Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.29 @ 23:44:14 Player: MoYuYu Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (30) 150 Value Destroyed (1235) 1235 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (6787) 6787 TOTAL SCORE: 16412 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 362 Follower Combat Kills 60 Aligned with FarCom 300 Acquired SGEMP 2000 Win 3000 Win Speed 89 Friendly Fire -24 Cogmind --------- Core Integrity 65/1600 Matter 270/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array > --- WEAPON (2) ------- Improved Plasma Cutter > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Heat Sink Enhanced Quantum Rifle Vibroblade Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Gyrokinetic Inverter Cooled VTOL Module Field Propulsion Array Flying Fortress v7 Improved Q-thruster > --- UTILITY ---------- Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Advanced Hardlight Generator Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield Improved Dynamic Insulation System > --- WEAPON ----------- Vibroblade > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod Heavy Rocket Launcher Improved Plasma Cutter Scythe SGEMP Prototype [Rating: 136] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Cooled VTOL Module Treads Advanced Heavy Siege Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Reaction Control System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Medium Reactive Plating Weapon Autogun Energy Gun Phase Gun Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Vibroblade Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 7 | . . . . . 2 1 . . 1 . 1 1 . 1 . Utility 10 | . . . . . 2 1 . . 1 2 1 . . 1 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 106 | 7 14 . . 4 10 2 . 8 7 3 1 5 10 23 12 Power 11 | 1 2 . . . 1 . . . . . . 1 3 3 . Engine 4 | 1 2 . . . . . . . . . . . 1 . . Core 2 | . . . . . 1 . . . . . . 1 . . . Reactor 5 | . . . . . . . . . . . . . 2 3 . Propulsion 27 | 2 3 . . 1 1 1 . 2 3 1 1 1 3 6 2 Treads 1 | . . . . . . . . . . . . . . 1 . Leg 9 | 2 3 . . 1 . 1 . . . . . . . 2 . Wheel . | . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . 2 1 1 Flight 13 | . . . . . 1 . . 2 3 1 1 1 1 2 1 Utility 39 | 2 6 . . 2 6 1 . 3 2 2 . 3 . 7 5 Device 18 | 1 3 . . 1 4 . . . 1 . . 2 . 4 2 Storage 3 | 1 1 . . . 1 . . . . . . . . . . Processor 6 | . . . . . . . . 2 . . . . . 1 3 Hackware 7 | . . . . . 1 . . . 1 2 . 1 . 2 . Protection 5 | . 2 . . 1 . 1 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 29 | 2 3 . . 1 2 . . 3 2 . . . 4 7 5 Energy Gun 1 | . . . . . . . . . . . . . 1 . . Energy Cannon 3 | . . . . . 1 . . 1 1 . . . . . . Ballistic Gun 8 | 2 3 . . 1 1 . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . Launcher 3 | . . . . . . . . . . . . . . 3 . Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . 1 . . . 1 3 4 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 1 . . . . 2 . . Unidentified Prototypes 8 | . . . . 1 . . . 1 1 1 . . 3 1 . Parts Lost 30 | . . . . . . . . 1 . 1 . . 7 15 6 Power 4 | . . . . . . . . . . . . . 1 3 . Propulsion 11 | . . . . . . . . . . 1 . . 4 5 1 Utility 14 | . . . . . . . . 1 . . . . 2 6 5 Weapon 1 | . . . . . . . . . . . . . . 1 . Highest Loss Streak 5 | . . . . . . . . 1 . 1 . . 5 5 4 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 75 | . 100 100 100 100 71 69 69 75 80 80 78 84 74 60 20 Engine 5 | . 14 14 14 14 8 . . . . . . . 1 . . Core 2 | . . . . . . 7 7 7 6 5 5 9 6 . . Leg 9 | . 28 28 28 28 . . . . . . . . . 