Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 18:27:17 Player: DiscountHorde Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (60) 300 Value Destroyed (1723) 1723 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 6599 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Treading (330) Ox2 Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (5) ------ Huge Storage Unit Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Improved Terrain Scan Processor Improved Terrain Scan Processor Launcher Guidance Computer Transmission Jammer Recalibrator Autogun Remote Datajack Improved Remote Datajack Plasma Cutter Great Axe Heavy Pick Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Medium Treads Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Structural Scanner Visual Processing Unit Transmission Jammer Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Advanced Beam Cannon Great Axe Spear > --- INVENTORY -------- Armored Medium Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Improved Terrain Scan Processor Improved Terrain Scan Processor Launcher Guidance Computer Transmission Jammer Recalibrator Pulse Rifle Gatling Laser Phase Cannon Autogun Coil Gun Remote Datajack Improved Remote Datajack Plasma Cutter Heavy Pick [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . 2 Power 3 | . . 1 . . . . 1 . . 1 Propulsion 2 | . . 1 . 1 . . . . . . Utility 3 | . . . 1 1 . . . . . 1 Weapon 2 | . . . 1 . . . 1 . . . Parts Attached 94 | 8 6 35 6 10 5 . 3 2 . 19 Power 16 | 1 . 10 1 1 . . 1 . . 2 Engine 7 | 1 . 5 . . . . 1 . . . Core 9 | . . 5 1 1 . . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 25 | 3 . 11 . 5 1 . . 1 . 4 Treads 3 | . . 1 . . 1 . . . . 1 Leg 16 | 1 . 8 . 3 . . . 1 . 3 Wheel 3 | 2 . 1 . . . . . . . . Hover 1 | . . . . 1 . . . . . . Flight 2 | . . 1 . 1 . . . . . . Utility 17 | 1 5 4 2 2 1 . . . . 2 Device 8 | . 2 3 . 1 . . . . . 2 Storage 4 | 1 1 . 1 1 . . . . . . Processor 3 | . 2 . . . 1 . . . . . Hackware 1 | . . . 1 . . . . . . . Protection 1 | . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 36 | 3 1 10 3 2 3 . 2 1 . 11 Energy Gun 11 | 2 . 2 1 1 . . 1 . . 4 Energy Cannon 6 | . . 3 . 1 1 . . . . 1 Ballistic Gun 11 | 1 . 3 2 . . . 1 . . 4 Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . 1 2 . . . . . . . . Special Weapon 3 | . . . . . 2 . . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 3 . . . . . . . . Parts Lost 31 | . 2 5 1 . 1 . . . . 22 Power 7 | . . 2 . . . . . . . 5 Propulsion 8 | . 1 2 . . 1 . . . . 4 Utility 4 | . . . 1 . . . . . . 3 Weapon 12 | . 1 1 . . . . . . . 10 Highest Loss Streak 14 | . 2 2 1 . 1 . . . . 14 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 90 90 95 90 88 92 93 96 100 83 Engine 5 | . 14 11 9 2 . . 6 6 6 4 Core 10 | . . 10 9 11 15 15 13 13 13 6 Treads 3 | . . 5 . . 1 7 6 6 6 4 Leg 18 | . . 20 27 25 17 15 13 16 20 15 Wheel 1 | . 21 1 . . . . . . . . Device 9 | . 10 11 9 11 11 7 6 6 6 9 Storage 7 | . 12 11 8 7 7 7 6 6 6 5 Processor 2 | . 2 . . . 3 7 6 6 6 5 Hackware 4 | . . . 6 7 7 7 6 6 6 4 Energy Gun 9 | . 7 3 1 8 12 7 13 13 13 10 Energy Cannon 5 | . . 6 1 3 6 7 6 6 6 4 Ballistic Gun 5 | . 14 8 24 9 . . 6 1 . 1 Special Weapon 2 | . . . . . 2 7 . 4 6 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 111 | 14 16 26 29 103 103 101 110 110 108 111 Greatest Support 60 | 26 26 30 30 48 38 28 28 46 46 60 Greatest Overweight (x) 5 | . . 2 . 5 3 3 3 3 2 3 Average Overweight (x) 1 | . . . . . 