Cogmind - Beta 12 X1 *** ADVENTURER MODE // 2022.07.02 @ 02:49:29 Player: Lyra Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (527) 2635 Value Destroyed (27728) 27728 Prototype IDs (63) 1260 Alien Tech Used (3) 600 Bonus (14339) 14339 TOTAL SCORE: 57062 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6520 Follower Combat Kills 1269 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Met Zhirov 300 Hacked Protovariant 500 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -750 Cogmind --------- Core Integrity 962/1600 Matter 8/300 Energy 100/100 System Corruption 7% Temperature Warm (145) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Biometal Heavy Treads Advanced Energy Well (500) Improved Potential Cannon Peak State ------------ > --- POWER ------------ Graviton Reactor Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler SHELL Armor Graphene Brace Improved Focal Shield Advanced Force Field > --- WEAPON ----------- Improved Potential Cannon Hypervelocity Multirail > --- INVENTORY -------- Micro Antimatter Reactor Biometal Heavy Treads Biometal Heavy Treads Myomer Leg Advanced Energy Well Advanced Energy Well Advanced Energy Well Improved Matter Compressor Advanced Hardlight Generator Point Defense Array Long-range Tractor Beam Heavy Quantum Rifle Improved Potential Cannon Ragnarok Missile Launcher Ragnarok Missile Launcher [Rating: 217] Favorites ----------- Power Reinforced Fission Core Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Fusion Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Grunt] Protection Improved Utility Shielding Weapon Hypervelocity Railgun Energy Gun Wave Gun Energy Cannon Nova Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . 2 . . . . 2 2 . 2 . Power 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 3 . 1 . . . . 2 . . . . . . . . 2 . . . . 2 2 . . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 457 | . 3 3 2 3 8 58 7 6 8 3 7 23 2 6 2 3 44 2 . 5 71 2 3 11 2 52 13 87 8 13 Power 31 | . 1 . . . 1 4 . . 1 . . 3 . . . . 8 . . . 3 . . 1 . 1 . 4 3 1 Engine 9 | . 1 . . . . 2 . . . . . 2 . . . . 4 . . . . . . . . . . . . . Core 8 | . . . . . 1 2 . . 1 . . . . . . . 3 . . . 1 . . . . . . . . . Reactor 14 | . . . . . . . . . . . . 1 . . . . 1 . . . 2 . . 1 . 1 . 4 3 1 Propulsion 62 | . . . . 2 2 15 1 . 1 . 1 7 . . . . 9 2 . . 6 . . 2 . 3 1 9 . 1 Treads 37 | . . . . . . 3 1 . 1 . 1 5 . . . . 9 2 . . 6 . . 1 . 3 1 3 . 1 Leg 23 | . . . . 2 2 12 . . . . . 2 . . . . . . . . . . . 1 . . . 4 . . Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 214 | . . 1 2 . 3 25 3 . 3 1 2 8 1 2 . 1 21 . . 5 36 2 3 5 2 31 11 34 4 8 Device 146 | . . . . . . 11 2 . 1 . 1 2 . 1 . 1 11 . . 4 28 2 2 3 2 26 10 30 4 5 Storage 10 | . . . 2 . . 3 . . . . . 1 . . . . . . . . . . . 1 . . . 1 . 2 Processor 16 | . . 1 . . 1 2 . . . 1 . 2 1 . . . 1 . . . 4 . 1 . . . . 1 . 1 Hackware 6 | . . . . . . . . . . . 1 1 . . . . . . . . 2 . . . . 2 . . . . Protection 36 | . . . . . 2 9 1 . 2 . . 2 . 1 . . 9 . . 1 2 . . 1 . 3 1 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 150 | . 2 2 . 1 2 14 3 6 3 2 4 5 1 4 2 2 6 . . . 26 . . 3 . 17 1 40 1 3 Energy Gun 34 | . . . . . 1 6 . . 1 2 . 2 . 2 1 . 5 . . . 2 . . . . . . 12 . . Energy Cannon 12 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 . 4 1 1 Ballistic Gun 47 | . . . . . . 2 2 2 . . . . . . . . 1 . . . 6 . . 1 . 9 1 22 . 1 Ballistic Cannon 22 | . 2 1 . . 1 1 . . . . . 1 . . 1 1 . . . . 10 . . 2 . 1 . 1 . . Launcher 17 | . . 1 . 1 . 3 1 3 1 . 2 1 . 1 . . . . . . . . . . . 1 . 1 . 1 Special Weapon 13 | . . . . . . . . . . . 2 . 1 1 . 1 . . . . 7 . . . . 1 . . . . Impact Weapon 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . . . 1 . . . . 1 . . . . . 1 . . 1 3 . . 7 . 2 1 13 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Parts Lost 54 | . . . . . 3 12 . 4 3 . 8 1 . . . . 8 . . . 2 . . . . 1 . 4 2 6 Power 11 | . . . . . 1 1 . . 1 . 1 . . . . . 4 . . . . . . . . . . . 1 2 Propulsion 11 | . . . . . 1 5 . . 1 . 1 1 . . . . . . . . 1 . . . . . . 1 . . Utility 23 | . . . . . 1 6 . 2 1 . 3 . . . . . 2 . . . 1 . . . . 1 . 2 1 3 Weapon 9 | . . . . . . . . 2 . . 3 . . . . . 2 . . . . . . . . . . 1 . 1 Highest Loss Streak 6 | . . . . . 2 6 . 3 2 . 4 1 . . . . 1 . . . 2 . . . . 1 . 3 1 5 To Critical Strikes 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 81 | . 85 90 100 100 94 90 62 67 64 58 60 85 93 93 81 93 88 94 94 92 86 80 80 64 80 78 80 75 70 72 Engine 2 | . 14 14 14 14 6 2 . . . . . 3 6 6 6 6 3 . . . . . . . . . . . . . Core 3 | . . . . . 1 5 7 7 4 7 2 . . . . . 5 11 11 11 9 5 5 5 5 2 . . . . Reactor 2 | . . . . . . . . . . . . 3 . . . . 1 . . . . 5 5 5 5 5 8 7 10 14 Treads 10 | . . . . . . 3 15 15 15 15 14 9 20 20 20 20 13 17 17 16 16 10 10 10 10 8 8 5 7 6 Leg 4 | . 28 28 28 28 25 21 . . . . . 6 . . . . . . . . . . . . . . . 2 . . Device 15 | . . . . . . 14 1 6 5 7 8 12 13 13 13 14 16 23 23 21 24 20 20 16 15 21 28 23 15 19 Storage 6 | . 14 14 14 14 9 6 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 7 10 4 4 5 5 3 Processor 12 | . . 5 14 14 17 12 7 7 7 8 9 16 20 20 20 20 16 11 11 11 10 15 15 15 15 13 12 12 15 16 Protection 5 | . . . . . 16 5 7 6 8 7 . 3 6 6 6 6 5 5 5 4 4 5 5 5 5 6 6 6 3 2 Energy Gun 3 | . 7 . . . 1 6 . . 4 2 . 3 4 5 . 6 15 17 17 16 . . . . . . . 2 3 2 Ballistic Gun 4 | . 7 . . . . 6 12 9 4 . . . . . . . . . . . 1 5 5 . 5 12 10 8 4 2 Ballistic Cannon 4 | . 12 26 28 16 16 1 . . . . . 3 6 6 . 5 . . . . 10 10 10 . 10 . . . . . Naked Turns 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 Heaviest Build 196 | 10 18 18 53 33 42 178 176 179 177 177 168 163 67 72 69 74 119 116 116 116 132 120 120 119 119 133 131 151 188 196 Greatest Support 150 | 20 20 20 20 26 41 95 150 150 150 150 150 150 131 131 131 131 140 120 120 120 140 140 140 140 140 145 145 150 135 135 Greatest Overweight (x) 7 | . . . 2 1 1 2 1 1 1 1 1 2 . . . . 1 . . . 1 . . 1 . . . 7 1 1 Average Overweight (x) . | . . . . 