Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.09 @ 09:42:47 Player: shapeshifter Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (179) 895 Value Destroyed (7464) 7464 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1915) 1915 TOTAL SCORE: 18034 Bonus ------- High Alert Combat Kills 920 Follower Combat Kills 695 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 225/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector Transmission Jammer Graphene Brace Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Advanced Sensor Array Experimental Signal Interpreter Stasis Canceller Transmission Jammer Graphene Brace Improved Hacking Suite Tech Extrapolator > --- WEAPON ----------- Phase Gun Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Light Antimatter Reactor Armored Heavy Treads Improved Heavy Siege Treads Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Advanced Power Amplifier Advanced Heat Sink Advanced Target Analyzer Advanced Transmission Jammer Advanced Drone Bay Electrostorm Shotgun Latent Energy Streamer Improved Plasma Cutter [Rating: 145] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Diametric Drive Utility Improved Utility Shielding Device Improved Cooling System Storage High-capacity Storage Unit Processor Tech Extrapolator Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Special Weapon CPS Tube Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Arm Res Tes Slots Evolved 16 | . . . . . 4 2 . . . 4 2 2 . 2 . Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . 1 1 . . . 1 . 1 . 2 . Utility 7 | . . . . . 2 1 . . . 1 2 1 . . . Weapon 2 | . . . . . 1 . . . . 1 . . . . . Parts Attached 151 | 6 1 . 2 . 19 2 15 7 7 25 19 6 24 16 2 Power 18 | 1 . . 1 . 2 . 1 . 1 2 1 2 4 3 . Engine 5 | 1 . . 1 . 2 . . . 1 . . . . . . Core 3 | . . . . . . . 1 . . 2 . . . . . Reactor 10 | . . . . . . . . . . . 1 2 4 3 . Propulsion 51 | 2 . . . . 5 1 1 2 2 13 1 3 9 10 2 Treads 19 | 2 . . . . 5 1 . 2 2 1 . . 6 . . Leg 6 | . . . . . . . . . . 6 . . . . . Wheel 7 | . . . . . . . . . . 6 1 . . . . Hover 15 | . . . . . . . . . . . . 3 3 9 . Flight 4 | . . . . . . . 1 . . . . . . 1 2 Utility 47 | 1 1 . 1 . 7 . 4 3 . 6 12 1 9 2 . Device 22 | . . . 1 . 3 . 1 . . 1 8 . 6 2 . Storage 5 | 1 1 . . . 1 . . 1 . . 1 . . . . Processor 7 | . . . . . . . . 1 . 3 1 . 2 . . Hackware 3 | . . . . . . . . . . 2 1 . . . . Protection 10 | . . . . . 3 . 3 1 . . 1 1 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 35 | 2 . . . . 5 1 9 2 4 4 5 . 2 1 . Energy Gun 8 | 1 . . . . 1 . 2 2 . . 1 . 1 . . Energy Cannon 12 | . . . . . . 1 3 . . 2 4 . 1 1 . Ballistic Gun 11 | 1 . . . . 4 . 4 . 1 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . 2 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 1 . 8 . . . . . 3 2 . Corrupted Parts 5 | . . . . . . . . . . 2 1 . 1 . 1 System Corruption 29 | . . . . . . . . . . 8 4 . 7 . 10 Parts Lost 55 | . . . . . 2 . 3 4 2 16 1 1 13 12 1 Power 8 | . . . . . 1 . 1 . . 1 . . 4 1 . Propulsion 23 | . . . . . . . . 3 . 9 1 . 3 6 1 Utility 12 | . . . . . . . 1 . . 2 . 1 3 5 . Weapon 12 | . . . . . 1 . 1 1 2 4 . . 3 . . Highest Loss Streak 10 | . . . . . 2 . 2 3 2 6 1 1 10 8 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 16 | 2 7 10 12 12 11 12 15 17 21 16 18 18 16 16 13 Power 1 | 1 1 2 4 4 1 . . 1 1 1 . 1 . 1 . Propulsion 1 | 1 3 4 3 1 . 1 1 . . . . 3 5 3 3 Utility 7 | . . 1 1 1 3 6 8 7 9 9 11 7 5 7 6 Weapon 5 | . 1 3 3 6 5 5 5 7 8 4 5 5 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 37 | . . . 3 . 9 . 3 . 1 4 2 3 4 1 7 Power 3 | . . . . . 3 . . . . . . . . . . Propulsion 10 | . . . 3 . 1 . . . . . 1 . 3 1 1 Utility 17 | . . . . . 2 . 3 . . 2 1 2 1 . 6 Weapon 6 | . . . . . 3 . . . 1 1 . 1 . . . Tool/Special 1 | . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 86 | . 85 85 89 100 93 99 99 94 93 72 87 82 65 58 16 Engine 3 | . 14 14 14 14 8 7 3 . 6 3 . . . . . Core 2 | . . . . . . . 3 7 . 1 5 1 . . . Reactor 1 | . . . . . . . . . . . 4 5 6 4 . Treads 19 | . 28 28 28 28 27 30 29 27 29 11 . . 