2 . Flight 8 | . . . . . 8 7 7 14 20 17 21 22 19 10 2 Device 12 | . 12 14 14 13 17 15 15 15 13 11 10 14 10 10 3 Storage 7 | . 14 14 14 14 9 7 7 7 6 5 5 4 4 3 . Processor 2 | . . . . . . . . 4 6 5 5 4 4 5 7 Hackware 6 | . . . . . 8 7 7 2 6 15 15 14 14 13 2 Protection 1 | . 1 . . . . 7 7 7 6 5 5 4 3 . . Energy Cannon 2 | . . . . . 7 7 7 7 6 5 5 4 2 . . Ballistic Gun 10 | . 28 28 28 28 10 7 7 5 . . . . . . . Slashing Weapon 1 | . . . . . . . . . 5 5 5 4 3 3 2 Peak Build Rating 136 | 9 10 10 13 20 53 54 54 64 75 83 87 106 107 136 50 Average Rating 52 | 5 8 10 11 18 51 53 54 62 73 82 87 102 97 95 29 On Entrance 47 | . 9 10 10 13 14 52 54 54 64 75 83 87 105 100 36 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 70 | 15 22 22 22 25 29 31 31 48 47 47 47 65 66 70 7 Greatest Support 79 | 20 20 20 20 23 50 50 50 55 60 60 66 70 70 79 9 Greatest Overweight (x) 4 | 4 1 1 1 1 . . . . . . . . . 1 1 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 9 10 10 10 5 Average Carried 8 | 2 9 10 9 10 8 8 10 9 9 9 9 9 9 9 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 9 10 9 4 4 Class Distribution -------------------- 67% | Mutant 12% | Hacker-Scout 8% | Hacker-Assassin 4% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Assassin | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Acc Matter Collected 1829 | 239 383 . 181 30 148 . . 119 26 32 . 136 . 246 289 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1153 | 44 345 10 . . 196 . . 111 26 32 . 87 122 180 . Parts 68 | 9 18 2 . . 7 . . 3 1 3 . 11 11 3 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 19 | . 6 1 . . 4 . . 2 . . . . 1 5 . Melee 1 | . . . . . . . . . . . . . 1 . . Guns 10 | . 6 1 . . 2 . . 1 . . . . . . . Cannons 3 | . . . . . 2 . . 1 . . . . . . . AOE 5 | . . . . . . . . . . . . . . 5 . Classes Destroyed 11 | 1 4 1 . . . . . 1 . 1 . 1 2 . . Worker 1 | . 1 . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . 1 . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . Operator 4 | . 1 . . . . . . . 1 . . 2 . . . Watcher 1 | . . . . . . . . . . 1 . . . . . Swarmer 1 | . . 1 . . . . . . . . . . . . . Grunt 14 | . 6 . . . 4 . . 1 . . . . . 3 . Brawler 1 | . . . . . . . . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . . . 1 . . Programmer 3 | . . . . . . . . . . . . . 1 2 . Best Kill Streak 3 | 2 3 1 . . 2 . . 2 1 1 . 1 1 3 . Combat Bots Only 3 | . 2 1 . . 2 . . 2 . . . . 1 3 . Max Kills in Single Turn 2 | 1 2 1 . . 1 . . 1 1 1 . 1 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . 2 . Melee 1 | . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Acc Hostile Shots Fired 641 | . 29 5 . 18 14 . 1 4 . . 4 2 140 274 150 Missed 266 | . 6 1 . 4 7 . 1 2 . . 4 . 74 87 80 Damage Taken 7712 | . 288 36 . 216 105 . . 43 . . . 34 1285 3925 1780 Core 3068 | . 43 . . 45 . . . . . . . . 87 1358 1535 Absorbed by Shields 614 | . . . . . . . . . . . . 12 210 392 . Ignored by Resistances 109 | . . . . . . . . . . . . 8 101 . . Regen/Repaired (Parts) 47 | . . . . . . . . . . . . . . 47 . Core Remaining (%) 76 | 100 . . . 64 100 . . 100 100 100 100 . 93 6 4 Volleys Fired 116 | 2 28 2 . . 52 . . 4 12 . . 4 . 12 . Largest 2 | 2 2 2 . . 2 . . 2 1 . . 1 . 1 . Hottest 88 | 40 40 46 . . 83 . . 88 85 . . 85 . 39 . Shots Fired 164 | 4 56 4 . . 64 . . 8 12 . . 4 . 12 . Gun 80 | 4 56 4 . . 12 . . 4 . . . . . . . Cannon 72 | . . . . . 52 . . 4 12 . . 4 . . . Launcher 12 | . . . . . . . . . . . . . . 12 . Special . | . . . . . . . . . . . . . . . . Kinetic 80 | 4 56 4 . . 12 . . 