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 30 | 8 8 8 20 15 15 30 30 30 30 30 30 30 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 8 8 8 13 15 15 16 30 30 30 30 30 21 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 30 | 6 8 8 11 14 15 30 30 30 30 30 30 23 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 6 6 7 8 13 13 15 28 29 29 29 24 20 20 20 20 20 19 20 20 19 19 20 20 19 19 19 19 19 18 18 Final Capacity 30 | 8 8 8 15 15 15 30 30 30 30 30 30 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 30 | 6 6 8 11 14 15 30 30 29 30 30 23 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 19 18 5 Class Distribution -------------------- 27% | Bothacker-Mutant 12% | Mutant 11% | Scavenger-Mutant 11% | Tank 9% | Skirmisher 5% | Scavenger-Tank 5% | Scavenger-Gunner 4% | Generator-Mutant 4% | Scavenger-Skirmisher 3% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Zion Bothacker-Mutant | -6/Proximity Caves Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Data Miner Bothacker-Mutant | -5/Proximity Caves Bothacker-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Tank | -4/Upper Caves Mutant | -4/Zhirov Skirmisher | -3/Proximity Caves Tank | -3/Research Tank | -2/Research Skirmisher | -2/Testing Generator-Gunner | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Matter Collected 17980 | 200 38 122 40 77 93 1026 353 251 309 25 356 721 198 143 . 278 774 37 . 28 3522 327 288 . 423 3235 615 3693 389 419 Remotely 5253 | . . . . . . . . . . . . . . . . . . . . . 1339 . . . . 1211 210 2030 271 192 Salvage Created 28073 | . 41 118 . 121 76 1704 744 480 348 . 315 699 99 397 . 294 3370 . . 319 3561 249 200 . 352 4339 435 4205 2174 3433 Parts 1349 | . 2 14 . 5 6 78 48 13 17 . 13 18 2 18 . 12 114 . . 11 169 7 6 . 22 282 31 186 118 157 Haulers Intercepted 8 | . . . . . . . . . . . . 1 . . . . 3 . . . 1 . . . . 2 . 1 . . Recyclers Shooed 20 | . . . . . . . . . . . . 5 . . . . 4 . . . . . . . . 3 . 6 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 113 | . . . . . . . . 9 8 . 6 . 2 24 . 12 . . . 10 . 14 6 . 22 . . . . . Prevented 6 | . . . . . . . . 1 4 . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Combat Hostiles Destroyed 430 | . . 6 . 11 6 23 12 16 13 . 19 12 2 10 . 11 44 . . 4 55 4 3 . 8 39 5 46 32 49 Melee 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Guns 222 | . . . . . 3 13 9 4 4 . . 1 . 4 . 6 39 . . 4 3 1 . . . 39 5 42 23 22 Cannons 102 | . . 4 . 7 3 2 . . . . . 5 2 2 . 2 1 . . . 45 3 3 . 8 . . 3 6 6 AOE 94 | . . 2 . 4 . 7 3 12 8 . 19 5 . 4 . 2 . . . . 7 . . . . . . . 2 19 Classes Destroyed 25 | . 1 1 . 4 1 2 1 1 . . 1 1 1 . . 1 1 . . . 2 . . . . 1 . 4 . 2 Worker 28 | . . . . . . . 2 . . . . . . . . . 3 . . . 7 . . . . 4 . 2 4 6 Builder 25 | . . . . 1 . . 2 . . . . . . . . . 4 . . . 4 . . . . 8 . 1 5 . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Hauler 8 | . . . . . . . . . . . . 1 . . . . 3 . . . 1 . . . . 2 . 1 . . Recycler 21 | . 1 1 . . . . 1 . . . . 1 . . . . 3 . . . 5 . . . . 3 . 3 . 3 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 5 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 3 Watcher 12 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . 4 1 1 1 2 Swarmer 80 | . . 6 . . 3 4 . 1 6 . 10 5 . 2 . 8 5 . . . 10 1 . . 4 . . 5 6 4 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Grunt 152 | . . . . 1 2 11 6 10 5 . 4 1 1 4 . 2 21 . . 3 18 1 . . . 14 . 22 13 13 Brawler 16 | . . . . . . . . 1 1 . 2 . . 1 . . 3 . . . 2 . . . . . . 1 . 5 Duelist 17 | . . . . 1 . 4 1 2 1 . 1 1 . . . . 2 . . . . . . . . 1 . . . 3 Protector 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 31 | . . . . . . 3 . 2 1 . 1 4 . 1 . . 5 . . . 4 1 . . . 6 1 . 2 . Hunter 37 | . . . . . 1 . 1 . . . 2 1 . 2 . . 3 . . . 9 . 2 . 2 4 . 3 3 4 Programmer 68 | . . . . . . 1 4 . . . . 1 . . . . 5 . . . 10 . . . 2 14 4 7 7 13 Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Behemoth 4 | . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . 1 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 19 | . 1 3 . 12 3 4 4 9 8 . 9 3 1 4 . 6 8 . . 3 10 4 2 . 4 12 4 8 13 19 Combat Bots Only 14 | . . 3 . 11 3 4 3 9 8 . 9 3 1 4 . 6 6 . . 3 8 3 2 . 4 8 4 7 12 14 Max Kills in Single Turn 6 | . 1 2 . 5 1 3 3 2 3 . 3 2 1 1 . 2 2 . . 1 6 1 1 . 1 5 1 2 4 6 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 . Exploded 6 | . . 2 . 3 . 3 2 2 3 . 3 1 . 1 . 2 . . . . 4 . . . . . . . 2 6 Melee 1 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Damage Taken 22483 | . . 128 . 154 509 1236 564 929 880 . 1019 524 234 320 . 601 2455 . 59 386 2114 25 253 . 128 1140 276 3622 1858 3069 Core 2444 | . . 18 . 28 60 255 35 16 48 . 169 82 8 42 . 42 288 . . 21 243 . 27 . 14 134 8 268 106 532 Absorbed by Shields 5833 | . . . . . . . . . . . 47 . . . . . 241 . 21 141 63 59 48 . 138 1096 48 1567 591 1773 Reduced by Siege Mode 590 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . 33 . 343 67 139 Redirected to Shielding 60 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 26 25 3 . . Regen/Repaired (Parts) 3865 | . . . . . . . . . . . . 467 . . . . . . . . . . . . . . . 1316 461 1621 Core Remaining (%) 74 | 100 . . . 81 . 42 . . . . 61 . . . . 79 . . . 69 . . . . 68 89 . 80 . . Volleys Fired 1125 | . 1 10 . 12 33 107 38 24 31 . 23 27 10 17 . 20 120 . . 45 126 5 10 . 13 143 23 140 49 98 Largest 3 | . 2 2 . 2 2 2 2 2 2 . 2 2 2 2 . 2 3 . . 3 3 3 3 . 3 3 3 3 3 2 Hottest 280 | . 78 78 . 78 78 121 67 67 94 . 118 133 133 133 . 133 247 . . 231 227 152 152 . 152 193 120 280 280 270 Shots Fired 2356 | . 2 20 . 23 58 161 74 36 50 . 39 43 16 30 . 38 313 3 . 91 278 16 33 . 44 372 69 322 98 127 Gun 1682 | . . . . . 8 143 72 24 37 . 2 20 6 11 . 19 306 3 . 91 24 5 10 . 17 345 69 292 77 101 Cannon 554 | . 2 18 . 18 50 12 . . . . . 15 8 13 . 18 7 . . . 244 11 23 . 27 23 . 30 21 14 Launcher 96 | . . 2 . 5 . 6 2 12 13 . 34 6 . 4 . . . . . . . . . . . . . . . 12 Special 24 | . . . . . . . . . . . 3 2 2 2 . 1 . . . . 10 . . . . 4 . . . . Kinetic 1465 | . 2 18 . 18 50 32 72 24 23 . . 15 8 13 . 18 7 . . . 260 16 33 . 44 345 69 279 53 66 Thermal 756 | . . . . . 8 123 . . . . 1 20 6 11 . 19 306 3 . 91 8 . . . . 23 . 43 45 49 Explosive 105 | . . 2 . 5 . 6 2 12 13 . 36 6 . 6 . 1 . . . . 4 . . . . . . . . 12 Electromagnetic 15 | . . . . . . . . . 14 . 1 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 54 | . 2 6 . 5 20 31 24 20 21 . 24 25 25 9 . 20 54 4 . 18 26 18 25 . 29 53 29 53 28 32 Robot Miss Streak 4 | . . 2 . 2 2 2 3 1 2 . 2 2 1 2 . 3 3 . . 1 3 . 1 . 3 3 1 4 2 3 Penetration Max 3 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . 3 . 2 1 3 Secondary Targets 41 | . . . . . . 1 . . . . . . . . . . 11 . . 2 1 . . . . 8 . 12 6 . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . 1 . . 1 1 . . . . 1 . 