Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 21:51:32 Player: J1ang-5h1 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (145) 725 Value Destroyed (4472) 4472 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1352) 1352 TOTAL SCORE: 11469 Bonus ------- High Alert Combat Kills 377 Follower Combat Kills 375 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1150 Matter 265/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Triangulator Transmission Jammer Remote Force Field Mass Driver Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Improved Treads Compact Wheel Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Improved Targeting Computer Improved Weapon Cycler Transmission Jammer Focal Shield Thermal Shield Force Field > --- WEAPON ----------- Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Advanced Heat Sink Huge Storage Unit High-capacity Battery Large Matter Pod Triangulator Advanced Targeting Computer Cloaking Device Cloaking Device Improved Utility Shielding Hardened Medium Armor Plating Makeshift Light Armor Plating Shield Generator Remote Force Field High-powered Tractor Beam Mobile Refinery Mk. CCLXVII Heavy Phase Cannon Mass Driver Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Rocket Launcher Rocket Launcher Improved Plasma Cutter Heavy Hammer Power Sword [Rating: 89] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 6 2 2 Power 1 | . . . . . . . 1 . . Propulsion 4 | . . . . . . . 2 . 2 Utility 7 | . . . 2 . . . 3 2 . Weapon . | . . . . . . . . . . Parts Attached 135 | . 13 . 29 2 3 4 17 50 17 Power 14 | . 2 . 3 . . . 3 6 . Engine 7 | . 2 . 3 . . . 1 1 . Core 5 | . . . . . . . . 5 . Reactor 2 | . . . . . . . 2 . . Propulsion 26 | . 4 . 6 . 1 . 6 7 2 Treads 16 | . 2 . 4 . . . 6 3 1 Leg . | . . . . . . . . . . Wheel 10 | . 2 . 2 . 1 . . 4 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 52 | . 3 . 10 . 2 2 8 22 5 Device 33 | . 1 . 5 . 1 2 5 17 2 Storage 4 | . 2 . 2 . . . . . . Processor 2 | . . . . . . . 1 1 . Hackware 1 | . . . 1 . . . . . . Protection 12 | . . . 2 . 1 . 2 4 3 Artifact . | . . . . . . . . . . Weapon 43 | . 4 . 10 2 . 2 . 15 10 Energy Gun 3 | . 2 . 1 . . . . . . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 5 | . 2 . 2 . . . . 1 . Ballistic Cannon 21 | . . . 6 1 . 1 . 7 6 Launcher 10 | . . . 1 1 . . . 5 3 Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . 1 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 1 . . . Corrupted Parts 4 | . . . . . . . 4 . . System Corruption 34 | . . . . . . . 34 . . Parts Lost 37 | . 2 . 5 . . . . 14 16 Power 6 | . 1 . 1 . . . . 2 2 Propulsion 11 | . 1 . 1 . . . . 4 5 Utility 15 | . . . 1 . . . . 8 6 Weapon 5 | . . . 2 . . . . . 3 Highest Loss Streak 11 | . 1 . 2 . . . . 7 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 93 100 99 100 100 100 92 96 73 Engine 9 | . 14 14 11 11 11 11 9 3 . Core 1 | . . . . . . . . 3 8 Treads 13 | . 14 28 18 11 4 . 7 16 2 Wheel 7 | . 6 . 3 11 17 22 13 3 14 Device 18 | . 8 14 19 11 11 18 20 28 23 Storage 9 | . 14 14 11 11 11 11 6 5 4 Processor 2 | . . . . . . . 6 11 8 Hackware 3 | . . . 3 11 11 11 6 . . Protection 6 | . . . 9 11 11 3 6 4 2 Energy Gun 3 | . 8 14 3 . . . . . . Ballistic Gun 4 | . 19 14 2 . . . . 1 . Ballistic Cannon 11 | . . . 16 22 22 21 13 6 7 Naked Turns 74 | . . . . . . . . . 74 Heaviest Build 144 | 12 53 53 107 107 107 107 120 138 144 Greatest Support 110 | 20 40 40 40 12 24 24 30 110 68 Greatest Overweight (x) 43 | . 1 1 8 8 8 4 4 4 43 Average Overweight (x) 2 | . . 1 3 8 5 4 3 1 1 Largest Inventory Capacity 25 | . 20 20 25 25 25 25 25 25 25 Average Capacity 22 | . 14 20 21 25 25 25 25 25 22 Most Carried 25 | . 16 20 25 25 25 25 25 25 25 Average Carried 21 | . 12 18 20 25 24 24 23 24 21 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 5 Final Carried 25 | 6 16 20 25 25 25 25 25 25 5 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Matter Collected 3984 | 200 437 36 806 31 65 56 152 1586 615 Remotely 424 | . . . . . . . . 