4 . . . . . . . Thermal 72 | . . . . . 52 . . 4 12 . . 4 . . . Explosive 12 | . . . . . . . . . . . . . . 12 . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 9 | 2 7 1 . . 6 . . 9 . . . . . 3 . Robot Miss Streak 2 | . 2 2 . . 2 . . 1 . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 97 | 2 41 1 . . 13 . . 8 1 2 . 4 12 13 . Core Hits 57 | 2 17 2 . . 6 . . 4 1 . . 2 3 20 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . . 1 1 . . Sever 2 | . . . . . . . . . . . . 1 1 . . Melee Attacks 124 | . . . . . . . . 3 10 10 3 14 25 28 31 Impact . | . . . . . . . . . . . . . . . . Slashing 117 | . . . . . . . . . 10 10 3 14 21 28 31 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 3 . . . 1 5 . . Combat Hostiles 3 | . . . . . . . . . . . . . 3 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3119 | 25 512 20 . . 266 . . 112 50 82 . 209 365 1463 15 Guns 691 | 25 512 18 . . 103 . . 33 . . . . . . . Cannons 242 | . . . . . 163 . . 79 . . . . . . . Explosions 1060 | . . . . . . . . . . . . . . 1060 . Melee 1089 | . . . . . . . . . 50 82 . 209 365 383 . Ramming 37 | . . 2 . . . . . . . . . . . 20 15 Kinetic 691 | 25 512 18 . . 103 . . 33 . . . . . . . Thermal 242 | . . . . . 163 . . 79 . . . . . . . Explosive 1060 | . . . . . . . . . . . . . . 1060 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1089 | . . . . . . . . . 50 82 . 209 365 383 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . 8 9 . . . . 5 19 3 Average Corruption 7 | . . . . . . . 8 8 . . . . 4 11 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 35 | . . . . . . . 1 14 . . . . 3 12 5 Message Errors 11 | . . . . . . . . 5 . . . . . 4 2 Matter Fused 9 | . . . . . . . 1 3 . . . . 2 2 1 Heat Flow Errors 2 | . . . . . . . . 2 . . . . . . . Energy Discharges 6 | . . . . . . . . 3 . . . . . 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . . . 1 2 . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 137 | . . . . . . . . . . 25 . 38 . 74 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 41 | . . . . . . . . . . . . . . 41 . Melee 96 | . . . . . . . . . . 25 . 38 . 33 . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 137 | . . . . . . . . . . . . . . 130 7 Shots 5 | . . . . . . . . . . . . . . 5 . Rammed 6 | . . . . . . . . . . . . . . 2 4 Targets Rammed 11 | . . 1 . 1 . . . . . . . . . 5 4 Kicked 5 | . . 1 . 1 . . . . . . . . . 3 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 371 | . 6 6 . 12 371 . . 245 68 . . 117 324 6 . Average Temperature 90 | . 2 4 . 7 127 . . 85 32 . . 45 149 1 . Received Heat Transfer 817 | . 147 . . 99 81 . . 9 . . . 7 66 309 99 Effects 2 | . . . . . 2 . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . Heat Transferred 370 | . . . . . 259 . . 111 . . . . . . . Parts Sabotaged 5 | . . . . . . . . . . . . . 2 3 . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Acc Peak Influence 2483 | 10 215 31 . 15 121 28 9 176 78 89 69 161 2483 1508 1271 Initial 1396 | . 6 11 . . 5 28 9 6 . 37 43 36 90 1396 904 Average 469 | 2 70 30 . . 40 28 9 83 42 55 50 78 1935 1333 1025 Maximum Alert Level 5 | . 1 . . . . . . . . . . . 5 4 4 Low Security (%) 66 | 100 95 100 . 100 100 100 100 100 100 100 100 100 . . . Level 1 . | . 4 . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 6 | . . . . . . . . . . . . . . . 60 Level 4 21 | . . . . . . . . . . . . . . 100 39 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . 99 . . Squads Dispatched 24 | . 2 . . . 1 . . . . . . 1 12 5 3 Investigation 2 | . 1 . . . . . . . . . . . . 