1 1 . Shots Hit Robots 1834 | . 2 13 . 14 46 159 55 29 35 . 29 41 13 25 . 30 262 2 . 30 200 10 28 . 28 290 54 251 79 109 Core Hits 1134 | . 1 7 . 14 11 63 33 35 32 . 48 38 8 26 . 29 141 1 . 15 111 5 11 . 16 154 21 117 64 133 Critical Kills 205 | . . . . . . . 1 . . . . . . . . . . . . . 49 4 2 . 6 51 6 42 17 27 Critical Parts Destroyed 244 | . . . . . . . . . . . . . . . . . . . . . 45 1 3 . 5 62 13 58 19 38 Critical Strikes 514 | . . . . 1 5 7 1 . . . 1 3 . . . 1 21 . . . 97 5 7 . 11 116 23 112 36 67 Burn 29 | . . . . . 2 6 . . . . . . . . . . 21 . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Destroy 469 | . . . . . . . 1 . . . . . . . . . . . . . 97 5 7 . 11 116 23 107 35 67 Blast 12 | . . . . 1 3 . . . . . . 3 . . . 1 . . . . . . . . . . . 4 . . Sever 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 44 | . . . . . . 40 . 1 . . . 3 . . . . . . . . . . . . . . . . . . Impact 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . 40 . 1 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58661 | . 38 354 . 505 851 5096 1855 2029 1767 . 2915 1448 317 948 . 1231 6714 46 . 747 5177 242 435 . 561 3085 510 5546 6304 9940 Guns 25268 | . . . . . 94 1820 1277 409 588 . 17 559 162 263 . 539 6543 46 . 747 567 161 166 . 299 2938 510 3692 1959 1912 Cannons 12096 | . 38 249 . 247 750 171 . . . . . 363 155 207 . 270 95 . . . 2783 81 269 . 262 126 . 1753 2467 1810 Explosions 18170 | . . 93 . 258 . 642 565 1620 1179 . 2847 361 . 403 . 379 . . . . 1685 . . . . . . 77 1878 6183 Melee 2628 | . . . . . . 2463 . . . . . 165 . . . . . . . . . . . . . . . . . . Ramming 238 | . . 12 . . 7 . 13 . . . . . . . . . 76 . . . 50 . . . . 21 . 24 . 35 Kinetic 18818 | . 38 249 . 247 750 289 1277 409 370 . . 363 155 207 . 270 95 . . . 3050 242 435 . 561 2938 510 4296 1149 918 Thermal 24913 | . . . . . 94 1702 268 . 58 . 17 559 162 263 . 539 6543 46 . 747 300 . . . . 126 . 1226 5155 7108 Explosive 11559 | . . 93 . 258 . 642 297 1620 1121 . 2847 361 . 403 . 379 . . . . 1659 . . . . . . . . 1879 Electromagnetic 244 | . . . . . . . . . 218 . . . . . . . . . . . 26 . . . . . . . . . Impact 165 | . . . . . . . . . . . . 165 . . . . . . . . . . . . . . . . . . Slashing 2724 | . . . . . . 2463 . . . . 51 . . 75 . 43 . . . . 92 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . 1 2 4 4 4 . 3 5 5 5 5 14 14 14 1 7 7 7 7 7 9 1 21 1 7 Average Corruption 5 | . . . . . . 1 1 2 4 4 . 3 3 5 5 5 10 14 11 1 3 7 7 7 7 5 1 6 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 463 | . . . . . . 6 8 13 21 5 . 6 17 10 4 16 46 15 3 3 41 17 22 7 26 70 1 63 3 40 Message Errors 105 | . . . . . . . 2 2 3 1 . 1 4 4 . 6 11 5 1 2 10 5 1 1 4 17 1 14 . 10 Matter Fused 101 | . . . . . . 1 1 1 8 1 . 1 4 . 2 5 6 1 1 1 12 2 4 3 4 20 . 11 1 11 Heat Flow Errors 71 | . . . . . . 1 . 2 3 . . 2 4 2 2 . 8 2 . . 7 4 3 1 5 9 . 9 1 6 Energy Discharges 56 | . . . . . . 3 . 5 2 1 . . 4 2 . 3 3 1 . . 2 4 5 1 4 8 . 6 1 1 Parts Rejected 4 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . 1 . . . . Data Loss (minor) 56 | . . . . . . . 1 1 3 2 . 1 1 2 . 2 9 1 1 . 4 1 3 1 4 3 . 11 . 5 Data Loss (major) 17 | . . . . . . 1 1 . 1 . . . . . . . 2 1 . . 1 . 3 . . 3 . 1 . 3 Misfires 25 | . . . . . . . . 1 . . . 1 . . . . . 3 . . 3 1 3 . 5 4 . 3 . 1 Alerts 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . 2 Weapon Failures 23 | . . . . . . . 2 1 1 . . . . . . . 5 . . . 2 . . . . 3 . 8 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2374 | . . 5 . 14 14 100 91 29 26 . 27 36 . . . 61 15 . . . 147 . . . . . . 236 679 894 Projectiles 1106 | . . 4 . . 14 . . . . . . 18 . . . 18 . . . . 36 . . . . . . 236 439 341 Explosions 1144 | . . 1 . 14 . 9 91 29 26 . 27 . . . . 43 . . . . 111 . . . . . . . 240 553 Melee 124 | . . . . . . 91 . . . . . 18 . . . . 15 . . . . . . . . . . . . . Knockbacks 57 | . . 1 . 3 4 . . . . . . 2 . 3 . . 1 . . . 22 1 . . 2 . . 17 . 1 Impact 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Kinetic 51 | . . 1 . 2 4 . . . . . . 2 . 3 . . . . . . 21 1 . . 2 . . 15 . . Secondary 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Self-Inflicted Damage 1274 | . . . . 32 . 51 . 222 112 . 372 30 . . . . . . . . 15 . . . . . . . . 440 Shots 40 | . . . . 1 . 3 . 8 4 . 17 1 . . . . . . . . 1 . . . . . . . . 5 Rammed 19 | . . . . . . . 1 . . . . . . . . . 10 . . . 3 . . . . 3 . . . 2 Targets Rammed 24 | . . 1 . . 1 . 1 . . . . . . . . . 12 . . . 3 . . . . 3 . 1 . 2 Kicked 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Highest Temperature 590 | . 18 72 . 84 267 283 66 273 330 . 56 237 273 326 221 6 569 216 38 467 384 369 270 204 251 243 . 244 230 590 Average Temperature 95 | . 12 32 . 39 70 96 13 93 127 . 22 69 109 129 98 6 140 91 38 111 61 150 122 104 98 71 . 57 73 170 Received Heat Transfer 3435 | . . . . 32 45 468 126 318 225 . 153 102 36 69 . 114 644 . . 85 273 2 . . . 106 8 399 36 194 Effects 40 | . . . . . 1 3 . . 1 . . . . . . . 13 . . 4 1 1 3 . . . . 1 3 9 Shutdowns 12 | . . . . . . . . . . . . . . . . . 5 . . 2 1 . . . . . . . . 4 Energy Bleed 5 | . . . . . . 1 . . . . . . . . . . . . . 2 . 1 . . . . . 1 . . Interference 16 | . . . . . 1 2 . . . . . . . . . . 4 . . . . . 3 . . . . . 3 3 Damage (minor) 6 | . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 3 1 2 Total Turns 309 | . . . . . . . . . . . . . . . . . 21 . . . . . . . . 63 . 139 24 62 Longest Duration 63 | . . . . . . . . . . . . . . . . . 21 . . . . . . . . 63 . 57 24 42 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . . Robots Melted 9 | . . . . . . 1 . . . . . . . . . 1 3 . . . . . . . . . . 1 1 2 Combat Hostiles 9 | . . . . . . 1 . . . . . . . . . 1 3 . . . . . . . . . . 1 1 2 Parts Melted 68 | . . . . . . 14 1 . . . . . . . . 1 40 . . 3 1 . . . . . . . 4 4 Heat Transferred 32770 | . . . . . 370 4329 200 . . . 37 1250 375 600 . 1125 13201 74 . 1110 222 . . . . 111 . 1129 2932 5705 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Peak Influence 2434 | . 17 123 . 163 251 1895 1073 . . . . 331 . . . . 529 . . . 1062 . . . . 537 166 637 1931 2434 Initial 1100 | . . 5 . . 53 142 861 . . . . 85 . . . . 75 . . . 16 . . . . 29 43 81 333 1100 Average 525 | . 3 73 . 141 127 931 930 . . . . 194 . . . . 261 . . . 463 . . . . 171 71 333 868 1503 Maximum Alert Level 5 | . . . . . 1 5 3 . . . . 1 . . . . 2 . . . 3 . . . . 2 . 2 5 5 Low Security (%) 34 | 100 100 100 . 100 73 6 . . . . . 