7 1 . Wheel 3 | . . . . . . . . . . 1 24 11 . . . Hover 1 | . . . . . . . . . . . . 5 7 21 8 Device 9 | . . . 4 14 10 15 14 7 7 4 15 19 17 16 1 Storage 6 | . 14 14 14 14 9 7 7 7 7 5 5 4 4 4 2 Processor 5 | . . . . . . . . 3 7 11 10 9 9 8 2 Hackware 1 | . . . . . . . . . . 4 5 4 2 . . Protection 10 | . . . . . 13 14 15 19 15 4 3 3 . . . Energy Gun 5 | . 14 14 14 14 7 . . 9 12 . . . . . . Energy Cannon 3 | . . . . . . . . . . 11 8 15 5 . . Ballistic Gun 8 | . 14 14 14 14 16 22 22 10 3 . 2 . . . . Peak Build Rating 145 | 6 7 7 14 14 43 53 56 54 59 85 104 144 145 127 58 Average Rating 58 | 3 6 7 9 14 28 49 51 50 51 63 91 110 121 99 34 On Entrance 45 | . 6 7 7 14 14 43 49 53 39 48 78 93 119 97 58 Naked Turns 39 | . . . . . . . . . . . . . . . 39 Heaviest Build 113 | 14 29 29 31 31 60 62 79 112 113 85 109 109 100 90 42 Greatest Support 195 | 40 40 40 40 40 60 80 80 82 84 90 56 78 195 85 40 Greatest Overweight (x) 21 | . . . . . . . 1 2 1 21 2 5 1 1 3 Average Overweight (x) . | . . . . . . . . . 1 . 1 1 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 25 25 25 20 20 20 20 20 Average Capacity 20 | 6 13 15 15 15 16 20 20 22 25 20 20 20 20 20 15 Most Carried 25 | 5 10 10 15 15 17 17 20 23 25 25 20 20 20 20 20 Average Carried 18 | 2 7 10 13 15 14 15 18 20 24 18 19 19 18 16 14 Final Capacity 25 | 8 15 15 15 15 20 20 20 25 25 20 20 20 20 20 5 Final Carried 25 | 4 10 10 15 15 17 17 19 23 25 17 20 20 20 18 3 Class Distribution -------------------- 27% | Tank 25% | Mutant 11% | Commander-Mutant 10% | Commander-Tank 7% | Scavenger-Skirmisher 5% | Gunner 5% | Scavenger-Gunner 4% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Storage Tank | -7/Recycling Commander-Mutant | -7/Scraptown Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Mutant | -3/Armory Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Arm Res Tes Matter Collected 5292 | 241 . . 136 41 557 . 1675 341 110 601 870 . 613 107 . Remotely 2020 | . . . . . 497 . 1523 . . . . . . . . Salvage Created 9458 | . 80 . . 76 870 . 1908 520 20 2409 988 . 2054 533 . Parts 438 | . 9 . . 8 49 . 97 25 4 104 46 . 82 14 . Haulers Intercepted 9 | . . . . . 1 . 4 . . 1 1 . . 2 . Recyclers Shooed 2 | . . . . . . . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Arm Res Tes Combat Hostiles Destroyed 128 | . 4 . . 4 15 . 28 9 . 34 7 . 25 2 . Guns 72 | . 4 . . 4 15 . 28 9 . 7 3 . 2 . . Cannons 34 | . . . . . . . . . . 18 4 . 12 . . AOE 13 | . . . . . . . . . . 6 . . 5 2 . Classes Destroyed 18 | . 2 . . 1 7 . 4 1 1 . . . 1 1 . Worker 16 | . . . . 1 2 . 1 . . 7 5 . . . . Builder 12 | . . . . . 1 . 2 1 . 4 3 . . 1 . Hauler 9 | . . . . . 1 . 4 . . 1 1 . . 2 . Recycler 7 | . . . . . 1 . 2 1 . 1 1 . . 1 . Watcher 6 | . . . . . 1 . . . . . 3 . 2 . . Swarmer 20 | . 3 . . 4 4 . 2 . . 7 . . . . . Cutter 1 | . . . . . . . . . . . . . . 1 . Grunt 51 | . 1 . . . 7 . 12 1 . 18 . . 11 1 . Brawler 3 | . . . . . . . 3 . . . . . . . . Duelist 2 | . . . . . 1 . . 1 . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . Sentry 20 | . . . . . 2 . 7 4 . 1 2 . 4 . . Demolisher 1 | . . . . . . . . 1 . . . . . . . Specialist 1 | . . . . . . . 1 . . . . . . . . Hunter 9 | . . . . . 1 . 1 . . 3 . . 4 . . Programmer 18 | . . . . . . . 2 2 . 5 5 . 4 . . Heavy 2 | . . . . . . . . . . . . . 2 . . Scientist 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | . 4 . . 5 3 . 6 5 1 10 4 . 6 4 . Combat Bots Only 7 | . 4 . . 4 3 . 4 5 . 7 2 . 6 2 . Max Kills in Single Turn 6 | . 1 . . 1 1 . 2 1 1 6 2 . 5 3 . Gunslinging 1 | . . . . . . . 1 . . . . . . . . Exploded 5 | . . . . . . . . . . 5 . . 5 2 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Arm Res Tes Hostile Shots Fired 1444 | . 36 . . 18 67 . 278 115 72 240 31 18 381 83 105 Missed 482 | . 11 . . 3 21 . 105 35 30 72 11 9 109 33 43 Hits 962 | . 25 . . 15 46 . 173 80 42 168 20 9 272 50 62 Melee 9 | . . . . . 1 . . 6 1 . . . . 1 . Projectile 953 | . 25 . . 15 45 . 173 74 41 168 20 9 272 49 62 AOE 1 | . . . . . . . . . 1 . . . . . . Critical Strikes 38 | . . . . . 2 . 1 4 4 7 1 . 