Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.15 @ 21:42:10 Player: Zeratanis Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (1771) 1771 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-44) -44 TOTAL SCORE: 5717 Bonus ------- Friendly Fire -44 Cogmind --------- Core Integrity 0/850 Matter 64/300 Energy 42/100 System Corruption 5% Temperature Cool (0) Movement Flying (115) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (7) ------ Targeting Computer Improved Utility Shielding > --- WEAPON (2) ------- Heavy Hammer Power Sword > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Makeshift Power Source Makeshift Power Source > --- PROPULSION ------- Improved Treads VTOL Module VTOL Module > --- UTILITY ---------- Visual Processing Unit Targeting Computer Makeshift ECM Suite Heart of Steel > --- WEAPON ----------- Gatling Laser Improved Assault Rifle > --- INVENTORY -------- Improved Utility Shielding [Rating: 51] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Improved Titanium Leg Flight Unit VTOL Module Utility Visual Processing Unit Device Makeshift ECM Suite Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Slots Evolved 8 | . . 2 2 . 2 . . 2 Power 1 | . . . 1 . . . . . Propulsion 2 | . . 1 . . . . . 1 Utility 5 | . . 1 1 . 2 . . 1 Weapon . | . . . . . . . . . Parts Attached 71 | 6 5 9 5 12 15 8 5 6 Power 14 | 1 1 1 1 4 2 2 . 2 Engine 11 | 1 1 1 1 4 . 2 . 1 Core 3 | . . . . . 2 . . 1 Reactor . | . . . . . . . . . Propulsion 17 | 2 . 3 1 4 3 2 2 . Treads 9 | 2 . . 1 3 1 . 2 . Leg 3 | . . . . 1 2 . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 5 | . . 3 . . . 2 . . Utility 20 | 1 2 2 2 1 5 3 3 1 Device 5 | . . . . . 1 2 2 . Storage 3 | 1 1 . . . . . 1 . Processor 6 | . 1 1 . 1 2 . . 1 Hackware . | . . . . . . . . . Protection 6 | . . 1 2 . 2 1 . . Artifact . | . . . . . . . . . Weapon 20 | 2 2 3 1 3 5 1 . 3 Energy Gun 4 | . 1 1 . . 1 1 . . Energy Cannon 3 | . . . . 1 2 . . . Ballistic Gun 7 | 2 . 1 1 2 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 4 | . 1 . . . 1 . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 2 . 1 . . Parts Lost 48 | . 4 3 2 7 10 6 . 16 Power 11 | . . 1 . 2 3 1 . 4 Propulsion 14 | . 2 2 . 2 4 1 . 3 Utility 11 | . . . 1 1 1 2 . 6 Weapon 12 | . 2 . 1 2 2 2 . 3 Highest Loss Streak 16 | . 3 2 2 4 3 6 . 16 To Critical Strikes 1 | . . . . . . 1 . . Average Backups 3 | . 5 4 3 4 3 1 2 5 Power . | . 1 1 . . . . . 1 Propulsion . | . 1 . . . . . . 1 Utility . | . . . . . . . 1 1 Weapon 1 | . 1 2 3 4 3 . . 2 Tool/Special . | . . . . . . . . . Unused Backups 1 | . . . . . . 1 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon 1 | . . . . . . 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 80 | . 88 84 69 80 85 69 87 84 Engine 10 | . 14 10 11 17 5 6 15 8 Treads 8 | . 26 . 9 6 8 . 14 11 Leg 1 | . . . . 4 6 . . . Flight 7 | . . 31 . . . 14 7 5 Device 6 | . . . . . 4 5 15 18 Storage 2 | . 14 . . . . . 3 5 Processor 18 | . 5 12 18 23 24 21 15 16 Protection 6 | . . 9 13 10 13 5 . . Energy Gun 5 | . . 10 14 1 1 6 7 5 Energy Cannon 1 | . . . . 7 2 . . . Ballistic Gun 8 | . 25 3 3 8 7 6 7 5 Peak Build Rating 51 | 6 8 13 15 27 38 49 51 40 Average Rating 25 | 4 6 10 12 20 29 29 32 35 On Entrance 19 | . 6 7 11 15 24 26 49 33 Avg Prop Armor Cover (%) 3 | . . . . . 9 . 