Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.04 @ 11:08:49 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (79) 395 Value Destroyed (2404) 2404 Prototype IDs (13) 260 Alien Tech Used (1) 200 Bonus (475) 475 TOTAL SCORE: 7534 Bonus ------- High Alert Combat Kills 120 Follower Combat Kills 70 Met Data Miner 300 Friendly Fire -15 Cogmind --------- Core Integrity 191/850 Matter 119/300 Energy 100/100 System Corruption 10% Temperature Critical (573) Movement Walking (130) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (6) ------ Large Storage Unit Machine Analyzer Advanced Signal Interpreter Layered Medium Armor Plating > --- WEAPON (3) ------- Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY (15) --- Angular Momentum Engine Armored Treads Advanced Treads High-capacity Matter Pod (0) Advanced Sensor Array Makeshift Salvage Targeting Computer Target Analyzer Hardened Medium Armor Plating Improved Shield Generator Proton Cannon Barrage Gun Advanced Assault Cannon Heavy Missile Launcher Scatter Rocket Array Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Makeshift Terrain Scan Processor Layered Medium Armor Plating > --- WEAPON ----------- Proton Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Armored Treads Advanced Treads Improved Titanium Leg Improved Heat Sink High-capacity Matter Pod Improved Sensor Array Makeshift Salvage Targeting Computer Target Analyzer Hardened Medium Armor Plating Improved Shield Generator High-powered Shotgun Barrage Gun Advanced Assault Cannon Heavy Missile Launcher Scatter Rocket Array [Rating: 67] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Machine Analyzer Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . 1 1 . . . . . . Utility 4 | . . . 1 2 . . . . 1 Weapon 1 | . . 1 . . . . . . . Parts Attached 87 | 6 7 22 14 10 3 2 . 10 13 Power 9 | 1 1 1 3 1 . 1 . . 1 Engine 7 | 1 1 1 2 . . 1 . . 1 Core 2 | . . . 1 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 23 | 2 2 10 3 4 . . . 1 1 Treads . | . . . . . . . . . . Leg 18 | 2 . 7 3 4 . . . 1 1 Wheel 5 | . 2 3 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 1 4 1 4 3 . 1 . 3 6 Device 5 | . 1 1 . 1 . . . . 2 Storage 5 | 1 2 . 1 . . . . . 1 Processor 5 | . . . 1 1 . 1 . 1 1 Hackware . | . . . . . . . . . . Protection 8 | . 1 . 2 1 . . . 2 2 Artifact . | . . . . . . . . . . Weapon 32 | 2 . 10 4 2 3 . . 6 5 Energy Gun 3 | . . 2 1 . . . . . . Energy Cannon 2 | . . . . . . . . 2 . Ballistic Gun 14 | 2 . 4 2 1 1 . . 2 2 Ballistic Cannon 8 | . . 4 1 . 1 . . . 2 Launcher 5 | . . . . 1 1 . . 2 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . 1 1 Parts Lost 13 | . . 1 1 . . . . 5 6 Power 2 | . . . . . . . . . 2 Propulsion 3 | . . 1 . . . . . 1 1 Utility 5 | . . . 1 . . . . 2 2 Weapon 3 | . . . . . . . . 2 1 Highest Loss Streak 5 | . . 1 1 . . . . 4 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 98 | . 98 95 100 99 99 100 100 96 98 Engine 6 | . 14 11 5 . . 6 7 7 12 Core 2 | . . . 3 6 7 . . . . Leg 28 | . 21 20 36 30 30 30 30 26 25 Wheel 1 | . 6 9 . . . . . . . Device 5 | . 12 10 2 6 7 2 . . 5 Storage 8 | . 14 11 9 7 7 7 7 7 6 Processor 14 | . . . 6 15 15 19 23 22 19 Protection 5 | . . . 9 7 7 7 7 6 5 Energy Gun 5 | . . 9 9 7 7 7 7 . . Ballistic Gun 11 | . 28 11 16 15 7 7 7 12 8 Ballistic Cannon 5 | . . 11 1 . 6 7 7 6 6 Peak Build Rating 67 | 6 9 18 31 44 46 47 47 49 67 Average Rating 38 | 5 7 15 27 38 45 46 47 46 60 On Entrance 29 | . 6 9 18 31 44 46 47 47 48 Naked Turns . | . . . . . . . . . . Heaviest Build 74 | 12 32 39 42 45 48 52 51 55 74 Greatest Support 80 | 20 32 48 56 80 80 80 80 80 75 Greatest Overweight (x) 2 | 2 1 2 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 Most Carried 15 | 4 12 15 15 15 15 15 15 15 15 Average Carried 13 | 2 8 13 14 14 14 14 15 11 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 12 15 15 15 14 15 15 13 14 Class Distribution -------------------- 37% | Skirmisher 17% | Tank 15% | Scavenger-Gunner 15% | Gunner 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Tank | -6/Proximity Caves Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 2745 | 234 224 789 490 153 144 112 . 