16 3 . Actively Blocked 20 | . . . . . . . . . . . 1 . 16 3 . Damage Taken 17724 | . 205 . . 123 707 . 1748 932 817 3090 454 289 6649 1251 1459 Core 2835 | . 28 . . 19 81 . 156 58 115 467 21 26 414 293 1157 Absorbed by Shields . | . . . . . . . . . . . . . . . . Reduced by Siege Mode 389 | . . . . . . . . . . . . . 389 . . Redirected to Shielding 212 | . . . . . . . 65 22 6 33 14 72 . . . Regen/Repaired (Parts) 697 | . . . . . . . . . 697 . . . . . . Core Remaining (%) 76 | 100 . . . 81 85 . . . 53 53 98 . 66 . . Volleys Fired 486 | . 13 . . 7 65 3 119 23 2 100 57 10 79 8 . Largest 4 | . 2 . . 2 3 1 3 3 1 3 4 4 3 1 . Hottest 392 | . 70 . . 70 110 120 120 188 90 188 392 392 284 120 . Shots Fired 1019 | . 26 . . 14 170 3 338 63 2 171 82 30 112 8 . Gun 697 | . 26 . . 14 170 . 332 63 . 27 39 . 26 . . Cannon 321 | . . . . . . 3 6 . 1 144 43 30 86 8 . Launcher . | . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . 1 . . . . . . Kinetic 561 | . 13 . . 7 103 . 332 40 . 27 39 . . . . Thermal 447 | . 13 . . 7 67 3 6 23 1 143 43 30 104 7 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 10 | . . . . . . . . . . 1 . . 8 1 . Robot Hit Streak 27 | . 3 . . 4 9 . 14 11 1 10 8 3 27 10 . Robot Miss Streak 7 | . 7 . . 3 5 . 4 6 1 7 4 3 2 2 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 12 | . . . . 1 3 . 7 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . 1 1 . . . . . . . Shots Hit Robots 608 | . 8 . . 9 97 . 207 54 2 97 45 11 75 3 . Core Hits 384 | . 4 . . 5 42 . 80 47 . 108 32 3 54 9 . Critical Kills 3 | . 1 . . . . . . . . . . . 2 . . Critical Parts Destroyed 5 | . . . . . 2 . 3 . . . . . . . . Critical Strikes 9 | . 1 . . . 3 . 3 . . . . . 2 . . Burn 1 | . . . . . 1 . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . 2 . . Destroy 6 | . 1 . . . 2 . 3 . . . . . . . . Melee Attacks 1 | . . . . . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . 1 . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 20543 | . 122 . . 106 1454 . 3819 1201 64 5354 2439 361 4704 919 . Guns 10610 | . 122 . . 106 1454 . 3819 1201 . 1466 1396 . 1046 . . Cannons 6640 | . . . . . . . . . . 2424 992 361 2733 130 . Explosions 3058 | . . . . . . . . . . 1464 . . 909 685 . Melee 64 | . . . . . . . . . 64 . . . . . . Ramming 171 | . . . . . . . . . . . 51 . 16 104 . Kinetic 8472 | . 73 . . 69 982 . 3819 667 . 1466 1396 . . . . Thermal 8207 | . 49 . . 37 472 . . 534 . 2419 992 361 3213 130 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 3629 | . . . . . . . . . . 1469 . . 1475 685 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 64 | . . . . . . . . . 64 . . . . . . Highest Corruption 39 | . . . . . . . 2 3 2 17 8 . 39 6 16 Average Corruption 5 | . . . . . . . 1 2 1 10 4 . 17 3 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 131 | . . . . . . . 13 31 . 38 23 . 16 2 8 Message Errors 22 | . . . . . . . 3 4 . 8 2 . 4 . 1 Matter Fused 35 | . . . . . . . 2 6 . 10 8 . 6 1 2 Heat Flow Errors 15 | . . . . . . . . 4 . 7 2 . 1 . 1 Energy Discharges 16 | . . . . . . . 2 4 . 5 3 . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 16 | . . . . . . . 4 7 . 3 1 . 1 . . Data Loss (major) 7 | . . . . . . . . 2 . 1 4 . . . . Misfires 3 | . . . . . . . . 1 . 1 1 . . . . Alerts 5 | . . . . . . . . 2 . . 1 . . . 2 Misdirections 3 | . . . . . . . . . . . . . 2 . 1 Weapon Failures 7 | . . . . . . . 2 1 . 3 1 . . . . Overload Shots 11 | . . . . . . . . . 1 10 . . . . . Overflow Damage 262 | . . . . . . . . . 24 81 40 5 59 53 . Projectiles 178 | . . . . . . . . . . 81 40 5 52 . . Explosions 29 | . . . . . . . . . . . . . 7 22 . Melee 55 | . . . . . . . . . 24 . . . . 31 . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 229 | . . . . . . . . . . . 25 . 50 154 . Shots 2 | . . . . . . . . . . . . . 1 1 . Rammed 8 | . . . . . . . . . . . 2 . 2 4 . Targets Rammed 8 | . . . . . . . . . . . 2 . 2 4 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 329 | . 72 . . 54 300 92 92 242 . 249 273 180 329 198 148 Average Temperature 90 | . 29 . . 25 94 42 25 67 . 