Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 20:59:49 Player: Dosh Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (91) 455 Value Destroyed (2364) 2364 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (121) 121 TOTAL SCORE: 4180 Bonus ------- High Alert Combat Kills 121 Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 280/280 System Corruption 0% Temperature Critical (506) Movement Treading (465) Ox4 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads > --- UTILITY (3) ------ Cooling System Huge Storage Unit > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Advanced Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Structural Scanner ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Small Laser Advanced Beam Cannon Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Plasma Cutter Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Advanced Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Structural Scanner ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Small Laser Advanced Beam Cannon Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Plasma Cutter Heavy Hammer [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Cooling System Device Cooling System Storage Huge Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 40 | 5 10 21 4 Power 7 | 1 2 3 1 Engine 7 | 1 2 3 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 2 7 . Treads 11 | 2 2 7 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | . 3 6 . Device 2 | . . 2 . Storage 3 | . 2 1 . Processor . | . . . . Hackware 1 | . . 1 . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 13 | 2 3 5 3 Energy Gun 2 | 1 1 . . Energy Cannon 6 | . . 3 3 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 3 | . 2 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 5 | . . 3 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 4 | . . 3 1 Weapon . | . . . . Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 94 95 99 Engine 11 | . 14 11 11 Treads 30 | . 27 32 32 Device 6 | . . 9 11 Storage 11 | . 13 11 11 Hackware 3 | . . 5 . Protection 6 | . 9 3 10 Energy Gun 3 | . 12 . . Energy Cannon 11 | . . 15 22 Ballistic Gun 2 | . 9 . . Ballistic Cannon 5 | . 5 6 . Naked Turns . | . . . . Heaviest Build 106 | 6 56 105 106 Greatest Support 67 | 40 40 67 66 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 5 20 25 25 Average Capacity 20 | 5 16 22 25 Most Carried 25 | 2 17 25 25 Average Carried 17 | . 10 20 24 Final Capacity 25 | 5 20 25 25 Final Carried 25 | 2 16 24 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1016 | 223 140 613 40 Remotely . | . . . . Salvage Created 3158 | . 650 1758 750 Parts 188 | . 40 96 52 Haulers Intercepted 10 | . 2 6 2 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 58 | . 12 33 13 Guns 11 | . 11 . . Cannons 45 | . . 32 13 AOE 1 | . 1 . . Classes Destroyed 10 | . 6 4 . Worker 6 | . 2 3 1 Hauler 10 | . 2 6 2 Recycler 2 | . . 1 1 Mechanic 1 | . . 1 . Operator 5 | . 1 4 . Watcher 9 | . 2 5 2 Swarmer 11 | . 3 4 4 Grunt 30 | . 9 17 4 Brawler 2 | . . 2 . Sentry 15 | . . 10 5 Best Kill Streak 10 | . 4 10 7 Combat Bots Only 8 | . 3 8 6 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 282 | . 46 122 114 Missed 74 | . 13 45 16 Damage Taken 2834 | . 500 1019 1315 Core 580 | . 127 111 342 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 190 | . 176 14 . Core Remaining (%) 74 | 100 49 . . Volleys Fired 230 | . 54 111 65 Largest 2 | . 2 2 2 Hottest 136 | . 60 136 136 Shots Fired 442 | . 102 222 118 Gun 102 | . 102 . . Cannon 340 | . . 222 118 Launcher . | . . . . Special . | . . . . Kinetic 148 | . 50 98 . Thermal 246 | . 4 124 118 Explosive . | . . . . Electromagnetic 48 | . 48 . . Robot Hit Streak 17 | . 11 17 6 Robot Miss Streak 5 | . 3 5 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 267 | . 67 144 56 Core Hits 106 | . 30 57 19 Critical Kills 2 | . 1 1 . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 1 6 . Meltdown 1 | . . 1 . Destroy 1 | . 1 . . Blast 5 | . . 5 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4874 | 7 962 2969 936 Guns 685 | . 685 . . Cannons 3850 | . . 2914 936 Explosions 277 | . 277 . . Melee . | . . . . Ramming 62 | 7 . 55 . Kinetic 1500 | . 260 1240 . Thermal 2921 | . 311 1674 936 Explosive . | . . . . Electromagnetic 391 | . 391 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 67 | . 54 13 . Projectiles 13 | . . 13 . Explosions 54 | . 54 . . Melee . | . . . . Knockbacks 7 | . . 7 . Impact . | . . . . Kinetic 7 | . . 7 . Secondary . | . . . . Self-Inflicted Damage 124 | . 124 . . Shots 2 | . 2 . . Rammed 9 | 1 . 8 . Targets Rammed 10 | 1 . 9 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 634 | . 288 117 634 Average Temperature 85 | . 72 18 170 Received Heat Transfer 957 | . 180 315 462 Effects 17 | . 2 . 15 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 2 | . 2 . . Matter Decay 1 | . . . 1 Short Circuit 4 | . . . 4 Damage (minor) 2 | . . . 2 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 15 | . . 13 2 Heat Transferred 4937 | . 275 2997 1665 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 595 | . 288 595 532 Initial 187 | . . 89 187 Average 252 | . 156 294 325 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 32 | 100 68 16 8 Level 1 55 | . 31 65 71 Level 2 12 | . . 17 19 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 5 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 6 | . 