Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.17 @ 21:51:44 Player: RNGesus Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (44) 220 Value Destroyed (949) 949 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (4274) 4274 TOTAL SCORE: 14243 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 40 Aligned with FarCom 300 Win 3000 Win Speed 921 Cogmind --------- Core Integrity 1600/1600 Matter 156/300 Energy 192/240 System Corruption 0% Temperature Cool (34) Movement Flying (18) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (6) --- Improved Flight Unit Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Experimental Cesium-ion Thruster > --- UTILITY (15) ----- Medium Storage Unit Advanced Target Analyzer Advanced Transmission Jammer Improved Propulsion Shielding Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Plasma Sword > --- INVENTORY (8) ---- Light Antimatter Reactor System Restoration Module Guided Plasma Cannon Improved Grenade Launcher Micro-nuke Launcher Plasma Sword Plasma Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Improved Flight Unit Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Experimental Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Target Analyzer Advanced Transmission Jammer Improved Propulsion Shielding Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Experimental Stasis Projector Plasma Sword > --- INVENTORY -------- System Restoration Module Guided Plasma Cannon Improved Grenade Launcher Micro-nuke Launcher Plasma Sword Plasma Lance [Rating: 150] Favorites ----------- Power Light Fission Core Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Cesium-ion Thruster Flight Unit Cooled Cesium-ion Thruster Utility Hacking Suite Device Advanced Transmission Jammer Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Guided Plasma Cannon Energy Gun Beam Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Stasis Projector Slashing Weapon Plasma Sword Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 . 2 2 2 . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 . . . 1 . 1 . . . . . . . . . 1 Utility 13 | . . 1 . . . 1 . 1 2 2 . . 2 . . 1 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 125 | 2 7 6 . . 3 9 10 17 13 8 1 15 8 . 6 8 6 6 Power 17 | . 2 . . . . 3 1 3 1 . . 1 . . 1 1 2 2 Engine 10 | . 2 . . . . 3 1 3 1 . . . . . . . . . Core 3 | . . . . . . . . . . . . 1 . . 1 1 . . Reactor 4 | . . . . . . . . . . . . . . . . . 2 2 Propulsion 33 | . 4 4 . . . 2 2 4 1 2 1 5 5 . 1 . 1 1 Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 33 | . 4 4 . . . 2 2 4 1 2 1 5 5 . 1 . 1 1 Utility 36 | . . . . . 1 . 1 4 4 6 . 5 3 . 2 7 2 1 Device 6 | . . . . . . . . 1 1 . . 2 1 . 1 . . . Storage 5 | . . . . . 1 . . 1 . 2 . 1 . . . . . . Processor 3 | . . . . . . . . . 1 1 . . . . . . 1 . Hackware 21 | . . . . . . . 1 2 2 3 . 2 2 . 1 6 1 1 Protection 1 | . . . . . . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 1 2 . . 2 4 6 6 7 . . 4 . . 2 . 1 2 Energy Gun 8 | 2 . 2 . . . . 1 2 . . . . . . 1 . . . Energy Cannon 21 | . . . . . 1 3 4 4 6 . . 3 . . . . . . Ballistic Gun 2 | . 1 . . . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . 1 1 . . . . 1 . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . 1 . 1 . . 1 Parts Lost 26 | . 4 2 . . . 5 4 . . . 3 2 . . 4 . 2 . Power 4 | . 1 . . . . 2 . . . . . . . . . . 1 . Propulsion 13 | . 1 1 . . . 3 4 . . . 2 1 . . 1 . . . Utility 5 | . . . . . . . . . . . . 1 . . 3 . 1 . Weapon 4 | . 2 1 . . . . . . . . 1 . . . . . . . Highest Loss Streak 5 | . 4 2 . . . 5 3 . . . 3 4 . . 2 . 2 . Average Slot Usage (%) 81 | . 