273 326 Remotely . | . . . . . . . . . . Salvage Created 2678 | 63 325 611 519 120 340 48 . 121 531 Parts 148 | . 20 52 41 5 4 3 . 10 13 Haulers Intercepted 3 | . 2 . 1 . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . . . 4 5 . 5 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 62 | . 6 15 15 2 9 1 . 6 8 Guns 31 | . 6 5 14 2 . . . 2 2 Cannons 20 | . . 10 1 . 1 1 . 1 6 AOE 11 | . . . . . 8 . . 3 . Classes Destroyed 13 | 1 5 3 1 1 1 . . 1 . Worker 2 | . 1 . 1 . . . . . . Builder 1 | . . . 1 . . . . . . Hauler 3 | . 2 . 1 . . . . . . Recycler 4 | 1 . 1 . . . . . . 2 Mechanic 1 | . . 1 . . . . . . . Drone 1 | . . . . . . . . 1 . Watcher 6 | . 1 3 . 1 . . . . 1 Swarmer 21 | . 3 6 8 . 1 . . 3 . Grunt 15 | . 3 4 . . 2 . . . 6 Brawler 3 | . . . . . 3 . . . . Duelist 5 | . . 1 . . 2 1 . . 1 Sentry 14 | . . 4 7 1 1 . . 1 . Programmer 3 | . . . . 1 . . . 1 1 Best Kill Streak 9 | 1 3 4 5 1 9 1 . 3 3 Combat Bots Only 9 | . 3 4 4 1 9 1 . 3 3 Max Kills in Single Turn 4 | 1 1 1 2 1 4 1 . 2 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . 4 . . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 416 | . 42 73 84 22 19 2 . 52 122 Missed 147 | . 14 34 29 9 8 . . 20 33 Damage Taken 4542 | . 330 457 678 118 344 34 . 751 1830 Core 1102 | . 79 98 51 21 38 . . 156 659 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 101 | . . 101 . . . . . . . Core Remaining (%) 80 | 100 68 75 90 . . . . 69 . Volleys Fired 199 | 11 32 45 37 12 5 4 . 18 35 Largest 3 | 2 2 3 3 3 3 3 . 3 3 Hottest 189 | 40 40 134 123 109 132 132 . 151 189 Shots Fired 526 | 22 64 132 111 36 8 12 . 47 94 Gun 356 | 22 64 73 103 36 5 8 . 24 21 Cannon 166 | . . 59 8 . 1 4 . 21 73 Launcher 4 | . . . . . 2 . . 2 . Special . | . . . . . . . . . . Kinetic 411 | 22 64 92 74 24 3 8 . 38 86 Thermal 98 | . . 40 37 12 3 4 . 2 . Explosive 4 | . . . . . 2 . . 2 . Electromagnetic 13 | . . . . . . . . 5 8 Robot Hit Streak 12 | 4 5 11 12 9 5 5 . 7 9 Robot Miss Streak 9 | 2 4 5 4 9 3 1 . 9 5 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 274 | 12 36 68 56 12 7 8 . 14 61 Core Hits 139 | 2 15 27 24 9 28 1 . 8 25 Critical Kills 2 | . 1 . 1 . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 23 | . 1 4 9 . . . . 1 8 Burn 7 | . . 2 5 . . . . . . Destroy 3 | . 1 . 2 . . . . . . Blast 13 | . . 2 2 . . . . 1 8 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6464 | 143 458 1209 985 203 709 76 . 555 2126 Guns 2744 | 143 458 510 867 203 56 50 . 132 325 Cannons 2656 | . . 695 118 . 27 26 . 102 1688 Explosions 1060 | . . . . . 626 . . 321 113 Melee . | . . . . . . . . . . Ramming 4 | . . 4 . . . . . . . Kinetic 4456 | 143 458 872 709 143 39 47 . 234 1811 Thermal 855 | . . 333 276 60 44 29 . . 113 Explosive 947 | . . . . . 626 . . 321 . Electromagnetic 202 | . . . . . . . . . 202 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . 1 1 1 1 1 10 Average Corruption 1 | . . . . 1 1 1 1 1 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 29 | . . . . . 11 11 . 6 1 Message Errors 10 | . . . . . 5 3 . 2 . Matter Fused 8 | . . . . . 2 5 . 1 . Heat Flow Errors 3 | . . . . . 1 . . 1 1 Energy Discharges 3 | . . . . . 1 1 . 1 . Data Loss (minor) 3 | . . . . . 2 1 . . . Alerts 1 | . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 73 | . . . . . . . . . 73 Projectiles 23 | . . . . . . . . . 23 Explosions 50 | . . . . . . . . . 50 Melee . | . . . . . . . . . . Knockbacks 21 | . . 5 . . . . . . 16 Impact . | . . . . . . . . . . Kinetic 19 | . . 