1 4 1 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 83 | . 21 42 20 Peak Tracking Total 7 | . 3 7 6 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 16 | . 7 5 4 Max in Single Turn 6 | . 6 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 17 | . 7 8 2 Terminals 15 | . 6 7 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 58 | . 28 25 5 Successful 27 | . 17 9 1 Failed 30 | . 10 16 4 Catastrophic 2 | . . 2 . Database Lockouts 1 | . 1 . . Manual 20 | . 9 11 . Terminals 51 | . 23 23 5 Fabricators . | . . . . Repair Stations 7 | . 5 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 18 | . 11 6 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 4 | . 3 1 . Open Door 1 | . . . 1 Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . . 1 . Unreport Threat 2 | . . 2 . Locate Traps 3 | . 2 1 . Recall Reinforcements 2 | . 1 1 . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 4 2 . Scan Component 3 | . 2 1 . Repair 3 | . 2 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 1 . Terminals 3 | . 2 1 . Botnet 1 | . 1 . . Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 6 7 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 2 1 . Time 84 | . 52 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 5231 | 96 1554 2823 758 Spaces Moved 2215 | 58 717 1193 247 Core 6 | 6 . . . Treads 2209 | 52 717 1193 247 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 145 225 Average Speed 189 | 148 177 191 225 Slowest Speed 240 | 160 240 240 225 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 59 | 4 98 97 38 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 32 | . 32 . . Melee . | . . . . Projectile . | . . . . AOE 32 | . 32 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2818 | 65 906 1514 333 Wait 260 | . 103 144 13 Move 2212 | 57 716 1192 247 Hop . | . . . . Pick Up 36 | 2 16 18 . Fast Attach 20 | 5 6 8 1 Attach 4 | . . 4 . Detach 1 | . . . 1 Swap 16 | . 4 9 3 Drop 29 | . 7 19 3 Fire 230 | . 54 111 65 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 10 | 1 . 9 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sto) -9/Storage (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Central database locked down 308 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 7) 981 | -10/Materials | Discovered new exit (range 15) 1039 | -10/Materials | Core integrity fell below 50% 1238 | -10/Materials | Discovered new exit (range 5) 1524 | -10/Materials | Repaired Lgt. Treads 1551 | -10/Materials | Repaired Lgt. Treads 1651 | -10/Materials | Entered another Materials area 1651 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2152 | -9/Materials | Destroyed 8 combat bots 2165 | -9/Materials | Discovered new exit (range 14) 2360 | -9/Materials | Discovered new exit (range 5) 2764 | -9/Materials | Discovered new exit (range 15) 3458 | -9/Materials | Repaired Cooling System 4039 | -9/Materials | Discovered new exit (range 12) 4389 | -9/Materials | Discovered new exit (range 10) 4429 | -9/Materials | Discovered new exit (range 15) 4451 | -9/Materials | First assault squad dispatched 4474 | -9/Materials | Entered Storage 5012 | -9/Storage | Discovered new exit (range 15) 5219 | -9/Storage | Core integrity fell below 50% 5227 | -9/Storage | Core integrity fell below 20% 5233 | -9/Storage | Core destroyed Last Messages --------------- 05217_ R-06 Scavenger collects Flight Unit. 05219_ Overheating: Core damaged (-56). 05221_ Power failure, Hvy. Ion Engine shutdown. 05221_ Adv. Treads broken. 05221_ Overheating: Short circuit. 05221_ Hrd. Medium Armor Plating destroyed. 05222_ R-06 Scavenger collects Flight Unit. 05224_ Adv. Beam Cannon broken. 05224_ Overheating: Short circuit. 05225_ R-06 Scavenger collects Lgt. Treads. 05226_ Broken Adv. Treads destroyed. 05226_ R-06 Scavenger collects Flight Unit. 05227_ Overheating: Core damaged (-52). 05228_ Overheating: Broken Adv. Beam Cannon damaged (-19). 05228_ R-06 Scavenger collects Com. Wheel. 05231_ Overheating: Core damaged (-56). 05232_ Overheating: Huge Storage Unit damaged (-212). 05232_ R-06 Scavenger collects Lgt. EM Pulse Cannon. 05232_ R-06 Scavenger collects Weight Redist. System. 05233_ Overheating: Core damaged (-64). 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""" ????????????? | | #????# #??T #???????????? a ?? a????????????? | | #????# #?## #???????????? ?? ??????????????? | | #???## ##?# #???????????? ????????????????????? | | ##### ### #???????????? r ????????????????????? | | #???????????? ?????????????????????? | | ##### ### #????????????????????????????????????? | | ????#####?# #????????????????????????????????????? | | ?###??????# #????????????????????????????????????? | | ## #??????# #????????????????????????????????????? | | [[ #?????## ##???????????????????????????????????? | | [ ####### #???????????????????????????????????? | | [ + +???????????????????????????????????? | | ####### #???????????????????????????????????? | | =#?????## ##???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterSpreadSpecial Manual? 0 Play Time 00:18:18 Cumulative 425.6 hours Start 2024.07.06 @ 20:43:30 End 2024.07.06 @ 20:59:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 257 Adventurer 0 Explorer 0 Win Type - Total 26 Types 18/2/3/1/1/0/0/1/0 Lore% 87 Gallery% 88 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c2d56e9-5988-4d83-953e-f06835bd24f5