37 51 55 55 64 54 39 66 87 94 82 89 89 89 92 94 94 90 Engine 2 | . 4 11 11 11 11 7 . 6 5 5 3 . . . . . . . Core 2 | . . . . . . . . . . . . 5 5 5 5 9 2 . Flight 25 | . 7 23 33 33 33 33 26 26 30 29 23 24 26 26 26 23 21 24 Device 3 | . . . . . . . . 2 1 . . 4 5 5 9 4 4 4 Storage 4 | . . . . . 7 9 5 5 6 5 5 2 5 5 5 4 4 4 Processor 3 | . . . . . . . . . 4 5 5 5 5 5 5 4 8 4 Hackware 29 | . . . . . . . 5 16 32 40 39 38 42 42 35 37 38 38 Energy Gun 1 | . 22 7 11 11 3 . 1 5 . . . . . . . . . . Energy Cannon 1 | . . . . . 2 1 . 1 3 . . 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 40 | 3 6 6 6 6 12 21 11 27 27 28 20 25 28 18 23 28 38 40 Greatest Support 55 | 3 8 8 8 8 12 16 16 28 27 28 28 35 36 24 24 54 55 45 Greatest Overweight (x) 2 | . . . . . . 1 2 . . . 2 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 4 4 4 4 4 8 8 8 6 6 10 8 8 8 8 8 8 8 8 Average Capacity 6 | 4 4 4 4 4 6 8 6 5 6 7 8 6 8 8 8 8 8 8 Most Carried 9 | 3 4 4 2 3 8 8 6 6 6 9 8 8 8 8 8 8 8 8 Average Carried 5 | 1 3 2 2 2 6 7 4 3 5 6 8 5 7 8 7 5 7 6 Final Capacity 8 | 4 4 4 4 4 8 8 4 6 6 8 8 8 8 8 8 8 8 8 Final Carried 8 | 3 3 2 2 3 8 7 4 6 6 8 8 8 8 8 8 5 8 7 Class Distribution -------------------- 61% | Wizard-Sprinter 12% | Scavenger-Mutant 11% | Hacker-Sprinter 8% | Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Matter Collected 1424 | 211 64 50 20 . 31 68 59 293 156 90 . 14 . . 312 29 . 27 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1827 | . 97 50 . . 59 293 66 293 134 364 . 31 . . 384 29 . 27 Parts 82 | . 12 3 . . 8 13 5 9 5 14 . 2 . . 5 3 . 3 Haulers Intercepted 4 | . . . . . . 1 . 1 . 1 . . . . 1 . . . Recyclers Shooed 7 | . 2 1 . . . 1 . 1 . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 22 | . 6 1 . . 4 4 4 2 1 . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . Guns 8 | . 6 1 . . 1 . . . . . . . . . . . . . Cannons 7 | . . . . . 3 1 1 2 . . . . . . . . . . AOE 6 | . . . . . . 3 3 . . . . . . . . . . . Classes Destroyed 10 | . 1 1 . . . 6 . 1 . . . . . . 1 . . . Worker 1 | . . . . . . . . . . . . . . . 1 . . . Builder 1 | . . . . . . 1 . . . . . . . . . . . . Hauler 4 | . . . . . . 1 . 1 . 1 . . . . 1 . . . Recycler 6 | . . . . . . 1 . 1 . 2 . . . . 2 . . . Operator 9 | . . . . . . . . 1 3 1 . 2 . . . 1 . 1 Watcher 1 | . . . . . . 1 . . . . . . . . . . . . Swarmer 13 | . 6 . . . 4 . 3 . . . . . . . . . . . Grunt 4 | . . . . . . 3 . . 1 . . . . . . . . . Sentry 4 | . . 1 . . . . 1 2 . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 7 | . 3 1 . . 4 7 4 1 2 2 . 1 . . 1 1 . 1 Combat Bots Only 4 | . 3 1 . . 4 3 4 1 1 . . . . . . . . . Max Kills in Single Turn 2 | . 1 1 . . 1 2 2 1 1 1 . 1 . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Damage Taken 2027 | . 329 122 . . 21 458 381 . 106 . 96 123 . . 149 . 242 . Core 868 | . 121 60 . . . 199 284 . 36 . 56 21 . . 1 . 90 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 51 . . . 85 . 12 100 95 . . 92 . . 99 100 93 100 Volleys Fired 129 | . 23 11 . . 6 17 8 22 17 . . 18 2 . 5 . . . Largest 2 | . 2 2 . . 1 1 1 1 1 . . 1 1 . 1 . . . Hottest 120 | . 90 85 . . 120 120 120 120 120 . . 120 120 . 60 . . . Shots Fired 147 | . 39 14 . . 6 17 8 22 17 . . 18 1 . 5 . . . Gun 69 | . 39 14 . . 1 . 2 8 . . . . . . 5 . . . Cannon 65 | . . . . . 5 7 4 14 17 . . 17 1 . . . . . Launcher 13 | . . . . . . 10 2 . . . . 1 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 17 | . 8 8 . . 1 . . . . . . . . . . . . . Thermal 112 | . 31 6 . . 5 7 6 22 17 . . 17 1 . . . . . Explosive 13 | . . . . . . 10 2 . . . . 1 . . . . . . Electromagnetic 5 | . . . . . . . . . . . . . . . 