Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.29 @ 22:50:56 // Winter2019/RPGLIKE Player: sideriver81 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (81) 405 Value Destroyed (2856) 2856 Prototype IDs (40) 800 Alien Tech Used (4) 800 Bonus (7933) 7933 TOTAL SCORE: 22494 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 894 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Win 3000 Win Speed 360 Cogmind --------- Core Integrity 454/600 Matter 190/300 Energy 481/590 System Corruption 0% Temperature Cool (174) Movement Flying (5) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor Quantum Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Q-thruster Q-thruster > --- UTILITY (11) ----- Power Amplifier Advanced Thermal Generator Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Armor Integrity Analyzer Improved Stasis Canceller Advanced Reaction Control System Advanced Cloaking Device Quantum Router > --- WEAPON (3) ------- Warp Cannon Guided Remote Datajack Heavy Pick > --- INVENTORY (3) ---- Light Quantum Reactor Cooled Nova Cannon Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Q-thruster Q-thruster > --- UTILITY ---------- Power Amplifier Advanced Thermal Generator Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Armor Integrity Analyzer Improved Stasis Canceller Advanced Reaction Control System Advanced Cloaking Device Quantum Router > --- WEAPON ----------- Warp Cannon Guided Remote Datajack Heavy Pick > --- INVENTORY -------- Light Quantum Reactor Cooled Nova Cannon Precision Rocket Launcher [Rating: 171] Favorites ----------- Power Heavy Antimatter Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Nuclear Pulse Thruster Flight Unit Nuclear Pulse Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Heavy Pick Energy Gun Small Laser Energy Cannon Warp Cannon Ballistic Gun Autogun Launcher Precision Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Slots Evolved 20 | 1 1 2 1 . 1 . 3 1 1 . . . 2 . 3 . . . . 1 1 1 1 . . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . 1 1 . . . 1 . 1 . . . 1 . 1 . . . . . . . 1 . . . Utility 10 | . 1 1 . . 1 . 1 1 . . . . . . 2 . . . . 1 1 1 . . . . Weapon 2 | 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 97 | 3 5 4 5 . 2 . 12 8 5 2 . . 8 4 5 . 1 3 2 4 5 3 2 4 6 4 Power 15 | 1 1 . 1 . . . 4 . 3 1 . . 1 . 1 . . 1 . . 1 . . . . . Engine 9 | 1 1 . 1 . . . 3 . 1 1 . . 1 . . . . . . . . . . . . . Core 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . Propulsion 31 | . . 3 3 . . . 4 1 2 . . . 2 2 2 . 1 . . 2 . . 1 2 5 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31 | . . 3 3 . . . 4 1 2 . . . 2 2 2 . 1 . . 2 . . 1 2 5 1 Utility 31 | . 2 1 1 . 1 . 2 7 . 1 . . 1 . 2 . . 2 1 2 4 2 1 . 1 . Device 17 | . . 1 . . 1 . 2 6 . 1 . . . . 1 . . . . 1 2 1 . . 1 . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 10 | . 2 . . . . . . . . . . . 1 . 1 . . 1 1 1 2 . 1 . . . Hackware 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Protection 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 20 | 2 2 . . . 1 . 2 . . . . . 4 2 . . . . 1 . . 1 . 2 . 3 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Ballistic Gun 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Impact Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Piercing Weapon 4 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . . . . 1 . . . . 1 . . 2 . . 1 4 . 2 . 1 Parts Lost 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 75 87 100 100 100 100 99 99 99 93 86 86 84 88 85 85 84 85 94 95 92 93 95 94 99 100 Engine 4 | . 18 14 11 11 10 10 3 7 6 6 6 6 6 11 7 5 5 1 . . . . . . . . Core 1 | . . . . . . . 7 7 6 6 6 6 4 . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 3 5 5 7 10 9 9 8 8 8 8 8 Flight 29 | . . 4 29 33 30 30 28 28 30 33 33 33 33 35 31 30 30 30 30 28 27 26 28 28 32 33 Device 20 | . . 11 11 11 17 20 24 27 27 23 20 20 17 17 19 20 19 15 15 17 22 23 25 25 26 29 Processor 11 | . 18 28 11 11 10 10 8 7 6 6 6 6 5 5 7 10 10 13 19 19 14 14 12 12 12 12 Hackware 2 | . . . . . . . . . . . . . . . . . . 3 5 4 4 5 8 8 6 4 Protection 2 | . . . 11 11 10 10 8 7 6 3 . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 23 28 23 22 13 10 1 . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . 6 7 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 4 4 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 4 4 4 1 . . . 3 Impact Weapon 1 | . . . . . 7 10 7 7 6 6 6 6 . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 5 8 5 5 5 5 5 4 4 4 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 8 9 10 19 19 20 20 24 27 36 32 32 32 48 48 49 49 49 46 49 60 71 79 79 79 84 84 Greatest Support 112 | 8 13 18 22 22 22 22 28 31 42 42 42 42 54 56 71 71 75 75 75 79 79 79 90 90 100 112 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 3 3 3 Average Capacity 1 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 3 3 Most Carried 3 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 2 2 2 2 3 3 3 Average Carried 1 | . . . . 