77 74 95 112 131 88 Received Heat Transfer 2976 | . . . . . 351 . 528 189 60 720 48 9 774 63 234 Effects 3 | . . . . . 2 . . . . . . . 1 . . Energy Bleed 3 | . . . . . 2 . . . . . . . 1 . . Siege Activations 2 | . . . . . . . . . . . . . 2 . . Total Turns 95 | . . . . . . . . . . . . . 95 . . Longest Duration 80 | . . . . . . . . . . . . . 80 . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Robots Corrupted 8 | . . . . . . . . . . 3 . . 3 2 . Combat Hostiles 6 | . . . . . . . . . . 3 . . 3 . . Parts Fried 25 | . . . . . . . . . . 10 . . 9 6 . Impact Corruptions 2 | . . . . . . . . . . . . . . 2 . Robots Melted 3 | . . . . . . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . . . . . . 3 . . Parts Melted 30 | . . . . . . . 2 2 . 8 2 . 16 . . Heat Transferred 13226 | . 148 . . 111 1362 . . 1150 . 3087 1420 550 5287 111 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 1 . . 1 . . Latent Energy Used 1054 | . . . . . . . . . . 200 . . 654 200 . LE Corruption 29 | . . . . . . . . . . 3 . . 23 3 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Arm Res Tes Maximum Alert Level 3 | . . . . . . . 3 1 . 3 2 . 2 2 1 Low Security (%) 51 | 100 100 100 . 100 100 100 42 62 . 32 . 100 35 . . Level 1 25 | . . . . . . . 17 37 . 3 58 . 36 67 100 Level 2 20 | . . . . . . . 34 . . 49 41 . 27 32 . Level 3 2 | . . . . . . . 5 . . 14 . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 815 | . 70 13 . 105 127 29 741 337 . 815 456 198 541 575 320 Initial 396 | . . 13 . . 31 29 . 283 . . 396 190 32 264 300 Average 240 | . 27 5 . 86 63 6 320 157 . 389 396 131 280 370 285 Influence Increases 5867 | . 94 . . 110 495 3 1378 414 . 1305 448 42 977 511 90 Destroy 0b10 Robot/C 2840 | . 80 . . 80 300 . 740 180 . 680 140 . 600 40 . Destroy 0b10 Robot/NC 270 | . . . . 5 30 . 60 15 . 65 65 . 10 20 . Destroy Leader 622 | . 10 . . 10 74 . 200 . . 122 58 . 144 4 . Allied During Kill 344 | . . . . . . . 274 1 . . . . 69 . . Successful Hack 210 | . 4 . . . 15 . 23 38 . . 45 7 78 . . Select Force Hacks 180 | . . . . . . . . 180 . . . . . . . Disable Machine 480 | . . . . 15 . . 45 . . 315 30 15 15 30 15 Destroy Structure 261 | . . . . . 1 3 6 . . 78 50 20 46 57 . Partial Spotted 30 | . . . . . . . . . . . . . . 15 15 Lose Combat Pursuer 630 | . . . . . 75 . 30 . . 45 60 . 15 345 60 Influence Decreases 5547 | . 60 34 . 30 509 69 649 1102 41 494 895 344 534 481 305 Entered New Map 1689 | . . 21 . . 49 37 . 446 41 . 415 174 30 241 235 Time Decay 3108 | . 60 13 . 30 440 32 439 616 . 334 470 160 334 120 60 Lost Part 530 | . . . . . 20 . 30 40 . 160 10 10 130 120 10 Lost Ally 220 | . . . . . . . 180 . . . . . 40 . . Squads Dispatched 30 | . 2 . . . 1 . 8 . . 5 3 2 4 3 2 Investigation 6 | . 1 . . . 1 . 1 . . 1 . . 1 1 . Extermination 9 | . . . . . . . 2 . . 2 2 1 1 1 . Reinforcement 14 | . 1 . . . . . 4 . . 2 1 1 2 1 2 Assault 1 | . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 2 1 . . . . Haulers Reinforced 3 | . . . . . . . 3 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Arm Res Tes Distress Signals 15 | . . . . 1 1 . 3 . . . 2 1 2 5 . Communications Jammed 38 | . . . . . . . . . . . . . 38 . . Distress Signals 38 | . . . . . . . . . . . . . 38 . . Times Spotted 237 | . 7 . . 3 23 . 44 9 10 36 16 5 41 30 13 Peak Tracking Total 16 | . 3 . . 3 4 . 7 5 16 6 2 3 9 16 13 Tactical Retreats 18 | . . . . . 3 . 2 . . 1 2 . 1 8 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Arm Res Tes Traps Triggered 8 | . 1 . . . 1 . 2 . . . . 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Arm Res Tes Machines Disabled 33 | . . . . 1 . . 3 . 1 21 2 1 1 2 1 Max in Single Turn 13 | . . . . 1 . . 1 . . 13 1 1 1 2 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Arm Res Tes Machines Accessed 49 | . 2 . 2 . 6 1 7 12 . 4 6 2 5 2 . Terminals 35 | . 2 . . . 6 1 7 6 . 3 4 1 4 1 . Fabricators 3 | . . . . . . . . . . . 1 . 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 6 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 1 1 . . . Total Hacks 120 | . 8 . 2 . 19 3 16 28 . 9 15 7 10 3 . Successful 43 | . 