2 3 3 2 2 1 Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 25 25 25 25 Average Capacity 17 | 7 7 8 7 11 25 25 25 25 25 25 Most Carried 19 | 5 8 8 8 8 8 7 6 8 8 19 Average Carried 7 | 3 5 7 7 5 5 7 5 5 8 13 Final Capacity 25 | 8 8 8 8 25 25 25 25 25 25 25 Final Carried 14 | 5 7 8 8 5 7 7 5 8 8 14 Class Distribution -------------------- 73% | Scavenger-Skirmisher 20% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Matter Collected 1763 | 288 123 630 352 137 70 . 19 41 . 103 Remotely . | . . . . . . . . . . . Salvage Created 2138 | 82 350 841 298 169 109 . 19 62 . 208 Parts 128 | 2 22 59 13 4 3 . 2 6 . 17 Haulers Intercepted 2 | . . 1 1 . . . . . . . Recyclers Shooed 4 | . . 2 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . 8 . . 6 . . Prevented 2 | . . . . . 2 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 38 | . 6 17 4 2 2 . . 3 . 4 Melee 2 | . . . . . . . . . . 2 Guns 17 | . 4 5 4 . 1 . . 2 . 1 Cannons 13 | . . 9 . 1 1 . . 1 . 1 AOE 5 | . 2 3 . . . . . . . . Classes Destroyed 12 | 2 4 4 . 2 . . . . . . Worker 3 | . 2 . . . . . . . . 1 Builder 6 | . 1 5 . . . . . . . . Tunneler 2 | 1 1 . . . . . . . . . Hauler 2 | . . 1 1 . . . . . . . Recycler 3 | 1 . 1 . 1 . . . . . . Operator 1 | . . 1 . . . . . . . . Watcher 5 | . 2 1 1 . . . 1 . . . Swarmer 7 | . . 3 . . . . . 3 . 1 Grunt 19 | . 6 9 4 . . . . . . . Sentry 6 | . . 5 . . 1 . . . . . Hunter 4 | . . . . 1 1 . . . . 2 Programmer 2 | . . . . 1 . . . . . 1 Best Kill Streak 8 | 2 8 4 2 1 1 . 1 3 . 2 Combat Bots Only 5 | . 5 4 2 1 1 . . 3 . 1 Max Kills in Single Turn 2 | 1 2 2 1 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 1 2 . . . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Hostile Shots Fired 422 | . 27 81 41 12 22 . . 8 . 231 Missed 109 | . 8 21 12 4 10 . . 2 . 52 Damage Taken 5035 | . 292 779 429 142 97 . . 88 . 3208 Core 1388 | . 97 148 90 . 31 . . 14 . 1008 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 83 | 100 61 63 83 . . 95 . . 98 . Volleys Fired 153 | 4 25 63 28 10 6 . 1 3 . 13 Largest 4 | 2 2 2 3 3 3 . 4 4 . 4 Hottest 266 | 60 60 110 114 211 211 . 234 231 . 266 Shots Fired 336 | 8 45 110 81 30 10 . 4 11 . 37 Gun 245 | 8 39 56 80 22 4 . 3 6 . 27 Cannon 77 | . . 48 1 8 6 . 1 3 . 10 Launcher 12 | . 6 6 . . . . . . . . Special 2 | . . . . . . . . 2 . . Kinetic 164 | 4 25 34 80 9 . . 1 . . 11 Thermal 139 | . . 70 1 21 10 . 3 11 . 23 Explosive 12 | . 6 6 . . . . . . . . Electromagnetic 21 | 4 14 . . . . . . . . 3 Robot Hit Streak 8 | 6 8 8 8 6 3 . 3 3 . 5 Robot Miss Streak 6 | . 4 4 4 5 2 . 1 2 . 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 203 | 6 25 69 46 17 7 . 2 4 . 27 Core Hits 99 | 3 19 37 16 4 4 . 2 4 . 10 Critical Kills 2 | . 1 1 . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . Critical Strikes 9 | 1 1 3 . 1 . . . . . 3 Burn 4 | . . 2 . 1 . . . . . 1 Meltdown 1 | . . 1 . . . . . . . . Destroy 2 | 1 1 . . . . . . . . . Sever 1 | . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . 1 Melee Attacks 14 | . . . . . . . . . . 14 Impact . | . . . . . . . . . . . Slashing 3 | . . . . . . . . . . 3 Piercing 11 | . . . . . . . . . . 11 Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4169 | 140 495 1441 703 330 128 . 39 139 . 754 Guns 2316 | 80 300 515 703 253 45 . 39 97 . 284 Cannons 945 | . . 616 . 67 83 . . 42 . 137 Explosions 537 | 60 178 299 . . . . . . . . Melee 300 | . . . . . . . . . . 300 Ramming 71 | . 17 11 . 10 . . . . . 33 Kinetic 1399 | 26 170 332 703 60 . . . . . 108 Thermal 1733 | 60 . 799 . 260 128 . 39 139 . 308 Explosive 477 | . 178 299 . . . . . . . . Electromagnetic 189 | 54 130 . . . . . . . . 5 Impact . | . . . . . . . . . . . Slashing 125 | . . . . . . . . . . 