1 2 Naked Turns . | . . . . . . . . . Heaviest Build 48 | 14 20 20 22 28 33 33 38 48 Greatest Support 60 | 40 40 12 20 60 60 20 46 46 Greatest Overweight (x) 7 | . 6 3 1 7 6 4 4 7 Average Overweight (x) . | . . . . 1 . 1 . . Largest Inventory Capacity 10 | 8 10 10 5 5 5 5 10 10 Average Capacity 6 | 7 9 5 5 5 5 5 7 9 Most Carried 8 | 1 8 6 4 5 5 5 4 7 Average Carried 3 | . 5 3 3 4 3 1 2 5 Final Capacity 10 | 8 10 5 5 5 5 5 10 5 Final Carried 7 | 1 7 4 3 5 3 1 3 . Class Distribution -------------------- 82% | Scavenger-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Matter Collected 1642 | 260 221 100 177 352 173 191 164 4 Remotely . | . . . . . . . . . Salvage Created 2069 | . 297 288 53 684 402 148 197 . Parts 122 | . 29 21 3 43 18 5 3 . Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 4 4 . Prevented 5 | . . . . . . 5 . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Combat Hostiles Destroyed 43 | . 9 8 1 12 6 4 3 . Melee 4 | . 1 . . . 1 2 . . Guns 25 | . 8 1 1 7 3 2 3 . Cannons 5 | . . . . 4 1 . . . AOE 8 | . . 7 . 1 . . . . Classes Destroyed 12 | . 4 5 . 1 2 . . . Worker 6 | . 2 1 . 2 1 . . . Builder 2 | . . 1 . . 1 . . . Tunneler 1 | . . 1 . . . . . . Hauler 1 | . . 1 . . . . . . Operator 1 | . . . . 1 . . . . Watcher 8 | . 2 2 . 2 2 . . . Swarmer 14 | . 6 4 . . . 4 . . Grunt 15 | . 3 2 . 7 1 . 2 . Brawler 1 | . . 1 . . . . . . Sentry 9 | . . 1 1 5 2 . . . Hunter 2 | . . . . . 1 . 1 . Programmer 2 | . . . . . 2 . . . Best Kill Streak 13 | . 5 13 1 5 1 4 2 . Combat Bots Only 7 | . 3 7 1 3 1 4 2 . Max Kills in Single Turn 4 | . 1 4 1 1 1 1 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 . 1 . . . . Melee 1 | . 1 . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Hostile Shots Fired 701 | . 91 46 53 117 252 58 16 68 Missed 215 | . 22 14 25 28 92 12 4 18 Hits 486 | . 69 32 28 89 160 46 12 50 Projectile 486 | . 69 32 28 89 160 46 12 50 AOE 2 | . . . . . . . . 2 Critical Strikes 14 | . . 1 2 3 4 2 1 1 Actively Blocked 2 | . . . . . 1 1 . . Damage Taken 6849 | . 664 444 266 1374 1492 721 210 1678 Core 2014 | . 77 85 53 281 477 182 . 859 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 128 | . . . . . 79 49 . . Core Remaining (%) 58 | 100 69 78 . 39 . . 5 . Volleys Fired 215 | . 33 29 4 75 50 9 11 4 Largest 2 | . 2 2 2 2 2 2 2 1 Hottest 115 | . 40 65 85 98 115 103 103 80 Shots Fired 342 | . 62 34 6 125 71 18 22 4 Gun 252 | . 62 29 6 77 38 14 22 4 Cannon 80 | . . . . 43 33 4 . . Launcher 10 | . . 5 . 5 . . . . Special . | . . . . . . . . . Kinetic 204 | . 62 27 3 70 23 7 11 1 Thermal 113 | . . 2 3 50 33 11 11 3 Explosive 10 | . . 5 . 5 . . . . Electromagnetic 15 | . . . . . 15 . . . Robot Hit Streak 15 | . 6 7 4 14 8 9 15 9 Robot Miss Streak 6 | . 6 4 6 5 3 2 2 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . Shots Hit Robots 227 | . 30 19 4 87 47 14 17 9 Core Hits 120 | . 16 22 3 44 16 8 9 2 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . 2 . . . . Critical Strikes 6 | . . . . 2 2 . . 2 Meltdown 1 | . . . . . 1 . . . Destroy 2 | . . . . 2 . . . . Sever 3 | . . . . . 1 . . 2 Melee Attacks 20 | . 5 . . . 2 5 . 8 Impact . | . . . . . . . . . Slashing 20 | . 5 . . . 2 5 . 8 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 Damage Inflicted 5036 | . 445 849 54 1653 1044 306 326 359 Guns 2455 | . 373 259 54 814 340 176 326 113 Cannons 1248 | . . . . 