58 . . . . 37 . . . 20 . . . . 67 100 30 . . Level 1 22 | . . . . . 26 11 . . . . . 41 . . . . 41 . . . 28 . . . . 26 . 30 49 . Level 2 14 | . . . . . . 18 2 . . . . . . . . . 20 . . . 25 . . . . 5 . 39 5 . Level 3 14 | . . . . . . 27 97 . . . . . . . . . . . . . 25 . . . . . . . 9 . Level 4 9 | . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . 11 76 Level 5 2 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . 4 2 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 20 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 99 | . . . . . 3 . 7 . . . 1 2 . . . . 10 . . . 19 . . . . 14 1 11 15 16 Investigation 22 | . . . . . . . 2 . . . . 1 . . . . 3 . . . 7 . . . . 5 . 2 2 . Extermination 28 | . . . . . . . 3 . . . . 1 . . . . 3 . . . 5 . . . . 6 1 5 1 3 Reinforcement 13 | . . . . . . . 1 . . . . . . . . . 1 . . . 3 . . . . 2 . 3 3 . Assault 26 | . . . . . . . 1 . . . 1 . . . . . 1 . . . 3 . . . . 1 . 1 5 13 Garrison 10 | . . . . . 3 . . . . . . . . . . . 2 . . . 1 . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 22 | . . . . . . . . . . . . . . . . . 3 . . . 7 . . . . 4 . 3 2 3 Construction Impeded 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 . Haulers Reinforced 5 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . 1 1 . Active Scanning Responses 12 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . 3 . 2 2 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Distress Signals 10 | . . . . 1 1 . . . . . . . . . . . 2 . . . 1 . . . . 2 . 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 555 | . . 6 . 12 10 24 29 16 18 . 23 17 4 9 . 15 54 . . 4 65 4 3 . 8 43 8 55 43 85 Peak Tracking Total 19 | . . 3 . 9 4 5 4 9 6 . 7 4 3 3 . 6 6 . . 3 9 3 2 . 4 6 4 8 8 19 Tactical Retreats 15 | . . . . 1 . . . . 1 . . . . . . 1 4 . . . . . . . . 3 1 1 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Traps Triggered 24 | . . 1 . . . 5 1 . . . . 2 . . . . 8 . 1 . 1 . . . . 2 . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . 1 . . . . . . . . . 3 . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Machines Disabled 50 | . . . . . 2 7 2 2 4 . 1 1 1 . . . 2 . . . 11 . . . . 1 . 10 2 4 Max in Single Turn 3 | . . . . . 1 1 2 1 3 . 1 1 1 . . . 1 . . . 2 . . . . 1 . 1 1 2 Garrison Access 7 | . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . 1 1 . 1 . Garrison Relay 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Machines Accessed 58 | . 1 1 1 . 2 1 5 . . . . 4 . . 4 . 10 . . . 7 . . 4 . 6 2 8 . 2 Terminals 30 | . 1 . . . 1 1 1 . . . . 2 . . . . 6 . . . 4 . . . . 4 1 8 . 1 Fabricators 4 | . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . Garrison Access 7 | . . . . . 1 . . . . . . . . . . . 2 . . . 2 . . . . 1 1 . . . Total Hacks 152 | . 7 1 1 . 7 1 15 . . . . 9 . . 30 . 19 . . . 12 . . 17 . 14 2 13 . 4 Successful 102 | . 3 1 1 . 6 1 11 . . . . 7 . . 30 . 6 . . . 6 . . 17 . 2 2 6 . 3 Failed 50 | . 4 . . . 1 . 4 . . . . 2 . . . . 13 . . . 6 . . . . 12 . 7 . 1 Catastrophic 9 | . . . . . . . . . . . . . . . . . 4 . . . 3 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 29 | . 5 . . . 4 . 4 1 . . . 3 . . . . 7 . . . . . . . . 2 . 3 . . Terminals 66 | . 7 . . . 6 1 2 . . . . 5 . . . . 12 . . . 6 . . . . 11 1 13 . 2 Fabricators 9 | . . . . . . . 6 . . . . . . . . . . . . . 3 . . . . . . . . . Repair Stations 9 | . . . . . . . . . . . . 2 . . . . 5 . . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . 7 . . . . 2 . . . . . . . . . . . . . 2 . . . . Garrison Access 8 | . . . . . 1 . . . . . . . . . . . 2 . . . 3 . . . . 1 1 . . . Terminal Hacks 70 | . 3 1 1 . 2 1 1 . . . . 2 . . 30 . 3 . . . 1 . . 17 . . 1 6 . 1 Record 17 | . . . 1 . . . . . . . . . . . 11 . . . . . . . . 5 . . . . . . Part Schematic 18 | . 2 . . . . . . . . . . . . . 11 . 1 . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . 3 . . . . . . . . 4 . . . 1 . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . Terminal Index 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabricator Hacks 4 | . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . Load Schematic 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . 2 Scan Component 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Repair 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . 6 . . . . 2 . . . . . . . . . . . . . 1 . . . . Insert Component 6 | . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . 1 . . . . Analyze 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . . . . . . . . . . . 2 . . . 3 . . . . 1 1 . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . 1 1 . . . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 6 | . . . . . 3 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Terminals 4 | . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 1 . . . 1 . 3 . . . . 4 . . . . 7 . . . 6 . . . . 5 1 6 . 2 Full Trace Events 9 | . 1 . . . . . . . . . . 1 . . . . 3 . . . 2 . . . . 2 . . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Corruption 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . 2 . . . . . 2 . . . . 1 . . 11 . 1 . . . . . . 4 . . . 7 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . . . . . . . . 106 . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Time 53 | . . . . . . . . . . . . 31 . . . . . . . . . . . . . . . . . 22 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . 1 2 2 . . . . . . . 3 . . . . 1 . . . . Non-combat 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Combat 6 | . . . . . . . . . . . 1 2 2 . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 14 | . . . . . . . . . . . 1 2 2 . . . . . . . 6 . . . . 3 . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . locate_stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . purge_threat 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . locate_traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . overwrite_iff 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . formatsys_high 4 | . . . . . . . . . . . 1 . 2 . . . . . . . 1 . . . . . . . . . Relay Couplers Released 20 | . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 20 | . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . 1 . Attached 5 | . . . . . . . . . . . 1 1 . . . . . . . . 2 . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Total Allies 16 | . . . . . . . 3 1 . . 3 2 2 . . 1 . . . . 1 . . . . . . . 3 . Largest Group 3 | . . . . . . . 