Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 14:46:56 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (893) 893 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3563 Bonus ------- None Cogmind --------- Core Integrity 516/700 Matter 180/300 Energy 55/100 System Corruption 5% Temperature Hot (262) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Transport Network Coupler > --- WEAPON (2) ------- Flak Cannon Gauss Cannon > --- INVENTORY (15) --- Light Ion Engine Medium Laser Improved Medium Laser Heavy Laser Improved Assault Rifle Gauss Cannon Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Transport Network Coupler Core Analyzer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Laser Gauss Cannon > --- INVENTORY -------- Medium Laser Improved Medium Laser Heavy Particle Cannon Improved Assault Rifle Flak Cannon Gauss Cannon Improved Grenade Launcher Improved Grenade Launcher [Rating: 25] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Transport Network Coupler Storage Large Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 2 | . . . . 1 1 Propulsion . | . . . . . . Utility 4 | . . . 2 1 1 Weapon . | . . . . . . Parts Attached 26 | 6 . . 9 3 8 Power 3 | 1 . . 1 . 1 Engine 3 | 1 . . 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . 2 . 2 Treads 4 | . . . 2 . 2 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 . . 2 3 . Device . | . . . . . . Storage 2 | 1 . . 1 . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 11 | 2 . . 4 . 5 Energy Gun 1 | . . . . . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 2 . . 2 . . Ballistic Cannon 4 | . . . 1 . 3 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 9 | . . . 1 . 8 Power 2 | . . . 1 . 1 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Highest Loss Streak 6 | . . . 1 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 74 | . 85 85 67 84 69 Engine 8 | . 14 14 7 9 6 Treads 11 | . . . 5 18 14 Leg 7 | . 28 28 16 . . Storage 9 | . 14 14 11 9 7 Processor 9 | . . . 4 12 14 Protection 8 | . . . . 17 10 Ballistic Gun 9 | . 28 28 18 9 . Ballistic Cannon 8 | . . . 3 9 12 Peak Build Rating 25 | 6 6 6 11 19 25 Average Rating 15 | 4 6 6 9 15 22 On Entrance 8 | . 6 6 6 11 19 Naked Turns . | . . . . . . Heaviest Build 46 | 11 11 11 32 38 46 Greatest Support 40 | 20 20 20 40 40 40 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 8 15 15 Most Carried 11 | 4 4 4 8 11 11 Average Carried 7 | 1 3 4 5 8 9 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 10 | 2 4 4 6 10 8 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 914 | 249 23 . 164 224 254 Remotely . | . . . . . . Salvage Created 1033 | . 18 . 313 302 400 Parts 53 | . 2 . 19 13 19 Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 20 | . 1 . 5 6 8 Guns 8 | . 1 . 4 2 1 Cannons 12 | . . . 1 4 7 Classes Destroyed 11 | . 1 . 5 1 4 Worker 2 | . . . 1 . 1 Builder 2 | . . . . . 2 Tunneler 1 | . . . . 1 . Hauler 2 | . . . 1 1 . Recycler 2 | . . . . . 2 Watcher 1 | . . . 1 . . Swarmer 4 | . 1 . . . 3 Grunt 9 | . . . 1 5 3 Brawler 1 | . . . . . 1 Sentry 5 | . . . 4 1 . Hunter 1 | . . . . . 1 Best Kill Streak 5 | . 1 . 3 4 5 Combat Bots Only 3 | . 1 . 3 3 3 Max Kills in Single Turn 1 | . 1 . 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 172 | . 8 . 36 44 84 Missed 45 | . 5 . 12 15 13 Damage Taken 1963 | . 21 . 362 456 1124 Core 324 | . . . 70 70 184 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . . . . 37 14 Core Remaining (%) 92 | 100 . 100 82 87 . Volleys Fired 91 | . 3 . 18 25 45 Largest 2 | . 2 . 2 2 2 Hottest 119 | . 40 . 62 62 119 Shots Fired 174 | . 6 . 36 50 82 Gun 83 | . 6 . 28 25 24 Cannon 88 | . . . 5 25 58 Launcher 3 | . . . 3 . . Special . | . . . . . . Kinetic 144 | . 6 . 33 50 55 Thermal 27 | . . . . . 27 Explosive 3 | . . . 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 1 . 8 8 8 Robot Miss Streak 6 | . 5 . 2 2 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 116 | . 1 . 24 35 56 Core Hits 64 | . 1 . 16 14 33 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 3 | . . . . 2 1 Burn 1 | . . . . . 1 Destroy 1 | . . . . 1 . Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2381 | . 10 . 398 699 1274 Guns 923 | . 10 . 262 283 368 Cannons 1361 | . . . 39 416 906 Explosions 97 | . . . 97 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1835 | . 10 . 301 699 825 Thermal 449 | . . . . . 449 Explosive 97 | . . . 97 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 29 | . . . . . 29 Projectiles 29 | . . . . . 29 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 21 | . . . . 7 14 Impact . | . . . . . . Kinetic 18 | . . . . 5 13 Secondary 3 | . . . . 2 1 Self-Inflicted Damage 21 | . . . 21 . . Shots 2 | . . . 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 460 | . . . 24 89 460 Average Temperature 124 | . . . 5 36 161 Received Heat Transfer 525 | . . . 