5 . . . Robot Hit Streak 15 | . 7 15 . . 2 3 2 3 5 . . 9 . . 2 . . . Robot Miss Streak 4 | . 4 1 . . . 1 2 4 . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 71 | . 19 11 . . 2 4 2 4 5 7 . 4 . . 9 1 1 2 Core Hits 60 | . 8 2 . . 4 18 4 7 4 4 . 3 . . 4 1 . 1 Critical Hits 2 | . . . . . . . . 1 1 . . . . . . . . . Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . Melee Attacks 86 | . . . . . . . . . 11 10 . . . . 33 8 14 10 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 44 | . . . . . . . . . 11 10 . . . . . . 13 10 Piercing 42 | . . . . . . . . . . . . . . . 33 8 1 . Sneak Attacks 7 | . . . . . . . . . 1 3 . . . . 3 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 4551 | . 175 109 . . 193 1106 473 517 311 542 1 227 . . 678 42 41 136 Guns 411 | . 175 109 . . 10 . . 44 . . . . . . 73 . . . Cannons 1322 | . . . . . 183 210 109 473 169 . . 178 . . . . . . Explosions 1308 | . . . . . . 896 363 . . . . 49 . . . . . . Melee 1508 | . . . . . . . . . 142 542 . . . . 605 42 41 136 Ramming 2 | . . . . . . . 1 . . . 1 . . . . . . . Kinetic 114 | . 54 50 . . 10 . . . . . . . . . . . . . Thermal 1546 | . 121 59 . . 183 210 109 517 169 . . 178 . . . . . . Explosive 1308 | . . . . . . 896 363 . . . . 49 . . . . . . Electromagnetic 73 | . . . . . . . . . . . . . . . 73 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 861 | . . . . . . . . . 142 542 . . . . . . 41 136 Piercing 647 | . . . . . . . . . . . . . . . 605 42 . . Highest Corruption 9 | . . . . . . . . . 2 . 9 9 . . 2 . . . Average Corruption 3 | . . . . . . . . . 2 . 9 4 . . 2 . . . Corruption Purged 6 | . . . . . . . . . . . . 6 . . . . . . Effects 23 | . . . . . . . . . . . . 19 . . 4 . . . Message Errors 5 | . . . . . . . . . . . . 5 . . . . . . Matter Fused 6 | . . . . . . . . . . . . 6 . . . . . . Heat Flow Errors 4 | . . . . . . . . . . . . 2 . . 2 . . . Energy Discharges 3 | . . . . . . . . . . . . 3 . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . 3 . . . . . . Targeting Errors 2 | . . . . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 431 | . . . . . . 41 16 . 19 76 . 50 . . 211 . . 18 Projectiles 43 | . . . . . . 6 . . 19 . . 18 . . . . . . Explosions 83 | . . . . . . 35 16 . . . . 32 . . . . . . Melee 305 | . . . . . . . . . . 76 . . . . 211 . . 18 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 103 | . . . . . . 48 . . . . . 55 . . . . . . Shots 2 | . . . . . . 1 . . . . . 1 . . . . . . Rammed 3 | . . . . . . . 1 . . . 2 . . . . . . . Targets Rammed 3 | . . . . . . . 1 . . . 2 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 440 | . 246 86 . . 390 257 124 440 234 . . 358 143 . 141 18 258 43 Average Temperature 107 | . 112 35 . . 186 127 50 172 85 . . 105 64 . 66 18 111 16 Received Heat Transfer 450 | . . 36 . . . 162 162 . 45 . . 9 . . 27 . 9 . Effects 8 | . . . . . 1 . . 6 . . . 1 . . . . . . Shutdowns 2 | . . . . . . . . 2 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . . . . . Matter Decay 2 | . . . . . 1 . . . . . . 1 . . . . . . Damage (major) 2 | . . . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . 5 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 1 . . . 3 . 1 2 1 . . 1 . . . . . . Heat Transferred 3541 | . 322 148 . . 400 480 240 1151 400 . . 400 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Peak Influence 653 | . 115 78 30 . 90 372 275 653 353 531 185 178 105 81 153 147 549 311 Average Influence 168 | . 50 62 30 . 73 158 230 383 195 180 177 94 65 72 82 107 322 281 Maximum Alert Level 2 | . . . . . . 1 1 2 1 2 . 1 . . . . 2 1 Low Security (%) 72 | 100 100 100 100 . 