Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.25 @ 17:43:59 Player: Beleaguer Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (63) 315 Value Destroyed (1316) 1316 Prototype IDs (16) 320 Alien Tech Used (2) 400 Bonus (650) 650 TOTAL SCORE: 8801 Bonus ------- Follower Combat Kills 50 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 36/100 System Corruption 5% Temperature Cool (21) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Experimental Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Power Amplifier Gravity Neutralizing Apparatus Long-range Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Reaction Control System Improved Utility Shielding Force Field Hacking Suite > --- WEAPON ----------- Wave Gun Advanced Datajack > --- INVENTORY -------- Advanced Power Amplifier Layered Light Armor Plating Coil Gun [Rating: 107] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Power Amplifier Storage Small Battery Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Datajack Energy Gun Wave Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Coil Gun Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . 2 . . . 2 2 2 2 2 . . . . Power 2 | . . . . . . . 1 1 . . . . . . Propulsion 3 | . . . . . . 1 . . 1 1 . . . . Utility 7 | . . 2 . . . 1 1 1 1 1 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 135 | 6 9 22 6 3 . 10 27 8 8 26 3 2 3 2 Power 18 | 1 1 1 2 . . 1 6 1 1 3 1 . . . Engine 13 | 1 1 1 2 . . . 5 . 1 1 1 . . . Core 4 | . . . . . . 1 1 1 . 1 . . . . Reactor 1 | . . . . . . . . . . 1 . . . . Propulsion 29 | 2 4 7 1 . . 2 4 1 2 5 . . . 1 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 6 | 2 4 . . . . . . . . . . . . . Hover 3 | . . 3 . . . . . . . . . . . . Flight 20 | . . 4 1 . . 2 4 1 2 5 . . . 1 Utility 44 | 1 1 5 1 2 . 3 8 3 2 12 1 1 3 1 Device 27 | . . 3 1 . . 2 5 1 2 11 . 1 1 . Storage 3 | 1 . . . 1 . . 1 . . . . . . . Processor 4 | . . 1 . 1 . . . 1 . . 1 . . . Hackware 2 | . . . . . . . 1 . . . . . 1 . Protection 8 | . 1 1 . . . 1 1 1 . 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 44 | 2 3 9 2 1 . 4 9 3 3 6 1 1 . . Energy Gun 7 | 1 . . 1 . . 1 2 . 2 . . . . . Energy Cannon 6 | . . . . . . . 4 1 . 1 . . . . Ballistic Gun 15 | 1 2 2 . . . 2 1 1 1 4 . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 8 | . 1 7 . . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . 1 . 1 2 1 . 1 1 . . . Unidentified Prototypes 6 | . . 1 . 1 . . . . . . . . 4 . Parts Lost 37 | . 5 6 2 . . . 1 . 3 4 3 2 . 11 Power 4 | . 1 . . . . . 1 . 1 . 1 . . . Propulsion 10 | . 2 2 1 . . . . . 1 1 . . . 3 Utility 13 | . . 2 . . . . . . . 1 2 1 . 7 Weapon 10 | . 2 2 1 . . . . . 1 2 . 1 . 1 Highest Loss Streak 10 | . 5 2 2 . . . 1 . 2 2 1 2 . 10 Average Slot Usage (%) 89 | . 86 89 83 76 88 90 99 93 99 83 71 69 65 56 Engine 6 | . 12 11 11 11 11 . 8 6 5 2 1 . . . Core 6 | . . . . . . 8 5 7 10 9 10 10 10 7 Wheel 1 | . 23 5 . . . . . . . . . . . . Flight 17 | . . 7 22 22 22 18 23 20 22 16 10 10 10 7 Device 15 | . . 13 17 12 11 11 8 17 23 26 22 18 21 17 Storage 3 | . 14 2 . 1 11 9 7 1 . . . . . . Processor 6 | . . 11 11 9 11 9 6 5 5 5 6 10 10 10 Hackware 4 | . . . . . . . 7 6 5 5 5 5 5 3 Protection 11 | . 9 13 11 11 11 15 15 13 11 6 5 4 2 5 Energy Gun 2 | . 1 . 6 . . 8 3 . 4 3 . . . . Energy Cannon 1 | . . . . . . . 3 6 . . 5 2 . . Ballistic Gun 3 | . 21 10 . . . 5 . . 2 3 . 3 5 3 Special Melee Weapon 3 | . . . . 9 11 3 6 5 2 . 5 4 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 49 | 11 17 18 10 10 10 15 24 29 34 49 32 28 24 24 Greatest Support 68 | 20 32 32 10 16 16 22 30 30 39 68 58 58 58 67 Greatest Overweight (x) 2 | . 1 2 . . . . 1 . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 6 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 4 6 5 4 4 2 4 4 4 4 4 4 3 4 1 Average Carried 2 | 1 3 2 3 2 2 3 3 3 2 3 2 2 3 . Final Capacity 6 | 6 6 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 6 | 1 6 3 3 2 2 4 4 3 3 3 2 3 2 . Class Distribution -------------------- 71% | Mutant 10% | Generator-Scout 10% | Sprinter 4% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Sprinter | -5/Factory Generator-Scout | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Matter Collected 2148 | 228 182 344 300 . . 