Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.23 @ 11:07:13 Player: halsaku Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (964) 964 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 3016 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 176/550 Matter 184/450 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Matter Pod Improved Targeting Computer Core Shielding Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Hacking Suite Tractor Beam Mining Claw Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Targeting Computer Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Large Matter Pod Core Shielding Power Shielding Hacking Suite Tractor Beam Heavy Assault Rifle Light Cannon Grenade Launcher Grenade Launcher Mining Claw Mining Claw [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Hacking Suite Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 44 | 6 3 . 21 14 Power 4 | 1 1 . 1 1 Engine 4 | 1 1 . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . . 4 1 Treads 3 | 2 . . . 1 Leg . | . . . . . Wheel 4 | . . . 4 . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 . 2 5 Device . | . . . . . Storage 3 | 1 1 . . 1 Processor 2 | . 1 . . 1 Hackware 2 | . . . 2 . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 23 | 2 . . 14 7 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 13 | 2 . . 8 3 Ballistic Cannon 1 | . . . . 1 Launcher 8 | . . . 6 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . . . 3 15 Power 2 | . . . . 2 Propulsion 5 | . . . 2 3 Utility 4 | . . . . 4 Weapon 7 | . . . 1 6 Highest Loss Streak 15 | . . . 2 15 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 95 100 95 89 Engine 12 | . 14 14 11 7 Treads 18 | . 28 28 10 . Wheel 4 | . . . 7 14 Storage 12 | . 14 14 11 10 Processor 11 | . 10 14 11 17 Hackware 9 | . . . 21 13 Protection 1 | . . . . 11 Ballistic Gun 23 | . 28 28 20 11 Naked Turns . | . . . . . Heaviest Build 35 | 11 26 26 32 35 Greatest Support 40 | 40 40 40 40 24 Greatest Overweight (x) 10 | 2 . . 9 10 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 Most Carried 15 | 5 14 15 15 14 Average Carried 11 | 3 8 14 14 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 14 15 15 4 Class Distribution -------------------- 59% | Mutant 40% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 724 | 128 252 134 154 56 Remotely . | . . . . . Salvage Created 953 | . 401 27 391 134 Parts 71 | . 36 3 25 7 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 23 | . 7 2 10 4 Guns 13 | . 7 2 3 1 AOE 10 | . . . 7 3 Classes Destroyed 8 | . 3 1 4 . Worker 2 | . . . 1 1 Builder 2 | . . . 1 1 Tunneler 1 | . . . 1 . Recycler 1 | . 1 . . . Watcher 4 | . 3 . 1 . Swarmer 2 | . . 2 . . Grunt 20 | . 7 . 9 4 Sentry 1 | . . . 1 . Best Kill Streak 5 | . 4 2 5 4 Combat Bots Only 4 | . 4 2 3 3 Max Kills in Single Turn 5 | . 1 1 5 2 Gunslinging . | . . . . . Exploded 3 | . . . 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2381 | . 419 19 381 1562 Core 559 | . 60 . 125 374 Absorbed by Shields . | . . . . . Redirected to Shielding 78 | . . . . 78 Regen/Repaired (Parts) 25 | . . . 25 . Core Remaining (%) 81 | 100 . 76 68 . Volleys Fired 76 | . 33 5 25 13 Largest 2 | . 2 2 2 2 Hottest 70 | . 40 40 60 70 Shots Fired 150 | . 66 10 50 24 Gun 131 | . 66 10 36 19 Cannon 1 | . . . . 1 Launcher 18 | . . . 14 4 Special . | . . . . . Kinetic 131 | . 66 10 36 19 Thermal . | . . . . . Explosive 18 | . . . 14 4 Electromagnetic 1 | . . . . 1 Robot Hit Streak 15 | . 15 2 8 14 Robot Miss Streak 4 | . 4 4 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 101 | . 45 4 32 20 Core Hits 80 | . 22 2 27 29 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2393 | . 500 37 1037 819 Guns 1099 | . 500 37 356 206 Cannons 19 | . . . . 19 Explosions 1275 | . . . 681 594 Melee . | . . . . . Ramming . | . . . . . Kinetic 1097 | . 500 37 356 204 Thermal . | . . . . . Explosive 1275 | . . . 681 594 Electromagnetic 21 | . . . . 21 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 37 | . . . 27 10 Projectiles . | . . . . . Explosions 37 | . . . 27 10 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 42 | . . . 8 34 Shots 3 | . . . 