100 68 27 45 34 77 100 99 100 100 100 100 36 . Level 1 16 | . . . . . . 31 72 . 65 . . . . . . . 18 100 Level 2 11 | . . . . . . . . 54 . 22 . . . . . . 44 . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . . . . . . 4 1 2 6 3 . 5 1 . 6 . 1 1 Investigation 12 | . . . . . . . . . 4 1 . 4 . . 3 . . . Extermination 3 | . . . . . . . . . . . . . 1 . 1 . 1 . Reinforcement 11 | . . . . . . 2 1 1 2 2 . 1 . . 1 . . 1 Assault 2 | . . . . . . . . 1 . . . . . . 1 . . . Garrison 2 | . . . . . . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Distress Signals 7 | . 1 1 . . . . . 1 . 1 . . 1 . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 131 | . 9 6 . . 2 13 17 9 20 4 4 6 3 4 17 2 12 3 Peak Tracking Total 12 | . 4 5 . . 3 9 12 8 8 3 4 2 3 5 10 1 7 3 Tactical Retreats 13 | . 1 . . . . . 2 1 2 1 . . . . 5 . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Traps Triggered 8 | . . . . . . . 1 . 2 1 . 1 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Machines Disabled 5 | . . . . . . 1 . . 1 . . 1 1 . . 1 . . Max in Single Turn 1 | . . . . . . 1 . . 1 . . 1 1 . . 1 . . Garrison Access 6 | . . . . . . . . 1 1 . . 2 . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . 1 . 1 . . . . . . 1 . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Machines Accessed 60 | . 1 1 . 1 . . 2 5 12 7 . 11 2 . 3 4 7 4 Terminals 37 | . 1 1 . . . . 2 3 7 5 . 6 . . 3 2 5 2 Fabricators 15 | . . . . . . . . 1 3 2 . 2 2 . . 2 2 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . 1 . . . . . . Garrison Access 5 | . . . . . . . . 1 1 . . 2 . . . . . 1 Total Hacks 201 | . 2 2 . 1 . . 6 11 37 18 . 25 9 . 20 22 34 14 Successful 155 | . 1 1 . 1 . . 2 6 26 13 . 21 9 . 16 18 27 14 Failed 43 | . 1 1 . . . . 4 5 10 4 . 3 . . 4 4 7 . Catastrophic 6 | . . . . . . . . 1 1 . . . . . 2 1 1 . Database Lockouts 4 | . . . . . . . . . 2 1 . 1 . . . . . . Manual 122 | . 2 . . 1 . . 6 7 23 13 . 11 2 . 18 11 20 8 Terminals 122 | . 2 2 . . . . 6 4 23 13 . 16 . . 20 8 18 10 Fabricators 70 | . . . . . . . . 6 11 5 . 6 9 . . 14 16 3 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 2 . . 1 . . . . . . Garrison Access 5 | . . . . . . . . 1 1 . . 2 . . . . . 1 Terminal Hacks 80 | . . 1 . 1 . . 2 1 14 8 . 12 . . 16 4 11 10 Record 1 | . . . . . . . . . . . . . . . . . . 1 Part Schematic 21 | . . . . . . . 2 . 2 1 . 4 . . 7 2 3 . Robot Analysis 1 | . . . . . . . . . . . . . . . . . 1 . Open Door 2 | . . . . . . . . . . . . . . . 1 . . 1 Level Access Points 8 | . . . . . . . . 1 1 1 . 1 . . 1 1 1 1 Branch Access Points 3 | . . . . . . . . . . 1 . . . . 1 . . 1 Machine Index 5 | . . . . . . . . . . 1 . 2 . . 1 1 . . Terminal Index 3 | . . . . . . . . . 1 . . . . . . . 1 1 Fabricator Index 2 | . . . . . . . . . . . . . . . . . 1 1 Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . Locate Traps 2 | . . . . . . . . . 1 1 . . . . . . . . Dispatch Records 3 | . . . . . . . . . 1 . . . . . 1 . 1 . Security Status 1 | . . . . . . . . . . . . . . . . . . 1 Surveillance Status 1 | . . . . . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . . . 1 Transport Status 1 | . . . . . . . . . . . . . . . 1 . . . Recall Investigation 9 | . . . . . . . . . 4 1 . 2 . . 2 . . . Recall Reinforcements 4 | . . . . . . . . . 2 1 . 1 . . . . . . Hauler Manifests 2 | . . 1 . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . . . Zone Layout 6 | . . . . . . . . . . . . 1 . . 1 . 3 1 EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 52 | . . . . . . . . 3 8 3 . 6 7 . . 11 12 2 Network Status 1 | . . . . . . . . . . . . . 1 . . . . . Load Schematic 19 | . . . . . . . . 1 4 1 . 2 1 . . 