125 Piercing 175 | . . . . . . . . . . 175 Highest Corruption 7 | . . . . 1 1 1 . . . 7 Average Corruption 1 | . . . . 1 1 1 . . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 16 | . . . . 2 13 1 . . . . Message Errors 4 | . . . . . 4 . . . . . Matter Fused 3 | . . . . . 2 1 . . . . Heat Flow Errors 3 | . . . . 1 2 . . . . . Energy Discharges 2 | . . . . . 2 . . . . . Data Loss (minor) 3 | . . . . . 3 . . . . . Misfires 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 33 | 8 . 25 . . . . . . . . Projectiles 15 | . . 15 . . . . . . . . Explosions 18 | 8 . 10 . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . 1 . . . . . 1 Impact 2 | . . . . 1 . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 161 | . 74 87 . . . . . . . . Shots 8 | . 3 5 . . . . . . . . Rammed 8 | . 1 . . 1 . . . . . 6 Targets Rammed 13 | . 1 1 . 4 . . . . . 7 Kicked 5 | . . 1 . 3 . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 533 | . 80 418 302 290 200 . 141 208 . 533 Average Temperature 120 | . 36 120 126 95 96 . 77 122 . 193 Received Heat Transfer 705 | . 114 258 288 12 24 . . . . 9 Effects 18 | . . 5 3 . . . . . . 10 Shutdowns 3 | . . 2 . . . . . . . 1 Energy Bleed 2 | . . 1 1 . . . . . . . Interference 8 | . . . 2 . . . . . . 6 Matter Decay 1 | . . 1 . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . Damage (major) 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . 1 . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 8 | . . 3 . 2 . . 1 1 . 1 Heat Transferred 3857 | 100 . 1961 . 557 247 . 87 286 . 619 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Peak Influence 439 | 10 272 439 318 87 . . 7 . . 52 Initial 170 | . 6 114 170 67 . . . . . . Average 120 | 2 131 234 238 36 . . 3 . . 10 Maximum Alert Level 2 | . 1 2 1 . . . . . . . Low Security (%) 75 | 100 64 50 38 100 . . 100 . . 100 Level 1 20 | . 35 35 61 . . . . . . . Level 2 4 | . . 14 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 2 3 1 3 . . . . . 2 Investigation 4 | . 1 2 . 1 . . . . . . Extermination 3 | . . . . 1 . . . . . 2 Reinforcement 4 | . 1 1 1 1 . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Distress Signals 5 | . . . 3 2 . . . . . . Communications Jammed 1 | . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . 1 Times Spotted 79 | . 11 20 17 7 3 . . 3 . 18 Peak Tracking Total 8 | . 4 4 7 2 1 . . 3 . 8 Tactical Retreats 7 | . 1 2 1 1 1 . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Traps Triggered 4 | . . 2 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Machines Disabled 4 | . . 3 . . . . . . . 1 Max in Single Turn 3 | . . 3 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Machines Accessed 10 | . 2 2 2 4 . . . . . . Terminals 7 | . 2 1 2 2 . . . . . . Fabricators 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 36 | . 9 5 8 14 . . . . . . Successful 15 | . 3 3 5 4 . . . . . . Failed 21 | . 6 2 3 10 . . . . . . Catastrophic 3 | . 1 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 27 | . 9 3 8 7 . . . . . . Fabricators 3 | . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access 4 | . . . . 4 . . . . . . Terminal Hacks 10 | . 3 1 5 1 . . . . . . Record 3 | . . 1 2 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . Network Status 1 | . . . . 1 . . . . . . Build 1 | . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Coupler Status 1 | . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 1 2 1 3 . . . . . . Full Trace Events 2 | . 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 134 | . . . . 134 . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 . . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Turns Passed 7643 | 94 356 1373 452 1109 1268 100 100 1703 169 919 Spaces Moved 3396 | 71 278 655 300 649 379 26 29 573 66 370 Core 16 | 16 . . . . . . . . . . Treads 100 | . . . . . 65 26 . . . 9 Legs 2946 | 17 . 638 300 648 314 . 29 573 66 361 Wheels 324 | 38 278 8 . . . . . . . . Hover . | . . . . . . . . . . . Flight 10 | . . 9 . 1 . . . . . . Fastest Speed 50 | 50 90 100 120 120 260 400 330 260 260 200 Average Speed 202 | 88 94 171 120 160 315 400 330 293 260 207 Slowest Speed 470 | 120 100 260 120 470 400 400 330 330 260 410 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 5 45 38 27 16 57 6 1 64 9 7 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 1 . . 1 . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . 3 . . 3 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 81 | 1 38 41 . . . . . . . 1 Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 AOE 80 | 1 38 41 . . . . . . . . Terrain Rammed 1 | . 1 . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Total 3847 | 94 329 807 351 699 414 25 32 587 65 444 Wait . | . . . . . . . . . . . Move 3386 | 70 277 654 299 648 378 25 28 572 65 370 Hop . | . . . . . . . . . . . Pick Up 102 | 11 12 30 12 10 6 . . 4 . 17 Fast Attach . | . . . . . . . . . . . Attach 59 | 7 5 22 3 7 1 . 2 1 . 11 Detach 4 | 1 . 2 . . . . . . . 1 Swap 36 | 1 1 14 3 3 4 . 1 1 . 8 Drop 50 | . 7 21 6 12 3 . . . . 1 Fire 153 | 4 25 63 28 10 6 . 1 3 . 13 Melee 14 | . . . . . . . . . . 14 Ram 3 | . 2 . . 1 . . . . . . Kick 5 | . . 1 . 3 . . . . . 1 Crush 6 | . . . . . . . . . . 6 Escape Stasis 5 | . . . . 5 . . . . . . Rewire 6 | . . . . . . . . 6 . . Trap . | . . . . . . . . . . . Miscellaneous 18 | . . . . . 16 . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials (discovered 2 exits: *Fac / [Sto]) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 16) 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1785 | -9/Materials | Build established: Scavenger-Mutant 1806 | -9/Materials | Discovered new exit (range 7) 1824 | -9/Materials | Entered another Materials area 1824 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1849 | -8/Materials | Discovered new exit (range 15) 2118 | -8/Materials | Met 7R-MNS 2125 | -8/Materials | Build established: Scavenger-Skirmisher 2154 | -8/Materials | Discovered new exit (range 15) 2276 | -8/Materials | Entered Factory 2276 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2277 | -7/Factory | Caught up to 7R-MNS 2461 | -7/Factory | Discovered new exit (range 7) 3312 | -7/Factory | Discovered new exit (range 9) 3385 | -7/Factory | Entered Lower Caves 3764 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4292 | -7/Lower Caves | Discovered new exit (range 12) 4653 | -7/Lower Caves | Entered another Lower Caves area 4689 | -7/Lower Caves | Discovered new exit (range 15) 4753 | -7/Lower Caves | Entered Factory 4753 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4823 | -6/Factory | Discovered new exit (range 9) 4853 | -6/Factory | Entered Lower Caves 4854 | -6/Lower Caves | Encountered a Warlord checkpoint 5459 | -6/Lower Caves | Learned location of Extension (-5) 6528 | -6/Lower Caves | Discovered new exit (range 10) 6556 | -6/Lower Caves | Entered another Lower Caves area 6563 | -6/Lower Caves | Encountered a Warlord checkpoint 6567 | -6/Lower Caves | Learned Factory machine intel 6715 | -6/Lower Caves | Discovered new exit (range 3) 6725 | -6/Lower Caves | Entered Factory 6725 