1 . Extermination 2 | . . . . . . . . . . . . . . 1 1 Reinforcement 5 | . 1 . . . 1 . . . . . . 1 . 1 1 Assault 15 | . . . . . . . . . . . . . 12 2 1 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Acc Distress Signals 12 | . 1 . . . 1 . . 1 . . . . 2 3 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 226 | . 12 3 . 2 10 . 5 6 2 2 1 5 85 49 44 Peak Tracking Total 39 | . 3 3 . 2 4 . 5 3 1 1 1 3 39 19 20 Tactical Retreats 24 | . . . . . . . . 2 . . . . 9 6 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Acc Traps Triggered 3 | . 1 . . . . 1 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Acc Machines Disabled 7 | . . . . . 1 . . . . . . . 4 . 2 Max in Single Turn 1 | . . . . . 1 . . . . . . . 1 . 1 Garrison Access 3 | . . . . . . . . . . . . 1 . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Acc Machines Accessed 42 | . 7 . 1 1 5 . . 7 4 2 . 5 . 7 3 Terminals 31 | . 7 . . . 4 . . 6 3 1 . 4 . 4 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . . 1 . Recycling Units 2 | . . . . . . . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 1 . . 1 . 2 . Total Hacks 99 | . 15 . 1 1 20 . . 14 10 5 . 10 . 19 4 Successful 50 | . 6 . 1 1 12 . . 8 6 5 . 3 . 8 . Failed 49 | . 9 . . . 8 . . 6 4 . . 7 . 11 4 Catastrophic 8 | . . . . . 1 . . 3 2 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 45 | . 11 . 1 . 8 . . 7 7 4 . 3 . 4 . Terminals 81 | . 15 . . . 18 . . 13 8 2 . 9 . 13 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . 2 . . . . . . . . 3 . Recycling Units 4 | . . . . . . . . . . 3 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 2 . . 1 . 3 . Terminal Hacks 26 | . 3 . 1 1 9 . . 3 3 1 . 1 . 4 . Record 4 | . . . . . 2 . . . . . . 1 . 1 . Part Schematic 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . Level Access Points 4 | . . . . . 1 . . . 1 1 . . . 1 . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . . . Terminal Index 3 | . . . . . 1 . . 1 1 . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . Alert Level 5 | . 1 . . . 2 . . 1 . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 1 . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . 1 . Refit 1 | . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . 1 . 2 . Seal Access 3 | . . . . . . . . . . . . 1 . 2 . Unauthorized Hacks 17 | . 3 . . . 2 . . 5 3 3 . 1 . . . Terminals 15 | . 3 . . . 2 . . 5 3 1 . 1 . . . Assimilate 2 | . . . . . . . . 1 1 . . . . . . Botnet 11 | . 1 . . . 2 . . 4 2 1 . 1 . . . Operators 1 | . 1 . . . . . . . . . . . . . . Sabotage 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . . . Reject 1 | . . . . . . . . . . 1 . . . . . Mask 1 | . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . . . 1 . . 2 . . . Used 1 | . . . . . . . . . . . . 1 . . . Hacking Detections 29 | . 6 . . . 3 . . 6 4 1 . 3 . 3 3 Full Trace Events 2 | . . . . . 1 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . Time 35 | . . . . . . . . . . . . . . 35 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 . . . . 1 . . Non-combat 1 | . . . . . . . . 1 . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . . Robot Hacks Applied 2 | . . . . . . . . 1 . . . . 1 . . parse_system 2 | . . . . . . . . 1 . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Acc Total Allies 3 | . . . . . . . . 1 1 . . . 1 . . Largest Group 2 | . . . . . . . . 1 2 2 2 . 1 . . Highest-Rated Group 119 | . . . . . . . . 10 20 20 20 . 119 . . Highest-Rated Ally 119 | . . . . . . . . 10 10 10 10 . 119 . . Total Orders 3 | . . . . 2 . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . RETURN 2 | . . . . 2 . . . . . . . . . . . Ally Attacks 21 | . . . . . 18 . . . . . . . 3 . . Total Damage 745 | . . . . . 78 . . . . . . . 667 . . Kills 1 | . . . . . . . . . . . . . 1 . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . Drone Launches 5 | . . . . 2 3 . . . . . . . . . . Drone Recoveries 3 | . . . . 2 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Acc Turns Passed 5894 | 96 624 56 484 708 577 34 37 488 387 199 83 322 261 936 602 Spaces Moved 7351 | 55 336 25 254 383 532 59 74 1002 785 407 208 771 550 1046 864 Core 349 | 15 . . . . . . . . . . . . . 117 217 Treads . | . . . . . . . . . . . . . . . . Legs 1199 | 40 336 25 254 383 . . . . . . . . . 161 . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5803 | . . . . . 532 59 74 1002 785 407 208 771 550 768 647 Fastest Speed 23 | 50 120 190 190 120 50 50 50 39 34 34 31 23 31 32 40 Average Speed 61 | 131 142 190 190 179 50 50 50 39 34 34 31 30 32 67 45 Slowest Speed 250 | 250 190 190 190 190 50 50 50 50 34 39 31 31 39 190 100 Overloaded Moves 6 | . . . . . . . . . . . . 6 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . 2 . . 7 2 3 1 . 10 1 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 69 10 61 71 42 2 80 32 16 10 6 21 80 30 24 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . 1 . . . 1 1 . . . 1 . Unknown Exits Taken 8 | 1 . 1 1 1 . . . 1 . . 1 1 1 . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . Spaces Dug 108 | . . . . . 18 . . . 20 8 3 10 5 14 30 Terrain Destroyed 226 | . . . . . 19 . . . 20 8 3 10 5 131 30 Melee 79 | . . . . . . . . . 9 8 3 10 5 14 30 Projectile 30 | . . . . . 19 . . . 11 . . . . . . AOE 117 | . . . . . . . . . . . . . . 117 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Acc Total 8370 | 72 429 30 258 403 780 64 73 1086 874 450 220 829 593 1219 990 Wait 550 | 2 31 3 . 13 173 . . 54 56 27 10 27 12 86 56 Move 7266 | 54 335 24 253 382 527 59 73 987 780 400 205 770 535 1044 838 Hop 31 | . . . . . 2 . . 7 2 3 1 . 4 1 11 Pick Up 61 | 7 9 . 1 . 6 2 . 11 3 4 . 6 1 6 5 Fast Attach 40 | 5 . . . 1 4 . . 2 2 2 . 1 4 13 6 Attach 34 | 2 . . . . 3 2 . 1 2 1 1 2 5 9 6 Detach 14 | . . . . . . . . . . . . . 3 6 5 Swap 33 | . 14 . . 3 3 . . 5 3 1 . 2 1 1 . Drop 69 | . 12 . 4 3 10 1 . 12 4 2 . 3 3 9 6 Fire 116 | 2 28 2 . . 52 . . 4 12 . . 4 . 12 . Melee 124 | . . . . . . . . 3 10 10 3 14 25 28 31 Ram 5 | . . . . . . . . . . . . . . 1 4 Kick 5 | . . 1 . 1 . . . . . . . . . 3 . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 22 | . . . . . . . . . . . . . . . 22 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 2 exits: *Res / [*Tes]) -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Identified exit to Mines 236 | -10/Materials | Met 8R-AWN 313 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 7) 721 | -10/Materials | Entered Mines 723 | -10/Mines | Followed 8R-AWN into the Mines 770 | -10/Mines | Discovered new exit (range 5) 777 | -10/Mines | Entered Exiles 827 | -10/Exiles | Welcomed by 8R-AWN 857 | -10/Exiles | Met EX-HEX 918 | -10/Exiles | Met EX-BIN 954 | -10/Exiles | Aligned with FarCom system 956 | -10/Exiles | Given EX-Vault access code 1000 | -10/Exiles | Opened EX-Vault 1009 | -10/Exiles | Found Flying Fortress v7 1050 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1102 | -10/Exiles | Met EX-DEC 1240 | -10/Exiles | Discovered new exit (range 14) 1261 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1261 | -10/Exiles | Entered Mines 1429 | -9/Mines | Found