4 5 1 Build 32 | . . . . . . . . 2 4 2 . 4 5 . . 7 7 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 2 . . 1 . . . . . . Insert Component 2 | . . . . . . . . . 1 . . 1 . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 1 . . 2 . . . . . 1 Seal Access 5 | . . . . . . . . 1 1 . . 2 . . . . . 1 Unauthorized Hacks 15 | . 1 . . . . . . 1 1 2 . . 2 . . 3 4 1 Terminals 1 | . 1 . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators 14 | . . . . . . . . 1 1 2 . . 2 . . 3 4 1 Report 1 | . . . . . . . . . . . . . . . . 1 . . Prioritize 6 | . . . . . . . . . . 1 . . 1 . . 1 2 1 Siphon 7 | . . . . . . . . 1 1 1 . . 1 . . 1 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 2 . . . . . . . . . Used 2 | . . . . . . . . 1 1 . . . . . . . . . Hacking Detections 45 | . 1 . . . . . 2 4 9 6 . 8 1 . 3 4 5 2 Full Trace Events 8 | . . . . . . . . . 3 . . 3 . . 2 . . . Feedback Events 4 | . . . . . . . . . . . . 2 . . 2 . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . Hackware Fried 3 | . . . . . . . . . . . . 1 . . 2 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . 2 . 3 1 . 4 . . 7 2 3 . Parts Built 29 | . . . . . . . . 2 4 2 . 4 4 . . 5 6 2 Matter 5721 | . . . . . . . . 255 690 446 . 796 924 . . 1056 1320 234 Time 1479 | . . . . . . . . 146 227 164 . 268 190 . . 197 248 39 Total Part Build Rating 154 | . . . . . . . . 6 14 13 . 16 20 . . 32 39 14 Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Total Allies 4 | . . . . . . . . . 3 . . . . 1 . . . . Largest Group 3 | . . . . . . . . . 3 . . . . 1 . . . . Highest-Rated Group 93 | . . . . . . . . . 93 . . . . 46 . . . . Highest-Rated Ally 46 | . . . . . . . . . 31 . . . . 46 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . . . . . . . . 21 . . . . 5 . . . . Total Damage 544 | . . . . . . . . . 363 . . . . 181 . . . . Kills 2 | . . . . . . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Turns Passed 5065 | 28 160 57 88 129 115 142 190 461 608 252 36 775 319 39 713 292 559 102 Spaces Moved 8548 | 44 188 50 237 346 210 207 190 721 847 605 81 1265 610 127 1383 311 830 296 Core 358 | 44 106 . . . . . 163 41 . . 4 . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 8190 | . 82 50 237 346 210 207 27 680 847 605 77 1265 610 127 1383 311 830 296 Fastest Speed 6 | 50 37 37 37 37 34 31 31 31 29 29 29 25 23 29 29 11 6 18 Average Speed 30 | 50 44 37 37 37 34 34 54 34 30 30 35 27 27 29 29 25 22 18 Slowest Speed 150 | 50 50 40 37 37 37 111 150 50 34 32 150 34 29 29 29 26 26 21 Overloaded Moves 23 | . . . . . . . . . . . . . . . . 4 19 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 78 | . 2 . 3 . 1 12 . 4 1 2 4 25 8 . 3 . 9 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 40 8 52 84 62 28 46 22 26 19 68 29 14 79 27 9 22 9 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . 1 1 . . 1 . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 1 | . . . . . 1 . . . . . . . . . . . . . Spaces Dug 94 | . . . . . . 12 . . 18 2 . 10 . . 26 6 13 7 Terrain Destroyed 171 | . . . . . . 67 11 1 19 2 . 19 . . 26 6 13 7 Melee 63 | . . . . . . . . . 9 2 . . . . 26 6 13 7 Projectile 24 | . . . . . . 1 . 1 10 . . 12 . . . . . . AOE 84 | . . . . . . 66 11 . . . . 7 . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Total 10669 | 48 222 76 233 346 245 250 272 907 1165 660 79 1642 755 128 1636 509 1172 324 Wait 1746 | . 3 6 . . 21 21 56 139 264 20 . 355 135 2 207 181 326 10 Move 8389 | 43 183 49 230 345 207 184 189 712 844 601 74 1218 596 126 1376 310 813 289 Hop 64 | . 2 . 3 . 1 10 . 4 1 2 2 21 6 . 3 . 7 2 Pick Up 54 | 3 3 1 . 1 6 3 . 4 5 11 . 8 2 . 4 . 2 1 Fast Attach 43 | 2 4 1 . . . . . 