1 1 1 . 1 1 1 1 1 1 1 . . . . 1 1 2 1 2 2 2 3 Final Capacity 3 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 3 3 3 Final Carried 3 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 2 2 2 2 3 3 3 Class Distribution -------------------- 24% | Scavenger-Scout 18% | Hacker-Scout 17% | Wizard-Ninja 12% | Scavenger-Mutant 10% | Scout 6% | Scavenger-Ninja 4% | Mutant 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Ninja | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Extension Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Ninja | -4/Armory Hacker-Ninja | -4/Lab Wizard-Ninja | -3/Research Wizard-Ninja | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Matter Collected 3731 | 230 38 36 486 . 54 . 130 34 121 29 . 69 477 1295 62 74 224 . 88 69 . . 130 . 85 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3379 | . 28 24 514 . 444 19 276 32 8 . . 23 477 641 62 . 142 . 155 347 . . . . 187 . Parts 183 | . 3 13 33 . 4 2 15 6 8 3 . . 19 20 8 . 5 . 12 15 . . . . 10 7 Haulers Intercepted 4 | . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . 2 . . . . . . 4 . 28 . . . . . . . Prevented 4 | . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Combat Hostiles Destroyed 59 | . . 3 12 . . . 8 2 4 2 . . 3 8 1 . 1 . 2 5 . . . . 7 1 Melee 27 | . . . . . . . 4 2 . 2 . . 3 6 1 . 1 . 2 5 . . . . . 1 Guns 15 | . . 3 12 . . . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . AOE 13 | . . . . . . . 1 . 4 . . . . 2 . . . . . . . . . . 6 . Classes Destroyed 11 | . 1 2 3 . . 1 1 1 . . . 1 . 1 . . . . . . . . . . . . Worker 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Tunneler 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 4 | . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . Recycler 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 11 | . 1 . . . . . . 1 . . . . 3 2 2 . . . . 1 . . . . 1 . Swarmer 28 | . . 3 6 . . . 4 . 4 1 . . . 3 . . . . . . . . . . 7 . Grunt 12 | . . . 4 . . . 2 . . . . . 2 1 . . . . . 3 . . . . . . Sentry 10 | . . . 2 . . . 2 1 . . . . . 3 1 . . . . 1 . . . . . . Hunter 5 | . . . . . . . . 1 . 1 . . 1 . . . 1 . . 1 . . . . . . Programmer 4 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 Best Kill Streak 6 | . 1 3 5 . . 1 4 2 4 1 . 1 2 2 2 . 1 . 2 2 . . . . 6 1 Combat Bots Only 5 | . . 3 5 . . . 4 1 4 1 . . 1 2 1 . 1 . 2 2 . . . . 5 1 Max Kills in Single Turn 4 | . 1 1 1 . . 1 1 1 2 1 . 1 1 2 1 . 1 . 1 1 . . . . 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . 4 . Melee 1 | . . . . . . . 1 1 . 1 . . 1 1 1 . 1 . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Damage Taken 3988 | . . 101 470 . . 6 412 250 166 149 . 14 56 750 317 . . . 422 206 . . . . 433 236 Core 3195 | . . 85 382 . . 4 332 193 133 118 . 11 52 605 253 . . . 335 162 . . . . 345 185 Absorbed by Shields 117 | . . . . . . . . . . . . . . 117 . . . . . . . . . . . . Redirected to Core 2709 | . . 46 283 . . 4 270 172 115 102 . 11 14 471 233 . . . 315 162 . . . . 326 185 Core Remaining (%) 90 | 100 . 100 . . . 83 90 . . . . 96 . 77 . . . . 100 . . 100 . 100 74 75 Volleys Fired 82 | . 2 13 43 . . . 1 . 3 . . . . 2 . . . . 1 2 . . . 1 12 2 Largest 2 | . 2 2 2 . . . 1 . 1 . . . . 1 . . . . 1 1 . . . 1 1 1 Hottest 100 | . 60 46 46 . . . 30 . 30 . . . . 43 . . . . 40 43 . . . 43 100 100 Shots Fired 140 | . 4 26 86 . . . 1 . 3 . . . . 2 . . . . 1 2 . . . 1 12 2 Gun 116 | . 4 26 86 . . . . . . . . . . . . . . . . . . . . . . . Cannon 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 Launcher 10 | . . . . . . . 1 . 3 . . . . 2 . . . . . 1 . . . 1 2 . Special 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 Kinetic 114 | . 2 26 86 . . . . . . . . . . . . . . . . . . . . . . . Thermal 13 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 10 1 Explosive 10 | . . . . . . . 1 . 3 . . . . 2 . . . . . 1 . . . 1 2 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 3 4 9 . . . 1 . 4 . . . . 1 . . . . . 2 . . . . 3 1 Robot Miss Streak 4 | . . 3 4 . . . . . . . . . . 1 . . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 236 | . 3 12 50 . 20 1 24 13 6 3 . 1 21 25 9 . 3 . 11 26 . . . . 4 4 Core Hits 108 | . 2 4 17 . 6 1 8 3 7 1 . . 10 16 4 . 2 . 3 10 . . . . 13 1 Critical Hits 8 | . . . 1 . . . . . . . . . 3 2 1 . . . . . . . . . 1 . Critical Kills 4 | . . . . . . . . . . . . . 2 1 1 . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . Melee Attacks 277 | . . . . . 20 1 42 18 6 5 . 1 35 32 20 . 3 . 16 36 11 2 1 4 11 13 Impact 93 | . . . . . 20 1 42 18 6 5 . 1 . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . . . . 19 . . . . . . . . . . . . . Piercing 162 | . . . . . . . . . . . . . 16 31 19 . 2 . 16 36 11 2 1 4 11 13 Sneak Attacks 23 | . . . . . . 1 3 1 . . . 1 6 5 1 . 1 . . 3 . . . . . 1 Combat Hostiles 8 | . . . . . . . 1 1 . . . . 2 1 . . . . . 2 . . . . . 1 Follow-up Attacks 5 | . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . Damage Inflicted 11982 | . 36 152 656 . 2165 118 923 398 488 197 . 140 1557 1437 284 . 183 . 409 1330 . . . . 1251 258 Guns 844 | . 36 152 656 . . . . . . . . . . . . . . . . . . . . . . . Cannons 409 | . . . . . . . . . . . . . . . . . . . . . . . . . 409 . Explosions 1501 | . . . . . . . 76 . 391 . . . . 289 . . . . . 51 . . . . 694 . Melee 9228 | . . . . . 2165 118 847 398 97 197 . 140 1557 1148 284 . 183 . 409 1279 . . . . 148 258 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 822 | . 14 152 656 . . . . . . . . . . . . . . . . . . . . . . . Thermal 431 | . 22 . . . . . . . . . . . . . . . . . . . . . . . 409 . Explosive 1501 | . . . . . . . 76 . 391 . . . . 289 . . . . . 51 . . . . 694 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3962 | . . . . . 2165 118 847 398 97 197 . 140 . . . . . . . . . . . . . . Slashing 969 | . . . . . . . . . . . . . 969 . . . . . . . . . . . . . Piercing 4297 | . . . . . . . . . . . . . 588 1148 284 . 183 . 409 1279 . . . . 148 258 Highest Corruption 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Average Corruption 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Message Errors 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Matter Fused 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Targeting Errors 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2053 | . . . . . 976 . 184 3 26 136 . 100 126 143 6 . . . 19 211 . . . . 46 77 Projectiles 18 | . . . . . . . 18 . . . . . . . . . . . . . . . . . . . Explosions 79 | . . . . . . . . . 26 . . . . 19 . . . . . 3 . . . . 31 . Melee 1956 | . . . . . 976 . 166 3 . 136 . 100 126 124 6 . . . 19 208 . . . . 15 77 Knockbacks 11 | . . . . . 5 . 4 . 1 . . 1 . . . . . . . . . . . . . . Impact 10 | . . . . . 5 . 3 . 1 . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 25 . Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 169 | . 20 12 169 . . . 11 9 . 15 . . . 21 . . . . 144 . . . . 3 25 153 Average Temperature 39 | . 20 6 64 . . . 1 1 . 8 . . . 8 . . . . 84 . . . . 3 12 96 Received Heat Transfer 582 | . . . 84 . . . 144 78 . 18 . . 27 123 45 . . . 45 18 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . 6 . 4 3 . . . . . . . . . . . . . . . . . . Impact Corruptions 40 | . . . . . 22 . 7 1 . 6 . 4 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 383 | . 50 . . . . . . . . . . . . . . . . . . . . . . . 333 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Peak Influence 509 | . 31 87 453 176 . 15 297 377 . . . . 161 444 324 . . . . 509 346 . 38 103 371 405 Average Influence 168 | . 18 37 230 176 . 5 129 279 . . . . 74 232 197 . . . . 251 199 . 2 62 139 277 Maximum Alert Level 2 | . . . 2 . . . 1 1 . . . . . 2 1 . . . . 2 1 . . . 1 2 Low Security (%) 59 | 100 100 100 40 100 . 100 81 14 . . . . 100 39 66 . . . . 20 87 . 100 100 67 . Level 1 35 | . . . 41 . . . 18 85 . . . . . 47 33 . . . . 66 12 . . . 32 95 Level 2 4 | . . . 17 . . . . . . . . . . 12 . . . . . 12 . . . . . 4 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . 1 . . . 1 1 . . . . 1 1 1 . . . . 1 2 . 1 1 2 1 Investigation 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . Extermination 4 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 1 Reinforcement 6 | . . . 1 . . . 1 . . . . . . 1 1 . . . . . . . 1 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Distress Signals 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 170 | . 1 3 26 . . 4 11 8 8 6 . 9 6 25 11 . 1 . 6 23 2 . . 2 12 6 Peak Tracking Total 10 | . 1 3 6 . . 4 5 4 4 3 . 10 2 6 6 . 1 . 4 8 2 . . 5 8 6 Tactical Retreats 16 | . . . 4 . . . 2 1 1 2 . . 2 2 1 . . . . 1 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Traps Triggered 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Machines Disabled 12 | . . . 3 . . . . . . . . . . 2 . . . . . . 4 1 . 1 . 1 Max in Single Turn 1 | . . . 1 . . . . . . . . . . 1 . . . . . . 1 1 . 1 . 1 Garrison Access 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Machines Accessed 68 | . 4 . 1 . 1 . 3 6 . 1 4 . 8 6 3 . 1 5 1 3 5 1 4 4 4 3 Terminals 44 | . 4 . 1 . . . 3 5 . . . . 5 6 3 . 1 . 1 2 4 . 1 4 2 2 Fabricators 5 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 2 . . . Total Hacks 246 | . 12 . 6 . 4 . 13 15 . 1 30 . 18 14 5 . 3 18 3 12 25 1 15 17 24 10 Successful 163 | . 6 . 3 . 4 . 9 8 . 1 30 . 10 10 3 . 2 18 2 3 14 1 6 11 17 5 Failed 82 | . 6 . 3 . . . 4 7 . . . . 8 4 2 . 1 . 1 9 10 . 9 6 7 5 Catastrophic 8 | . . . 1 . . . 1 1 . . . . 