the Drone Emporium 1436 | -9/Mines | Found Prototype Device 1436 | -9/Mines | Identified Thief Drone Bay 1597 | -9/Mines | Learned 4 Materials zone layouts 1736 | -9/Mines | Discovered new exit (range 4) 1969 | -9/Mines | Entered Materials 1969 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2036 | -8/Materials | Identified exit to Factory 2504 | -8/Materials | Discovered new exit (range 8) 2546 | -8/Materials | Entered Factory 2546 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2580 | -7/Factory | Sucked down chute 2580 | -7/Factory | Entered Waste 2588 | -7/Waste | Spotted C-40 Crusher 2595 | -7/Waste | EMP discharged 2595 | -7/Waste | Spotted C-40 Crusher 2604 | -7/Waste | Spotted C-40 Crusher 2605 | -7/Waste | Spotted C-40 Crusher 2610 | -7/Waste | Discovered new exit (range 15) 2610 | -7/Waste | Spotted C-40 Crusher 2617 | -7/Waste | Entered Factory 2900 | -7/Factory | Discovered new exit (range 17) 3084 | -7/Factory | Discovered new exit (range 13) 3105 | -7/Factory | Entered another Factory area 3105 | -6/Factory | Accompanied by 1 ally 3105 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3266 | -6/Factory | Identified exit to Lower Caves 3266 | -6/Factory | Identified exit to Factory 3492 | -6/Factory | Entered another Factory area 3492 | -5/Factory | Accompanied by 2 allies 3492 | -5/Factory | Evolved 2 slots: Utility x2 3497 | -5/Factory | Discovered new exit (range 8) 3523 | -5/Factory | Identified exit to Factory 3691 | -5/Factory | Entered another Factory area 3691 | -4/Factory | Accompanied by 2 allies 3691 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3748 | -4/Factory | Discovered new exit (range 16) 3774 | -4/Factory | Entered Research 3774 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4015 | -3/Research | Spotted B-86 Titan 4083 | -3/Research | Discovered new exit (range 5) 4095 | -3/Research | Discovered new exit (range 13) 4096 | -3/Research | Entered Testing 4097 | -3/Testing | Maximum security lockdown engaged 4158 | -3/Testing | Build established: Hacker-Scout 4264 | -3/Testing | Spotted PD-AHLYVYKP27 4269 | -3/Testing | Rewired PD-AHLYVYKP27 4304 | -3/Testing | Spotted Striker 4307 | -3/Testing | Spotted Striker 4311 | -3/Testing | Spotted Alpha 7 4314 | -3/Testing | Stole the SGEMP Prototype 4353 | -3/Testing | Discovered new exit (range 5) 4357 | -3/Testing | Entered Research 4357 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4386 | -2/Research | Lost 5 parts (1p3n1u) 4497 | -2/Research | Repaired Cld. VTOL Module 4653 | -2/Research | Spotted B-90 Cyclops 4666 | -2/Research | Identified exit to Access 4670 | -2/Research | Lost 3 parts (1n2u) 4857 | -2/Research | First assault squad dispatched 4933 | -2/Research | Build established: Hacker-Assassin 5043 | -2/Research | System corruption reached 10% 5075 | -2/Research | Lost 4 parts (1p2n1u) 5175 | -2/Research | Lost 3 parts (1p2u) 5248 | -2/Research | Lost 5 parts (1p2n1u1w) 5260 | -2/Research | Core integrity fell below 50% 5265 | -2/Research | Core integrity fell below 20% 5274 | -2/Research | Spotted B-90 Cyclops 5293 | -2/Research | Entered Access 5293 | -1/Access | Evolved 2 slots: Utility x2 5508 | -1/Access | Build established: Mutant 5586 | -1/Access | First assault squad dispatched 5657 | -1/Access | Lost 4 parts (1n3u) 5683 | -1/Access | Core integrity fell below 50% 5707 | -1/Access | Core integrity fell below 20% 5739 | -1/Access | Spotted B-99 Colossus 5739 | -1/Access | Spotted B-99 Colossus 5793 | -1/Access | Search patrols dispatched 5892 | -1/Access | Discovered new exit (range 3) 5895 | *** | Escaped! Last Messages --------------- detected, multiple search patrols dispatched. 