9 5 1 1 7 1 . 2 1 5 4 Attach 62 | . 3 5 . . 2 7 10 8 8 2 . 6 2 . 4 3 . 2 Detach 36 | . . 3 . . 1 4 7 7 5 1 . 1 1 . 1 1 1 3 Swap 20 | . . . . . 1 2 . . . 5 . 2 5 . . 4 1 . Drop 37 | . 1 . . . . 2 1 2 5 7 . 6 5 . 1 1 3 3 Fire 129 | . 23 11 . . 6 17 8 22 17 . . 18 2 . 5 . . . Melee 86 | . . . . . . . . . 11 10 . . . . 33 8 14 10 Ram 3 | . . . . . . . 1 . . . 2 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: Fac x4 / Upp x2) -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -4/Waste -4/Factory (discovered 9 exits: *Res x4 / Upp x2 / *Ext x2 / Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 29 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Lost 4 parts (1p1n2w) 187 | -10/Materials | Discovered new exit (range 4) 189 | -10/Materials | Entered another Materials area 189 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 194 | -9/Materials | Discovered new exit (range 15) 246 | -9/Materials | Entered Mines 247 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 293 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 294 | -9/Mines | Discovered new exit (range 5) 316 | -9/Mines | Learned location of Zion (-7) 334 | -9/Mines | Entered Exiles 343 | -9/Exiles | Met 8R-AWN 350 | -9/Exiles | Met EX-HEX 363 | -9/Exiles | Met EX-DEC 376 | -9/Exiles | Visited The Gauntlet 410 | -9/Exiles | Met EX-BIN 415 | -9/Exiles | Aligned with FarCom system 415 | -9/Exiles | Given EX-Vault access code 424 | -9/Exiles | Opened EX-Vault 427 | -9/Exiles | Found Gui. Plasma Cannon 436 | -9/Exiles | Warned to stay clear of 0b10 Research branches 442 | -9/Exiles | Build established: Scavenger-Mutant 460 | -9/Exiles | Discovered new exit (range 11) 463 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 463 | -9/Exiles | Entered Mines 575 | -8/Mines | Discovered new exit (range 10) 578 | -8/Mines | Entered Materials 578 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 712 | -8/Materials | Discovered new exit (range 11) 720 | -8/Materials | Entered Storage 740 | -8/Storage | Lost 5 parts (2p3n) 872 | -8/Storage | Core integrity fell below 50% 890 | -8/Storage | Core integrity fell below 20% 901 | -8/Storage | Discovered new exit (range 16) 910 | -8/Storage | Entered Factory 910 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 917 | -7/Factory | Lost 3 parts (3n) 1057 | -7/Factory | Fabricated Hacking Suite (x1) 1118 | -7/Factory | Local fabrication network quarantined 1131 | -7/Factory | Fabricated Hacking Suite (x1) 1298 | -7/Factory | Identified exit to Factory 1310 | -7/Factory | First assault squad dispatched 1371 | -7/Factory | Entered another Factory area 1371 | -6/Factory | Evolved 2 slots: Utility x2 1412 | -6/Factory | Fabricated Hacking Suite (x1) 1450 | -6/Factory | Fabricated Hacking Suite (x1) 1483 | -6/Factory | Allied Derelicts emerged from ambush trap array 1497 | -6/Factory | Discovered new exit (range 7) 1512 | -6/Factory | Identified exit to Factory 1566 | -6/Factory | Fabricated Imp. Flight Unit (x1) 1730 | -6/Factory | Central database locked down 1858 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 1879 | -6/Factory | Build established: Hacker-Sprinter 1979 | -6/Factory | Entered another Factory area 1979 | -5/Factory | Evolved 2 slots: Utility x2 1995 | -5/Factory | Identified exit to Upper Caves 1995 | -5/Factory | Central database locked down 2048 | -5/Factory | Identified exit to Factory 2174 | -5/Factory | Local fabrication network quarantined 2222 | -5/Factory | Fabricated Adv. System Shield (x1) 2224 | -5/Factory | Fabricated Adv. Transmission Jammer? 