2 . . . . . . . 1 . 1 1 . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 86 | . 6 . 1 . . . 8 8 . . . . 8 13 1 . 2 . 1 . 16 . 4 5 12 1 Terminals 141 | . 12 . 6 . . . 13 12 . . . . 11 14 5 . 3 . 3 6 22 . 4 17 8 5 Fabricators 31 | . . . . . . . . . . . . . . . . . . . . 6 3 . 5 . 12 5 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Garrison Access 14 | . . . . . . . . 3 . . . . 5 . . . . . . . . . 6 . . . Terminal Hacks 112 | . 4 . 2 . 4 . 4 5 . 1 30 . 3 8 2 . 1 18 2 2 8 1 1 9 5 2 Record 25 | . . . . . 4 . . . . . 11 . . . . . 1 6 2 . . 1 . . . . Part Schematic 19 | . . . . . . . . 1 . . 9 . . 1 . . . 4 . . 2 . . 2 . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . 1 . . . . . . . . . . 4 . . . . . . 1 . Prototype ID Bank 9 | . 1 . . . . . . . . . 3 . . . . . . 4 . . 1 . . . . . Open Door 3 | . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 3 | . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Alert Level 4 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 27 | . 2 . 1 . . . 2 4 . . . . . 6 1 . . . . 1 3 . 1 3 2 1 Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . . . . . . . . . . . 1 2 . 2 . 5 2 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 5 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 1 Build 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 3 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Analyze 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Garrison Access Hacks 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Seal Access 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Unauthorized Hacks 74 | . 5 . 2 . . . 10 8 . . . . 9 5 2 . 2 . . . 10 . 4 5 10 2 Terminals 28 | . 2 . 1 . . . 5 3 . . . . 4 2 1 . 1 . . . 4 . 1 2 1 1 Track 3 | . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . Assimilate 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Botnet 21 | . 2 . 1 . . . 2 3 . . . . 3 2 . . 1 . . . 2 . 1 2 1 1 Operators 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siphon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 4 . 1 . . . 1 6 . . . . 6 4 3 . 1 . 1 3 3 . 3 3 2 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . 1 . . 9 . . 1 . . . 4 . . 2 . . 2 1 . Parts Built 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 3 1 Matter 1646 | . . . . . . . . . . . . . . . . . . . . . 351 . 263 . 714 318 Time 504 | . . . . . . . . . . . . . . . . . . . . . 93 . 187 . 168 56 Total Part Build Rating 38 | . . . . . . . . . . . . . . . . . . . . . 7 . 7 . 18 6 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 28 | . . . . . . . . . . . . . 28 . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . 1 1 . 1 . . 1 . . . . . 1 Non-combat 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Combat 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . . . 1 1 . 1 . . 1 . . . . . 1 parse_system 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . find_fabricator 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 4 . . . . . . . . 4 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Total Allies 17 | . . . . . 4 . . . . . . 1 . 10 1 . 1 . . . . . . . . . Largest Group 7 | . . . . . 4 1 . . . . . 1 . 7 1 . 1 1 1 1 . . . . . . Highest-Rated Group 320 | . . . . . 45 8 . . . . . 94 . 320 26 . 99 99 99 99 . . . . . . Highest-Rated Ally 156 | . . . . . 21 8 . . . . . 94 . 156 26 . 99 99 99 99 . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . GOTO 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 125 | . . . . . . 2 . . . . . . . 53 . . . . 12 22 17 . 10 9 . . Total Damage 4280 | . . . . . . . . . . . . . . 1219 . . . . 983 1237 267 . 452 122 . . Kills 33 | . . . . . . . . . . . . . . 9 . . . . 9 7 5 . 3 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Robot Analysis Total 6 | . . . . . . . 1 . . . . . . . . . . 4 . . . . . . 1 . Derelict Logs Recovered 7 | . . . . . . . . . 2 1 . 1 . . . 1 1 . 1 . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Turns Passed 5596 | 30 110 125 293 15 317 29 262 256 311 167 23 208 346 436 199 89 108 75 509 400 262 53 261 100 356 256 Spaces Moved 10531 | 51 184 146 428 44 698 79 392 611 921 442 80 656 600 584 388 326 252 161 546 671 308 152 242 318 613 638 Core 352 | 51 184 117 . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10179 | . . 29 428 44 698 79 392 611 921 442 80 656 600 584 388 326 252 161 546 671 308 152 242 318 613 638 Fastest Speed 5 | 50 50 37 34 34 34 34 31 31 28 28 28 28 25 25 25 25 25 25 25 25 25 25 22 18 8 5 Average Speed 27 | 50 51 47 35 34 34 34 32 31 30 28 28 28 26 25 25 25 25 25 25 25 25 25 22 21 16 15 Slowest Speed 100 | 50 100 50 37 34 34 34 34 31 31 31 28 28 28 25 28 25 25 25 25 25 25 25 25 22 18 16 Overloaded Moves 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 14 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . 5 . 1 . 2 5 1 . . . . 4 1 . . . . 2 . . . . 3 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 42 | 3 43 33 37 19 89 33 29 15 82 59 64 70 24 64 17 51 41 62 62 17 26 98 10 51 22 19 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 7 | . . . . . 1 . . . . 1 1 . . . . . . 3 1 . . . . . . . Known Exits Taken 25 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . 1 . . . . . . 2 1 . 1 . . . 2 1 . 1 . . . . . . . Spaces Dug 69 | . . . . . . . 3 4 1 . . . 8 2 7 . . . 2 6 4 . 1 17 5 9 Terrain Destroyed 193 | . . . . . . . 9 4 30 . . . 8 26 7 . . . 2 25 4 . 1 17 40 20 Melee 53 | . . . . . . . 3 4 1 . . . 8 2 7 . . . 2 6 4 . 1 1 5 9 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 140 | . . . . . . . 6 . 29 . . . . 24 . . . . . 19 . . . 16 35 11 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Total 12633 | 53 194 179 496 43 755 79 482 661 937 477 79 678 722 810 448 332 291 193 885 826 468 161 444 339 834 767 Wait 1406 | . 1 9 21 . 10 . 9 9 1 8 . 16 73 144 18 7 34 27 298 103 140 . 191 10 177 100 Move 10455 | 50 183 145 418 43 695 78 387 600 918 441 79 655 599 576 385 325 251 160 545 666 307 151 241 317 606 634 Hop 23 | . . . 4 . 1 . 2 5 1 . . . . 3 1 . . . . 2 . . . . 3 1 Pick Up 11 | . . . 1 . . . 2 . . . . . . 1 . . 1 1 . 1 . 1 . . 3 . Fast Attach 76 | 3 5 3 2 . 2 . 5 5 5 2 . . 7 2 5 . 1 3 1 4 5 4 1 4 4 3 Attach 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . Detach 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Swap 22 | . . 1 3 . . . 7 3 . . . . 1 2 . . . . 1 . 1 . 1 . 1 1 Drop 69 | . 3 1 4 . 1 . 9 6 3 4 . . 5 5 4 . 1 1 1 3 3 2 . 2 8 3 Fire 82 | . 2 13 43 . . . 1 . 3 . . . . 2 . . . . 1 2 . . . 1 12 2 Melee 270 | . . . . . 20 1 42 18 6 5 . 1 31 29 20 . 3 . 16 36 11 2 1 4 11 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . 1 Rewire 36 | . . . . . 12 . . . . . . . . 24 . . . . . . . . . . . . Trap 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Miscellaneous 164 | . . 7 . . 14 . 18 15 . 17 . . 6 22 15 . . . 22 9 1 . 1 . 8 9 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / *Arm) -4/Armory -4/Lab -3/Research -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 11 | -11/Scrapyard | Upgraded with Weapon slot (x1) 31 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 15) 59 | -10/Materials | Identified exit to Mines 119 | -10/Materials | Upgraded with Utility slot (x1) 124 | -10/Materials | Discovered new exit (range 4) 125 | -10/Materials | Identified exit to Materials 141 | -10/Materials | Entered Mines 165 | -10/Mines | Upgraded with Utility slot (x1) 184 | -10/Mines | Met a Derelict bent on vengeance 246 | -10/Mines | Upgraded with Propulsion slot (x1) 265 | -10/Mines | Discovered exit to Materials (range 3) 266 | -10/Mines | Entered Materials 268 | -9/Materials | Reached level 2 365 | -9/Materials | Reached level 3 389 | -9/Materials | Upgraded with Propulsion slot (x1) 457 | -9/Materials | Discovered new exit (range 14) 490 | -9/Materials | Core integrity fell below 50% 553 | -9/Materials | Build established: Scavenger-Mutant 558 | -9/Materials | Identified exit to Mines 559 | -9/Materials | Entered Mines 561 | -9/Mines | Reached level 4 572 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 573 | -9/Mines | Discovered new exit (range 5) 574 | -9/Mines | Identified exit to Exiles 574 | -9/Mines | Entered Exiles 574 | -9/Exiles | Found Exiles lab destroyed 675 | -9/Exiles | Upgraded with Utility slot (x1) 704 | -9/Exiles | Learned location of Zion (-6) 877 | -9/Exiles | Discovered new exit (range 14) 881 | -9/Exiles | Identified exit to Mines 891 | -9/Exiles | Entered Mines 891 | -8/Mines | Accompanied by 1 ally 915 | -8/Mines | Discovered new exit (range 8) 918 | -8/Mines | Identified exit to Materials 920 | -8/Mines | Entered Materials 922 | -8/Materials | Reached level 5 935 | -8/Materials | Upgraded with Utility slot (x1) 1029 | -8/Materials | Reached level 6 1029 | -8/Materials | Core integrity fell below 50% 1058 | -8/Materials | Upgraded with Propulsion slot (x1) 1061 | -8/Materials | Upgraded with Power slot (x1) 1149 | -8/Materials | Discovered new exit (range 14) 1182 | -8/Materials | Identified exit to Factory 1182 | -8/Materials | Entered Factory 1184 | -7/Factory | Reached level 7 1184 | -7/Factory | Upgraded with Utility slot (x1) 1225 | -7/Factory | Build established: Scavenger-Ninja 1421 | -7/Factory | Discovered new exit (range 16) 1438 | -7/Factory | Identified exit to Lower Caves 1438 | -7/Factory | Entered Lower Caves 1440 | -7/Lower Caves | Reached level 8 1561 | -7/Lower Caves | Lgt. Nuclear Core stolen by Master Thief 1594 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 1607 | -7/Lower Caves | Encountered a Warlord checkpoint 1616 | -7/Lower Caves | Build established: