Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 23:32:43 Player: Abkaal Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1449) 1449 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 4568 Bonus ------- High Alert Combat Kills 49 Cogmind --------- Core Integrity 0/700 Matter 11/300 Energy 38/100 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved VTOL Module > --- UTILITY (5) ------ Launcher Guidance Computer Layered Light Armor Plating System Shield > --- WEAPON (3) ------- Mini Assault Cannon Power Maul Makeshift Sword > --- INVENTORY (5) ---- Spread Laser Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Small Storage Unit Active Sensor Suite Advanced Targeting Computer > --- WEAPON ----------- Gauss Rifle Mini Assault Cannon Heavy Missile Launcher > --- INVENTORY -------- Medium Treads Improved VTOL Module Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Gatling Laser Heavy Missile Launcher Heavy Missile Launcher [Rating: 66] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Improved Carbon-fiber Leg Flight Unit Cesium-ion Thruster Utility Active Sensor Suite Device Active Sensor Suite Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Light Armor Plating Weapon Heavy Missile Launcher Energy Gun Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Hammer Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 79 | 6 4 7 8 28 19 7 Power 7 | 1 1 . . 4 1 . Engine 5 | 1 1 . . 3 . . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 20 | 2 2 3 1 6 5 1 Treads 8 | 2 . . . 3 3 . Leg 1 | . . . . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 11 | . 2 3 1 3 2 . Utility 24 | 1 . 2 4 9 6 2 Device 10 | . . 2 3 4 . 1 Storage 2 | 1 . . . . 1 . Processor 5 | . . . . 4 . 1 Hackware 1 | . . . . . 1 . Protection 6 | . . . 1 1 4 . Artifact . | . . . . . . . Weapon 28 | 2 1 2 3 9 7 4 Energy Gun 9 | 1 . . 2 3 2 1 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 . 2 . 2 2 . Ballistic Cannon 2 | . . . . . 1 1 Launcher 6 | . . . 1 3 2 . Special Weapon . | . . . . . . . Impact Weapon 2 | . 1 . . . . 1 Slashing Weapon 2 | . . . . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 1 2 2 . Parts Lost 31 | . . 1 1 15 12 2 Power 4 | . . . . 2 2 . Propulsion 9 | . . 1 . 4 3 1 Utility 10 | . . . . 5 4 1 Weapon 8 | . . . 1 4 3 . Highest Loss Streak 7 | . . 1 1 7 5 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 71 | . 78 76 89 74 67 48 Engine 6 | . 14 14 11 6 4 . Core 2 | . . . . . 4 . Treads 11 | . 14 . . 11 17 . Flight 10 | . 12 28 30 12 1 14 Device 6 | . . 5 15 7 5 4 Storage 2 | . 8 . . . 5 . Processor 5 | . . . . 13 2 5 Protection 3 | . . . 10 2 3 7 Energy Gun 3 | . 12 . . 5 . 3 Ballistic Gun 5 | . 14 14 15 3 4 . Ballistic Cannon 1 | . . . . . 4 . Launcher 7 | . . . 5 10 8 . Impact Weapon 1 | . 1 14 . . . 1 Naked Turns . | . . . . . . . Heaviest Build 39 | 13 13 10 14 30 39 10 Greatest Support 84 | 40 40 10 15 84 84 11 Greatest Overweight (x) 11 | 2 3 . . 2 11 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 8 5 Average Capacity 6 | 6 6 5 5 5 7 5 Most Carried 8 | 6 8 5 5 5 8 5 Average Carried 5 | 4 5 4 4 4 6 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 5 5 2 Class Distribution -------------------- 44% | Skirmisher 31% | Mutant 16% | Sprinter 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 1305 | 188 114 42 76 567 267 51 Remotely . | . . . . . . . Salvage Created 1288 | . 53 5 211 681 322 16 Parts 66 | . 6 . 23 30 7 . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 3 | . . . 1 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 35 | . 3 1 10 11 9 1 Melee 3 | . . . . 3 . . Guns 11 | . 3 1 . 4 3 . Cannons 2 | . . . . . 2 . AOE 18 | . . . 10 4 4 . Classes Destroyed 15 | . 1 1 7 4 2 . Worker 6 | . . . 2 2 2 . Builder 4 | . . . 3 1 . . Tunneler 1 | . . . 1 . . . Hauler 1 | . . . 1 . . . Recycler 5 | . . . 1 3 1 . Mechanic 2 | . . . . 1 1 . Operator 1 | . . . . 1 . . Swarmer 7 | . 3 . 3 . . 1 Cutter 2 | . . . . 2 . . Grunt 16 | . . . 6 5 5 . Sentry 4 | . . . 1 3 . . Hunter 3 | . . . . . 3 . Programmer 1 | . . . . . 1 . Heavy 1 | . . . . 1 . . Assembled 1 | . . 1 . . . . Best Kill Streak 12 | . 3 1 12 5 6 1 Combat Bots Only 5 | . 3 1 5 3 5 1 Max Kills in Single Turn 3 | . 1 1 3 3 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 1 2 . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 361 | . 13 13 21 98 156 60 Missed 123 | . 5 6 10 34 40 28 Damage Taken 4600 | . 68 124 177 1399 2344 488 Core 1131 | . 10 11 8 386 569 147 Absorbed by Shields 31 | . . . 