10 414 Salvage Created 4689 | . 698 195 1346 42 . . 228 1826 354 Parts 276 | . 45 20 105 2 . . 2 96 6 Haulers Intercepted 4 | . 1 . 3 . . . . . . Recyclers Shooed 10 | . . . . . . . 3 6 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . . . Prevented 6 | . . . . . . 6 . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Combat Hostiles Destroyed 102 | . 16 6 36 2 . . . 33 9 Guns 38 | . 15 6 16 . . . . 1 . Cannons 45 | . . . 17 1 . . . 20 7 AOE 19 | . 1 . 3 1 . . . 12 2 Classes Destroyed 13 | . 6 1 3 . . . . 2 1 Worker 11 | . 1 . 5 . . . . 5 . Builder 6 | . . . 1 . . . . 4 1 Tunneler 1 | . . 1 . . . . . . . Hauler 4 | . 1 . 3 . . . . . . Recycler 11 | . 1 1 1 . . . 2 5 1 Operator 1 | . . . 1 . . . . . . Watcher 9 | . 2 . 5 . . . . 2 . Swarmer 35 | . 6 6 15 . . . . 8 . Grunt 40 | . 10 . 12 2 . . . 10 6 Brawler 1 | . . . . . . . . . 1 Sentry 13 | . . . 9 . . . . 4 . Hunter 4 | . . . . . . . . 2 2 Programmer 9 | . . . . . . . . 9 . Best Kill Streak 17 | . 5 4 8 2 . . 1 17 7 Combat Bots Only 7 | . 4 3 7 2 . . . 7 5 Max Kills in Single Turn 4 | . 3 2 3 1 . . 1 4 3 Gunslinging . | . . . . . . . . . . Exploded 4 | . 1 . 3 1 . . . 4 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Hostile Shots Fired 811 | . 69 33 184 6 . 1 10 238 270 Missed 253 | . 10 8 71 2 . 1 3 82 76 Damage Taken 8246 | . 628 207 1386 79 . . 94 2604 3248 Core 1753 | . 51 15 148 11 . . 18 345 1165 Absorbed by Shields 235 | . . . . . . . . 101 134 Redirected to Shielding 110 | . . . . . . . . . 110 Ignored by Resistances 739 | . . . . . . . 22 457 260 Regen/Repaired (Parts) 17 | . . . 17 . . . . . . Core Remaining (%) 79 | 100 . 73 . . . 60 97 65 . Volleys Fired 323 | . 62 12 103 5 . 2 10 97 32 Largest 2 | . 2 2 2 2 . 2 2 2 2 Hottest 123 | . 79 79 112 78 . 78 78 123 122 Shots Fired 627 | . 124 24 204 8 . 4 20 186 57 Gun 262 | . 124 24 89 . . . . 25 . Cannon 346 | . . . 114 6 . 4 20 152 50 Launcher 19 | . . . 1 2 . . . 9 7 Special . | . . . . . . . . . . Kinetic 470 | . 83 12 137 6 . 4 20 158 50 Thermal 138 | . 41 12 66 . . . . 19 . Explosive 19 | . . . 1 2 . . . 9 7 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 18 | . 10 3 12 2 . . 7 18 12 Robot Miss Streak 6 | . 5 4 6 1 . 4 1 4 2 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 3 | . 2 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 372 | . 75 11 113 4 . . 15 113 41 Core Hits 226 | . 31 8 62 4 . . 6 80 35 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . 1 . Critical Strikes 28 | . 3 . 7 . . . . 9 9 Burn 8 | . 2 . 6 . . . . . . Destroy 2 | . 1 . . . . . . 1 . Blast 18 | . . . 1 . . . . 8 9 Melee Attacks 6 | . . . . . . 3 . 2 1 Impact 6 | . . . . . . 3 . 2 1 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12464 | . 1107 216 2518 291 . . 336 5368 2628 Guns 2296 | . 1010 216 758 . . . . 312 . Cannons 6787 | . . . 1543 82 . . 336 3489 1337 Explosions 3361 | . 97 . 217 209 . . . 1567 1271 Melee . | . . . . . . . . . . Ramming 20 | . . . . . . . . . 20 Kinetic 7565 | . 563 116 1715 82 . . 336 3416 1337 Thermal 1659 | . 482 100 586 . . . . 385 106 Explosive 3079 | . . . 138 209 . . . 1567 1165 Electromagnetic 141 | . 62 . 79 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 34 | . . . . . . . 34 9 1 Average Corruption 5 | . . . . . . . 25 5 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 54 | . . . . . . . . 54 . Message Errors 20 | . . . . . . . . 20 . Matter Fused 15 | . . . . . . . . 15 . Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 10 | . . . . . . . . 10 . Parts Fused 2 | . . . . . . . . 2 . Data Loss (minor) 4 | . . . . . . . . 4 . Weapon Failures 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 230 | . . . 8 . . . 12 142 68 Projectiles 137 | . . . . . . . 12 111 14 Explosions 93 | . . . 