4 . . . . . . 15 Secondary 2 | . . 1 . . . . . . 1 Self-Inflicted Damage 162 | . . . . . 79 . . . 83 Shots 6 | . . . . . 5 . . . 1 Rammed . | . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . Kicked 1 | . . 1 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 583 | . 21 388 272 104 278 260 . 259 583 Average Temperature 115 | . 9 136 79 42 88 126 . 84 189 Received Heat Transfer 828 | . 126 96 93 18 54 18 . 57 366 Effects 21 | . . 5 . . . . . . 16 Shutdowns 3 | . . . . . . . . . 3 Energy Bleed 3 | . . 1 . . . . . . 2 Interference 5 | . . 2 . . . . . . 3 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 2 | . . 2 . . . . . . . Damage (major) 2 | . . . . . . . . . 2 Damage (core) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 2455 | . . 999 1073 148 111 74 . . 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Peak Influence 754 | 5 136 436 267 135 . . . . 754 Initial 750 | . 3 29 . 36 . . . . 750 Average 194 | 1 51 195 61 38 . . . . 666 Maximum Alert Level 3 | . . 2 1 . . . . . 3 Low Security (%) 70 | 100 100 51 95 100 . . . . . Level 1 10 | . . 44 4 . . . . . . Level 2 9 | . . 4 . . . . . . 45 Level 3 10 | . . . . . . . . . 54 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . . 2 1 1 . . . . 5 Investigation 2 | . . . 1 . . . . . 1 Extermination 2 | . . . . 1 . . . . 1 Reinforcement 3 | . . 2 . . . . . . 1 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 3 | . . 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 98 | . 9 26 22 4 9 3 . 11 14 Peak Tracking Total 9 | . 3 4 4 2 9 3 . 3 4 Tactical Retreats 7 | . . 4 2 . . . . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 3 | . 1 . 1 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 8 | . . 2 . . . . . 1 5 Max in Single Turn 1 | . . 1 . . . . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 23 | . 4 4 4 2 . 3 4 1 1 Terminals 13 | . 4 3 4 2 . . . . . Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 72 | . 8 11 9 2 . 8 31 1 2 Successful 58 | . 3 7 4 2 . 8 31 1 2 Failed 14 | . 5 4 5 . . . . . . Catastrophic 3 | . 1 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 11 | . . 4 6 1 . . . . . Terminals 26 | . 8 7 9 2 . . . . . Fabricators 2 | . . . . . . . . . 2 Repair Stations 4 | . . 4 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 52 | . 3 3 4 2 . 8 31 1 . Record 18 | . . . . . . 6 11 1 . Part Schematic 13 | . . . . . . . 13 . . Robot Schematic 4 | . . . . . . . 4 . . Prototype ID Bank 4 | . . . 1 . . . 3 . . Open Door 2 | . . . . . . 2 . . . Branch Access Points 1 | . . . . 1 . . . . . Fabricator Index 1 | . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 5 | . . 3 2 . . . . . . Locate Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 4 | . . 4 . . . . . . . Scan Component 2 | . . 2 . . . . . . . Repair 2 | . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 2 4 3 1 . . . . 1 Full Trace Events 3 | . 1 . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 13 . . Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 106 | . . . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . . . 12 Parts Repaired 2 | . . 2 . . . . . . . Time 58 | . . 58 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies 2 | . . . . . 2 . . . . Largest Group 2 | . . . . . 2 2 2 2 . Highest-Rated Group 48 | . . . . . 48 48 48 48 . Highest-Rated Ally 32 | . . . . . 32 32 32 32 . Total Orders . | . . . . . . . . . . Ally Attacks 13 | . . . . . . 6 . 7 . Total Damage 196 | . . . . . . 143 . 53 . Kills 2 | . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 8322 | 120 701 770 914 606 1600 1540 126 1227 718 Spaces Moved 5502 | 63 437 402 588 430 1198 1162 92 888 242 Core 9 | 9 . . . . . . . . . Treads . | . . . . . . . . . . Legs 5202 | 54 325 223 588 430 1198 1162 92 888 242 Wheels 291 | . 