617 611 20 . . Explosions 822 | . . 579 . 220 23 . . . Melee 497 | . 71 . . . 70 110 . 246 Ramming 14 | . 1 11 . 2 . . . . Kinetic 1680 | . 373 259 14 721 184 43 86 . Thermal 1890 | . . . 40 710 634 153 240 113 Explosive 799 | . . 579 . 220 . . . . Electromagnetic 156 | . . . . . 156 . . . Impact . | . . . . . . . . . Slashing 497 | . 71 . . . 70 110 . 246 Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . 3 3 3 5 Average Corruption 2 | . . . . . 1 3 3 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 80 | . . . . . 8 49 22 1 Message Errors 18 | . . . . . 2 7 9 . Matter Fused 24 | . . . . . 3 17 4 . Heat Flow Errors 6 | . . . . . 1 4 1 . Energy Discharges 15 | . . . . . . 10 5 . Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 6 | . . . . . 1 4 1 . Data Loss (major) 3 | . . . . . . 1 2 . Misfires 4 | . . . . . . 4 . . Alerts 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 31 | . . 12 . 9 10 . . . Projectiles 19 | . . . . 9 10 . . . Explosions 12 | . . 12 . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 102 | . . 76 . 13 13 . . . Shots 6 | . . 4 . 1 1 . . . Rammed 3 | . 1 2 . . . . . . Targets Rammed 5 | . 1 2 . 2 . . . . Kicked 2 | . . . . 2 . . . . Crushed . | . . . . . . . . . Highest Temperature 381 | . 2 30 48 381 178 267 381 90 Average Temperature 120 | . 2 9 31 149 47 68 133 46 Received Heat Transfer 1713 | . 183 162 36 711 327 . 90 204 Effects 6 | . . . . 5 . . 1 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 2 | . . . . 2 . . . . Interference 3 | . . . . 3 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 9 | . . . . 1 6 1 1 . Heat Transferred 3268 | . . . 62 1230 864 337 550 225 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 97 | 100 100 64 100 100 100 . . 100 Level 1 2 | . . 35 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 248 | . 81 248 79 96 30 . . 4 Initial 79 | . . 18 79 . 14 . . . Average 21 | . 20 101 26 28 6 . . . Influence Increases 1409 | . 263 308 30 386 243 95 80 4 Destroy 0b10 Robot/C 860 | . 180 160 20 240 120 80 60 . Destroy 0b10 Robot/NC 100 | . 20 30 . 25 20 5 . . Destroy Leader 258 | . 44 36 10 84 54 10 20 . Successful Hack 31 | . 4 . . 9 14 . . 4 Disable Machine 15 | . . 15 . . . . . . Destroy Structure 85 | . . 52 . 28 5 . . . Lose Combat Pursuer 60 | . 15 15 . . 30 . . . Influence Decreases 1409 | . 217 166 218 354 251 119 80 4 Entered New Map 165 | . . 28 109 . 18 10 . . Time Decay 1014 | . 177 108 109 294 193 49 80 4 Lost Part 230 | . 40 30 . 60 40 60 . . Squads Dispatched 12 | . 1 2 1 3 3 . . 2 Investigation 2 | . . 1 . 1 . . . . Extermination 2 | . . . . . 2 . . . Reinforcement 5 | . 1 1 1 1 1 . . . Assault 2 | . . . . . . . . 2 Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Distress Signals 6 | . 1 2 1 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 88 | . 14 21 7 22 12 6 5 1 Peak Tracking Total 7 | . 3 7 7 5 3 4 3 1 Tactical Retreats 6 | . 1 1 . . 1 2 1 . ECM-based Alert Blocks 3 | . . . . . . 2 1 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Traps Triggered 3 | . . 1 . 1 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Machines Disabled 1 | . . 1 . . . . . . Max in Single Turn 1 | . . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Machines Accessed 19 | . 2 1 . 7 5 2 1 1 Terminals 13 | . 2 1 . 