750 | -7/Lower Caves | Learned location of 1 exit from Factory 4792 | -7/Lower Caves | Encountered a Warlord checkpoint 5100 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5395 | -7/Lower Caves | Build established: Scavenger-Tank 5450 | -7/Lower Caves | Attracted the attention of an 0b10 base 5524 | -7/Lower Caves | Lost 7 parts (1p3n2u1w) 5579 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 5808 | -7/Lower Caves | Build established: Mutant 6464 | -7/Lower Caves | Build established: Scavenger-Mutant 6491 | -7/Lower Caves | Discovered new exit (range 11) 6528 | -7/Lower Caves | Entered another Lower Caves area 6541 | -7/Lower Caves | Discovered new exit (range 6) 6542 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6554 | -7/Lower Caves | Entered Factory 6554 | -6/Factory | Evolved 2 slots: Utility x2 6555 | -6/Factory | Identified exit to Lower Caves 7207 | -6/Factory | Lost 7 parts (1p3n2u1w) 7403 | -6/Factory | Core integrity fell below 50% 7417 | -6/Factory | Core integrity fell below 20% 7425 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Lgt. Fission Core destroyed. Critical hit (Burn: +50). K-01 Serf cleans the Subcomponent Replicator. Critical hit (Burn: +37). Hpw. Shock Rifle destroyed. Imp. EM Pulse Cannon destroyed. Gravmag System destroyed. Imp. Cooling System destroyed. Gravmag System destroyed. Gauss Rifle destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Lyr. Light Armor Plating destroyed. Adv. Sensor Array destroyed. Subcomponent Replicator disabled. CV KHA#7A YUI DUKRASWK975XX66YMEY2OX Com. Matter Pod destroyed. Critical hit (Burn: +50). Huge Storage Unit destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????##?? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????#?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#???????????#????????? | | ??????????????????????????????????#?????????#????? | | ??????????????????????????#???######?????????????? | | ????????????????##+#???#?#?##############????????? | | ??????????????? ??????# ! #????????? | | ????????? ??? ####### #?#??????? | | ????#???? ? + #?????#??? | | ????????? ??? ## /! #????????? | | ????????? ??? gpg## !=![[ #????????? | | ????????# "???""" 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""" ## [ #??#?????? | | ? ??????# """ """ """ ## ^ #????????? | | ????????+ "" "" "" @## %% #????????? | | ??????? # "" "" "" # [ #????????? | | ????????# g ^% #????????? | | ????????# """ """ """ # % #???????#? | | ??? ????# " """ """ #######+#########?#???? | | ######### " " """ """ ### ?????? | | # " "" " ?????? | | """" + "" "" "" ????? | | """" # ????? | | """" # ????? | | """" # """"" #??? | | ### ################## """"" #??? | | " """" #?# #????#???????????# """ #??? | | " """" #?# #??????#????????## #??? | | " """" ### #???############## ???? | | " """" #?# #???# # """""" ????? | | #?# #???# # """"????????? | | +########?# #???# # """""???????? | | #?########+##### # """""" +??? | | #? # # # #??? | | # ""# """ # + #??? | | # Y"# """ + #### ##### #??? | | + ""# """ # #??# #???? #??? | | # # "" # #??# ##????? ????? | | # # T" # #??# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 605 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Evasion (%) 50 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Loot Pinata One Hack Too Far Please Form A Line Serviceable Loadout Tourist Challenges ------------ None Game ------ Seed SpreadImprinterSword Manual? 0 Play Time 00:54:00 Cumulative 1.8 hours Start 2025.03.23 @ 16:34:07 End 2025.03.29 @ 16:55:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8c04661a-9309-4fc2-8d4c-0be7f0a83b54