3 28 . . Redirected to Shielding 104 | . . . 9 95 . . Core Remaining (%) 79 | 100 . 91 98 29 . . Volleys Fired 96 | . 4 4 22 34 31 1 Largest 3 | . 2 1 1 3 3 1 Hottest 167 | . 60 20 33 130 167 80 Shots Fired 159 | . 8 4 22 66 58 1 Gun 98 | . 8 4 . 57 28 1 Cannon 19 | . . . . . 19 . Launcher 42 | . . . 22 9 11 . Special . | . . . . . . . Kinetic 70 | . 4 4 . 25 37 . Thermal 38 | . 4 . . 23 10 1 Explosive 42 | . . . 22 9 11 . Electromagnetic 9 | . . . . 9 . . Robot Hit Streak 14 | . 3 1 13 14 12 2 Robot Miss Streak 5 | . 1 1 2 3 5 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 131 | . 6 2 16 67 36 4 Core Hits 103 | . 3 2 29 37 32 . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 Critical Strikes 6 | . . . . 4 1 1 Burn 1 | . . . . 1 . . Destroy 1 | . . . . . 1 . Smash 1 | . . . . . . 1 Sever 3 | . . . . 3 . . Melee Attacks 23 | . . . . 15 . 8 Impact 7 | . . . . . . 7 Slashing 16 | . . . . 15 . 1 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 5330 | . 77 28 1443 1779 1849 154 Guns 1270 | . 77 28 . 693 460 12 Cannons 382 | . . . . . 382 . Explosions 3248 | . . . 1443 813 992 . Melee 411 | . . . . 269 . 142 Ramming 19 | . . . . 4 15 . Kinetic 969 | . 45 28 . 286 610 . Thermal 557 | . 32 . . 281 232 12 Explosive 3248 | . . . 1443 813 992 . Electromagnetic 126 | . . . . 126 . . Impact 142 | . . . . . . 142 Slashing 269 | . . . . 269 . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 163 | . . . 21 34 32 76 Projectiles 4 | . . . . . 4 . Explosions 60 | . . . 21 11 28 . Melee 99 | . . . . 23 . 76 Knockbacks 6 | . . . . . 5 1 Impact 1 | . . . . . . 1 Kinetic 5 | . . . . . 5 . Secondary . | . . . . . . . Self-Inflicted Damage 43 | . . . 41 2 . . Shots 1 | . . . 1 . . . Rammed 11 | . . . . 3 8 . Targets Rammed 11 | . . . . 3 8 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 367 | . . 6 7 204 367 32 Average Temperature 73 | . . 6 3 55 97 18 Received Heat Transfer 663 | . . 20 64 324 255 . Effects 1 | . . . . . 1 . Interference 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 2 | . . . . . . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1365 | . 75 . . 740 525 25 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Peak Influence 480 | . 85 78 475 480 375 . Initial 196 | . . 33 26 196 189 . Average 223 | . 43 67 184 324 221 . Maximum Alert Level 2 | . . . 2 2 1 . Low Security (%) 44 | 100 100 100 58 3 53 . Level 1 48 | . . . 24 80 46 . Level 2 6 | . . . 16 16 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . . 1 3 6 3 . Investigation 4 | . . 1 2 . 1 . Extermination . | . . . . . . . Reinforcement 8 | . . . 1 5 2 . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . 1 1 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses 1 | . . . . . 1 . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 5 | . . . 1 . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 5 15 16 20 18 10 Peak Tracking Total 13 | . 3 9 6 5 6 13 Tactical Retreats 8 | . . 2 . 4 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 3 | . . . 1 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 6 | . . . 2 1 3 . Max in Single Turn 1 | . . . 1 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 7 | . . 1 4 . 2 . Terminals 5 | . . . 3 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 14 | . . 1 8 . 5 . Successful 5 | . . 1 1 . 3 . Failed 9 | . . . 7 . 2 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals 12 | . . . 7 . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . 1 1 . 3 . Record 1 | . . . . . 1 . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . . 1 . Alert Level 2 | . . . 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . . 4 . 1 . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . 4 . Programmers 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 1758 | 69 88 97 163 540 703 98 Spaces Moved 1737 | 37 86 206 309 443 467 189 Core 26 | 6 . . . . 20 . Treads 442 | 31 20 . . 122 269 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1269 | . 66 206 309 321 178 189 Fastest Speed 29 | 50 37 32 30 29 34 34 Average Speed 69 | 150 68 36 30 70 115 34 Slowest Speed 600 | 160 280 37 32 160 600 105 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . 1 . 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 3 21 71 31 28 15 33 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 . 1 . 1 . Scrap Searched 3 | . . 1 . . . 2 Spaces Dug 15 | . . . . 15 . . Terrain Destroyed 257 | . . . 86 101 70 . Melee . | . . . . . . . Projectile 3 | . . . . . 