7 3 . . . Fabricators 2 | . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 35 | . 5 2 . 15 9 2 1 1 Successful 17 | . 2 2 . 6 3 2 1 1 Failed 18 | . 3 . . 9 6 . . . Catastrophic 4 | . . . . 2 2 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 28 | . 5 2 . 15 6 . . . Fabricators 3 | . . . . . 2 . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 15 | . 2 2 . 6 2 2 1 . Record 3 | . . 1 . 1 . . 1 . Open Door 5 | . . . . 3 . 2 . . Emergency Access Points 1 | . . . . . 1 . . . Locate Traps 2 | . . . . 1 1 . . . Dispatch Records 1 | . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 2 | . 1 . . 1 . . . . Fabricator Hacks 2 | . . . . . 1 . . 1 Build 2 | . . . . . 1 . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 2 1 . 6 5 . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 4 | . . . . . 2 . . 2 Authchips . | . . . . . . . . . Time 137 | . . . . . 42 . . 95 Total Part Build Rating 18 | . . . . . 8 . . 10 Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Active Infowar (turns) 7217 | . 281 295 298 1104 1174 2232 1272 561 Optics 7217 | . 281 295 298 1104 1174 2232 1272 561 Seismic 1566 | . . . . . . . 1046 520 ECM 2648 | . . . . . . 995 1272 381 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Turns Passed 7852 | 140 770 295 298 1104 1174 2232 1272 567 Spaces Moved 4184 | 87 402 294 159 383 656 1243 749 211 Core 57 | 7 2 . . 13 19 7 . 9 Treads 2053 | 80 400 . 159 170 302 3 738 201 Legs 535 | . . . . 200 335 . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1539 | . . 294 . . . 1233 11 1 Fastest Speed 34 | 50 160 34 160 160 100 100 160 100 Average Speed 155 | 151 160 70 177 227 151 137 163 211 Slowest Speed 400 | 160 350 280 240 400 350 352 352 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . 1 . . . . . . Potential Cave-ins 6 | . . 6 . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 33 | 4 47 26 15 41 12 91 63 4 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 1 4 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 88 | . . 53 . 31 4 . . . Melee . | . . . . . . . . . Projectile 2 | . . . . . 2 . . . AOE 86 | . . 53 . 31 2 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Total 5142 | 93 452 346 169 484 756 1750 775 317 Wait 578 | . 1 . . 1 16 477 . 83 Move 4174 | 86 401 291 158 382 655 1242 748 211 Hop 1 | . . 1 . . . . . . Pick Up 28 | 1 6 2 1 5 7 2 2 2 Fast Attach 42 | 6 2 4 3 8 7 6 4 2 Attach 26 | . 1 6 2 1 5 3 1 7 Detach 7 | . . 3 . . . 2 2 . Swap 16 | . 2 4 . 4 4 . . 2 Drop 18 | . . 4 1 4 5 4 . . Fire 215 | . 33 29 4 75 50 9 11 4 Melee 18 | . 5 . . . 2 5 . 6 Ram 2 | . . 2 . . . . . . Kick 2 | . . . . 2 . . . . Crush 1 | . 1 . . . . . . . Escape Stasis 7 | . . . . 2 5 . . . Rewire 7 | . . . . . . . 7 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Met a group of wandering Federalists 154 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 5) 900 | -10/Materials | Lost 3 parts (1n2w) 911 | -10/Materials | Entered another Materials area 911 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1108 | -9/Materials | Destroyed 7 combat bots 1109 | -9/Materials | Discovered new exit (range 17) 1206 | -9/Materials | Entered another Materials area 1206 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1375 | -8/Materials | Discovered new exit (range 10) 1504 | -8/Materials | Entered Storage 