Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 17:36:11 Player: Person Guy Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (2491) 2491 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7511 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Compact Matter Pod (150) Improved Medium Armor Plating Precision Grenade Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Advanced Melee Analysis Suite Cloaking Device Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Chainsword Spear > --- INVENTORY -------- Compact Matter Pod Cloaking Device Improved Light Armor Plating Precision Grenade Launcher Long-range Missile Launcher [Rating: 84] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Flying Fortress v7 Utility Hacking Suite Device Reaction Control System Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Precision Beam Rifle Energy Cannon Firepult Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . Utility 7 | . . . . . 2 2 2 1 Weapon . | . . . . . . . . . Parts Attached 64 | 1 2 1 3 5 21 14 2 15 Power 6 | . 1 . . . 1 1 . 3 Engine 1 | . 1 . . . . . . . Core 5 | . . . . . 1 1 . 3 Reactor . | . . . . . . . . . Propulsion 11 | . . . . 2 4 1 . 4 Treads 6 | . . . . 2 4 . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 4 | . . . . . . . . 4 Flight 1 | . . . . . . 1 . . Utility 21 | . 1 1 . . 5 5 2 7 Device 5 | . . 1 . . 1 1 . 2 Storage 1 | . 1 . . . . . . . Processor 2 | . . . . . . 1 . 1 Hackware 9 | . . . . . 2 3 2 2 Protection 4 | . . . . . 2 . . 2 Artifact . | . . . . . . . . . Weapon 26 | 1 . . 3 3 11 7 . 1 Energy Gun 3 | . . . . . 3 . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 13 | 1 . . 2 2 6 2 . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . . 1 2 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 2 | . . . . . . 1 . 1 Piercing Weapon 2 | . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 1 1 . 2 3 . . Parts Lost 18 | . . . . . 1 . . 17 Power 3 | . . . . . . . . 3 Propulsion 5 | . . . . . . . . 5 Utility 8 | . . . . . 1 . . 7 Weapon 2 | . . . . . . . . 2 Highest Loss Streak 5 | . . . . . 1 . . 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 80 | . 85 85 83 85 78 76 79 81 Engine 3 | . 14 14 14 14 2 . . . Core 6 | . . . . . 6 7 6 10 Treads 7 | . . . . 26 23 5 . . Leg 4 | . 28 28 28 1 . . . . Hover 2 | . . . . . . . . 9 Flight 2 | . . . . . . 5 6 2 Device 4 | . . . . . 3 11 6 3 Storage 5 | . 14 14 14 14 9 2 . . Processor 1 | . . . . . . 2 . 4 Hackware 17 | . . . . . 6 17 39 31 Protection 4 | . . . . . 8 7 6 4 Ballistic Gun 8 | . 28 28 26 24 13 1 . . Slashing Weapon 3 | . . . . . . 5 6 4 Piercing Weapon 2 | . . . . . . 4 6 5 Naked Turns . | . . . . . . . . . Heaviest Build 31 | 13 18 18 18 19 29 31 19 25 Greatest Support 88 | 20 20 20 20 40 88 88 50 50 Greatest Overweight (x) 1 | . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 5 Average Capacity 7 | 8 8 10 10 10 10 6 5 5 Most Carried 10 | 5 6 6 10 10 10 10 5 5 Average Carried 5 | 4 4 5 7 7 8 5 4 3 Final Capacity 10 | 8 10 10 10 10 10 5 5 5 Final Carried 10 | 4 5 6 9 7 10 5 5 5 Class Distribution -------------------- 47% | Mutant 14% | Hacker-Gladiator 13% | Wizard-Mutant 11% | Hacker-Mutant 11% | Wizard-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Wizard-Mutant | -6/Factory Wizard-Gladiator | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1486 | 174 156 36 . 81 487 230 166 156 Remotely . | . . . . . . . . . Salvage Created 2996 | . 266 47 . 7 888 148 185 1455 Parts 165 | . 13 2 . 3 47 15 6 79 Haulers Intercepted 2 | . 1 . . . . . . 1 Recyclers Shooed 7 | . 6 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 52 | . 3 1 . 2 23 2 3 18 Melee 22 | . . . . . . 1 3 18 Guns 21 | . 3 1 . . 16 1 . . AOE 9 | . . . . 2 7 . . . Classes Destroyed 14 | . 4 . . 1 4 1 . 4 Worker 8 | . . . . . . . . 8 Builder 1 | . . . . . 1 . . . Tunneler 1 | . . . . . 1 . . . Hauler 2 | . 1 . . . . . . 1 Recycler 2 | . 1 . . . . . . 1 Mechanic 1 | . . . . . . . . 1 Operator 4 | . 1 . . . 1 1 . 1 Watcher 1 | . . . . . . . . 1 Swarmer 9 | . . . . 2 4 . . 3 Grunt 31 | . 3 1 . . 15 . 3 9 Duelist 1 | . . . . . 1 . . . Sentry 4 | . . . . . 3 1 . . Hunter 1 | . . . . . . . . 