Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.05 @ 23:43:02 Player: MarKhan Result: Destroyed by 4D-BIG(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (58) 290 Value Destroyed (1291) 1291 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 2088 Bonus ------- High Alert Combat Kills 67 Cogmind --------- Core Integrity 0/250 Matter 233/300 Energy 170/170 System Corruption 2% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Beam Cannon Subdweller Machine Gun > --- INVENTORY (25) --- Ion Engine Ion Engine Ion Engine Wheel Compact Wheel Subdweller Monowheel Large Battery (200) Medium Matter Pod (100) Medium Matter Pod (100) Medium Matter Pod (100) Signal Interpreter Improved Terrain Scanner Seismic Detector Weapon Shielding Tractor Beam EM Pulse Gun Light Cannon Flail Flail Flail Heavy Hammer Heavy Hammer Heavy Hammer Heavy Hammer Scrap Shield Fragment (49) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Treads Light Treads Wheel Medium Matter Pod Medium Matter Pod Medium Matter Pod Signal Interpreter Seismic Detector Weapon Shielding Light Armor Plating Shield Generator Tractor Beam EM Pulse Gun Beam Cannon Light Cannon Flail Flail Flail Heavy Hammer Heavy Hammer Heavy Hammer Heavy Hammer [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Protection Light Armor Plating Weapon Flail Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Impact Weapon Flail Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 91 | 9 49 33 Power 4 | 1 1 2 Engine 3 | 1 1 1 Core 1 | . . 1 Reactor . | . . . Propulsion 52 | 2 34 16 Treads 23 | . 14 9 Leg . | . . . Wheel 29 | 2 20 7 Hover . | . . . Flight . | . . . Utility 17 | 2 10 5 Device 11 | 1 7 3 Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 18 | 4 4 10 Energy Gun 5 | 2 1 2 Energy Cannon 1 | . . 1 Ballistic Gun 7 | 2 . 5 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 5 | . 3 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 3 1 Power 1 | . 1 . Propulsion 2 | . 2 . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 99 Engine 11 | . 13 6 Core 1 | . . 7 Treads 5 | . 4 5 Wheel 22 | . 22 22 Device 12 | . 14 6 Storage 14 | . 14 14 Protection 1 | . . 7 Energy Gun 2 | . 1 9 Ballistic Gun 3 | . . 16 Impact Weapon 21 | . 26 1 Peak Build Rating 16 | 9 13 16 Average Rating 12 | 5 12 14 On Entrance 7 | . 9 13 Naked Turns . | . . . Heaviest Build 94 | 12 91 94 Greatest Support 40 | 26 40 40 Greatest Overweight (x) 8 | . 8 2 Average Overweight (x) 2 | . 2 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 7 24 25 Most Carried 25 | 5 25 25 Average Carried 21 | 3 21 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 5 24 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1654 | 312 908 434 Remotely . | . . . Salvage Created 2018 | 133 1395 490 Parts 79 | 6 37 36 Haulers Intercepted 2 | . 2 . Recyclers Shooed 4 | 1 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 18 | . . 18 Prevented 5 | . . 5 Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 38 | . 26 12 Melee 13 | . 13 . Guns 12 | . . 12 Classes Destroyed 11 | 2 7 2 Worker 4 | . 4 . Builder 4 | . 4 . Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 3 | 1 2 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 9 | . 3 6 Grunt 26 | . 23 3 Sentry 1 | . . 1 Subdweller 2 | . . 2 Best Kill Streak 6 | 3 6 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 159 | . 104 55 Missed 31 | . 22 9 Damage Taken 1304 | . 725 579 Core 252 | . 165 87 Absorbed by Shields 299 | . 162 137 Regen/Repaired (Parts) 132 | . 132 . Core Remaining (%) 100 | 100 . . Volleys Fired 58 | 25 . 33 Largest 2 | 1 . 2 Hottest 90 | 20 . 90 Shots Fired 90 | 25 . 65 Gun 89 | 25 . 64 Cannon 1 | . . 1 Launcher . | . . . Special . | . . . Kinetic 70 | 25 . 45 Thermal 1 | . . 1 Explosive . | . . . Electromagnetic 19 | . . 19 Robot Hit Streak 15 | 6 . 15 Robot Miss Streak 4 | 2 . 4 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 157 | 18 86 53 Core Hits 38 | 7 13 18 Critical Kills 3 | . 3 . Critical Parts Destroyed 17 | 1 13 3 Critical Strikes 20 | 1 16 3 Destroy 1 | 1 . . Smash 19 | . 16 3 Melee Attacks 138 | . 131 7 Impact 138 | . 131 7 Slashing . | . . . Piercing . | . . . Sneak Attacks 20 | . 20 . Combat Hostiles 1 | . 1 . Follow-up Attacks 21 | . 21 . Damage Inflicted 5339 | 140 4032 1167 Guns 800 | 140 . 660 Cannons . | . . . Explosions . | . . . Melee 4539 | . 4032 507 Ramming . | . . . Kinetic 632 | 140 . 492 Thermal . | . . . Explosive . | . . . Electromagnetic 168 | . . 168 Impact 4539 | . 4032 507 Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 29 | . 20 9 Message Errors 6 | . 3 3 Matter Fused 2 | . 2 . Heat Flow Errors 5 | . 5 . Energy Discharges 5 | . 2 3 Data Loss (minor) 6 | . 6 . Data Loss (major) 2 | . 2 . Misfires 2 | . . 2 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 1568 | . 1367 201 Projectiles . | . . . Explosions . | . . . Melee 1568 | . 1367 201 Knockbacks 20 | . 20 . Impact 20 | . 20 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 262 | . 262 5 Average Temperature 103 | . 