112 179 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 100 120 120 130 130 130 127 127 Average Speed 126 | 117 125 118 120 120 130 130 130 129 130 Slowest Speed 260 | 150 190 260 120 130 130 130 130 130 196 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 53 | 4 73 36 46 9 98 97 69 93 6 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 12 | . . . . . 4 6 . 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 138 | . . 4 2 . 44 1 . 38 49 Melee . | . . . . . . . . . . Projectile 34 | . . 4 2 . . 1 . 5 22 AOE 104 | . . . . . 44 . . 33 27 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total 6424 | 83 530 593 719 497 1230 1186 98 922 566 Wait 483 | . 28 99 58 18 3 3 7 . 267 Move 5493 | 62 436 401 587 429 1197 1161 91 887 242 Hop . | . . . . . . . . . . Pick Up 72 | 4 15 13 9 12 . 8 . 5 6 Fast Attach 14 | 6 2 5 . 1 . . . . . Attach 16 | . . 2 3 1 1 . . 6 3 Detach 1 | . 1 . . . . . . . . Swap 58 | . 5 15 11 8 2 2 . 5 10 Drop 65 | . 11 12 14 16 . 8 . 1 3 Fire 199 | 11 32 45 37 12 5 4 . 18 35 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . 1 . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 22 | . . . . . 22 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 8) 721 | -10/Materials | Derelicts attacked the area 769 | -10/Materials | Discovered new exit (range 11) 822 | -10/Materials | Entered another Materials area 822 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1120 | -9/Materials | Build established: Gunner 1249 | -9/Materials | Repaired Imp. Light Cannon 1276 | -9/Materials | Repaired Seismic Detector 1280 | -9/Materials | Discovered new exit (range 15) 1518 | -9/Materials | Discovered new exit (range 15) 1592 | -9/Materials | Entered another Materials area 1592 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2234 | -8/Materials | Discovered new exit (range 16) 2456 | -8/Materials | Discovered new exit (range 5) 2506 | -8/Materials | Entered Factory 2506 | -7/Factory | Evolved 2 slots: Utility x2 2754 | -7/Factory | Found Prototype Launcher 2755 | -7/Factory | Identified Rocket Array 2854 | -7/Factory | Build established: Skirmisher 2886 | -7/Factory | Identified exit to Lower Caves 3112 | -7/Factory | Entered Lower Caves 3296 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3342 | -7/Lower Caves | Destroyed 9 combat bots 4168 | -7/Lower Caves | Identified exit to Lower Caves 4712 | -7/Lower Caves | Entered another Lower Caves area 4712 | -7/Lower Caves | Accompanied by 2 allies 4754 | -7/Lower Caves | Discovered new exit (range 13) 4762 | -7/Lower Caves | Encountered a Warlord checkpoint 5303 | -7/Lower Caves | Discovered new exit (range 14) 5320 | -7/Lower Caves | Identified exit to Data Miner 5531 | -7/Lower Caves | Identified exit to Factory 5620 | -7/Lower Caves | Build established: Scavenger-Gunner 6127 | -7/Lower Caves | Learned location of 1 exit from Research 6127 | -7/Lower Caves | Learned Extension trap positions 6127 | -7/Lower Caves | Learned Extension security intel 6127 | -7/Lower Caves | Learned Research garrison access intel 6252 | -7/Lower Caves | Entered Data Miner 6252 | -7/Data Miner | Accompanied by 2 allies 6252 | -7/Data Miner | Discovered new exit (range 6) 6277 | -7/Data Miner | Met Data Miner 6303 | -7/Data Miner | Learned location of Section 7 (-2) 6303 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6341 | -7/Data Miner | Received God Mode back door access code from Data Miner 6369 | -7/Data Miner | Identified exit to Proximity Caves 6378 | -7/Data Miner | Entered Proximity Caves 6378 | -6/Proximity Caves | Accompanied by 2 allies 6411 | -6/Proximity Caves | Found Alien Artifact 6412 | -6/Proximity Caves | Identified Dimensional Node Initializer 6412 | -6/Proximity Caves | Initialized slip node 6473 | -6/Proximity Caves | Lost 4 parts (2u2w) 6475 | -6/Proximity Caves | Spotter