1 Programmer 6 | . . . . . . 1 . 5 Best Kill Streak 6 | . 3 1 . 2 6 1 3 4 Combat Bots Only 6 | . 2 1 . 2 6 1 3 4 Max Kills in Single Turn 2 | . 1 1 . 2 2 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 2 . . . Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 368 | . 23 16 . 2 81 71 21 154 Missed 135 | . 6 7 . 1 24 35 10 52 Damage Taken 4588 | . 208 111 . 32 923 290 209 2815 Core 1277 | . 15 24 . . 144 22 20 1052 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 218 | . . . . . . . . 218 Core Remaining (%) 90 | 100 . . . 84 73 96 97 . Volleys Fired 97 | . 25 11 . 1 53 7 . . Largest 2 | . 2 2 . 2 2 2 . . Hottest 86 | . 40 40 . 53 86 86 . . Shots Fired 194 | . 50 22 . 2 106 14 . . Gun 185 | . 50 22 . 1 98 14 . . Cannon . | . . . . . . . . . Launcher 9 | . . . . 1 8 . . . Special . | . . . . . . . . . Kinetic 156 | . 50 22 . 1 76 7 . . Thermal 29 | . . . . . 22 7 . . Explosive 9 | . . . . 1 8 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | . 7 4 . . 20 10 . . Robot Miss Streak 6 | . 6 2 . 1 3 1 . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 244 | . 30 15 . . 84 15 13 87 Core Hits 127 | . 16 6 . 3 48 4 6 44 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . . Critical Strikes 14 | . . 1 . . 5 1 1 6 Burn 3 | . . . . . 3 . . . Destroy 3 | . . 1 . . 2 . . . Sever 2 | . . . . . . . . 2 Impale 6 | . . . . . . 1 1 4 Melee Attacks 162 | . . . . . . 11 32 119 Impact . | . . . . . . . . . Slashing 32 | . . . . . . 3 7 22 Piercing 130 | . . . . . . 8 25 97 Sneak Attacks 17 | . . . . . . 1 . 16 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks 19 | . . . . . . . 4 15 Damage Inflicted 6685 | . 343 146 . 52 1960 350 437 3397 Guns 1877 | . 343 146 . . 1192 196 . . Cannons . | . . . . . . . . . Explosions 820 | . . . . 52 768 . . . Melee 3988 | . . . . . . 154 437 3397 Ramming . | . . . . . . . . . Kinetic 1476 | . 343 146 . . 890 97 . . Thermal 401 | . . . . . 302 99 . . Explosive 820 | . . . . 52 768 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 678 | . . . . . . . 112 566 Piercing 3310 | . . . . . . 154 325 2831 Highest Corruption 3 | . . . . . . . . 3 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked 8 | . . . . . . . . 8 Effects 18 | . . . . . . . . 18 Message Errors 5 | . . . . . . . . 5 Matter Fused 3 | . . . . . . . . 3 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . 4 Data Loss (major) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 239 | . . . . . 37 81 . 121 Projectiles . | . . . . . . . . . Explosions 37 | . . . . . 37 . . . Melee 202 | . . . . . . 81 . 121 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 111 | . . . . 23 88 . . . Shots 4 | . . . . 1 3 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 240 | . 35 15 . . 79 35 . 240 Average Temperature 26 | . 14 9 . . 21 19 . 50 Received Heat Transfer 1203 | . 120 63 . . 405 78 99 438 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 1 1 . . Heat Transferred 1110 | . . . . . 888 222 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Peak Influence 426 | . 134 87 . 71 426 148 178 251 Initial 81 | . . 52 . . . 81 51 34 Average 94 | . 78 80 . 10 155 54 89 114 Maximum Alert Level 2 | . . . . . 2 . . 1 Low Security (%) 90 | 100 100 100 . 100 61 100 100 92 Level 1 8 | . . . . . 33 . . 7 Level 2 1 | . . . . . 4 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 1 . . . 4 3 1 11 Investigation 4 | . . . . . 2 . 1 1 Extermination 5 | . . . . . . 1 . 4 Reinforcement 11 | . 1 . . . 2 2 . 6 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 4 | . . . . . 2 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 117 | . 8 2 . 3 33 14 6 51 Peak Tracking Total 11 | . 3 2 . 3 7 6 3 11 Tactical Retreats 11 | . . . . 1 1 4 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 3 | . . . . . . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 17 | . . . . . . . 10 7 Reused 6 | . . . . . . . 4 2 Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 8 | . . . . . . . 4 4 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 1 | . . . . . 1 . . . Max in Single Turn 1 | . . . . . 1 . . . Garrison Access 2 | . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 28 | . 3 . . . 7 7 4 7 Terminals 21 | . 3 . . . 6 5 3 4 Fabricators 2 | . . . . . . . 1 1 Repair Stations 1 | . . . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 3 | . . . . . . 2 . 1 Total Hacks 97 | . 5 . . . 15 27 23 27 Successful 62 | . 3 . . . 8 12 19 20 Failed 34 | . 2 . . . 7 14 4 7 Catastrophic 5 | . 1 . . . 1 3 . . Database Lockouts 1 | . . . . . . 1 . . Manual 59 | . 8 . 1 . 6 16 13 15 Terminals 81 | . 5 . . . 11 23 21 21 Fabricators 4 | . . . . . . . 2 2 Repair Stations 2 | . . . . . . . . 2 Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . Garrison Access 6 | . . . . . . 4 . 2 Terminal Hacks 38 | . 1 . . . 4 9 13 11 Record 1 | . . . . . . . 1 . Part Schematic 1 | . . . . . . . . 1 Prototype ID Bank 3 | . . . . . . 2 1 . Level Access Points 4 | . . . . . . 1 2 1 Emergency Access Points 1 | . . . . . . . . 1 Machine Index 2 | . . . . . . . 1 1 Terminal Index 2 | . . . . . . . 1 1 Fabricator Index 1 | . . . . . . 1 . . Alert Level 6 | . . . . . 2 2 1 1 Unreport Threat 1 | . . . . . 1 . . . Locate Traps 5 | . 1 . . . . 1 2 1 Reprogram Traps 4 | . . . . . . . 2 2 Surveillance Status 1 | . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . 1 . Registered Components 5 | . . . . . 1 1 1 2 Fabricator Hacks 4 | . . . . . . . 2 2 Load Schematic 2 | . . . . . . . 1 1 Build 2 | . . . . . . . 1 1 Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 Seal Access 2 | . . . . . . 1 . 1 Unauthorized Hacks 14 | . 2 . . . 2 2 4 4 Terminals 14 | . 2 . . . 2 2 4 4 Assimilate 1 | . . . . . . . . 1 Botnet 5 | . . . . . . 1 2 2 Operators 8 | . 2 . . . 2 1 2 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 26 | . 3 . . . 6 7 4 6 Full Trace Events 5 | . 1 . . . 2 . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 Parts Built 2 | . . . . . . . 1 1 Authchips . | . . . . . . . . . Time 97 | . . . . . . . 24 73 Total Part Build Rating 6 | . . . . . . . 3 3 Parts Repaired 1 | . . . . . . . . 1 Time 44 | . . . . . . . . 44 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 7 | . . . . . . . . 7 Largest Group 4 | . . . . . . . . 4 Highest-Rated Group 119 | . . . . . . . . 119 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 27 | . . . . . . . . 27 Total Damage 439 | . . . . . . . . 439 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 6118 | 3 360 289 281 418 1211 1376 708 1472 Spaces Moved 5072 | 1 232 199 227 256 542 1470 861 1284 Core 99 | . . . . . . . . 99 Treads 922 | . . . . 244 542 136 . . Legs 671 | 1 232 199 227 12 . . . . Wheels . | . . . . . . . . . Hover 500 | . . . . . . . . 500 Flight 2880 | . . . . . . 1334 861 685 Fastest Speed 36 | 120 120 120 120 120 145 50 50 36 Average Speed 78 | 120 120 120 120 158 154 58 50 52 Slowest Speed 160 | 120 120 120 120 160 160 145 50 116 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 27 | . . . . . . 4 11 12 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 2 40 32 63 58 45 48 20 27 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . . 3 . . . . Spaces Dug 22 | . . . . . . 2 8 12 Terrain Destroyed 92 | . . . . 7 63 2 8 12 Melee 22 | . . . . . . 2 8 12 Projectile . | . . . . . . . . . AOE 70 | . . . . 7 63 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 6787 | 3 269 230 237 269 817 1959 1087 1916 Wait 1318 | . 6 18 . . 160 427 205 502 Move 5011 | . 231 198 226 255 541 1460 839 1261 Hop 24 | . . . . . . 4 10 10 Pick Up 72 | . 3 1 4 3 25 17 4 15 Fast Attach . | . . . . . . . . . Attach 48 | . 1 1 3 3 13 10 2 15 Detach 3 | . . 1 . . 1 . . 1 Swap 16 | 1 1 . . 2 8 4 . . Drop 54 | 2 2 . 4 5 16 20 2 3 Fire 97 | . 25 11 . 1 53 7 . . Melee 131 | . . . . . . 9 25 97 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 4 | . . . . . . 1 . 3 Rewire 9 | . . . . . . . . 