2 . 2 . 8 . 4 13 . . 6 4 4 . . Failed 77 | . 6 . . . 11 3 12 15 . 9 9 3 6 3 . Catastrophic 17 | . . . . . 2 . 3 2 . 4 2 1 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 76 | . 8 . 1 . 19 . 8 24 . 4 8 4 . . . Terminals 91 | . 8 . . . 19 3 16 13 . 7 9 5 9 2 . Fabricators 7 | . . . . . . . . . . . 5 . 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 15 | . . . . . . . . 15 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 2 1 2 . . . Terminal Hacks 14 | . . . 2 . 1 . 3 . . . 3 2 3 . . Record 1 | . . . 1 . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . 1 . . . Open Door 2 | . . . . . . . 2 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . . . 1 . 1 . . . 1 1 . . . Emergency Access Points 2 | . . . . . . . . . . . 1 . 1 . . Zone Layout 2 | . . . . . . . . . . . 1 . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 2 . 1 . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . . . 1 . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 . . . . . . . Retrieve Components 3 | . . . . . . . . 3 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . Unauthorized Hacks 22 | . 2 . . . 7 . 1 10 . . 1 1 . . . Terminals 16 | . 2 . . . 7 . 1 4 . . 1 1 . . . Botnet 5 | . . . . . 2 . . 1 . . 1 1 . . . Skim 11 | . 2 . . . 5 . 1 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 6 . . . . . . . Tunnel 6 | . . . . . . . . 6 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 43 | . 2 . . . 6 1 7 9 . 4 6 1 5 2 . Full Trace Events 4 | . . . . . . . . 1 . 1 . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . 11 2 3 3 3 2 Parts Built 3 | . . . . . . . . . . . 1 . 2 . . Authchips 1 | . . . . . . . . . . . 1 . . . . Time 171 | . . . . . . . . . . . 102 . 69 . . Total Part Build Rating 26 | . . . . . . . . . . . 8 . 18 . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . . . . . . 17 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Arm Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 6 . . . . 3 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Arm Res Tes Total Allies 21 | . . 2 . . . . 10 6 . . . . 3 . . Largest Group 10 | . . 2 2 . . . 10 6 6 . . . 3 . . Highest-Rated Group 174 | . . 42 42 . . . 173 174 174 . . . 168 . . Highest-Rated Ally 56 | . . 31 31 . . . 29 40 40 . . . 56 . . Total Orders 2 | . . . . . . . . . 1 . 1 . . . . STAY 1 | . . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . Ally Attacks 198 | . . . . . . . 135 . 14 . . . 49 . . Total Damage 4135 | . . . . . . . 1613 . 508 . . . 2014 . . Kills 22 | . . . . . . . 12 . 4 . . . 6 . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Arm Res Tes Active Infowar (turns) 2639 | . . . 164 61 86 . . . . . 1184 327 639 178 . Sensors 2016 | . . . . . . . . . . . 1111 327 459 119 . Seismic 233 | . . . . . . . . . . . . . 101 132 . Jamming 966 | . . . . . . . . . . . 200 307 459 . . ECM 313 | . . . 164 61 86 . . . . . . . 2 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Arm Res Tes Turns Passed 11140 | 81 226 52 529 61 1239 186 1153 2055 1491 1441 1185 327 740 240 134 Spaces Moved 6003 | 50 111 26 324 26 542 101 481 983 618 694 890 281 366 353 157 Core 91 | 12 . . . . . . . . . 7 . . . . 72 Treads 3785 | 38 111 26 324 26 542 101 481 983 618 398 . . 120 17 . Legs 216 | . . . . . . . . . . 216 . . . . . Wheels 1110 | . . . . . . . . . . 73 890 147 . . . Hover 784 | . . . . . . . . . . . . 134 246 336 68 Flight 17 | . . . . . . . . . . . . . . . 17 Fastest Speed 21 | 50 160 160 160 160 160 170 170 163 233 99 95 52 38 21 25 Average Speed 149 | 133 160 160 160 160 163 170 170 193 236 163 100 83 99 41 62 Slowest Speed 1100 | 160 160 160 160 160 170 170 250 317 237 1100 110 156 250 180 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 27 11 68 12 49 4 69 98 55 19 14 9 25 17 21 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 11 | . . . 1 . 4 . . 6 . . . . . . . Known Exits Taken 7 | . . . . . . 1 1 . 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 . . . . . 1 . Scrap Searched 3 | . . . . . . . . . 3 . . . . . . Spaces Dug 15 | . . . . . . 