8 . . . . 31 54 Melee . | . . . . . . . . . . Knockbacks 53 | . . . 11 1 . . 6 19 16 Impact . | . . . . . . . . . . Kinetic 50 | . . . 11 1 . . 6 18 14 Secondary 3 | . . . . . . . . 1 2 Self-Inflicted Damage 171 | . 8 . 49 34 . . . 71 9 Shots 8 | . 1 . 2 2 . . . 3 . Rammed 7 | . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . 7 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 228 | . 12 . 82 126 . 21 45 228 211 Average Temperature 53 | . 5 . 35 55 . 11 13 58 83 Received Heat Transfer 1923 | . 252 . 357 24 . . 42 403 845 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | . 2 . 5 . . . . 2 . Heat Transferred 3911 | . 1258 259 1924 . . . . 370 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Peak Influence 760 | . 196 196 589 203 . . 522 760 745 Initial 356 | . . 31 . 129 . . 112 144 356 Average 220 | . 55 96 268 200 . . 294 234 449 Maximum Alert Level 3 | . . . 2 1 . . 2 3 3 Low Security (%) 51 | . 100 100 23 9 . . 24 63 . Level 1 33 | . . . 60 90 . . 43 15 57 Level 2 11 | . . . 16 . . . 31 7 39 Level 3 3 | . . . . . . . . 12 2 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 29 | . 4 . 6 . . . 2 12 5 Investigation 10 | . 2 . 3 . . . 1 2 2 Extermination 6 | . . . . . . . . 5 1 Reinforcement 7 | . 2 . 3 . . . . 1 1 Assault 3 | . . . . . . . 1 1 1 Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Distress Signals 6 | . . . 5 . . . . 1 . Communications Jammed 2 | . . . . . . . . 1 1 Distress Signals 2 | . . . . . . . . 1 1 Times Spotted 184 | . 26 6 54 3 . 5 5 49 36 Peak Tracking Total 15 | . 4 3 5 3 . 3 3 7 15 Tactical Retreats 7 | . . . 1 . . 1 1 2 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Traps Triggered 9 | . 2 . . . . . 3 4 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Machines Disabled 16 | . 2 . 5 . . . 1 2 6 Max in Single Turn 5 | . 2 . 1 . . . . 1 5 Garrison Access 2 | . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Machines Accessed 28 | . 7 1 14 . . . 1 4 1 Terminals 16 | . 5 1 10 . . . . . . Fabricators 1 | . . . . . . . . 1 . Repair Stations 2 | . . . 1 . . . . 1 . Recycling Units 4 | . 2 . 2 . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . Garrison Access 3 | . . . . . . . 1 1 1 Total Hacks 87 | . 24 2 49 . . . 2 8 2 Successful 50 | . 15 . 30 . . . . 4 1 Failed 36 | . 8 2 19 . . . 2 4 1 Catastrophic 8 | . . . 6 . . . 1 1 . Database Lockouts 1 | . 1 . . . . . . . . Manual 33 | . 15 . 17 . . . . 1 . Terminals 53 | . 20 2 31 . . . . . . Fabricators 1 | . . . . . . . . 1 . Repair Stations 6 | . . . 4 . . . . 2 . Recycling Units 6 | . 4 . 2 . . . . . . Scanalyzers 15 | . . . 12 . . . . 3 . Garrison Access 6 | . . . . . . . 2 2 2 Terminal Hacks 19 | . 9 . 10 . . . . . . Robot Analysis 5 | . 3 . 2 . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 2 | . . . 2 . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . 3 . . . . 1 . Scan Component 3 | . . . 2 . . . . 1 . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer 14 | . . . 12 . . . . 2 . Insert Component 7 | . . . 6 . . . . 1 . Analyze 7 | . . . 6 . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 11 | . 5 . 5 . . . . 1 . Terminals 8 | . 5 . 3 . . . . . . Botnet 8 | . 5 . 3 . . . . . . Fabricators 1 | . . . . . . . . 1 . Fabnet 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . Tunnel 2 | . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 5 1 12 . . . 1 3 1 Full Trace Events 5 | . . . 3 . . . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . . 6 . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 26 | . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 7 | . . . 6 . . . . 1 . Part Schematics Acquired 7 | . . . 6 . . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . 3 . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Total Allies 10 | . . . . 1 6 . 3 . . Largest Group 8 | . . . . 1 7 7 8 1 . Highest-Rated Group 265 | . . . . 