Scavenger-Scout 1728 | -7/Lower Caves | Learned Factory terminal intel 1732 | -7/Lower Caves | Discovered new exit (range 13) 1736 | -7/Lower Caves | Learned Factory terminal intel 1749 | -7/Lower Caves | Identified exit to Lower Caves 1749 | -7/Lower Caves | Entered another Lower Caves area 1772 | -7/Lower Caves | Spotted B-75 Beast 1850 | -7/Lower Caves | Found Prototype Device 1850 | -7/Lower Caves | Identified Heart of Steel 1866 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1913 | -7/Lower Caves | Discovered new exit (range 11) 1916 | -7/Lower Caves | Identified exit to Data Miner 1916 | -7/Lower Caves | Entered Data Miner 1916 | -7/Data Miner | Discovered new exit (range 6) 1918 | -7/Data Miner | Reached level 9 1918 | -7/Data Miner | Identified exit to Proximity Caves 1922 | -7/Data Miner | Met Data Miner 1928 | -7/Data Miner | Learned location of Section 7 (-2) 1928 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1932 | -7/Data Miner | Received God Mode back door access code from Data Miner 1939 | -7/Data Miner | Entered Proximity Caves 1941 | -6/Proximity Caves | Reached level 10 2022 | -6/Proximity Caves | Learned Factory terminal intel 2052 | -6/Proximity Caves | Spotted B-75 Beast 2143 | -6/Proximity Caves | Discovered new exit (range 11) 2146 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2147 | -6/Proximity Caves | Identified exit to Factory 2147 | -6/Proximity Caves | Entered Factory 2148 | -6/Factory | Loaded intel: 22 terminal locations 2149 | -6/Factory | Reached level 11 2160 | -6/Factory | Upgraded with Weapon slot (x1) 2264 | -6/Factory | Upgraded with Propulsion slot (x1) 2351 | -6/Factory | Incoming investigation squad redirected 2461 | -6/Factory | Discovered new exit (range 13) 2463 | -6/Factory | Identified exit to Factory 2492 | -6/Factory | Discovered new exit (range 5) 2493 | -6/Factory | Identified exit to Extension 2493 | -6/Factory | Entered Extension 2495 | -6/Extension | Reached level 12 2498 | -6/Extension | Disrupted transfer network 2523 | -6/Extension | Rescued a captive Derelict 2529 | -6/Extension | Rescued a captive Derelict 2603 | -6/Extension | Rescued a captive Derelict 2671 | -6/Extension | Reached level 13 2675 | -6/Extension | Rescued A7 2714 | -6/Extension | Rescued a captive Derelict 2760 | -6/Extension | Rescued a captive Derelict 2835 | -6/Extension | Spotted B-75 Beast 2843 | -6/Extension | Spotted B-75 Beast 2857 | -6/Extension | Reached level 14 2866 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 2899 | -6/Extension | Discovered exit to Factory (range 15) 2917 | -6/Extension | Discovered new exit (range 18) 2918 | -6/Extension | Discovered exit to Factory (range 17) 2929 | -6/Extension | Identified exit to Cetus 2929 | -6/Extension | Entered Factory 2930 | -5/Factory | Loaded intel: 19 terminal locations 2931 | -5/Factory | Reached level 15 2971 | -5/Factory | Upgraded with Propulsion slot (x1) 2993 | -5/Factory | Upgraded with Utility slot (x1) 3025 | -5/Factory | Identified exit to Upper Caves 3037 | -5/Factory | Upgraded with Utility slot (x1) 3128 | -5/Factory | Entered Upper Caves 3176 | -5/Upper Caves | Learned Factory security intel 3215 | -5/Upper Caves | Discovered new exit (range 7) 3217 | -5/Upper Caves | Identified exit to Upper Caves 3217 | -5/Upper Caves | Entered another Upper Caves area 3219 | -5/Upper Caves | Reached level 16 3265 | -5/Upper Caves | Build established: Scout 3273 | -5/Upper Caves | Discovered new exit (range 11) 3275 | -5/Upper Caves | Identified exit to Zhirov 3276 | -5/Upper Caves | Learned location of 1 exit from Factory 3303 | -5/Upper Caves | Heart of Steel transformed into Warbot 3325 | -5/Upper Caves | Entered Zhirov 3325 | -5/Zhirov | Accompanied by 1 ally 3325 | -5/Zhirov | Discovered new exit (range 3) 3327 | -5/Zhirov | Identified exit to Proximity Caves 3331 | -5/Zhirov | Met Zhirov 3336 | -5/Zhirov | Learned location of Quarantine (-2) 3336 | -5/Zhirov | Learned location of Testing (-3) 3336 | -5/Zhirov | Learned location of Command (-1) 3338 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3346 | -5/Zhirov | Found Alien Artifact 3346 | -5/Zhirov | Identified Integrated Dissipator 3346 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 3353 | -5/Zhirov | Found Alien Artifact 3400 | -5/Zhirov | Entered Proximity Caves 3400 | -4/Proximity Caves | Accompanied by 1 ally 3402 | -4/Proximity Caves | Reached level 17 3583 | -4/Proximity Caves | Core integrity fell below 50% 3656 | -4/Proximity Caves | Build established: Hacker-Scout 3753 | -4/Proximity Caves | Reached level 18 3844 | -4/Proximity Caves | Discovered new exit (range 17) 3848 | -4/Proximity Caves | Identified exit to Factory 3909 | -4/Proximity Caves | Entered Factory 3909 | -4/Factory | Accompanied by 1 ally 3910 | -4/Factory | Identified exit to Research 3911 | -4/Factory | Reached level 19 3912 | -4/Factory | Loaded intel: 20 terminal locations 3978 | -4/Factory | Discovered new exit (range 6) 3982 | -4/Factory | Identified exit to Upper Caves 4038 | -4/Factory | Upgraded with Utility slot (x1) 4073 | -4/Factory | Discovered exit to Upper Caves (range 19) 4078 | -4/Factory | Identified exit to Armory 4283 | -4/Factory | Garrison activated, responded to threat 4295 | -4/Factory | Reached level 20 4309 | -4/Factory | Entered Armory 4374 | -4/Armory | Reached level 21 4390 | -4/Armory | Upgraded with Utility slot (x1) 4429 | -4/Armory | Identified Transdimensional Reconstructor 4429 | -4/Armory | Warped through subspace to slip node 4429 | -4/Armory | Discovered new exit (range 1) 4429 | -4/Armory | Identified exit to Lab 4530 | -4/Armory | Fabricated Assault Drone Bay (x1) 4569 | -4/Armory | Central database locked down 4571 | -4/Armory | Entered Lab 4571 | -4/Lab | Discovered exit to Research (range 9) 4573 | -4/Lab | Reached level 22 4573 | -4/Lab | Reached level 23 4574 | -4/Lab | Hidden lab's door opened automatically 4574 | -4/Lab | Sensor layout match revealed 4575 | -4/Lab | Gained access to the hidden lab's interior 4575 | -4/Lab | Reached level 24 4576 | -4/Lab | Unable to decrypt terminal 4576 | -4/Lab | Unable to decrypt terminal 4586 | -4/Lab | Found Alien Artifact 4586 | -4/Lab | Identified Integrated Reactor 4586 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+2%) 4591 | -4/Lab | Found Alien Artifact 4591 | -4/Lab | Identified Core Regenerator 4591 | -4/Lab | Used Core Regenerator, restored core integrity (+127) 4598 | -4/Lab | Found Prototype Energy Cannon 4598 | -4/Lab | Identified Warp Cannon 4601 | -4/Lab | Found Prototype Hackware 4601 | -4/Lab | Identified Quantum Router 4604 | -4/Lab | Upgraded with Utility slot (x1) 4609 | -4/Lab | Found Prototype Special Weapon 4624 | -4/Lab | Entered Research 4626 | -3/Research | Reached level 25 4640 | -3/Research | Upgraded with Propulsion slot (x1) 4642 | -3/Research | Spotted B-86 Titan 4844 | -3/Research | Fabricated Assault Drone Bay (x1) 4866 | -3/Research | Discovered new exit (range 23) 4885 | -3/Research | Identified exit to Testing 4885 | -3/Research | Entered Testing 4885 | -3/Testing | Accompanied by 1 ally 4887 | -3/Testing | Reached level 26 4892 | -3/Testing | Build established: Wizard-Ninja 4908 | -3/Testing | Found Prototype Energy Cannon 4908 | -3/Testing | Identified Cld. Nova Cannon 4917 | -3/Testing | Identified exit to Research 4944 | -3/Testing | Spotted Striker 4945 | -3/Testing | Spotted Striker 4954 | -3/Testing | Spotted Alpha 7 4985 | -3/Testing | Entered Research 4987 | -2/Research | Reached level 27 4987 | -2/Research | Reached level 28 5079 | -2/Research | Fabricated Cld. Nuclear Pulse Thruster (x1) 5123 | -2/Research | Fabricated Cld. Nuclear Pulse Thruster (x1) 5167 | -2/Research | Fabricated Cld. Nuclear Pulse Thruster (x1) 5322 | -2/Research | Discovered new exit (range 11) 5341 | -2/Research | Identified exit to Access 5341 | -2/Research | Entered Access 5343 | -1/Access | Reached level 29 5343 | -1/Access | Reached level 30 5357 | -1/Access | Identified Gui. Remote Datajack 5478 | -1/Access | Fabricated Cld. Nuclear Pulse Thruster (x1) 5549 | -1/Access | Energy Cycler disabled 5564 | -1/Access | Identified exit to Surface 5584 | -1/Access | Spotted B-99 Colossus 5597 | *** | Escaped! Last Messages --------------- 05549_ ALERT: Power surge detected, dispatching additional patrols. 05549_ Energy Cycler explodes. 05564_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (63,235) Map updated. 05585_ Slug penetrates Wall. 05586_ C-30 ARC bursts open, deploying its payload. 05586_ H-88 Terminator unfolds itself. 05586_ Penetrated by Slug. 05586_ Slug penetrates Wall. 05587_ K-01 Serf collects debris. 05591_ ALERT: Rogue bot located, Programmers report to Access Zone 6Y. 05596_ The Access Shell folds into the floor. 05597_ Upgraded: Sensor Range (+2) 05597_ Upgraded: Sensor Range (+4) 05597_ Upgraded: Heat Dissipation (+12) 05597_ Upgraded: Sensor Range (+10) [Achievement: True Flier] Map ----- +----------------------------------------------------+ | # """ + #??? #?????????????????????????? | | # """ # #?? = #?????????????????????????? | | # " # # ? #?????????????????????????? | | # ?# #? #?#???????????????????????? | | # # # #??#??????????????????????? | | ########??# # #?????????????????????????? | | ????#?????# k# #?????????????????????????? | | ????? ????# + #?????????????????????????? | | ########??# ###########?????????????????????????? | | # ??# #???????????#???????????????????????? | | # ]?# #??????##???????????????????????????? | | # " ?# #??????