3 . . . 4 3 4 . 1 . Terrain Destroyed 116 | . . . . . . 3 . . 1 39 24 11 23 15 . Melee . | . . . . . . . . . . . . . . . . Projectile 78 | . . . . . . 3 . . 1 29 24 11 7 3 . AOE 38 | . . . . . . . . . . 10 . . 16 12 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Arm Res Tes Total 7564 | 64 134 37 336 32 797 111 668 1087 643 879 1146 354 644 443 189 Wait 476 | . 2 12 . . 135 . . 22 1 12 140 22 80 35 15 Move 5988 | 49 110 25 323 25 541 100 480 982 617 693 889 280 365 352 157 Hop . | . . . . . . . . . . . . . . . . Pick Up 156 | 9 7 . 7 . 17 2 18 6 6 22 15 5 28 12 2 Fast Attach 38 | 1 . . . . 5 . 2 2 2 3 8 4 11 . . Attach 110 | 5 1 . 1 . 5 2 6 3 3 25 11 2 24 19 3 Detach 31 | . . . . . . . . 2 1 5 2 3 9 6 3 Swap 70 | . . . 1 . 9 4 26 2 6 7 8 2 3 2 . Drop 124 | . 1 . 4 . 20 . 17 4 4 12 14 13 27 5 3 Fire 486 | . 13 . . 7 65 3 119 23 2 100 57 10 79 8 . Melee 1 | . . . . . . . . . 1 . . . . . . Ram 6 | . . . . . . . . . . . 2 . . 4 . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . 2 . . Escape Stasis 13 | . . . . . . . . . . . . 13 . . . Rewire 57 | . . . . . . . . 41 . . . . 16 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . 6 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Scraptown -5/Factory -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory (discovered 2 exits: *Res x2) -2/Research -2/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 16) 284 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 340 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 342 | -10/Mines | Discovered new exit (range 5) 360 | -10/Mines | Entered Exiles 360 | -10/Exiles | Accompanied by 2 allies 390 | -10/Exiles | Led the pair of lost Derelicts to a safe place 407 | -10/Exiles | Met 8R-AWN 431 | -10/Exiles | Met EX-HEX 518 | -10/Exiles | Met EX-DEC 544 | -10/Exiles | Learned location of Zion (-6) 649 | -10/Exiles | Met EX-BIN 672 | -10/Exiles | Aligned with FarCom system 673 | -10/Exiles | Given EX-Vault access code 710 | -10/Exiles | Opened EX-Vault 721 | -10/Exiles | Found Latent Energy Streamer 733 | -10/Exiles | Found XL Autogun Array 739 | -10/Exiles | Found Gui. Plasma Cannon 775 | -10/Exiles | Warned to stay clear of 0b10 Research branches 874 | -10/Exiles | Discovered new exit (range 11) 889 | -10/Exiles | Stole three prototypes: Latent Energy Streamer, Gui. Plasma Cannon, XL Autogun Array 889 | -10/Exiles | Entered Mines 939 | -9/Mines | Discovered new exit (range 8) 950 | -9/Mines | Entered Materials 950 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1608 | -8/Materials | Discovered new exit (range 3) 1706 | -8/Materials | Build established: Tank 1949 | -8/Materials | Discovered new exit (range 10) 2045 | -8/Materials | Learned Factory non-interactive machine intel 2076 | -8/Materials | Learned 4 Recycling zone layouts 2099 | -8/Materials | Learned location of Lower Caves (-6) 2146 | -8/Materials | Learned Recycling recycling unit intel 2174 | -8/Materials | Learned Factory recycling unit intel 2189 | -8/Materials | Entered Factory 2189 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2190 | -7/Factory | Identified exit to Storage 2190 | -7/Factory | Identified exit to Lower Caves 2191 | -7/Factory | Loaded intel: 233 non-interactive machine locations 2191 | -7/Factory | FarCom data flow suspended 2192 | -7/Factory | Loaded intel: 6 recycling unit locations 2375 | -7/Factory | Entered Storage 2803 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3097 | -7/Storage | Build established: Commander-Tank 3114 | -7/Storage | Identified exit to Recycling 3175 | -7/Storage | First assault squad dispatched 3273 | -7/Storage | Lost 6 allies 3521 | -7/Storage | Used back door to open Recycling access 3528 | -7/Storage | Entered Recycling 3529 | -7/Recycling | Identified exit to Factory 3530 | -7/Recycling | Loaded intel: 6 recycling unit locations 3803 | -7/Recycling | Build established: Tank 5040 | -7/Recycling | Lost 3 parts (2n1w) 5363 | -7/Recycling | Build established: Commander-Mutant 5519 | -7/Recycling | Scanned before Scraplab entrance 5554 | -7/Recycling | Entered Scraplab 5573 | -7/Recycling | Discovered new exit (range 2) 5583 | -7/Recycling | Entered Scraptown 5583 | -7/Scraptown | Accompanied by 6 allies 5583 | -7/Scraptown | System corruption cleaned by C-Scrubber 5887 | -7/Scraptown | Visited Cave Peace 5936 | -7/Scraptown | Visited The Evicted 6374 | -7/Scraptown | Discovered exit to Factory (range 13) 6522 | -7/Scraptown | Visited TADAMA 6530 | -7/Scraptown | Build established: Commander-Tank 6548 | -7/Scraptown | Visited SPCMW 6572 | -7/Scraptown | Visited Spacefarers 6648 | -7/Scraptown | Visited Comm Corps 6745 | -7/Scraptown | Visited CR-KLE's Repair Center 6802 | -7/Scraptown | CR-KLE repaired 12 parts 7024 | -7/Scraptown | Attacked by Scraptown defenders 7074 | -7/Scraptown | Entered Factory 7074 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 7079 | -5/Factory | Lost 6 allies 7152 | -5/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 7211 | -5/Factory | Tech Extrapolator generated special schematic: Electrostorm Shotgun 7463 | -5/Factory | Discovered new exit (range 16) 7562 | -5/Factory | Build established: Gunner 7573 | -5/Factory | Destroyed 7 combat bots 7945 | -5/Factory | Lost 6 parts (1p2n1u2w) 8038 | -5/Factory | System corruption reached 10% 8337 | -5/Factory | Lost 4 parts (2n2w) 8453 | -5/Factory | Identified exit to Factory 8515 | -5/Factory | Entered another Factory area 8515 | -4/Factory | Evolved 2 slots: Utility x2 8613 | -4/Factory | Build established: Scavenger-Gunner 8921 | -4/Factory | Identified exit to Upper Caves 9484 | -4/Factory | Fabricated Electrostorm Shotgun? 9523 | -4/Factory | Build established: Scavenger-Skirmisher 9637 | -4/Factory | Discovered new exit (range 15) 9656 | -4/Factory | Identified exit to Research 9700 | -4/Factory | Entered Research 9700 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9935 | -3/Research | Identified exit to Armory 9935 | -3/Research | Identified exit to Quarantine 10027 | -3/Research | Entered Armory 10099 | -3/Armory | Spotted B-86 Titan 10150 | -3/Armory | Identified exit to Research 10181 | -3/Armory | Found Prototype Processor 10181 | -3/Armory | Identified Exp. Signal Interpreter 10184 | -3/Armory | Found Prototype Device 10184 | -3/Armory | Identified Exp. ECM Suite 10195 | -3/Armory | Found Prototype Processor 10195 | -3/Armory | Identified Exp. Terrain Scan Processor 10239 | -3/Armory | Build established: Mutant 10239 | -3/Armory | Found Unknown Device 10239 | -3/Armory | Identified Adv. Force Booster 10342 | -3/Armory | Gui. Plasma Cannon suddenly broke down 10549 | -3/Armory | Fabricated Enh. Nova Cannon (x2) 10573 | -3/Armory | System corruption reached 10% 10602 | -3/Armory | System corruption reached 30% 10653 | -3/Armory | Lost 10 parts (3p3n3u1w) 10767 | -3/Armory | Entered Research 10767 | -2/Research | Evolved 2 slots: Propulsion x2 10971 | -2/Research | Lost 8 parts (1p5n2u) 11001 | -2/Research | Discovered new exit (range 6) 11007 | -2/Research | Entered Testing 11033 | -2/Testing | Lost 3 parts (1n2u) 11060 | -2/Testing | Found Portable AFG 11074 | -2/Testing | Core integrity fell below 50% 11097 | -2/Testing | Released all parts (5) 11103 | -2/Testing | Core integrity fell below 20% 11104 | -2/Testing | System corruption reached 10% 11141 | -2/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11097_ Released Hcp. Storage Unit. 11097_ Released Exp. Gyrokinetic Inverter. 11097_ Released Diametric Drive. 11097_ Dropped Imp. Heavy Siege Treads. 11098_ Portable AFG generating attraction field. 11099_ Acquired Corrupted Adv. Surge Thruster. 11099_ U-05 Engineer lays Concrete. 11101_ Slug penetrates Wall. 11103_ System corrupted: IFF burst signal emitted. 11103_ Integrated Corrupted Adv. Surge Thruster (+10). 11106_ U-05 Engineer lays Concrete. 11106_ Slug penetrates G-73 Enforcer. 11106_ Penetrated by Slug. 11107_ U-05 Engineer destroyed. 11108_ Adv. Surge Thruster destroyed. 11110_ Slug penetrates Wall. 11115_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T008. 