2231 | -5/Factory | Manually triggered Chute Trap 2231 | -5/Factory | Sucked down chute 2231 | -5/Factory | Entered Waste 2234 | -5/Waste | Spotted C-40 Crusher 2240 | -5/Waste | Spotted C-40 Crusher 2242 | -5/Waste | Spotted C-40 Crusher 2246 | -5/Waste | EMP discharged 2247 | -5/Waste | Spotted C-40 Crusher 2248 | -5/Waste | Spotted C-40 Crusher 2249 | -5/Waste | Discovered new exit (range 10) 2249 | -5/Waste | Spotted C-40 Crusher 2252 | -5/Waste | Identified exit to Factory 2256 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2259 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2267 | -5/Waste | Entered Factory 2316 | -5/Factory | Lost 4 parts (3n1w) 2329 | -5/Factory | Build established: Wizard-Sprinter 2505 | -5/Factory | Fabricated Imp. Flight Unit (x1) 2606 | -5/Factory | Fabricated Imp. Flight Unit (x1) 2632 | -5/Factory | Central database locked down 2859 | -5/Factory | Fabricated Adv. System Shield (x1) 2861 | -5/Factory | Hacking Suite fried by hacking feedback 2896 | -5/Factory | Fabricated Adv. System Shield (x1) 3000 | -5/Factory | Discovered exit to Upper Caves (range 10) 3042 | -5/Factory | Entered another Factory area 3042 | -4/Factory | Evolved 2 slots: Utility x2 3096 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 3146 | -4/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 3186 | -4/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 3228 | -4/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 3361 | -4/Factory | Sucked down chute 3361 | -4/Factory | Entered Waste 3362 | -4/Waste | Met a frightened Derelict 3364 | -4/Waste | Spotted C-40 Crusher 3365 | -4/Waste | Spotted C-40 Crusher 3368 | -4/Waste | Spotted C-40 Crusher 3387 | -4/Waste | Spotted C-40 Crusher 3387 | -4/Waste | Spotted C-40 Crusher 3396 | -4/Waste | Discovered new exit (range 14) 3400 | -4/Waste | Identified exit to Factory 3400 | -4/Waste | Entered Factory 3412 | -4/Factory | Hacking Suite fried by hacking feedback 3412 | -4/Factory | Hacking Suite fried by hacking feedback 3714 | -4/Factory | Discovered new exit (range 10) 3716 | -4/Factory | Identified exit to Extension 3991 | -4/Factory | Identified exit to Research 3991 | -4/Factory | Identified exit to Upper Caves 3991 | -4/Factory | Identified exit to Armory 4113 | -4/Factory | Entered Research 4113 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4127 | -3/Research | Identified exit to Research 4149 | -3/Research | Fabricated Adv. Hacking Suite (x1) 4176 | -3/Research | Fabricated Adv. Hacking Suite (x1) 4224 | -3/Research | Fabricated Exp. Hacking Suite (x1) 4272 | -3/Research | Fabricated Exp. Hacking Suite (x1) 4300 | -3/Research | Fabricated Adv. System Shield (x1) 4405 | -3/Research | Entered another Research area 4405 | -2/Research | Evolved 2 slots: Utility x2 4477 | -2/Research | Fabricated Exp. Hacking Suite? 4498 | -2/Research | Fabricated Plasma Sword (x1) 4523 | -2/Research | Fabricated Exp. Cesium-ion Thruster (x1) 4528 | -2/Research | Fabricated Plasma Sword? 4554 | -2/Research | Fabricated Lgt. Antimatter Reactor (x2) 4609 | -2/Research | Local fabrication network quarantined 4775 | -2/Research | Identified exit to Access 4909 | -2/Research | Discovered new exit (range 7) 4964 | -2/Research | Entered Access 4964 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5032 | -1/Access | Fabricated Lgt. Antimatter Reactor (x2) 5042 | -1/Access | Identified exit to Surface 5042 | -1/Access | Identified exit to Command 5066 | *** | Escaped! Last Messages --------------- Downloaded map data. >>Enumerate(Patrols) Retrieving latest reported positions... Found 21 active patrol squads. Downloaded coordinate data. >>Enumerate(Guards) Retrieving latest reported positions... Security request, restricting to local area... No active security squads found. >>Enumerate(Surveillance) Retrieving latest reported positions... Found 14 active surveillance squads. Downloaded coordinate data. 05042_ Connecting with Terminal... 