3 1 1 . 2 2 2 2 . 1 . . . . 1 . . . . . . . 3 . Highest-Rated Group 374 | . . . . . . . 93 20 20 . 49 58 76 76 . 96 . . . . 137 . . . . . . . 374 . Highest-Rated Ally 137 | . . . . . . . 31 20 20 . 29 29 47 47 . 96 . . . . 137 . . . . . . . 131 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 195 | . . . . . . . 52 . 14 . 7 15 . 19 . 20 . . . . 15 . . . . . . . 53 . Total Damage 5759 | . . . . . . . 924 . 308 . 81 192 . 305 . 705 . . . . 1063 . . . . . . . 2181 . Kills 41 | . . . . . . . 10 . 3 . 1 2 . 4 . 2 . . . . 7 . . . . . . . 12 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 16 | . . 3 . . . . . . 2 . 1 . 3 1 . 1 . 1 . 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Turns Passed 28889 | 8 103 906 505 207 341 3280 1237 1089 768 649 659 944 734 481 171 542 2091 360 142 762 2581 599 693 336 720 2959 598 2220 831 1373 Spaces Moved 13742 | 7 76 710 315 88 119 1614 425 422 280 267 249 470 440 262 105 295 958 220 87 386 922 358 405 193 421 1491 334 1123 258 442 Core 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Treads 10559 | . . . . . . 310 425 422 280 267 249 455 440 262 105 295 958 220 87 386 922 358 405 193 421 1491 334 604 258 412 Legs 3133 | 7 76 710 315 88 119 1304 . . . . . 15 . . . . . . . . . . . . . . . 499 . . Wheels 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 190 120 120 240 240 240 240 160 160 160 160 160 160 160 163 163 163 160 160 160 160 160 152 145 110 260 50 Average Speed 176 | 120 120 120 158 190 185 166 240 240 240 240 229 174 160 160 160 160 161 163 163 163 223 160 160 160 160 160 150 146 260 245 Slowest Speed 320 | 120 120 120 260 190 190 260 240 240 240 240 240 320 160 160 160 160 240 163 163 163 246 160 160 240 160 162 162 270 260 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 42 | 2 20 99 79 24 12 75 15 68 59 14 51 14 71 47 68 39 26 42 17 41 24 58 66 60 59 30 10 84 12 17 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 11 | . . 2 1 . . . . . 1 1 . . . . 1 . . . . 1 . 1 . 3 . . . . . . Known Exits Taken 15 | . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 14 | 1 . 1 1 1 . . . 1 1 1 1 . 1 1 1 1 . 1 1 . . . . . . . . . . . Scrap Searched 24 | . . 1 . 1 . . . 3 2 1 1 . 2 3 . . . 1 . 2 . 1 3 . 3 . . . . . Spaces Dug 116 | . . . . . . . . . . . . . . 12 . . 1 . . 52 . . . . . 20 . 4 13 14 Terrain Destroyed 1071 | . . 16 . 42 . 56 16 108 96 . 161 32 . 59 . 17 13 1 . 54 22 5 7 . 17 34 2 49 97 167 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 173 | . . 1 . 1 . 1 . 1 . . . . . 4 . 7 13 1 . 54 12 5 7 . 17 20 . 11 10 8 AOE 859 | . . 15 . 41 . 55 16 107 96 . 161 32 . 55 . 10 . . . . 9 . . . . . . 25 87 150 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Total 16452 | 6 87 744 320 104 177 1997 565 462 325 277 299 545 453 290 108 322 1269 223 87 450 1220 372 426 220 438 1807 397 1489 349 624 Wait 495 | . . 11 . . 12 36 89 . . . 1 7 2 5 . 4 89 . 1 5 29 8 9 . . 75 9 42 23 38 Move 13713 | 6 75 709 314 87 119 1613 424 421 279 266 248 469 439 261 104 294 957 219 86 385 921 357 404 192 420 1490 333 1122 257 442 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 199 | . 3 6 3 2 4 59 3 2 5 3 1 3 . . . . 14 . . 4 26 . . 2 1 17 6 25 6 4 Fast Attach 171 | . 2 1 . . 3 27 2 . 3 3 . 12 . . 2 1 28 . . 2 15 . . 13 . 14 8 32 2 1 Attach 74 | . . . . . 3 5 2 3 4 . 7 4 . . . . 4 . . 2 8 . . . . 8 2 12 2 8 Detach 16 | . . . . . . 2 1 1 1 . 1 1 . . . . . . . . 2 . . . . . . 4 1 2 Swap 215 | . 1 2 2 3 2 26 3 3 1 . . 7 2 6 . 2 12 2 . 2 48 2 3 . 2 30 3 43 4 4 Drop 296 | . 5 4 1 . . 62 2 2 1 5 1 12 . 1 2 1 33 2 . 5 42 . . 13 2 27 13 55 5 . Fire 1125 | . 1 10 . 12 33 107 38 24 31 . 23 27 10 17 . 20 120 . . 45 126 5 10 . 13 143 23 140 49 98 Melee 44 | . . . . . . 40 . 1 . . . 3 . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Crush 21 | . . . . . . . 1 . . . . . . . . . 12 . . . 3 . . . . 3 . . . 2 Escape Stasis 58 | . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . 13 . 25 Rewire 22 | . . . . . . . . 5 . . 17 . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 15) 100 | -10/Materials | Identified exit to Mines 112 | -10/Materials | Entered Mines 163 | -10/Mines | Learned location of Mines (-9) 248 | -10/Mines | Learned location of 1 exit from Materials 255 | -10/Mines | Learned Materials stockpile data 303 | -10/Mines | Build established: Mutant 435 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 438 | -10/Mines | Found Prototype Device 558 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 571 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 571 | -10/Mines | Discovered new exit (range 5) 584 | -10/Mines | Discovered new exit (range 8) 653 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 748 | -10/Mines | Learned location of Storage (-8) 832 | -10/Mines | Discovered new exit (range 9) 1018 | -10/Mines | Entered Exiles 1034 | -10/Exiles | Discovered new exit (range 18) 1045 | -10/Exiles | Met 8R-AWN 1069 | -10/Exiles | Met EX-HEX 1108 | -10/Exiles | Met EX-DEC 1151 | -10/Exiles | Visited The Gauntlet 1384 | -10/Exiles | Learned location of Zion (-7) 1498 | -10/Exiles | Discovered new exit (range 15) 1523 | -10/Exiles | Entered Mines 1524 | -9/Mines | Assembled infested the area 1529 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1600 | -9/Mines | Destroyed 11 combat bots 1719 | -9/Mines | Discovered new exit (range 7) 1730 | -9/Mines | Entered Materials 1730 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1731 | -8/Materials | Identified exit to Factory 1861 | -8/Materials | Garrison activated, responded to threat 1964 | -8/Materials | Garrison activated, responded to threat 2071 | -8/Materials | Identified exit to Garrison 2071 | -8/Materials | Entered Garrison 2262 | -8/Garrison | Triggered checkpoint 2398 | -8/Garrison | Build established: Scavenger-Mutant 2490 | -8/Garrison | Triggered checkpoint 2515 | -8/Garrison | Garrison Relay disabled 2539 | -8/Garrison | Discovered exit to Factory (range 12) 2738 | -8/Garrison | Triggered checkpoint 2772 | -8/Garrison | Discovered exit to Materials (range 5) 2776 | -8/Garrison | Triggered checkpoint 2884 | -8/Garrison | Triggered checkpoint 2952 | -8/Garrison | Lost 6 parts (1p2n3u) 2992 | -8/Garrison | Discovered exit to Factory (range 10) 3004 | -8/Garrison | Installed Relay Interface Framework 3054 | -8/Garrison | Garrison Relay disabled 3284 | -8/Garrison | Garrison Relay disabled 3368 | -8/Garrison | Triggered checkpoint 3380 | -8/Garrison | Core integrity fell below 50% 3460 | -8/Garrison | Triggered checkpoint 3550 | -8/Garrison | Garrison Relay disabled 4127 | -8/Garrison | Discovered exit to Factory (range 12) 4197 | -8/Garrison | Discovered exit to Factory (range 83) 4197 | -8/Garrison | Discovered exit to Factory (range 18) 4197 | -8/Garrison | Discovered exit to Factory (range 57) 4197 | -8/Garrison | Discovered exit to Materials (range 38) 4645 | -8/Garrison | Found Prototype Device 4920 | -8/Garrison | Build established: Mutant 5351 | -8/Garrison | Entered Factory 5351 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5430 | -7/Factory | Build established: Bothacker-Mutant 5590 | -7/Factory | Identified Exp. Sensor Array 5590 | -7/Factory | Identified Active Sensor Suite 5778 | -7/Factory | Allied Derelicts emerged from ambush trap array 6129 | -7/Factory | Identified exit to Lower Caves 6551 | -7/Factory | First assault squad dispatched 6588 | -7/Factory | Entered Lower Caves 6821 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7339 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7355 | -7/Lower Caves | Found Prototype Special Weapon 7405 | -7/Lower Caves | Encountered a Warlord checkpoint 7585 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7620 | -7/Lower Caves | Discovered new exit (range 13) 7634 | -7/Lower Caves | Destroyed 9 combat bots 7638 | -7/Lower Caves | Lost 3 parts (2u1w) 7677 | -7/Lower Caves | Entered another Lower Caves area 7677 | -7/Lower Caves | Accompanied by 1 ally 7677 | -7/Lower Caves | Discovered new exit (range 7) 7681 | -7/Lower Caves | Encountered a Warlord checkpoint 7730 | -7/Lower Caves | Learned 4 Factory zone layouts 7900 | -7/Lower Caves | Attracted the attention of an 0b10 base 7929 | -7/Lower Caves | Destroyed 8 combat bots 8416 | -7/Lower Caves | Discovered new exit (range 12) 8445 | -7/Lower Caves | Entered Zion 8509 | -7/Zion | Learned location of Warlord (-5) 8631 | -7/Zion | Discovered new exit (range 15) 8670 | -7/Zion | System corruption cleaned by Quarantine Array 8745 | -7/Zion | Found Prototype Special Weapon 8749 | -7/Zion | Found Prototype Special Weapon 8752 | -7/Zion | Found Prototype Special Weapon 9094 | -7/Zion | Entered Proximity Caves 9151 | -6/Proximity Caves | Destroyed 9 combat bots 9152 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 9161 | -6/Proximity Caves | Spotted B-75 Beast 9290 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9327 | -6/Proximity Caves | Destroyed 7 combat bots 9327 | -6/Proximity Caves | Lost 3 parts (1p2u) 9399 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores (x3) 9618 | -6/Proximity Caves | Learned 4 Factory zone layouts 9741 | -6/Proximity Caves | Discovered new exit (range 6) 9753 | -6/Proximity Caves | Entered Factory 9753 | -6/Factory | Accompanied by 1 ally 9753 | -6/Factory | Evolved 2 slots: Utility x2 9754 | -6/Factory | Identified exit to Lower Caves 10164 | -6/Factory | Repaired Imp. Heavy Treads 10697 | -6/Factory | Entered Lower Caves 10918 | -6/Lower Caves | Learned 12 Factory zone layouts 11064 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 11310 | -6/Lower Caves | Learned Factory garrison access intel 11369 | -6/Lower Caves | Learned Factory emergency access door positions 11380 | -6/Lower Caves | Discovered new exit (range 13) 11431 | -6/Lower Caves | Entered another Lower Caves area 11431 | -6/Lower Caves | Accompanied by 2 allies 11841 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11903 | -6/Lower Caves | Learned 4 Factory zone layouts 11906 | -6/Lower Caves | Discovered new exit (range 5) 11912 | -6/Lower Caves | Entered Data Miner 11913 | -6/Data Miner | Discovered new exit (range 6) 11944 | -6/Data Miner | Met Data Miner 11971 | -6/Data Miner | Learned location of Section 7 (-2) 11971 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11995 | -6/Data Miner | Received God Mode back door access code from Data Miner 12083 | -6/Data Miner | Entered Proximity Caves 12175 | -5/Proximity Caves | Escorted by Enhanced Grunt 12423 | -5/Proximity Caves | Spotted B-75 Beast 12484 | -5/Proximity Caves | Destroyed B-75 Beast 12589 | -5/Proximity Caves | Discovered new exit (range 7) 12605 | -5/Proximity Caves | Learned Factory stockpile data 12625 | -5/Proximity Caves | Entered Factory 12625 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 12626 | -5/Factory | Identified exit to Factory 12629 | -5/Factory | Loaded intel: 4 garrison access locations 12818 | -5/Factory | Discovered exit to Factory (range 2) 13111 | -5/Factory | Incoming investigation squad redirected 13539 | -5/Factory | Incoming investigation squad redirected 13746 | -5/Factory | Build established: Bothacker-Gunner 13769 | -5/Factory | Identified exit to Upper Caves 13839 | -5/Factory | System corruption reached 10% 13903 | -5/Factory | Garrison activated, responded to threat 14425 | -5/Factory | First assault squad dispatched 14444 | -5/Factory | Incoming assault squad redirected 14622 | -5/Factory | Build established: Scavenger-Tank 14716 | -5/Factory | Entered Upper Caves 14842 | -5/Upper Caves | Learned 8 Factory zone layouts 14877 | -5/Upper Caves | Spotted B-75 Beast 14993 | -5/Upper Caves | Build established: Scavenger-Gunner 15071 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 15076 | -5/Upper Caves | Entered Warlord 15154 | -5/Warlord | System corruption cleaned by Quarantine Array 15160 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 15160 | -5/Warlord | Attacked by Warlord forces 15196 | -5/Warlord | Discovered new exit (range 15) 15218 | -5/Warlord | Entered Proximity Caves 15293 | -4/Proximity Caves | Learned location of Armory (-4) 15447 | -4/Proximity Caves | Spotted B-86 Titan 15806 | -4/Proximity Caves | Destroyed B-86 Titan 15830 | -4/Proximity Caves | Learned Research terminal intel 15850 | -4/Proximity Caves | Build established: Scavenger-Mutant 15912 | -4/Proximity Caves | Discovered exit to Factory (range 6) 15948 | -4/Proximity Caves | Found Alien Artifact 15948 | -4/Proximity Caves | Identified Core Expander 15948 | -4/Proximity Caves | Installed Core Expander, added new Utility slot 15980 | -4/Proximity Caves | Entered Factory 15980 | -4/Factory | Evolved 2 slots: Utility x2 15981 | -4/Factory | Identified exit to Upper Caves 16310 | -4/Factory | Destroyed 7 combat bots 16428 | -4/Factory | Garrison activated, responded to threat 16509 | -4/Factory | Incoming investigation squad redirected 16548 | -4/Factory | Destroyed 8 combat bots 17124 | -4/Factory | Incoming investigation squad redirected 17223 | -4/Factory | Found Prototype Processor 17224 | -4/Factory | Identified Exp. Melee Analysis Suite 17331 | -4/Factory | Build established: Scavenger-Tank 17418 | -4/Factory | Incoming investigation squad redirected 17480 | -4/Factory | First assault squad dispatched 17885 | -4/Factory | Incoming investigation squad redirected 17966 | -4/Factory | Fabricated Hvy. Treads? 