#????##??????????????????????? | | # """ # #??#?????????#??????????????????????? | | # """ # #???????#?????#?????????????????????? | | # " + #???????????#???????????????????????? | | # # #??#????####????????????????????????? | | # # ##?#?????????#??#???????????????????? | | #########?# #?????????#?????????????????????????? | | #???????#?# #?????###?#??#??????????????????????? | | ??????????# ####### ##########????#?????????????? | | #???????#?# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????#???# "" "?????????s????????? | | ??????????# @" "??????????????????? | | ?????????## "??? ????ss????????? | | ???????#??# "??? BB?s??????????? | | ??#???????# "????BB????????????? | | #??????#??# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###??#????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???#???????????????????????????????? | | ??????????# R????????????????????????????????????? | | ??????????# ??????#??????????? ?????????????????? | | ??????????# ??????? ????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ???? ???????????????????????????????? | | ??????????###?#??#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????k?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 78 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 24 Terrain Scan Range 16 Terrain Scan Density 310 Cloak Strength 4 Power Amplification 20 Armor Coverage 150 Resistance: TH 10 Melee Speed Boost 20 Evasion (%) 81 Targeting Accuracy 5 Launcher Accuracy 30 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 66 Stasis Canceling 2 Offensive Hacking 25 Defensive Hacking 49 Item Schematics ----------------- Cld. Particle Cannon | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Imp. Hacking Suite | -6/Extension | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Overload Regulator | -4/Armory | Hacked Nanoactuators | -4/Armory | Hacked Imp. Stasis Canceller | -3/Testing | Hacked Point Singularity Launcher | -3/Testing | Hacked Cld. Nuclear Pulse Thruster | -2/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Assault Drone Bay | x1 | -4/Armory Assault Drone Bay | x1 | -3/Research Cld. Nuclear Pulse Thruster | x1 | -2/Research Cld. Nuclear Pulse Thruster | x1 | -2/Research Cld. Nuclear Pulse Thruster | x1 | -2/Research Cld. Nuclear Pulse Thruster | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Regenerator Achievements -------------- Speed Demon Supersonic True Flier Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Levels Raised 29 | . . . 2 1 . . 2 1 1 . 1 1 1 3 1 . 1 . 2 2 1 3 1 1 2 2 XP Earned 46838 | 3000 70 850 3183 500 200 500 2600 2365 950 750 650 1000 2135 3849 2050 500 650 650 2527 2802 2010 4049 2182 1666 2835 2315 XP Spent 43205 | 600 700 1420 1470 . 1650 . 3300 2150 1700 90 . . 3310 . 6520 . . . 300 4200 3700 3200 3375 900 970 3650 Upgrades 67 | 2 2 4 5 . 2 . 5 4 2 1 . . 5 . 5 . . . 1 4 2 1 3 2 2 15 Power Slot 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion Slot 7 | . . 1 1 . . . 1 . 1 . . . 1 . 1 . . . . . . . 1 . . . Utility Slot 10 | . 1 1 . . 1 . 1 1 . . . . . . 2 . . . . 1 1 1 . . . . Weapon Slot 2 | 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Heat Dissipation 9 | . . . 2 . . . . . . 1 . . 1 . 1 . . . . . . . . 1 1 2 Energy Generation 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . Mass Support 3 | 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Inventory Capacity 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . Sight Range 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Sensor Range 15 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 13 Terrain Scan Density 3 | . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Accuracy 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Hack Attack % 5 | . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . 1 . . . Hack Defense % 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Protomatter Created 988 | . . 46 52 . 95 . 137 112 11 117 . . 54 22 85 . . . . 128 . . . . 64 65 Integrity Restored 3419 | . . 113 . . 285 . 378 330 . 344 . . 112 471 342 . . . 477 183 . . . . 189 195 Core 2963 | . . 85 . . 285 . 378 248 . 240 . . 74 468 342 . . . 383 76 . . . . 189 195 Parts 456 | . . 28 . . . . . 82 . 104 . . 38 3 . . . . 94 107 . . . . . . Protomatter Decayed 380 | . . . 52 . . . 11 . . . . . 14 210 . . 49 . 22 . . . . . 22 . Game ------ Seed PointImpulseTrap Manual? 0 Play Time 03:11:52 Cumulative 244.3 hours Start 2019.12.29 @ 18:35:14 End 2019.12.29 @ 22:50:56 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 78 Rogue 25 Adventurer 33 Explorer 20 Win Type 0 Total 33 Types 19/4/4/2/2/1/1 Lore% 91 Gallery% 95 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 0 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53f71c55-006d-4fb8-92cc-3ad08b063a55