05063_ W-44 Eye sends out distress signal. 05065_ Connecting with Terminal... >>Open Sealed Barrier opened. 05065_ The Access Shell folds into the floor. [Achievement: True Flier] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# w??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# ##????###?# #???????????????????????? | | ??????????# "##########"###############?????????? | | ??????????# # ## #????????? | | ??????????# # ## #????????? | | ??????????# + " ## #????????? | | ??????????# # """ "" #????????? | | ??????????# #= """ ## #????????? | | ??????????# # " ## """"""" #????????? | | ??????????# # ## """"""" #????????? | | ???? # # ## #????????? | | #??? # ############ #????????? | | #??? + #?????###### #????????? | | #??? # ####### ##++#############????????? | | ##??####### ????????? | | ??? ????????? | | #???####### ####### ##########+###???????????? | | #???####### ######## ########### ??????????????? | | #?? # # # # # ??????????????? | | #?? # # # # # ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Propulsion Shielding 66 Evasion (%) 66 Target Analysis 8 Offensive Hacking 100 Defensive Hacking 42 Item Schematics ----------------- Hacking Suite | -8/Storage | Hacked Imp. Flight Unit | -8/Storage | Hacked Adv. Hacking Suite | -6/Factory | Hacked Imp. Grenade Launcher | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Cld. Cesium-ion Thruster | -5/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Nanoactuators | -5/Factory | Hacked Q-thruster | -5/Factory | Hacked Exp. Cesium-ion Thruster | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Adv. Actuator Array | -4/Factory | Hacked Adv. Melee Analysis Suite | -4/Factory | Hacked Imp. Powered Armor | -4/Factory | Hacked Imp. Propulsion Shielding | -4/Factory | Hacked Plasma Sword | -4/Factory | Hacked Exp. Hacking Suite | -3/Research | Hacked Exp. Terrain Scanner | -3/Research | Hacked Vibroblade | -2/Research | Hacked Exp. System Shield | -2/Research | Hacked Mni. Smartbomb Launcher | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Imp. Flight Unit | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. System Shield | x1 | -5/Factory Adv. Transmission Jammer | x1 | -5/Factory | Preloaded Imp. Flight Unit | x1 | -5/Factory Imp. Flight Unit | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Adv. Hacking Suite | x1 | -3/Research Adv. Hacking Suite | x1 | -3/Research Exp. Hacking Suite | x1 | -3/Research Exp. Hacking Suite | x1 | -3/Research Adv. System Shield | x1 | -3/Research Exp. Hacking Suite | x1 | -2/Research Plasma Sword | x1 | -2/Research Exp. Cesium-ion Thruster | x1 | -2/Research Plasma Sword | x1 | -2/Research Lgt. Antimatter Reactor | x2 | -2/Research Lgt. Antimatter Reactor | x2 | -1/Access Alien Tech Used ----------------- None Achievements -------------- True Flier Challenges ------------ None Game ------ Seed ReactionSlugMembrane Manual? 0 Play Time 01:46:02 Cumulative 230.6 hours Start 2020.05.16 @ 15:45:07 End 2020.05.17 @ 21:51:44 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 360 Rogue 360 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 3/0/1/1/0/0/0 Lore% 78 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9054708-0a48-4117-89bd-19389645f585