31 233 233 265 37 . Highest-Rated Ally 40 | . . . . 31 40 40 40 37 . Total Orders . | . . . . . . . . . . Ally Attacks 82 | . . . . . . 23 59 . . Total Damage 2661 | . . . . . . 1001 1660 . . Kills 15 | . . . . . . 5 10 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Robot Analysis Total 5 | . 3 . 2 . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Turns Passed 12112 | . 1726 612 3612 142 1687 702 515 2608 508 Spaces Moved 5788 | 1 979 235 1342 61 978 442 292 1100 358 Core 134 | . . . . . . . . . 134 Treads 2300 | . 472 235 952 . . . 1 640 . Legs 205 | 1 204 . . . . . . . . Wheels 3149 | . 303 . 390 61 978 442 291 460 224 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 100 240 210 210 150 150 150 123 50 Average Speed 184 | 120 145 240 238 210 171 150 150 198 105 Slowest Speed 2200 | 120 240 240 400 210 210 150 400 480 2200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 2 98 41 93 13 86 55 8 28 11 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 7 | . . 1 2 2 2 . . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . 4 1 . . . Spaces Dug 7 | . . . . . . 2 . 4 1 Terrain Destroyed 243 | . 13 . 8 24 . 2 . 108 88 Melee 5 | . . . . . . 2 . 2 1 Projectile 60 | . . . 2 . . . . 45 13 AOE 178 | . 13 . 6 24 . . . 61 74 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Total 6646 | . 1172 260 1554 67 993 474 346 1336 444 Wait 172 | . 78 10 23 . . 7 . 33 21 Move 5779 | . 978 234 1341 60 977 441 291 1099 358 Hop . | . . . . . . . . . . Pick Up 114 | . 26 4 31 . 6 8 9 26 4 Fast Attach 21 | . . . 6 . 1 1 3 10 . Attach 46 | . 8 . 9 . . . 7 17 5 Detach 3 | . . . 1 . . . . 2 . Swap 68 | . 5 . 14 2 2 3 7 23 12 Drop 83 | . 15 . 26 . 7 9 3 19 4 Fire 323 | . 62 12 103 5 . 2 10 97 32 Melee 6 | . . . . . . 3 . 2 1 Ram 7 | . . . . . . . . . 7 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 24 | . . . . . . . 16 8 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Central database locked down 318 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 16) 830 | -10/Materials | Discovered new exit (range 15) 1133 | -10/Materials | Discovered new exit (range 12) 1411 | -10/Materials | Discovered new exit (range 12) 1727 | -10/Materials | Entered Mines 2274 | -10/Mines | Discovered new exit (range 7) 2275 | -10/Mines | Learned location of Storage (-8) 2339 | -10/Mines | Entered Materials 2339 | -9/Materials | Evolved 2 slots: Utility x2 2435 | -9/Materials | Identified exit to Mines 3117 | -9/Materials | Repaired Sensor Array 3469 | -9/Materials | Build established: Scavenger-Mutant 3769 | -9/Materials | Discovered new exit (range 16) 4168 | -9/Materials | Discovered new exit (range 12) 4730 | -9/Materials | Destroyed 7 combat bots 5286 | -9/Materials | Discovered new exit (range 4) 5398 | -9/Materials | Build established: Mutant 5951 | -9/Materials | Entered Mines 5965 | -9/Mines | Escorted by a lone wolf Derelict 5993 | -9/Mines | Learned location of Zion (-7) 6039 | -9/Mines | Learned location of 1 exit from Materials 6073 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6093 | -9/Mines | Entered Zion 6093 | -7/Zion | Accompanied by 1 ally 6135 | -7/Zion | Given the Hacking Drone Bay 6136 | -7/Zion | Found Prototype Device 6222 | -7/Zion | Found Prototype Device 6222 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6295 | -7/Zion | Discovered new exit (range 15) 6829 | -7/Zion | Learned location of Warlord (-5) 7001 | -7/Zion | Learned location of Armory (-3) 7067 | -7/Zion | Gained Derelict followers 7486 | -7/Zion | Imprinted 7489 | -7/Zion | Declared Zion's savior 7780 | -7/Zion | Entered Proximity Caves 7780 | -6/Proximity Caves | Accompanied by 7 allies 8032 | -6/Proximity Caves | Identified Hacking Drone Bay 8172 | -6/Proximity Caves | Spotted B-75 Beast 8186 | -6/Proximity Caves | Allies destroyed B-75 Beast 8370 | -6/Proximity Caves | Discovered new exit (range 5) 