111 234 180 Effects 5 | . . . . . 5 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 888 | . . . . . 888 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 237 | . 35 13 237 183 157 Initial 15 | . . 13 4 15 . Average 41 | . 10 13 71 63 26 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 96 | 100 100 100 84 100 100 Level 1 3 | . . . 15 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 1 . 2 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 5 . 10 7 12 Peak Tracking Total 4 | . 3 . 4 4 4 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 1 | . . . . 1 . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . . 1 . Successful 1 | . . . . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Transport Status 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2020 | 89 197 42 453 422 817 Spaces Moved 979 | 74 111 35 287 198 274 Core 18 | 18 . . . . . Treads 537 | . . . 65 198 274 Legs 424 | 56 111 35 222 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 160 240 Average Speed 163 | 102 120 120 129 160 240 Slowest Speed 240 | 120 120 120 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 15 | 4 22 15 27 14 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 27 | . . . 21 1 5 Melee . | . . . . . . Projectile 6 | . . . . 1 5 AOE 21 | . . . 21 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1229 | 87 169 35 335 253 350 Wait 93 | . 54 1 2 21 15 Move 974 | 73 110 34 286 197 274 Hop . | . . . . . . Pick Up 33 | 8 2 . 12 7 4 Fast Attach . | . . . . . . Attach 13 | 6 . . 2 3 2 Detach . | . . . . . . Swap 13 | . . . 7 . 6 Drop 12 | . . . 8 . 4 Fire 91 | . 3 . 18 25 45 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 9) 287 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 315 | -10/Mines | Discovered new exit (range 10) 329 | -10/Mines | Entered Materials 329 | -9/Materials | Evolved 2 slots: Utility x2 753 | -9/Materials | Discovered new exit (range 9) 782 | -9/Materials | Entered another Materials area 782 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1178 | -8/Materials | Discovered new exit (range 15) 1204 | -8/Materials | Entered Factory 1204 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1903 | -7/Factory | Build established: Scavenger-Mutant 2021 | -7/Factory | Self-destructed Last Messages --------------- 01982_ G-47 Trooper suffers critical hit (Burn). 01989_ Lgt. Treads destroyed. 01991_ P-60 Hacker knocked back. 01991_ Hrd. Light Armor Plating destroyed. 01993_ Critical hit (Burn: +37). 01995_ Lgt. Treads destroyed. 01995_ G-47 Trooper destroyed. 01996_ Overheating: Hvy. Particle Cannon damaged (-80). 01997_ Overheating: Hvy. Particle Cannon damaged (-32). 01998_ K-01 Serf knocked back. 01998_ K-01 Serf collects debris. 02001_ Hvy. Particle Cannon destroyed. 02004_ P-60 Hacker knocked back. 02005_ Overheating: System interference. 02005_ Flak Cannon temporarily disabled. 02005_ Transport Network Coupler temporarily disabled. 02009_ Destroyed Shock Rifle. 02009_ P-60 Hacker knocked back. 02013_ Slug penetrates P-60 Hacker. 02013_ P-60 Hacker knocked back. Map ----- +----------------------------------------------------+ | ???????# !! ## #??????????????????????????? | | ???????# ## #??????????????????????????? | | ???????############## #??????????????????????????? | | ???????????????????## #??????????????????????????? | | ???????????????????## #??????????????????????????? | | ???????????????????## ##?????????????????????????? | | ???????????????????## ##?????????????????????????? | | ???????????????????## ##?????????????????????????? | | ???????????????????##!#??????????????????????????? | | ????????????????????#%#??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ??????????????????### ###????????????????????????? | | ??????????????????# % #????????????????????????? | | ?????????????###### T % #????????????????????????? | | ?????????????+ " #????????????????????????? | | ?????????????###### #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????###=###????????????????????????? | | ????????????????????#%#??????????????????????????? | | ????????????????????#=#??????????????????????????? | | ????????????????????#!#?????????"????????????????? | | ????????????????????# #???????R"" ???????????????? | | ?????????????##+##+## ###### """" #??????????????? | | ?????? k @ /pk #??????????????? | | ?????????????## #####%##;/######??????????????? | | ??????????????#?##?????# #???#???????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????????????/????????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????????????"????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileSurgeFlail Manual? 0 Play Time 00:12:49 Cumulative 21.9 hours Start 2024.09.21 @ 14:25:24 End 2024.09.21 @ 14:46:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7574ba65-1970-41eb-b5b1-d97fd8980129