109 3 Received Heat Transfer 430 | . 319 111 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted 25 | . 23 2 Combat Hostiles 15 | . 13 2 Parts Fried 29 | . 25 4 Impact Corruptions 58 | . 53 5 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 578 | 15 578 . Initial 9 | . 9 . Average 329 | 3 346 . Maximum Alert Level 2 | . 2 . Low Security (%) 27 | 100 24 . Level 1 22 | . 24 . Level 2 49 | . 51 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 9 | . 9 . Investigation 7 | . 7 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 61 | . 48 13 Peak Tracking Total 5 | . 5 4 Tactical Retreats 9 | . 9 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 29 | . 29 . Successful 16 | . 16 . Failed 13 | . 13 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Investigation Status 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Monitor 1 | . 1 . Recyclers 1 | . 1 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 5 | . 5 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3059 | 114 2302 643 Spaces Moved 1708 | 57 1293 358 Core 2 | 2 . . Treads 81 | . 74 7 Legs . | . . . Wheels 1625 | 55 1219 351 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 129 Average Speed 138 | 89 141 133 Slowest Speed 320 | 100 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 4 98 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2145 | 95 1601 449 Wait 101 | . 94 7 Move 1706 | 56 1292 358 Hop . | . . . Pick Up 51 | 5 42 4 Fast Attach 8 | 7 1 . Attach 4 | . 3 1 Detach . | . . . Swap 79 | 2 45 32 Drop 31 | . 24 7 Fire 58 | 25 . 33 Melee 107 | . 100 7 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 10) 752 | -10/Materials | Discovered new exit (range 16) 1236 | -10/Materials | Core integrity fell below 50% 1415 | -10/Materials | Discovered new exit (range 16) 1640 | -10/Materials | Discovered new exit (range 15) 1730 | -10/Materials | Discovered new exit (range 12) 1928 | -10/Materials | Repaired Lgt. Treads 1955 | -10/Materials | Repaired Lgt. Treads 2381 | -10/Materials | Discovered new exit (range 8) 2417 | -10/Materials | Entered Subcaves 2538 | -10/Subcaves | Core integrity fell below 20% 2703 | -10/Subcaves | Learned location of Zion (-7) 2718 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 3060 | -10/Subcaves | Destroyed by 4D-BIG(R) with Subdweller Shrapnel Launcher Last Messages --------------- 02862_ Found Sub. Beam Cannon. 02862_ Found 61 Matter. 02863_ Acquired 49 matter. 02865_ Dropped Com. Wheel. 02866_ Acquired 10 matter. 02871_ Searching scrap... 02871_ Found Shrapnel Trap. 02871_ Found 56 Matter. 02903_ AF-M0T(R): "WEHOME!" 02939_ Searching scrap... 02939_ Found Flamer. 02939_ Found Sub. Machine Gun. 02939_ Found 31 Matter. 02941_ Dropped Autogun. 02943_ Acquired 5 matter. 02949_ Acquired 2 matter. 02994_ CQQ9X|D< BJXTC:NXGCMKHZPKSWLQSF:AG6&FSQ 03028_ DQHEV:A /YK YM1Z,M6SP4TEG0 03058_ System corrupted: Sub. Machine Gun jammed. Map ----- +----------------------------------------------------+ | ??## #?# # ##?? #?????? ???? | | ### =!##?# #### #######???? #?????? ???? | | ## [### #### ###?#?????????#??????? ?????? | | ##" ######???????????????????????????? | | ## !! #??????????????????????????????? | | # ###" [ &# #?????????????????????????????? | | "## # "" "%## #?????????????????????????????? | | &["#?#####???? ????????????????????????? | | #### #& * #?????????? ????????????????????????? | | #??###### #?????????? ?????? ?????????????????? | | ##??#????# ##?????????? ????? ??????????????????? | | #????????# #??????????? ???## ??????????????????? | | #???????# #??????????? ### ???????????????????? | | ???????## #??????????? ???????????????????? | | ????????# #??????????? #???????????????????? | | ????????## # ??????? ?? ????????????????????? | | ?##??????# ????????? ????????????????????? | | # ##?????# ?????????? #????????????????????? | | ###### ??????????# #???????? ??????????? | | # ??????????# #????? ?????????? | | ## ??????????# #### ????????? | | ## #??" ???????### ????????? | | #??? #??##???#####;; R "????????? | | ####? #????????# #;;; ##### "" ????????????? | | ## ### #????????# ;;#????????????????????? | | # ## #????????# @ ????????????????????? | | # #?????????# #???????????????????? | | # #?????????# ;;##?????????????????? | | #?????????# ##????????????????? | | ##????????## "#????????????????? | | ### ########??# ;;; ""#???????????????? | | #### ##?# # ; """#??????????????? | | # ##### ### ##;; ""#??????????????? | | # #### ####; ""#??????????????? | | ## #?# ## #???#"" ###??????????????? | | ?# #?# ### #???"""##????????????????? | | ?#### #?# ###?## ##????###?????????????????? | | ????## #?####????#######?????????????????????????? | | ??????##?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarlordAssembledBlade Manual? 0 Play Time 00:35:55 Cumulative 62.1 hours Start 2024.10.05 @ 23:09:25 End 2024.10.05 @ 23:43:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 40 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8339d72-0fee-46fc-86ee-a09a64d72934