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6726 | -5/Factory | Loaded intel: 279 machine locations 6872 | -5/Factory | Discovered new exit (range 6) 7564 | -5/Factory | Core integrity fell below 50% 7602 | -5/Factory | Lost 14 parts (3p4n3u4w) 7605 | -5/Factory | Core integrity fell below 20% 7644 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- K-01 Serf cleans the Subcomponent Replicator. Slammed into S-27 Virus. K-01 Serf cleans the Subcomponent Replicator. Slammed into S-27 Virus. K-01 Serf cleans the Subcomponent Replicator. Slammed into S-27 Virus. S-27 Virus destroyed. K-01 Serf collects debris. ALERT: Cargo convoy en route, clear transfer corridor. K-01 Serf cleans the Subcomponent Replicator. Slammed into P-70 Sage. P-70 Sage knocked back. Hvy. Assault Rifle destroyed. K-01 Serf cleans the Subcomponent Replicator. Phase Cannon destroyed. Slammed into S-27 Virus. K-01 Serf cleans the Subcomponent Replicator. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????##########?? | | ??????????????????????????????????????## #### | | ??????????????????????????????????????## ] #### | | ??????????????????????????????????????## + " | | ???????"S?????????????????????????????## # " | | ???????"""????????????????????????????## # " | | ????????""????????????????????????????## ! # | | ???????????????????????????????? ############## | | ???????????????????????????????? ############## | | ???????????????????????????????? # # | | ???????????????????????????????? # ! # " | | ???????????????????????????????? # # " | | ???????????????????????????????? # = # " | | ???????????????????????????????? # # " | | ?????????????????? ???????????? # + | | ??????????????????? # ???? # ! # | | ???????????????????#/#######????## + | | ????????????????## k ! #????## ! ###+ | | ????????????????## """g #????## !!! ## | | ????????????????## """k #????## !! ## | | ????????????????## """ #????## ## " | | ????????????????## "" """s#????################ " | | ????????????????## k"" *T" #????################ " | | ????????????????## g!%"" #?????????## # | | ???????????#######[ !!%s p############ # " | | ??????????############+##@############# # " | | ??????????## [= %ps # # " | | ??????????## *!=! # # | | ??????????## = =! # # | | ??????????## % # # | | ??????????## [ # ### | | ???"T"???? # ############+#;; # ### | | ?????????? # ######" ! ; #####+###### | | ?????????? # ?????##" A | | ?????????? + ??????##" | | ????????? # ???????##" | | ????????? # ????????### % | | ?????????? # ????????### | | ?????????????????T????## ""# #######+###""" | | ??????????????????????## " # # " | | ??????????????????????##[ " # # """ """ " | | ??????????????????????###"""""""""# # """ """ " | | ?????????????????????? + """ """ | | ??????????????????????+############## # | | ?????????????????????? ###### # | | ???????????????????????""??""??????## # | | ???????????????????????""??""??????## # | | ???????????????????????"""?"""?????############ | | ???????????????????????"""?"""?????############### | | ????????????????""""???"""?"""???????????????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 32 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 12 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Leap Before You Look Made in Tau Ceti IV No Signal Serviceable Loadout Challenges ------------ None Game ------ Seed RegenerativeTachyonThrower Manual? 0 Play Time 00:50:21 Cumulative 2.9 hours Start 2024.04.02 @ 17:12:55 End 2024.04.02 @ 18:27:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3b592c4e-4f91-4ce6-805f-fd680c444d7d