3 . AOE 254 | . . . 86 101 67 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 2089 | 48 111 222 353 583 565 207 Wait 62 | . . . 8 29 24 1 Move 1725 | 36 85 205 306 442 462 189 Hop 3 | . . . 1 . 2 . Pick Up 38 | 6 4 2 2 13 9 2 Fast Attach 50 | 6 4 5 6 20 7 2 Attach 24 | . . 1 1 8 9 5 Detach 16 | . 4 . 1 7 4 . Swap 5 | . . 1 1 . 3 . Drop 37 | . 10 4 5 12 6 . Fire 96 | . 4 4 22 34 31 1 Melee 22 | . . . . 15 . 7 Ram 2 | . . . . 2 . . Kick . | . . . . . . . Crush 9 | . . . . 1 8 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 8) 158 | -10/Materials | Entered Mines 178 | -10/Mines | Assembled infested the area 198 | -10/Mines | Identified exit to Materials 238 | -10/Mines | Met a Derelict shopkeep closing up shop 255 | -10/Mines | Entered Materials 255 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 401 | -9/Materials | Discovered new exit (range 16) 418 | -9/Materials | Entered another Materials area 418 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 521 | -8/Materials | Lost 3 parts (1n2u) 675 | -8/Materials | Core integrity fell below 50% 678 | -8/Materials | Lost 7 parts (1p3n2u1w) 705 | -8/Materials | Found Prototype Device 705 | -8/Materials | Identified Active Sensor Suite 743 | -8/Materials | Lost 3 parts (3w) 942 | -8/Materials | Garrison activated, responded to threat 947 | -8/Materials | Discovered new exit (range 7) 956 | -8/Materials | Identified exit to Factory 958 | -8/Materials | Entered Factory 958 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1036 | -7/Factory | Build established: Skirmisher 1551 | -7/Factory | Lost 5 parts (1p3n1u) 1581 | -7/Factory | Core integrity fell below 50% 1583 | -7/Factory | Core integrity fell below 20% 1603 | -7/Factory | Discovered new exit (range 7) 1625 | -7/Factory | Lost 3 parts (2u1w) 1661 | -7/Factory | Entered Lower Caves 1677 | -7/Lower Caves | Identified exit to Lower Caves 1759 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01731_ Searching scrap... 01731_ Found Mak. Sword. 01731_ Found 17 Matter. 01732_ Acquired 17 matter. 01732_ Acquired Mak. Sword. 01735_ System corrupted: Gatling Laser rejected. 01736_ Mak. Sword follow-up attack on S-27 Virus. 01739_ S-27 Virus suffers critical hit (Smash). 01739_ Destroyed VTOL Module. 01739_ S-27 Virus system corrupted by crushing effect. 01739_ S-27 Virus knocked back. 01743_ Xenon Bombardment Thruster destroyed. 01746_ Reaction Control System destroyed. 01752_ Destroyed Lgt. Nuclear Core. 01752_ S-27 Virus system corrupted by crushing effect. 01753_ S-27 Virus system terminally corrupted. 01755_ Acquired 16 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??####??######????????#####????????????????? | | ?## ### ?#?????? ##???????????????? | | ?# ?# ?# ? ??? #???????????????? | | ?# #?# #?# ?? #???????????????? | | ?# ### #?# ?? #???????????????? | | ?# #?# ? #???????????????? | | ## ### #### #???????????????? | | # ## ##??????????????? | | ## #??????????????? | | ## #?##"" #??????????????? | | # ###" " #???????????????? | | # "" "[ #???????????????? | | """"" ##??????????????? | | """""" @s #??????????????? | | # """""" ##??????????????? | | """ " s #???????????????? | | """ #???????????????? | | # # """""" ###???????????????? | | # # ""### #?????????????????? | | # ## "#### #?????????????????? | | ## ##### #?????????????????? | | ?# ##???# ###???????????????? | | ?## #????#### #### ##??????????????? | | ??####???????## ## #??????????????? | | ??????????????## #??????????????? | | ???????????????# #??????????????? | | ??????????????## #### ##??????????????? | | ??????????????# #??#####???????????????? | | ???????????# #??????????????????????? | | ???????? "%" ?????????????????????? | | ???? " ???????????????????? | | ??? ####### #?????????????????? | | ??????????# #?????????????????? | | ?????????# #?????????????????? | | ?????????## ## ##?????????????????? | | ??????????###?## ##??????????????????? | | ???????????????### #???????????????????? | | ?????????????????## ##???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 71 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 4 Salvage Targeting 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy I Survived The Infestation Challenges ------------ None Game ------ Seed DroneXenonRouter Manual? 0 Play Time 00:42:47 Cumulative 12.7 hours Start 2024.04.03 @ 22:52:43 End 2024.04.03 @ 23:32:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 462e3a4d-4f05-4321-922c-7dc0400aff55