18061 | -4/Factory | Build established: Scavenger-Skirmisher 18182 | -4/Factory | Incoming assault squad redirected 18355 | -4/Factory | Incoming investigation squad redirected 18462 | -4/Factory | Discovered new exit (range 4) 18466 | -4/Factory | Identified exit to Research 18508 | -4/Factory | Incoming assault squad redirected 18561 | -4/Factory | Entered Upper Caves 18563 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18776 | -4/Upper Caves | Learned 4 Research zone layouts 18922 | -4/Upper Caves | Learned location of Testing (-2) 19134 | -4/Upper Caves | Discovered new exit (range 17) 19158 | -4/Upper Caves | Identified exit to Upper Caves 19160 | -4/Upper Caves | Entered another Upper Caves area 19459 | -4/Upper Caves | Encountered a Warlord checkpoint 19722 | -4/Upper Caves | Build established: Tank 19744 | -4/Upper Caves | Spotted B-86 Titan 19778 | -4/Upper Caves | Destroyed B-86 Titan 19845 | -4/Upper Caves | Discovered new exit (range 5) 19851 | -4/Upper Caves | Identified exit to Zhirov 19853 | -4/Upper Caves | Entered Zhirov 19855 | -4/Zhirov | Discovered new exit (range 3) 19884 | -4/Zhirov | Met Zhirov 19914 | -4/Zhirov | Learned location of Quarantine (-3) 19914 | -4/Zhirov | Learned location of Command (-1) 19930 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19967 | -4/Zhirov | Found Alien Artifact 19967 | -4/Zhirov | Identified Integrated Dissipator 19967 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20064 | -4/Zhirov | Found Alien Artifact 20064 | -4/Zhirov | Identified Transdimensional Reconstructor 20064 | -4/Zhirov | Warped through subspace 20136 | -4/Zhirov | Build established: Mutant 20188 | -4/Zhirov | Identified exit to Proximity Caves 20189 | -4/Zhirov | Entered Proximity Caves 20488 | -3/Proximity Caves | Build established: Skirmisher 20876 | -3/Proximity Caves | Discovered exit to Research (range 5) 20909 | -3/Proximity Caves | Entered Research 20909 | -3/Research | Evolved 2 slots: Utility x2 20911 | -3/Research | Loaded intel: 23 terminal locations 21134 | -3/Research | Discovered new exit (range 11) 21151 | -3/Research | Identified exit to Research 21237 | -3/Research | Incoming investigation squad redirected 21337 | -3/Research | Found Hvy. Insulated Plating 21349 | -3/Research | Found Prototype Device 21349 | -3/Research | Identified Adv. EM Disruption Field 21423 | -3/Research | Found Fusion Bomb Launcher 21544 | -3/Research | Identified Molecular Deconstructor 21634 | -3/Research | Build established: Tank 21726 | -3/Research | Discovered exit to Research (range 7) 21792 | -3/Research | Incoming investigation squad redirected 21904 | -3/Research | Found Unknown Device 21904 | -3/Research | Identified Antimissile System 22520 | -3/Research | Incoming investigation squad redirected 22595 | -3/Research | Destroyed 8 combat bots 22659 | -3/Research | First assault squad dispatched 22682 | -3/Research | Incoming assault squad redirected 23171 | -3/Research | Build established: Skirmisher 23868 | -3/Research | Entered another Research area 23868 | -2/Research | Evolved 2 slots: Utility x2 24117 | -2/Research | Build established: Mutant 24249 | -2/Research | Identified exit to Testing 24456 | -2/Research | Build established: Tank 24466 | -2/Research | Entered Testing 24532 | -2/Testing | Found Prototype Launcher 24532 | -2/Testing | Identified Ragnarok Missile Launcher 24535 | -2/Testing | Found Ragnarok Missile Launcher 24731 | -2/Testing | Found Prototype Leg 24731 | -2/Testing | Identified Myomer Exoskeleton 24930 | -2/Testing | Found Prototype Energy Cannon 24930 | -2/Testing | Identified Imp. Potential Cannon 24934 | -2/Testing | Found Imp. Potential Cannon 25096 | -2/Testing | Protovariant out of control (PH-GD71JF6X9Q) 25096 | -2/Testing | Unleashed a protovariant (PH-GD71JF6X9Q) 25119 | -2/Testing | Incoming assault squad redirected 25196 | -2/Testing | Found Prototype Energy Cannon 25196 | -2/Testing | Identified Disintegrator 25215 | -2/Testing | Discovered new exit (range 5) 25217 | -2/Testing | Identified exit to Access 25344 | -2/Testing | Spotted Investigator 25344 | -2/Testing | Scanned by Researcher 25361 | -2/Testing | Destroyed Investigator 25530 | -2/Testing | Found Prototype Ballistic Cannon 25530 | -2/Testing | Identified Omega Cannon 25618 | -2/Testing | Found Prototype Protection 25618 | -2/Testing | Identified SHELL Armor 25708 | -2/Testing | Incoming investigation squad redirected 25821 | -2/Testing | Destroyed 7 combat bots 25854 | -2/Testing | Found Prototype Ballistic Gun 25855 | -2/Testing | Identified Hyp. Multirail 25895 | -2/Testing | Build established: Skirmisher 26097 | -2/Testing | Spotted Striker 26102 | -2/Testing | Spotted Striker 26105 | -2/Testing | Spotted Alpha 7 26113 | -2/Testing | Destroyed Striker 26117 | -2/Testing | Destroyed Striker 26120 | -2/Testing | Incoming investigation squad redirected 26132 | -2/Testing | System corruption reached 10% 26137 | -2/Testing | Destroyed Alpha 7 26233 | -2/Testing | Stole the SGEMP Prototype 26569 | -2/Testing | Lost 3 parts (1n1u1w) 26686 | -2/Testing | Entered Access 26686 | -1/Access | Evolved 2 slots: Power x2 26687 | -1/Access | Loaded intel: 103 machine locations 26687 | -1/Access | Loaded intel: 78 trap records 26687 | -1/Access | Identified exit to Surface 26687 | -1/Access | Discovered exit to Surface (range 238) 26687 | -1/Access | Identified exit to Command 26687 | -1/Access | Discovered exit to Command (range 147) 26687 | -1/Access | Delivered the SGEMP Prototype to Zhirov 26687 | -1/Access | Zhirov transferred Access data 26983 | -1/Access | Build established: Generator-Gunner 