9 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 16) 326 | -10/Materials | Build established: Mutant 364 | -10/Materials | Entered Mines 372 | -10/Mines | Met a Derelict bent on vengeance 563 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 567 | -10/Mines | Found Prototype Device 587 | -10/Mines | Identified Exp. Sensor Array 649 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 649 | -10/Mines | Discovered new exit (range 5) 653 | -10/Mines | Entered Exiles 683 | -10/Exiles | Met 8R-AWN 704 | -10/Exiles | Met EX-HEX 743 | -10/Exiles | Met EX-BIN 758 | -10/Exiles | Aligned with FarCom system 759 | -10/Exiles | Given EX-Vault access code 791 | -10/Exiles | Opened EX-Vault 797 | -10/Exiles | Found Prototype Energy Cannon 799 | -10/Exiles | Identified Firepult 806 | -10/Exiles | Found Prototype Flight Unit 841 | -10/Exiles | Warned to stay clear of 0b10 Research branches 878 | -10/Exiles | Met EX-DEC 923 | -10/Exiles | Discovered new exit (range 10) 934 | -10/Exiles | Left Exiles lab with Flying Fortress v7 934 | -10/Exiles | Entered Mines 1074 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1256 | -9/Mines | Learned Materials emergency access door positions 1288 | -9/Mines | Learned Materials terminal intel 1303 | -9/Mines | Discovered new exit (range 10) 1317 | -9/Mines | Discovered new exit (range 12) 1352 | -9/Mines | Entered Materials 1352 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1354 | -8/Materials | Loaded intel: 12 terminal locations 1920 | -8/Materials | Discovered new exit (range 16) 2442 | -8/Materials | Discovered new exit (range 10) 2563 | -8/Materials | Entered Factory 2563 | -7/Factory | Evolved 2 slots: Utility x2 2823 | -7/Factory | Identified Flying Fortress v7 2841 | -7/Factory | Discovered new exit (range 6) 3125 | -7/Factory | Discovered new exit (range 9) 3209 | -7/Factory | Discovered new exit (range 4) 3268 | -7/Factory | Build established: Hacker-Gladiator 3301 | -7/Factory | Discovered new exit (range 7) 3350 | -7/Factory | Identified exit to Factory 3350 | -7/Factory | Central database locked down 3634 | -7/Factory | Build established: Hacker-Mutant 3939 | -7/Factory | Entered another Factory area 3939 | -6/Factory | Evolved 2 slots: Utility x2 3968 | -6/Factory | Fabricated Hacking Suite (x1) 4013 | -6/Factory | Discovered new exit (range 11) 4022 | -6/Factory | Identified exit to Factory 4273 | -6/Factory | Build established: Wizard-Mutant 4647 | -6/Factory | Entered another Factory area 4647 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4777 | -5/Factory | Discovered new exit (range 11) 4778 | -5/Factory | Identified exit to Factory 4932 | -5/Factory | Repaired Imp. Medium Armor Plating 4992 | -5/Factory | Build established: Wizard-Gladiator 5346 | -5/Factory | Lost 4 parts (1n3u) 5490 | -5/Factory | Fabricated System Shield (x1) 5557 | -5/Factory | Build established: Hacker-Gladiator 5645 | -5/Factory | Lost 3 allies 5741 | -5/Factory | Cargo convoy interrupted 6051 | -5/Factory | Lost 5 parts (2p2n1u) 6059 | -5/Factory | Core integrity fell below 50% 6111 | -5/Factory | Core integrity fell below 20% 6119 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 06093_ K-01 Serf collects debris. 06093_ Sneak attack on K-01 Serf. 06093_ K-01 Serf destroyed. 06096_ S-27 Virus destroyed. 06101_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06102_ Hacking Suite destroyed. 06105_ R-10 Processor collects Wheel. 06115_ Penetrated by Slug. 06115_ Knocked back. 06115_ S-27 Virus system corrupted by crushing effect. 06116_ S-27 Virus system terminally corrupted. 06117_ H-71 Marshal calls for reinforcements. 06117_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06117_ Knocked back. 06119_ System corrupted: Substantial component data lost. 06119_ Spear destroyed. 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[% " ""? | | ##??????????????# """""" # ###+ """"##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 225 Evasion (%) 68 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 50 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed System Shield | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory System Shield | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainSurgeNetwork Manual? 0 Play Time 01:02:25 Cumulative 109.8 hours Start 2024.05.05 @ 16:26:04 End 2024.05.05 @ 17:36:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 60 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee9eeaa1-d9bd-4c3e-bc39-5b3952422894