05793_ U-05 Engineer builds a Wall. 05801_ The unstable cave ceiling collapses. 05807_ System corrupted: Energy discharge (-40). 05825_ U-05 Engineer builds a Wall. 05837_ K-01 Serf cleans the Terminal. 05840_ J/DHMQ8C|SYDA8K>I9CHSQ/YG|L8ERZZW 05843_ Connecting with Terminal... 05848_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 05861_ 9NJ7TFDOG3INYM4BX 05878_ Sealed Barrier dismantled. 05882_ Dismantling Main Access Shell with Imp. Plasma Cutter. 05892_ Main Access Shell dismantled. 05892_ EXIT=FOUND [Achievement: By A Hair] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | #####/## ############# #?????????????????????? | | # #???????????# #?????????????????????? | | # #???????????# #?????????????????????? | | " # #???????????# #?????????????????????? | | """ # #???????????# #?????????????????????? | | """ # #???????????# #?????????????????????? | | " # #???????????+ +?????????????????????? | | # #???????????# #?????????????????????? | | # #???????????# #?????????????????????? | | # #???????????# #?????????????????????? | | ##"##### #??????????? ?????????????????????? | | ?#### ## #??????????? ?????????????????????? | | ????# ## #??##??????? ????????????????????? | | ????# ## #? ???????? ????????????????????? | | ????# ## #? ????????BB BB ???????????????????? | | ????# ## # ????#???BB BB????????????????????? | | ????#### # ??? #???? ??????????????????????? | | ????# ## +??"" #???????????????????????????????? | | ????# ## # S #???????????????????????????????? | | ????# # + "" #???????????????????????????????? | | ????#### # "" #?#""???????????????????????????? | | ??????## #??"" #?# ???????????????????????????? | | ???????# #???? #?# """"""?????????????????????? | | ???????# #??????#?# " "?????????????????????? | | ???????# #????????# " "" "?????????????????????? | | ???????# #????????# " "@ "?????????????????????? | | ???????# #????????# " "??#??????????????????? | | ???????# #????????# "" " #??????????????????? | | ???????# #????????# #??????????????????? | | ???????# #????????# #??????????????????? | | ???????# #????????"" """""""??????????????????? | | ???????# #????????#"" #??????????????????? | | ???????# #????????#"" #??????????????????? | | ???????+ #????????#"" #??????????????????? | | ???????# #????????#T #??????????????????? | | ???????# #????????#"" #??????????????????? | | ??????## ##???????#"" #??????????????????? | | ??????# #########"" #########??????????? | | ??????# ?????? | | ??????# ?????? | | ??????# ############################ #?????? | | ??????######?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 43 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 EM Shielding 3 Armor Coverage 225 Resistance: KI 30 Evasion (%) 71 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 44 Defensive Hacking 12 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- By A Hair Deadly Force Origins Overachiever Challenges ------------ None Game ------ Seed UtilityElectronTerminator Manual? 0 Play Time 02:20:47 Cumulative 130.5 hours Start 2025.04.29 @ 18:58:37 End 2025.04.29 @ 23:44:14 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 52 Adventurer 5 Explorer 5 Win Type 0 Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 20/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(60) Steam 1 RUN: e142937f-5fca-4c77-bd4c-1fe33d0c89db