Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 15:54:19 Player: Demo Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (1366) 1366 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1075) 1075 TOTAL SCORE: 4926 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 312 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Flight Unit Improved VTOL Module > --- UTILITY (5) ------ Advanced Visual Processing Unit Signal Interpreter Relay Coupler [Brawler] (21) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flight Unit Large Matter Pod (150) Relay Coupler [Sentry] (22) Relay Coupler [Specialist] (17) Relay Coupler [Hunter] (16) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Improved VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Visual Processing Unit Signal Interpreter Improved Terrain Scan Processor Reaction Control System > --- WEAPON ----------- Advanced Beam Rifle Heavy Mace > --- INVENTORY -------- Aerolev Unit Flight Unit Seismic Detector Shield Generator EM Pulse Gun [Rating: 29] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Signal Interpreter Device Seismic Detector Processor Signal Interpreter Hackware Relay Coupler [Brawler] Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Weapon Plasma Flamer Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 3 | . . . 2 1 . . Weapon . | . . . . . . . Parts Attached 59 | 5 3 . 15 8 15 13 Power 6 | . . . . 1 2 3 Engine 6 | . . . . 1 2 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 18 | 2 . . 6 2 2 6 Treads 5 | 2 . . 2 . . 1 Leg 2 | . . . 2 . . . Wheel . | . . . . . . . Hover 2 | . . . . 1 . 1 Flight 9 | . . . 2 1 2 4 Utility 20 | 1 2 . 4 4 5 4 Device 9 | 1 . . 2 2 3 1 Storage . | . . . . . . . Processor 7 | . 2 . 2 1 2 . Hackware 3 | . . . . . . 3 Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 15 | 2 1 . 5 1 6 . Energy Gun 6 | . 1 . 1 1 3 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 3 | 2 . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon 2 | . . . 2 . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . . 1 5 . Corrupted Parts 2 | . . . . . . 2 System Corruption 18 | . . . . . . 18 Parts Lost 19 | . . . 6 . 8 5 Power 2 | . . . . . 1 1 Propulsion 5 | . . . 1 . 3 1 Utility 7 | . . . 2 . 3 2 Weapon 5 | . . . 3 . 1 1 Highest Loss Streak 7 | . . . 4 . 7 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 83 85 76 72 90 71 Engine 2 | . . . . 4 8 3 Treads 10 | . 28 28 6 . . . Leg 4 | . . . 13 . . . Flight 8 | . . . 1 22 26 16 Device 13 | . 14 14 18 9 10 8 Processor 19 | . 12 14 18 19 28 22 Hackware 1 | . . . . . . 9 Energy Gun 7 | . 9 14 8 . 6 . Ballistic Gun 5 | . 18 14 . 9 . . Special Weapon 1 | . . . 3 . . . Impact Weapon 2 | . . . . . 6 8 Slashing Weapon 1 | . . . 5 . . . Naked Turns . | . . . . . . . Heaviest Build 13 | 3 3 3 10 11 13 7 Greatest Support 15 | 3 3 3 15 12 13 13 Greatest Overweight (x) 1 | . . . 1 . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . 4 5 5 4 5 5 Average Carried 3 | . 2 4 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 4 5 3 4 3 5 Class Distribution -------------------- 67% | Mutant 13% | Sprinter 12% | Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Sprinter | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Matter Collected 765 | . 83 132 199 . 247 104 Remotely . | . . . . . . . Salvage Created 1073 | 178 37 48 365 . 307 138 Parts 59 | 11 4 8 19 . 8 9 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Combat Hostiles Destroyed 20 | . . 3 7 . 5 5 Melee 12 | . . . 5 . 3 4 Guns 4 | . . 3 1 . . . AOE 1 | . . . . . 1 . Classes Destroyed 9 | 2 2 1 2 . 2 . Builder 2 | . 1 . . . 1 . Tunneler 4 | 4 . . . . . . Hauler 1 | . . . . . 1 . Recycler 1 | 1 . . . . . . Operator 1 | . . . . . 1 . Watcher 4 | . 1 . 1 . 2 . Swarmer 8 | . . 3 . . 2 3 Grunt 4 | . . . 2 . 1 1 Sentry 8 | . . . 5 . 2 1 Best Kill Streak 5 | 5 1 3 3 . 4 2 Combat Bots Only 3 | . . 3 3 . 2 2 Max Kills in Single Turn 1 | 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee 1 | . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Gar Hostile Shots Fired 215 | . . 6 93 10 50 56 Missed 76 | . . . 27 7 19 23 Damage Taken 2276 | . . 63 1020 44 577 572 Core 951 | . . . 391 . 237 323 Absorbed by Shields 5 | . . . . . 5 . Redirected to Shielding 29 | . . . . 18 11 . Core Remaining (%) 67 | 100 . 100 2 . . . Volleys Fired 45 | 16 8 6 7 . 8 . Largest 2 | 2 2 2 2 . 1 . Hottest 140 | 40 60 60 140 . 40 . Shots Fired 77 | 32 16 12 9 . 