Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 15:45:51 Player: tthaar Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (1047) 1047 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2862 Bonus ------- None Cogmind --------- Core Integrity 275/550 Matter 284/300 Energy 17/100 System Corruption 0% Temperature Warm (123) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Small Storage Unit Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- Shock Rifle Particle Gun > --- INVENTORY (8) ---- Light Nuclear Core Aluminum Leg Titanium Leg Beam Rifle Mining Laser Heavy Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Signal Interpreter Improved Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Shock Rifle Assault Rifle Heavy Assault Rifle Mining Laser Heavy Hammer [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Beam Cannon Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 26 | 7 4 7 8 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 3 3 Treads 5 | 2 . 3 . Leg 3 | . . . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 1 1 Device 1 | 1 . . . Storage 1 | 1 . . . Processor 3 | . 2 . 1 Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 2 3 3 Energy Gun 3 | . . . 3 Energy Cannon 2 | . 1 1 . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . . 14 Power 2 | . . . 2 Propulsion 5 | . . . 5 Utility 2 | . . . 2 Weapon 5 | . . . 5 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Backups 6 | 4 7 7 5 Power . | . 1 1 . Propulsion 1 | 2 2 1 1 Utility . | . 1 . . Weapon 3 | 1 2 3 3 Tool/Special . | . . . . Unused Backups 12 | . 7 . 5 Power 1 | . . . 1 Propulsion 6 | . 4 . 2 Utility 1 | . 1 . . Weapon 3 | . 1 . 2 Tool/Special 1 | . 1 . . Average Slot Usage (%) 93 | . 100 89 87 Engine 11 | . 14 11 8 Treads 23 | . 28 22 18 Leg 1 | . . . 5 Storage 11 | . 13 11 9 Processor 18 | . 11 22 22 Hackware 2 | . . 1 6 Energy Cannon 10 | . 12 11 5 Ballistic Gun 11 | . 14 10 7 Peak Build Rating 18 | 9 9 13 18 Average Rating 10 | 5 8 10 15 On Entrance 7 | . 9 8 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 16 | 15 16 16 16 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 2 | 2 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 7 8 8 Most Carried 8 | 7 8 8 8 Average Carried 6 | 4 7 7 5 Final Capacity 8 | 8 5 8 8 Final Carried 7 | 7 5 6 6 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 818 | 318 95 225 180 Remotely . | . . . . Salvage Created 1296 | 137 232 356 571 Parts 84 | 7 28 22 27 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 8 8 11 Guns 12 | . 1 4 7 Cannons 14 | . 7 4 3 Classes Destroyed 9 | 3 4 2 . Worker 1 | 1 . . . Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Operator 2 | . 1 1 . Watcher 2 | . 2 . . Swarmer 6 | . 6 . . Grunt 18 | . 2 5 11 Duelist 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 7 | 2 3 2 7 Combat Bots Only 7 | . 3 2 7 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 229 | . 16 53 160 Missed 62 | . 4 19 39 Hits 167 | . 12 34 121 Melee 4 | . . 4 . Projectile 163 | . 12 30 121 Critical Strikes 4 | . . 2 2 Damage Taken 2189 | . 112 523 1554 Core 393 | . 22 96 275 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 91 76 . Volleys Fired 115 | 8 22 32 53 Largest 2 | 2 2 2 2 Hottest 115 | 40 100 100 115 Shots Fired 214 | 16 39 62 97 Gun 135 | 16 19 31 69 Cannon 73 | . 17 30 26 Launcher . | . . . . Special 6 | . 3 1 2 Kinetic 108 | 16 19 31 42 Thermal 87 | . 20 31 36 Explosive . | . . . . Electromagnetic 19 | . . . 19 Robot Hit Streak 19 | 5 11 19 14 Robot Miss Streak 4 | 1 4 2 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 142 | 11 18 44 69 Core Hits 53 | 5 12 13 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2253 | 141 301 695 1116 Guns 1306 | 141 89 311 765 Cannons 944 | . 209 384 351 Explosions . | . . . . Melee . | . . . . Ramming 3 | . 3 . . Kinetic 972 | 141 89 311 431 Thermal 1033 | . 209 384 440 Explosive . | . . . . Electromagnetic 245 | . . . 245 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 240 | . 96 112 240 Average Temperature 74 | . 33 48 113 Received Heat Transfer 978 | . 30 183 765 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 2294 | . 444 814 1036 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 135 | 10 135 102 81 Initial 35 | . . . 35 Average 28 | 1 43 19 24 Influence Increases 805 | 20 260 245 280 Destroy 0b10 Robot/C 540 | . 160 160 220 Destroy 0b10 Robot/NC 40 | 20 15 5 . Destroy Leader 124 | . 34 50 40 Successful Hack 35 | . 4 14 17 Disable Machine 15 | . 15 . . Destroy Structure 6 | . 2 1 3 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 773 | 20 260 159 334 Entered New Map 51 | . . . 51 Time Decay 585 | 20 260 139 166 Lost Part 117 | . . . 117 Purge Threat 20 | . . 20 . Squads Dispatched 11 | . 1 3 7 Investigation 3 | . . 1 2 Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 18 13 19 Peak Tracking Total 8 | . 