11117_ K-01 Serf destroyed. 11122_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ??????????????? #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????##?## #???????????????????????????????? | | ???????????! ?# ! ???????????????????????????????? | | ??????????? ?? ???????????????????????????????? | | ??????????? ?? ???????????????????????????????? | | ??????????? ??# #???????????????????????????????? | | ??????????? ??# #???????????????????????????????? | | ??????????? ?## ##??????????????????????????????? | | ########+### #??????????######??????????????? | | " #??????????# #??????????????? | | ????### ### #??????????# [#??????????????? | | ??????# #?## ##??????????# #??????????????? | | ??????+ #??# #???######### #??????????????? | | ??????## #??# #???# s @ + #??????????????? | | ???????# #??# #???# ####### #??????????????? | | ???????# #??# ##### #?????# #??????????????? | | ???????# #??# #?????# ! #??????????????? | | ???????# #??#### ####?????# #??????????????? | | ???????# #?????# #????????######??????????????? | | ???????# #?????# #????????????????????????????? | | ???????#%* #????] ???????????????????????????? | | ???????#= #???# #??????????????????????????? | | ???????# #???# T #??????????????????????????? | | ######## #???# =#??????????????????????????? | | #???# #??????????????????????????? | | #???###+###??????????????????????????? | | #????????????????????????????????????? | | +???????????????????????????????????? | | ##########???????????????????????????????????? | | #????????????????????????????????????????????? | | #????##??????????????????????????????????????? | | #??? #??????????????????????????????????????? | | #??? #??????????????????????????????????????? | | #??? ##?????????????????????????????????????? | | #?? ??????????????????????????????????????? | | #?? #???????????????????????????????????????? | | ### #???????????????????????????????????????? | | #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 100 Energy Generation 43 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 30 Additional Mass Support 9 Armor Coverage 600 Utility Shielding 66 Evasion (%) 59 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 6 Force Boost 40 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Deep Structural Scanner | -5/Factory | Extrapolated Electrostorm Shotgun | -5/Factory | Extrapolated Mak. Spear | -5/Factory | Extrapolated Mak. Coolant Network | -5/Factory | Extrapolated Mak. Medium Armor Plating | -5/Factory | Extrapolated Mak. Ablative Armor | -5/Factory | Extrapolated Beamcaster | -5/Factory | Extrapolated Mak. Targeting Computer | -5/Factory | Extrapolated Tactical Coordination Suite | -5/Factory | Extrapolated Mak. Hacking Suite | -5/Factory | Extrapolated Mapping Drone Bay | -5/Factory | Extrapolated Mak. Kinetic Plating | -4/Factory | Extrapolated Mak. Transmission Jammer | -4/Factory | Extrapolated Mak. System Shield | -3/Research | Extrapolated Quantum Reactor | -3/Research | Hacked Mak. Heavy Armor Plating | -3/Research | Extrapolated Mak. Thermal Plating | -3/Armory | Extrapolated Bore Cannon | -3/Armory | Extrapolated 0b10 Decoder Chip [Looter] | -3/Armory | Extrapolated Mak. Terrain Scan Processor | -2/Research | Extrapolated Mak. Power Source | -2/Research | Extrapolated 0b10 Decoder Chip [Generic] | -2/Research | Extrapolated 0b10 Decoder Chip [Scout] | -2/Testing | Extrapolated 0b10 Decoder Chip [Skirmisher] | -2/Testing | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Electrostorm Shotgun | x1 | -4/Factory | Authchip Enh. Nova Cannon | x2 | -3/Armory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarlordShockNanosword Manual? 0 Play Time 01:45:58 Cumulative 365.7 hours Start 2025.10.09 @ 07:38:20 End 2025.10.09 @ 09:42:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 482 Rogue 482 Adventurer 0 Explorer 0 Win Type - Total 11 Types 6/0/1/2/1/0/1/0/0/0 Lore% 87 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfcf436c-b776-41e7-9083-a4fdce23e053