8 . Gun 72 | 32 16 12 6 . 6 . Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special 3 | . . . 3 . . . Kinetic 46 | 32 8 6 . . . . Thermal 19 | . 8 6 5 . . . Explosive . | . . . . . . . Electromagnetic 12 | . . . 4 . 8 . Robot Hit Streak 12 | 12 2 3 7 . 8 . Robot Miss Streak 4 | 2 4 3 1 . 2 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 89 | 21 5 6 25 . 20 12 Core Hits 33 | 9 4 4 8 . 7 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 8 | . . . . . 5 3 Critical Strikes 11 | . . . 3 . 5 3 Burn 1 | . . . 1 . . . Smash 8 | . . . . . 5 3 Sever 2 | . . . 2 . . . Melee Attacks 98 | . . . 26 . 26 46 Impact 72 | . . . . . 26 46 Slashing 26 | . . . 26 . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 3 1 Combat Hostiles 2 | . . . . . 1 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 2935 | 183 55 53 829 4 1207 604 Guns 424 | 183 55 53 97 . 36 . Cannons . | . . . . . . . Explosions 344 | . . . 96 . 248 . Melee 2122 | . . . 606 . 923 593 Ramming 18 | . . . 3 4 . 11 Kinetic 247 | 183 33 31 . . . . Thermal 179 | . 22 22 135 . . . Explosive . | . . . . . . . Electromagnetic 369 | . . . 85 . 284 . Impact 1516 | . . . . . 923 593 Slashing 606 | . . . 606 . . . Piercing . | . . . . . . . Highest Corruption 25 | . . . 3 . . 25 Average Corruption 5 | . . . 1 . . 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . 1 . . 3 Message Errors 2 | . . . . . . 2 Heat Flow Errors 1 | . . . 1 . . . Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 740 | . . . 33 . 526 181 Projectiles . | . . . . . . . Explosions 32 | . . . 26 . 6 . Melee 708 | . . . 7 . 520 181 Knockbacks 9 | . . . . . 6 3 Impact 9 | . . . . . 6 3 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 97 | . . . 39 2 52 4 Shots 3 | . . . 1 . 2 . Rammed 8 | . . . 2 1 . 5 Targets Rammed 8 | . . . 2 1 . 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 249 | . 10 10 249 . 4 9 Average Temperature 35 | . 7 7 75 . 2 9 Received Heat Transfer 417 | . . 9 303 9 60 36 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 12 | . . . . . 10 2 Impact Corruptions 26 | . . . . . 19 7 Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted . | . . . . . . . Heat Transferred 545 | . 50 50 445 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Peak Influence 982 | 25 97 182 274 233 656 982 Initial 419 | . 16 37 70 115 104 419 Average 217 | 5 65 81 115 172 291 699 Maximum Alert Level 3 | . . . 1 1 2 3 Low Security (%) 71 | 100 100 100 93 78 40 . Level 1 8 | . . . 6 21 31 . Level 2 11 | . . . . . 28 45 Level 3 8 | . . . . . . 54 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 . 2 2 5 . Investigation 6 | . 1 . . 2 3 . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault 2 | . . . . . 2 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Distress Signals 7 | . 1 . 3 1 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 4 6 29 13 31 16 Peak Tracking Total 16 | . 3 3 11 11 16 8 Tactical Retreats 13 | . 1 2 4 . 5 1 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Traps Triggered 2 | . . . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Machines Disabled 5 | . . . . . 2 3 Max in Single Turn 1 | . . . . . 1 1 Garrison Relay 3 | . . . . . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Machines Accessed 19 | . 2 . 6 3 7 1 Terminals 18 | . 2 . 6 3 6 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 60 | . 6 . 26 9 18 1 Successful 22 | . 2 . 10 3 6 1 Failed 38 | . 4 . 16 6 12 . Catastrophic 6 | . . . 2 . 4 . Database Lockouts . | . . . . . . . Manual 27 | . . . 13 1 13 . Terminals 59 | . 6 . 26 9 17 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 19 | . 2 . 9 2 5 1 Robot Analysis 3 | . . . . 1 2 . Open Door 1 | . . . . . 1 . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . 1 . . . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 3 | . . . 2 1 . . Dispatch Records 2 | . . . 1 . 1 . Maintenance Status 2 | . . . 1 . 1 . Surveillance Status 1 | . . . 1 . . . Recall Investigation 1 | . . . 1 . . . Registered Prototypes 1 | . 1 . . . . . Garrison Registry 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 2 | . . . 1 1 . . Terminals 2 | . . . 1 1 . . Assimilate 2 | . . . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 16 | . 2 . 6 3 5 . Full Trace Events 10 | . 1 . 1 3 5 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 12 | . . . . . . 12 Machine Destruction 12 | . . . . . . 