1 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 37 | . 37 . 7 8 Average Temperature 9 | . 13 . 4 2 Received Heat Transfer 609 | . 255 . 219 135 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 299 | . 158 105 299 209 Initial 111 | . . 48 40 111 Average 100 | . 72 69 146 130 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 80 | 100 100 100 50 98 Level 1 19 | . . . 49 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 . . 2 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 11 2 16 13 Peak Tracking Total 9 | . 3 2 4 9 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 14 | . 6 . 8 . Terminals 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 36 | . 15 . 21 . Successful 25 | . 9 . 16 . Failed 11 | . 6 . 5 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 18 | . 10 . 8 . Terminals 26 | . 14 . 12 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 4 | . 1 . 3 . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 15 | . 8 . 7 . Record 2 | . . . 2 . Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 3 | . 2 . 1 . Branch Access Points 2 | . 1 . 1 . Terminal Index 1 | . 1 . . . Scanalyzer Index 1 | . . . 1 . Disarm Traps 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Registered Components 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 4 | . 1 . 3 . Process 1 | . . . 1 . Report Inventory 2 | . 1 . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 6 . 6 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter 52 | . . . 52 . Retrieved Matter 191 | . . . 191 . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 39 | . . 39 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 6 | . . 6 . . Total Damage 63 | . . 63 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1709 | 109 647 166 654 133 Spaces Moved 872 | 64 335 91 330 52 Core 17 | 12 . . 1 4 Treads 651 | 52 335 91 173 . Legs . | . . . . . Wheels 204 | . . . 156 48 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 100 105 Average Speed 153 | 149 160 160 149 135 Slowest Speed 550 | 160 160 160 500 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 59 31 41 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 71 | . . . 59 12 Melee . | . . . . . Projectile . | . . . . . AOE 71 | . . . 59 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1096 | 76 387 103 440 90 Wait 65 | . 3 7 46 9 Move 868 | 63 334 90 329 52 Hop . | . . . . . Pick Up 29 | 6 12 1 9 1 Fast Attach 10 | 4 1 . 5 . Attach 16 | 2 1 . 1 12 Detach . | . . . . . Swap 18 | . 1 . 15 2 Drop 14 | 1 2 . 10 1 Fire 76 | . 33 5 25 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 5 exits: [*Mat] / Min x2 / Sto x2) -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Identified exit to Mines 287 | -10/Materials | Discovered new exit (range 15) 326 | -10/Materials | Build established: Mutant 757 | -10/Materials | Entered Mines 914 | -10/Mines | Discovered new exit (range 7) 923 | -10/Mines | Entered Materials 923 | -9/Materials | Evolved 2 slots: Utility x2 1029 | -9/Materials | Identified exit to Mines 1029 | -9/Materials | Identified exit to Storage 1259 | -9/Materials | Build established: Hacker-Mutant 1425 | -9/Materials | Repaired Grenade Launcher 1559 | -9/Materials | Discovered new exit (range 17) 1577 | -9/Materials | Entered another Materials area 1577 | -8/Materials | Evolved 2 slots: Utility x2 1702 | -8/Materials | Core integrity fell below 50% 1710 | -8/Materials | Self-destructed Last Messages --------------- 01683_ Assault Rifle destroyed. 01686_ The unstable cave ceiling collapses. 01686_ Hacking Suite destroyed. 01686_ Critical hit (Blast). 01687_ M-13 Machinist repairs H-55 Commando. 01689_ Penetrated by Slug. 01689_ Hvy. Assault Rifle destroyed. 01691_ Arm. Wheel destroyed. 01691_ Ion Engine destroyed. 01692_ The unstable cave ceiling collapses. 01692_ Penetrated by Slug. 01693_ The unstable cave ceiling collapses. 01694_ M-13 Machinist repairs H-61 Shepherd. 01695_ Slug penetrates Earth. 01701_ Slug penetrates Wall. 01704_ Penetrated by Slug. 01704_ Lgt. Cannon destroyed. 01706_ Visual Processing Unit destroyed. 01706_ Penetrated by Slug. 01710_ U-05 Engineer builds a Wall. 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