reported a threat 6490 | -6/Proximity Caves | Spotter reported a threat 6744 | -6/Proximity Caves | Build established: Tank 6773 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6792 | -6/Proximity Caves | Spotter reported a threat 7014 | -6/Proximity Caves | Spotter reported a threat 7056 | -6/Proximity Caves | Spotted B-75 Beast 7067 | -6/Proximity Caves | Spotter reported a threat 7142 | -6/Proximity Caves | Learned Factory emergency access door positions 7407 | -6/Proximity Caves | Discovered exit to Factory (range 6) 7605 | -6/Proximity Caves | Entered Factory 7605 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7677 | -6/Factory | Found Prototype Launcher 7677 | -6/Factory | Identified Scatter Rocket Array 7739 | -6/Factory | Fabricated Enh. Gauss Cannon? 7912 | -6/Factory | Build established: Skirmisher 7955 | -6/Factory | Search patrols dispatched 8013 | -6/Factory | Core integrity fell below 50% 8134 | -6/Factory | Garrison activated, responded to threat 8293 | -6/Factory | Build established: Tank 8304 | -6/Factory | Crushed by falling debris 8304 | -6/Factory | System corruption reached 10% 8305 | -6/Factory | Search patrols dispatched 8323 | -6/Factory | Self-destructed Last Messages --------------- 08304_ Hpw. Shotgun destroyed. 08304_ System corrupted by crushing effect (+5). 08305_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 08309_ Destroyed Com. Wheel. 08309_ Destroyed Imp. Ion Engine. 08310_ Acquired 6 matter. 08312_ Y-54 Guardian Imp. Heat Sink blasted off. 08312_ R-10 Processor destroyed. 08313_ K-01 Serf collects debris. 08313_ Carbon-fiber Leg destroyed. 08313_ Deuterium Engine destroyed. 08314_ System corrupted: Heat flow error (+281). 08318_ Adv. Signal Interpreter broken. 08318_ Overheating: Short circuit. 08318_ Slug penetrates Wall. 08320_ K-01 Serf collects debris. 08321_ Enh. Gauss Cannon broken. 08321_ Overheating: Short circuit. 08323_ Overheating: Matter decay (-39). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????####????????????????? | | ??????????????????????????### ###??????????????? | | ?????????????????????????# ;;;;;;;##;;#??????????? | | ????????????????????????## ; !! ;#??????????? | | ???????????????????????## ; % !! #???????????? | | ????????????????????####; ; #???????????? | | ????????????????????# @ ;Y! ;#??###?????? | | ????????????????????# # ! ] #???# #?????? | | ????????????????????+ ;" %%[% #???# #?????? | | ????????????????????# ;" #####"####### | | ????????????????????# k; = % ; | | ??????????????????? #;" "##+;;; ^ | | ????????????????? ##### m ^ ^ | | ??????????????? """" | | ????????????"" ==/ "F"* | | ????????????"" ==/ % %! | | ????????????"T ==/ %% ^ | | ????????????""o m k | | ????????????"" ####" | | ?????????????? ???############# """"" | | ???????????????? T??????????????#% """""" | | ?????????????????? ???????????????# """""" | | ????????????????????? ??????????????## """""" | | ??????????????????????? ????????? # | | ????????????????????????????????? / | | ????????????????????????????? # | | ?????????????????????????????? # ###### | | ?????????????????????????????? ?# #????? | | ??????????????????????????????? ??# #????? | | ?????????????????????????????? ??# #????? | | ??????????????????????????????? ???# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 135 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. System Shield | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Enh. Gauss Cannon | x2 | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech I Spy Challenges ------------ None Game ------ Seed KineticMetafiberLauncher Manual? 0 Play Time 00:53:08 Cumulative 9.7 hours Start 2025.04.02 @ 09:07:31 End 2025.04.04 @ 11:08:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da52cf7b-77c5-4966-99ae-0d0ee04d3198