12 Attached 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Gar Total Allies 5 | . . . 1 . 2 2 Largest Group 2 | . . . 1 . 2 2 Highest-Rated Group 78 | . . . 10 . 62 78 Highest-Rated Ally 39 | . . . 10 . 31 39 Total Orders . | . . . . . . . Ally Attacks 49 | . . . . . 21 28 Total Damage 740 | . . . . . 359 381 Kills 12 | . . . . . 4 8 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Robot Analysis Total 3 | . . . . 1 2 . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Turns Passed 2060 | 93 363 215 632 95 361 301 Spaces Moved 2312 | 32 260 350 526 225 546 373 Core 853 | 32 260 350 211 . . . Treads . | . . . . . . . Legs 244 | . . . 244 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1215 | . . . 71 225 546 373 Fastest Speed 32 | 50 50 50 37 34 32 32 Average Speed 50 | 50 50 50 88 35 32 33 Slowest Speed 120 | 50 50 50 120 37 109 35 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 23 | . . . 5 10 8 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 3 37 74 65 28 58 45 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 18 | . . . 3 . 3 12 Terrain Destroyed 23 | . . . 8 . 3 12 Melee 18 | . . . 3 . 3 12 Projectile . | . . . . . . . AOE 5 | . . . 5 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Total 2932 | 80 477 382 630 227 667 469 Wait 370 | 28 201 14 51 2 63 11 Move 2265 | 31 259 349 516 206 531 373 Hop 20 | . . . 4 9 7 . Pick Up 27 | . 4 7 3 . 4 9 Fast Attach 41 | 5 3 . 8 7 11 7 Attach 10 | . . . 5 . 3 2 Detach 2 | . . . . 1 1 . Swap 8 | . . . 2 1 1 4 Drop 39 | . 2 6 6 1 12 12 Fire 45 | 16 8 6 7 . 8 . Melee 98 | . . . 26 . 26 46 Ram 3 | . . . 2 . . 1 Kick . | . . . . . . . Crush 4 | . . . . . . 4 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage -8/Garrison (discovered 3 exits: [Rec x3]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 9) 456 | -10/Materials | Identified exit to Mines 457 | -10/Materials | Entered Mines 472 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 514 | -10/Mines | Discovered new exit (range 7) 520 | -10/Mines | Identified exit to Materials 530 | -10/Mines | Discovered exit to Materials (range 12) 543 | -10/Mines | Learned 4 Materials zone layouts 574 | -10/Mines | Learned location of Zion (-7) 672 | -10/Mines | Entered Materials 672 | -9/Materials | Evolved 2 slots: Utility x2 673 | -9/Materials | Identified exit to Materials 700 | -9/Materials | Identified exit to Mines 1227 | -9/Materials | Core integrity fell below 50% 1257 | -9/Materials | Core integrity fell below 20% 1266 | -9/Materials | Lost 4 parts (1n1u2w) 1304 | -9/Materials | Entered another Materials area 1304 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1398 | -8/Materials | Discovered new exit (range 5) 1399 | -8/Materials | Identified exit to Storage 1399 | -8/Materials | Entered Storage 1646 | -8/Storage | Met a pair of Derelict thieves 1760 | -8/Storage | Identified exit to Garrison 1760 | -8/Storage | Entered Garrison 1781 | -8/Garrison | Lost 7 parts (1p3n2u1w) 1825 | -8/Garrison | Discovered new exit (range 48) 1825 | -8/Garrison | Discovered new exit (range 50) 1825 | -8/Garrison | Discovered new exit (range 56) 1833 | -8/Garrison | Rescued a captive Derelict 1836 | -8/Garrison | Rescued a captive Derelict 1841 | -8/Garrison | Core integrity fell below 50% 1867 | -8/Garrison | Installed Relay Interface Framework 1869 | -8/Garrison | Garrison Relay disabled 1896 | -8/Garrison | Garrison Relay disabled 1916 | -8/Garrison | Triggered checkpoint 2015 | -8/Garrison | Garrison Relay disabled 2032 | -8/Garrison | Triggered checkpoint 2038 | -8/Garrison | System corruption reached 10% 2047 | -8/Garrison | Core integrity fell below 20% 2061 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02050_ HV Slug penetrates Reinforced Barrier. 02050_ HV Slug penetrates Wall. 02052_ Hvy. Mace destroyed. 02052_ Lgt. Ion Engine destroyed. 02052_ Slammed into P-60 Hacker. 02052_ Relay Coupler [Grunt] destroyed. 02052_ System corrupted by crushing effect (+2). 02052_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 02054_ Acquired Corrupted Lgt. Treads. 02054_ Integrated Corrupted Lgt. Treads (+10). 02055_ Slammed into P-60 Hacker. 02056_ Acquired 3 matter. 02057_ Slammed into P-60 Hacker. 02057_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 02058_ KG17JP X ACZZP3T7X/AF X&HA1QC:U 02058_ Slammed into P-60 Hacker. 02060_ P-60 Hacker destroyed. 02060_ Slammed into P-60 Hacker. 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