Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 05:17:10 Player: Lorraine Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (312) 312 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1517 Bonus ------- None Cogmind --------- Core Integrity 343/400 Matter 233/300 Energy 275/275 System Corruption 0% Temperature Cool (6) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit Improved Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Light Nuclear Core Improved Heat Sink High-capacity Matter Pod (0) Trap Scanner Advanced Targeting Computer Bomb Drone Bay Enhanced Flamer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink High-capacity Matter Pod Trap Scanner Power Shielding Bomb Drone Bay Enhanced Flamer [Rating: 16] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 18 | 6 4 6 2 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 2 1 Treads 2 | . . 2 . Leg 4 | 2 1 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 3 1 Device 2 | . 1 1 . Storage 1 | 1 . . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 4 | 2 2 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 90 100 88 Engine 13 | . 14 14 11 Treads 15 | . . 17 21 Leg 12 | . 28 10 5 Device 3 | . 5 5 . Storage 13 | . 14 14 11 Processor 6 | . . 6 9 Protection 4 | . . 1 11 Ballistic Gun 25 | . 28 28 19 Peak Build Rating 16 | 6 8 14 16 Average Rating 11 | 4 6 11 15 On Entrance 6 | . 6 8 13 Naked Turns . | . . . . Heaviest Build 20 | 13 14 20 20 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 5 | 1 . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 7 | 1 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 473 | 121 96 203 53 Remotely . | . . . . Salvage Created 360 | . 110 155 95 Parts 23 | . 5 4 14 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 11 | . 2 5 4 Melee 1 | . . 1 . Guns 10 | . 2 4 4 Classes Destroyed 4 | . 2 1 1 Operator 1 | . 1 . . Watcher 1 | . . . 1 Swarmer 5 | . . 2 3 Grunt 6 | . 2 3 1 Best Kill Streak 3 | . 2 2 3 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 122 | . 16 40 66 Missed 34 | . 6 11 17 Damage Taken 867 | . 149 267 451 Core 105 | . 39 9 57 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 . 80 . Volleys Fired 45 | . 8 18 19 Largest 2 | . 2 2 2 Hottest 40 | . 40 40 40 Shots Fired 89 | . 16 36 37 Gun 89 | . 16 36 37 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 89 | . 16 36 37 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 4 8 5 Robot Miss Streak 3 | . 1 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 56 | . 12 25 19 Core Hits 28 | . 9 11 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 1 | . 1 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 617 | . 125 291 201 Guns 613 | . 125 287 201 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 4 | . . 4 . Kinetic 613 | . 125 287 201 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . . 3 . Targets Rammed 3 | . . 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 18 | . 18 16 12 Average Temperature 5 | . 10 4 7 Received Heat Transfer 273 | . 84 63 126 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 214 | . 85 83 214 Initial 33 | . . 33 27 Average 70 | . 27 44 151 Maximum Alert Level 1 | . . . 1 Low Security (%) 91 | 100 100 100 70 Level 1 8 | . . . 29 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 8 6 17 Peak Tracking Total 7 | . 5 3 7 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . . 2 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . . 2 6 Successful 4 | . . 2 2 Failed 4 | . . . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . . . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 2 2 Prototype ID Bank 1 | . . . 1 Open Door 2 | . . 2 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1165 | 59 234 527 345 Spaces Moved 595 | 36 125 294 140 Core 6 | 4 . . 2 Treads 306 | . . 168 138 Legs 283 | 32 125 126 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 141 | 129 120 142 162 Slowest Speed 300 | 190 120 160 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 28 60 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 835 | 46 194 370 225 Wait 139 | . 47 31 61 Move 592 | 35 124 293 140 Hop . | . . . . Pick Up 22 | 5 7 9 1 Fast Attach 7 | 5 . . 2 Attach 3 | 1 1 1 . Detach . | . . . . Swap 8 | . 3 5 . Drop 15 | . 3 10 2 Fire 45 | . 8 18 19 Melee 1 | . 1 . . Ram . | . . . . Kick . | . . . . Crush 3 | . . 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 16) 294 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 350 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 382 | -10/Mines | Learned Materials stockpile data 441 | -10/Mines | Found the Drone Emporium 457 | -10/Mines | Found Prototype Device 476 | -10/Mines | Met a Derelict shopkeep closing up shop 747 | -10/Mines | Discovered new exit (range 12) 821 | -10/Mines | Entered Materials 821 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1166 | -9/Materials | Self-destructed Last Messages --------------- G-34 Mercenary destroyed. K-01 Serf collects debris. Acquired Aluminum Leg. K-01 Serf collects debris. R-06 Scavenger collects Ion Engine. K-01 Serf collects debris. R-06 Scavenger collects Heat Sink. K-01 Serf collects debris. K-01 Serf cleans the Electrolysis Chamber. Dropped Assault Rifle. Dropped Power Shielding. Acquired Adv. Targeting Computer. R-06 Scavenger collects Power Shielding. R-06 Scavenger collects Assault Rifle. Connecting with Terminal... ALERT: Suspicious activity at Terminal M011. Dispatching Investigation squad. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Lgt. Treads destroyed. 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