4 2 8 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 4 4 3 Terminals 10 | . 3 4 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 9 16 10 Successful 15 | . 3 9 3 Failed 20 | . 6 7 7 Catastrophic 8 | . 3 2 3 Database Lockouts . | . . . . Manual 19 | . 4 6 9 Terminals 32 | . 6 16 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 2 9 3 Robot Analysis 2 | . . 2 . Prototype ID Bank 1 | . . 1 . Level Access Points 1 | . . 1 . Terminal Index 2 | . . 1 1 Unreport Threat 1 | . . 1 . Locate Traps 1 | . 1 . . Dispatch Records 3 | . 1 2 . Registered Components 2 | . . 1 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 11 | . 4 4 3 Full Trace Events 4 | . . 2 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1986 | 23 809 694 460 Optics 1825 | . 671 694 460 Terrain 161 | 23 138 . . Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2143 | 180 809 694 460 Spaces Moved 888 | 89 395 223 181 Core 22 | 22 . . . Treads 816 | 67 395 223 131 Legs 50 | . . . 50 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 156 | 148 160 160 150 Slowest Speed 190 | 160 160 160 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 5 40 18 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 3 | . . 1 2 Terrain Destroyed 3 | . . 1 2 Melee . | . . . . Projectile 3 | . . 1 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1404 | 117 529 493 265 Wait 329 | 7 91 224 7 Move 885 | 88 394 222 181 Hop . | . . . . Pick Up 24 | 7 7 1 9 Fast Attach 10 | 7 . . 3 Attach 13 | . 1 3 9 Detach . | . . . . Swap 15 | . 4 9 2 Drop 12 | . 9 2 1 Fire 115 | 8 22 32 53 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 181 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 6) 319 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 14) 988 | -10/Materials | Identified exit to Materials 990 | -10/Materials | Entered another Materials area 990 | -9/Materials | Evolved 2 slots: Utility x2 1351 | -9/Materials | Build established: Scavenger-Mutant 1570 | -9/Materials | Identified exit to Materials 1684 | -9/Materials | Entered another Materials area 1684 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1924 | -8/Materials | Garrison activated, responded to threat 1977 | -8/Materials | Lost 3 parts (1p1n1w) 2007 | -8/Materials | Destroyed 7 combat bots 2059 | -8/Materials | Lost 6 parts (2n2u2w) 2144 | -8/Materials | Self-destructed Last Messages --------------- 02076_ Acquired Titanium Leg. 02088_ Acquired Beam Rifle. 02100_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02103_ O-16 Technician uses terminal to summon reinforcements. 02103_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 02103_ O-16 Technician locks terminal. 02112_ Shock Rifle destroyed. 02121_ Critical hit (Burn: +37). 02124_ Ion Engine destroyed. 02126_ Slug penetrates Wall. 02126_ Assault Rifle destroyed. 02129_ Aluminum Leg destroyed. 02130_ G-47 Trooper destroyed. 02133_ G-47 Trooper suffers critical hit (Burn). 02133_ G-47 Trooper destroyed. 02135_ Slug penetrates Wall. 02135_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????#""??????????????????? | | ?????????????????#"Y"?????????????????? | | ??????????########" "#############????? | | ?????????? ?????? | | ????????????# ??????? | | #?# # #???????? | | #?# # #???????? | | #?# # #???????? | | ### + """ =#???????? | | ? ? """ "# """ ###% ##??????? | | ### """ T# ### """ ##% =%#??????? | | #?# """ "# #?# ^ ##[ !=#??????? | | ??# # #?# ##[!"!#??????? | | ??########### #?# """ g## %= #??????? | | ############# #?# """ ###+########?? | | #?# """ ##%=*=[ #?? | | ###+######## #?# #= * """ #?? | | # #???# #?# +=%!* """ #?? | | #""" #??## ### *# / """ #?? | | #""" #??# #####" "##h#= #?? | | #""" #??# T #???#"G"##ss% ! ! #?? | | # #??# #???# " ##s# #?? | | # #??## ##???######@# ! #?? | | ####?###???# #?????????#o###########?? | | # #???# #?????????# #???????????? | | # #???# #########?# #???????????? | | # """#???# ## ### ###?????????? | | + """#???# ## # / #?????????? | | # """#???# "# # #?????????? | | # #???# #" + T #?????????? | | #########???# ## # #?????????? | | ????????????# ## # #?????????? | | ????????????# ###########+###?????????? | | ????????????# #???# ?????????? | | ????????????# #???# """ ""?????????? | | ???########## #???# """""""?????????? | | ???# #???????????????????????? | | ???# ##########???????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????#####???????????? | | ???# #???????########?# #???????????? | | ???# ######### #?# " #???????????? | | ???# + """#?# T #???????????? | | ???########### """#?# " #???????????? | | ?????????????# """#?# #???????????? | | ?????????????# #?#[ #???????????? | | ?????????????# #?# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverCoolingPropulsion Manual? 0 Play Time 00:34:38 Cumulative 21.6 hours Start 2025.11.19 @ 14:56:35 End 2025.11.19 @ 15:45:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05ae70bf-7b31-4355-92c9-26ff89764bd2