1712 | -8/Storage | Lost 4 parts (1p1n1u1w) 2011 | -8/Storage | Build established: Scavenger-Mutant 2555 | -8/Storage | Discovered new exit (range 18) 2571 | -8/Storage | Garrison activated, responded to threat 2582 | -8/Storage | Core integrity fell below 50% 2608 | -8/Storage | Entered Factory 2608 | -7/Factory | Evolved 2 slots: Utility x2 2885 | -7/Factory | Fabricated Imp. Titanium Leg? 3414 | -7/Factory | Lost 3 parts (2n1w) 3527 | -7/Factory | Core integrity fell below 50% 3568 | -7/Factory | Lost 3 parts (1p1u1w) 3666 | -7/Factory | Discovered new exit (range 10) 3782 | -7/Factory | Entered Lower Caves 3798 | -7/Lower Caves | Core integrity fell below 20% 3844 | -7/Lower Caves | Lost 6 parts (1p1n2u2w) 3932 | -7/Lower Caves | Learned Factory emergency access door positions 4420 | -7/Lower Caves | Encountered a Warlord checkpoint 5150 | -7/Lower Caves | Discovered new exit (range 3) 5505 | -7/Lower Caves | Found Prototype Device 5508 | -7/Lower Caves | Identified Heart of Steel 6014 | -7/Lower Caves | Entered another Lower Caves area 6015 | -7/Lower Caves | Encountered a Warlord checkpoint 6022 | -7/Lower Caves | Discovered new exit (range 15) 6073 | -7/Lower Caves | Lost 3 allies 6276 | -7/Lower Caves | Entered a destroyed Warlord outpost 7286 | -7/Lower Caves | Entered Factory 7286 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7433 | -6/Factory | Fabricated Power Sword? 7751 | -6/Factory | Spotted B-75 Beast 7813 | -6/Factory | Core integrity fell below 50% 7830 | -6/Factory | Crushed by falling debris 7832 | -6/Factory | Core integrity fell below 20% 7853 | -6/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Adv. Targeting Computer destroyed. System corrupted by crushing effect (+5). Mak. Power Source destroyed. Knocked back. Mak. Power Source destroyed. Power Sword follow-up attack on B-75 Beast. B-75 Beast Hvy. Plasma Cannon severed. B-75 Beast Lyr. Medium Armor Plating severed. Med. Storage Unit destroyed. Knocked back. Acquired 4 matter. R-10 Processor collects Hvy. Plasma Cannon. System corrupted: Power Sword rejected. Power Sword destroyed. Visual Processing Unit destroyed. Critical hit (Blast). Knocked back. R-10 Processor collects Lyr. Medium Armor Plating. Acquired Power Sword. 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""" GBB@ # #??????? | | ?????????????"" """ ""BB# ##########??????? | | ??????????????" """ " # #???????????????? | | ????????????? # #???????????????? | | ??????????? # "" #???????????????? | | ???????????####+####### # """ #???????????????? | | ??????????????????????# # R" #???????????????? | | ??????????????????????#### """ #???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 38 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 150 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 13 Melee Accuracy 5 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Titanium Leg | x2 | -7/Factory | Preloaded Power Sword | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- It's Just You Just What I Needed Serviceable Loadout Challenges ------------ None Game ------ Seed EtherialSpikedNeutralizer Manual? 0 Play Time 01:06:06 Cumulative 6.5 hours Start 2026.06.15 @ 20:34:18 End 2026.06.15 @ 21:42:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6c545b4c-5d95-4ad1-bcde-1b7a8c0504d5