27096 | -1/Access | Garrison activated, responded to threat 27130 | -1/Access | Incoming investigation squad redirected 27156 | -1/Access | Zhirov warped through subspace 27185 | -1/Access | Destroyed 12 combat bots 27257 | -1/Access | Destroyed 10 combat bots 27315 | -1/Access | Spotted B-99 Colossus 27344 | -1/Access | Destroyed 7 combat bots 27345 | -1/Access | Incoming assault squad redirected 27358 | -1/Access | High security lockdown imminent 27374 | -1/Access | Destroyed B-99 Colossus 27438 | -1/Access | High security lockdown engaged 27517 | -1/Access | Entered Command 27517 | -1/Command | Spotted B-99 Colossus 27573 | -1/Command | Build established: Generator-Mutant 27635 | -1/Command | Destroyed 8 combat bots 28060 | -1/Command | First assault squad dispatched 28280 | -1/Command | Spotted B-99 Colossus 28293 | -1/Command | Incoming assault squad redirected 28307 | -1/Command | Phase Generator disabled 28523 | -1/Command | Repaired Imp. Heavy Siege Treads 28568 | -1/Command | Incoming assault squad redirected 28569 | -1/Command | Incoming assault squad redirected 28610 | -1/Command | High security lockdown imminent 28654 | -1/Command | Destroyed 13 combat bots 28690 | -1/Command | High security lockdown engaged 28792 | -1/Command | Spotted Executioner 28792 | -1/Command | Spotted Striker 28797 | -1/Command | Spotted Striker 28805 | -1/Command | Destroyed Executioner 28812 | -1/Command | Destroyed Striker 28826 | -1/Command | Destroyed Striker 28841 | -1/Command | Lost 5 parts (1p3u1w) 28846 | -1/Command | Released all parts (18) 28860 | -1/Command | Destroyed 14 combat bots 28862 | -1/Command | Spotted Striker 28862 | -1/Command | Spotted Executioner 28862 | -1/Command | Spotted Investigator 28890 | -1/Command | Self-destructed Last Messages --------------- 28885_ P-80 Master stasis bubble strength at 32. 28886_ Striker stasis bubble strength at 131. 28886_ Investigator stasis bubble strength at 113. 28886_ Stasis bubble strength at 68. 28886_ P-80 Master stasis bubble strength at 25. 28887_ Investigator stasis bubble strength at 106. 28887_ Stasis bubble strength at 62. 28887_ P-80 Master stasis bubble strength at 18. 28888_ Striker stasis bubble strength at 126. 28888_ Investigator stasis bubble strength at 99. 28888_ K-01 Serf collects debris. 28888_ Stasis bubble strength at 56. 28888_ P-80 Master stasis bubble strength at 11. 28889_ System corrupted: Heat flow error (+213). 28889_ Striker stasis bubble strength at 121. 28889_ Investigator stasis bubble strength at 92. 28889_ Stasis bubble strength at 50. 28889_ P-80 Master stasis bubble strength at 4. 28890_ Striker stasis bubble strength at 116. 28890_ Investigator stasis bubble strength at 85. Map ----- +----------------------------------------------------+ | ??# """" #??????#??????# #???????????????????? | | ??# "" #??? ?????# #???????????????????? | | ??# #?? ==! ????# #???????????????????? | | ??# = #? =! ????# #???????????????????? | | ####+########? =! #???# #???????????????????? | | " # #???# #???????????????????? | | " ]*!*! # #???# #######?????????????? | | + !!*!! #???# #?????????????? | | + ![=] = # ##??# #?????????????? | | + =*!!= ## #### ### #?????????????? | | ## #]#!! #?????????????? | | ?## #?????????????? | | ??# #??????????????? | | ??### # #??????????????? | | ????### ###????????????? | | ??????# # # # # ## #????????????? | | ??????# = ## #????????????? | | ??????# #?# "##????????????? | | ###???# ==! #????# ########???????? | | #"###### =!! #????# # #???????? | | ## =! #????# # """ #???????? | | ## #????# % " """" #???????? | | "" ########+##+######### ! + """" #???????? | | """ #??????# b # # ""T #???????? | | """" #??????# l b # #? #???????? | | "" #??????# %b@# #?#####????????? | | #??????# bl# #?############?? | | #??????# % gg; # #?? | | #+#####??????# "" Eg # # #?? | | #?????????#""" """ i g + #?? | | #?????????#"R g""""K # = #?? | | #?????????#""" """"pc; # #?? | | #?????????#""" g"""" ; ##############?? | | ##?????????# % k #?????????????? | | !#??????????# %%" % =! #?????????????? | | !|########################;; =!!=#??###########? | | [!# #???## "=% [["#?# #? | | [=# #????#%*[% " ?# +? | | [%# """" """" ###### % ?# "" #? | | *=# """" """" # !== ?#"""" #? | | !!+ """" """" [=#%![==[%* ?#"""" #? | | %=# """" """ =%=%==!*!%!% = == ## "" #? | | [%# * =*[!%!!!=* =! % "### #? | | !=# ! [%#[|! [== * !=%[+ #? | | ##########################=###![!###########+##? | | #???????????????##############[###?????????????? | | #???????????????# #%#???????????????? | | #???????????????# #[#???????????????? | | #???????????????# #=#???????????????? | | #???????????????# #!#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Coolant Potential 100 Energy Generation 89 Energy Capacity 1350 Matter Stores 300 Matter Capacity 600 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 12 Armor Coverage 1800 Resistance: KI 50 Resistance: TH 50 Resistance: EX 20 Resistance: EM 50 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 50 Particle Charging 35 Offensive Hacking 24 Relay Coupler Types 1 Relay Coupler Value 50 Authchip Count 2 Item Schematics ----------------- Aluminum Leg | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Exp. Sensor Array | -7/Factory | Scanalyzed Myomer Leg | -7/Factory | Scanalyzed Lgt. Quantum Reactor | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Hvy. Treads | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Micro-nuke Launcher | -2/Testing | Archive Cld. Phase Gun | -2/Testing | Archive Exp. EM Disruption Field | -2/Testing | Archive Exp. Terrain Scan Processor | -2/Testing | Archive Exp. Target Analyzer | -2/Testing | Archive Ionic Axe | -2/Testing | Archive Shock Maul | -2/Testing | Archive Robot Schematics ------------------ X-62 Marksman | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free G-67 Veteran | -2/Testing | Archive Fabricated ------------ Hvy. Treads | x2 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableSuspensionStorm Manual? 0 Play Time 05:16:04 Cumulative 195.7 hours Start 2022.06.30 @ 08:38:01 End 2022.07.02 @ 02:49:29 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 76 Rogue 61 Adventurer 12 Explorer 3 Win Type - Total 9 Types 4/0/1/2/0/0/1/0/1 Lore% 58 Gallery% 76 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 60a27398-7d1d-47c2-aebe-44c80459c038