8482 | -6/Proximity Caves | Entered Factory 8482 | -6/Factory | Accompanied by 6 allies 8482 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 8752 | -6/Factory | Lost 3 allies 8951 | -6/Factory | Discovered new exit (range 12) 8992 | -6/Factory | System corruption reached 10% 8995 | -6/Factory | System corruption reached 30% 8997 | -6/Factory | Entered another Factory area 8997 | -5/Factory | Accompanied by 1 ally 8997 | -5/Factory | Evolved 2 slots: Utility x2 9060 | -5/Factory | Build established: Scavenger-Mutant 10432 | -5/Factory | Terminal network hard line cut 10501 | -5/Factory | Destroyed 7 combat bots 10503 | -5/Factory | Lost 4 parts (1p3u) 11029 | -5/Factory | Garrison activated, responded to threat 11115 | -5/Factory | Lost 7 parts (1p3n3u) 11334 | -5/Factory | Build established: Mutant 11397 | -5/Factory | First assault squad dispatched 11531 | -5/Factory | Discovered new exit (range 5) 11605 | -5/Factory | Entered another Factory area 11605 | -4/Factory | Evolved 2 slots: Propulsion x2 11954 | -4/Factory | Lost 3 parts (1n1u1w) 12039 | -4/Factory | Released all parts (5) 12070 | -4/Factory | Lost 11 parts (2p2n5u2w) 12104 | -4/Factory | Core integrity fell below 50% 12105 | -4/Factory | First assault squad dispatched 12111 | -4/Factory | Core integrity fell below 20% 12113 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 12039_ Released Hrd. Medium Armor Plating. 12039_ Released Imp. Weapon Cycler. 12039_ Released Enh. Optical Array. 12039_ Released Huge Storage Unit. 12040_ Acquired 21 matter. 12040_ Acquired 7 matter. 12043_ K-01 Serf collects debris. 12069_ ALERT: Cargo convoy en route, clear transfer corridor. 12098_ Slammed into G-67 Veteran. 12105_ ALERT: Significant disruption in Zone 3J, assault force dispatched. 12107_ Slammed into G-67 Veteran. 12109_ Critical hit (Burn: +50). 12109_ Critical hit (Burn: +37). 12109_ Slammed into G-67 Veteran. 12110_ Chain reaction triggered in Lgt. Antimatter Reactor. 12110_ Subcomponent Replicator disabled. 12112_ G-67 Veteran suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????##########??????????# ?????? | | ???????????????# #?###?####?# ????? | | ???????????????# """"" # ?# ?""" | | ???????????????#! """"" # ! ?# """ | | ???????????????# """ g# ## | | ???????????????# # """ """ ## """ | | ???????????????# g""""" # """ """ ## """ | | ???????????????# g""""" # """ """ ?? """ | | ???????????????# " "gp # ?????? | | ???????????????# gg g g # ????????? | | ?????????#########g;;;;;;##+##############+# | | ?????????# g g | | ?????????# p ^ | | ?????????# | | ?????????# | | ????????## @ | | ?????############## ################## # | | ?????# # # #####+# | | ?????# # # # ?? | | ?????# + + " " " # ?? | | ?????# # # " " " # ? | | ?????# # # " " " # ? | | ?????# # # " " " # | | ?????# # # " " " # | | ?????# # # " " " # | | ?????# # # " " " # | | ?????# # # "T" " " " # | | ?????# # # """ " " " # | | ?????# # # ?# | | ?????############## ############## | | ?????????# ?# #????#"""""#?# | | ?????????# # ######""T""######### | | ?????????# # | | ?????????# + | | ?????????# # """ """"""""" """ | | ?????????# # """"" """"""""" """ | | ?????????# ?# """"" """"""""" """ | | ?????????# ?# """"""""" """ | | ?????????# ??# """"""""" """ | | ?????????########## """"""""" """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Armor Coverage 450 Resistance: KI 25 Resistance: TH 20 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Huge Storage Unit | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerTransmissionMallet Manual? 0 Play Time 01:51:46 Cumulative 211.4 hours Start 2024.04.06 @ 19:55:41 End 2024.04.06 @ 21:51:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 145 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 71 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef7c0615-dd7d-4d76-b62a-20ffdb555ae3