136 296 116 153 40 54 198 . 101 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1858 | . 411 428 84 . . 71 269 224 216 155 . . . . Parts 131 | . 37 40 2 . . 7 13 10 13 9 . . . . Haulers Intercepted 5 | . 1 1 . . . 1 1 1 . . . . . . Recyclers Shooed 5 | . . 2 1 . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 26 | . 7 11 1 . . . 3 3 1 . . . . . Guns 8 | . 4 1 . . . . . 2 1 . . . . . Cannons 5 | . . . 1 . . . 3 1 . . . . . . AOE 13 | . 3 10 . . . . . . . . . . . . Classes Destroyed 13 | . 6 5 . . . . 1 . . . 1 . . . Worker 9 | . . 5 . . . . . 2 . 2 . . . . Builder 3 | . . 2 . . . . 1 . . . . . . . Hauler 5 | . 1 1 . . . 1 1 1 . . . . . . Recycler 4 | . 1 1 1 . . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . Mechanic 1 | . 1 . . . . . . . . . . . . . Operator 4 | . . 1 . . . 1 1 1 . . . . . . Watcher 10 | . 3 2 . . . . 1 . 4 . . . . . Swarmer 10 | . 3 4 . . . . . 3 . . . . . . Grunt 10 | . 4 5 1 . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . Sentry 2 | . . 1 . . . . . . 1 . . . . . Programmer 3 | . . . . . . . 3 . . . . . . . Best Kill Streak 6 | . 3 6 1 . . 1 1 2 1 1 1 . . . Combat Bots Only 4 | . 3 4 1 . . . 1 2 1 . . . . . Max Kills in Single Turn 5 | . 3 5 1 . . 1 1 2 1 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 3 3 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Damage Taken 5377 | . 693 481 140 . 35 . 448 359 412 670 155 159 . 1825 Core 1714 | . 231 60 18 . . . 117 124 81 119 35 55 . 874 Absorbed by Shields 30 | . . . . . . . . . . 30 . . . . Core Remaining (%) 78 | 100 7 . . . 80 100 83 85 91 . . . . . Volleys Fired 243 | . 40 56 9 . . 9 33 38 30 7 10 4 . 7 Largest 2 | . 2 2 2 . . 2 1 2 2 2 1 1 . 1 Hottest 140 | . 60 53 140 . . 88 80 105 95 111 105 33 . 33 Shots Fired 315 | . 59 76 10 . . 17 33 46 41 12 10 4 . 7 Gun 228 | . 56 56 7 . . 17 10 18 41 12 . 4 . 7 Cannon 61 | . . . . . . . 23 28 . . 10 . . . Launcher 23 | . 3 20 . . . . . . . . . . . . Special 3 | . . . 3 . . . . . . . . . . . Kinetic 150 | . 41 56 . . . 8 . 18 11 5 . 4 . 7 Thermal 85 | . 15 . 10 . . 9 24 10 . 7 10 . . . Explosive 23 | . 3 20 . . . . . . . . . . . . Electromagnetic 57 | . . . . . . . 9 18 30 . . . . . Robot Hit Streak 16 | . 5 7 4 . . 7 16 8 6 4 3 3 . 1 Robot Miss Streak 6 | . 3 4 2 . . 3 2 6 3 3 2 1 . 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 176 | . 31 35 5 . . 12 30 22 22 8 7 2 . 2 Core Hits 100 | . 24 34 3 . . 4 8 10 10 4 2 1 . . Critical Hits 2 | . 1 . . . . . 1 . . . . . . . Critical Kills 1 | . . . . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Melee Attacks 8 | . . . . . . 1 4 1 . 1 1 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 1 4 1 . 1 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4914 | . 566 1510 114 . . 189 762 679 556 145 211 85 . 97 Guns 2040 | . 338 404 42 . . 189 94 184 462 145 . 85 . 97 Cannons 1288 | . . . . . . . 668 409 . . 211 . . . Explosions 1501 | . 215 1106 . . . . . 86 94 . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 13 | . 13 . . . . . . . . . . . . . Kinetic 1280 | . 224 404 . . . 119 . 184 119 48 . 85 . 97 Thermal 1452 | . 114 . 114 . . 70 585 261 . 97 211 . . . Explosive 1415 | . 215 1106 . . . . . . 94 . . . . . Electromagnetic 754 | . . . . . . . 177 234 343 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . 4 . . . . . 1 . 2 4 4 5 5 5 Average Corruption 2 | . 2 . . . . . 1 . 2 2 4 4 5 5 Corruption Purged . | . . . . . . . . . . . . . . . Effects 38 | . 2 . . . . . 4 . 4 12 6 2 3 5 Message Errors 11 | . . . . . . . 2 . 2 1 3 . 1 2 Matter Fused 6 | . . . . . . . . . . 1 2 2 . 1 Heat Flow Errors 8 | . 1 . . . . . . . . 3 1 . 2 1 Energy Discharges 7 | . 1 . . . . . 2 . . 4 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 1 1 . . . . Targeting Errors 1 | . . . . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 119 | . . 19 . . . . 24 17 . . 59 . . . Projectiles 100 | . . . . . . . 24 17 . . 59 . . . Explosions 19 | . . 19 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 106 | . 5 52 . . . . . . 49 . . . . . Shots 3 | . . 2 . . . . . . 1 . . . . . Rammed 8 | . 7 1 . . . . . . . . . . . . Targets Rammed 8 | . 7 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 450 | . 245 12 52 . . 68 356 317 400 450 200 . 127 226 Average Temperature 127 | . 114 5 26 . . 27 102 134 142 162 41 . 70 123 Received Heat Transfer 705 | . 360 141 18 . . . 42 27 45 21 9 21 . 21 Effects 26 | . . . . . . . 3 6 6 11 . . . . Shutdowns 7 | . . . . . . . . . 2 5 . . . . Energy Bleed 5 | . . . . . . . 1 2 1 1 . . . . Interference 9 | . . . . . . . . 4 3 2 . . . . Short Circuit 2 | . . . . . . . . . . 2 . . . . Damage (minor) 3 | . . . . . . . 2 . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . 5 3 4 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 5 . . . . . . . Heat Transferred 2323 | . 250 . 250 . . 148 946 359 . 148 222 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Peak Influence 351 | . 111 351 139 . . 87 75 143 181 98 . . . . Initial 82 | . . 35 82 . . . . 12 70 63 . . . . Average 50 | . 51 161 123 . . 14 9 49 101 43 . . . . Maximum Alert Level 1 | . . 1 . . . . . . . . . . . . Low Security (%) 98 | 100 100 72 100 . 100 100 100 100 100 100 . . . . Level 1 1 | . . 27 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 1 1 . . . 3 1 3 4 . . . . Investigation 1 | . 1 . . . . . . . . . . . . . Extermination 7 | . . . . . . . 3 . 1 3 . . . . Reinforcement 7 | . 1 1 1 . . . . 1 2 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 1 . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Distress Signals 10 | . 1 2 . . . . . 2 3 2 . . . . Communications Jammed 38 | . . . . . . . . . . 38 . . . . Distress Signals 38 | . . . . . . . . . . 38 . . . . Times Spotted 170 | . 15 25 9 . 1 6 15 16 18 35 4 7 . 19 Peak Tracking Total 12 | . 7 6 5 . 1 5 8 4 8 12 5 4 . 11 Tactical Retreats 36 | . . 2 2 . . 1 8 3 4 9 2 2 . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 12 | . 3 . . . . . 1 . 4 4 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 6 | . . . . . . . 1 3 1 1 . . . . Max in Single Turn 1 | . . . . . . . 1 1 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 20 | . . . . 2 . 1 3 . 1 3 . 1 9 . Terminals 1 | . . . . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . Recycling Units 3 | . . . . . . 1 2 . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 75 | . . . . 17 . 1 3 . 1 4 . 1 48 . Successful 72 | . . . . 17 . 1 3 . 1 1 . 1 48 . Failed 3 | . . . . . . . . . . 3 . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 2 | . . . . 1 . . . . . . . 1 . . Terminals 1 | . . . . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations 3 | . . . . . . . . . . 3 . . . . Recycling Units 3 | . . . . . . 1 2 . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 66 | . . . . 17 . . . . . . . 1 48 . Record 53 | . . . . 17 . . . . . . . . 36 . Part Schematic 4 | . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . Open Door 1 | . . . . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . . 1 2 . . . . . . . Report Inventory 3 | . . . . . . 1 2 . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . . . 1 . . 3 . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . 3 1 . . 1 . . . Non-combat 5 | . . . . . . . 3 1 . . 1 . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . 3 1 . . 1 . . . parse_system 2 | . . . . . . . 1 . . . 1 . . . no_distress 1 | . . . . . . . 1 . . . . . . . find_recycling 2 | . . . . . . . 1 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Total Allies 1 | . . . 1 . . . . . . . . . . . Largest Group 1 | . . . 1 . . . . . . . . . . . Highest-Rated Group 31 | . . . 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 7 | . . . 7 . . . . . . . . . . . Total Damage 104 | . . . 104 . . . . . . . . . . . Kills 2 | . . . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Turns Passed 7491 | 42 513 465 263 179 156 417 1891 708 797 1415 217 147 69 212 Spaces Moved 13430 | 39 367 455 417 498 324 579 3006 1520 1809 3001 453 335 147 480 Core 144 | 5 14 . . . . . . . . . . . . 125 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 461 | 34 353 74 . . . . . . . . . . . . Hover 138 | . . 138 . . . . . . . . . . . . Flight 12687 | . . 243 417 498 324 579 3006 1520 1809 3001 453 335 147 355 Fastest Speed 31 | 50 80 34 34 34 34 32 34 34 31 31 37 37 37 34 Average Speed 36 | 76 98 56 34 34 34 33 34 34 31 34 37 37 37 40 Slowest Speed 175 | 80 100 175 34 34 34 34 114 34 34 114 37 37 37 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 73 | . . 3 1 . 1 8 18 14 10 17 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 50 | 3 68 31 62 92 50 30 52 43 28 46 68 51 62 72 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . . . . 3 . Known Exits Taken 9 | . . 1 1 . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . . 1 . 1 1 . . . . . . . Scrap Searched 5 | . . . 1 . . . . . . . 2 1 . 1 Spaces Dug 15 | . 15 . . . . . . . . . . . . . Terrain Destroyed 181 | . 21 134 . . . . . 3 17 2 4 . . . Melee . | . . . . . . . . . . . . . . . Projectile 6 | . . . . . . . . . . 2 4 . . . AOE 175 | . 21 134 . . . . . 3 17 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Total 15575 | 51 462 587 521 508 368 774 3814 1652 1992 3352 490 353 160 491 Wait 1600 | . 25 27 80 2 46 167 697 83 143 292 23 9 5 1 Move 13274 | 38 366 449 414 497 321 563 2969 1492 1788 2967 450 334 146 480 Hop 69 | . . 2 1 . 1 7 18 13 10 16 1 . . . Pick Up 131 | 7 13 12 7 3 . 11 26 9 8 26 2 3 4 . Fast Attach . | . . . . . . . . . . . . . . . Attach 75 | 6 6 17 4 3 . 3 3 2 3 17 3 2 4 2 Detach 9 | . . 8 . . . . . . . 1 . . . . Swap 62 | . 3 5 2 . . 7 24 6 5 9 . . 1 . Drop 78 | . 2 10 4 3 . 6 22 8 5 16 . 1 . 1 Fire 243 | . 40 56 9 . . 9 33 38 30 7 10 4 . 7 Melee 8 | . . . . . . 1 4 1 . 1 1 . . . Ram 8 | . 7 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Core integrity fell below 50% 133 | -10/Materials | Core integrity fell below 20% 137 | -10/Materials | Lost 5 parts (1p2n2w) 209 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 15) 556 | -10/Materials | Entered another Materials area 556 | -9/Materials | Evolved 2 slots: Utility x2 1019 | -9/Materials | Discovered new exit (range 6) 1021 | -9/Materials | Identified exit to Mines 1021 | -9/Materials | Entered Mines 1024 | -9/Mines | Received a Mining Laser from a helpful Derelict 1107 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1147 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1147 | -9/Mines | Discovered new exit (range 5) 1149 | -9/Mines | Identified exit to Exiles 1169 | -9/Mines | Discovered new exit (range 9) 1173 | -9/Mines | Identified exit to Materials 1176 | -9/Mines | Assembled infested the area 1252 | -9/Mines | Met 8R-AWN 1284 | -9/Mines | Entered Exiles 1296 | -9/Exiles | Welcomed by 8R-AWN 1303 | -9/Exiles | Met EX-HEX 1313 | -9/Exiles | Met EX-BIN 1317 | -9/Exiles | Aligned with FarCom system 1318 | -9/Exiles | Given EX-Vault access code 1331 | -9/Exiles | Opened EX-Vault 1333 | -9/Exiles | Found Prototype Processor 1344 | -9/Exiles | Identified Modified TNC 1348 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1358 | -9/Exiles | Met EX-DEC 1387 | -9/Exiles | Visited The Gauntlet 1451 | -9/Exiles | Discovered new exit (range 14) 1463 | -9/Exiles | Left Exiles lab with Modified TNC 1463 | -9/Exiles | Entered Mines 1616 | -8/Mines | Discovered exit to Materials (range 12) 1619 | -8/Mines | Entered Materials 1619 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2029 | -8/Materials | Discovered new exit (range 8) 2036 | -8/Materials | Entered Factory 2036 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2827 | -7/Factory | Discovered new exit (range 15) 3290 | -7/Factory | Discovered new exit (range 16) 3485 | -7/Factory | Discovered new exit (range 9) 3528 | -7/Factory | Discovered new exit (range 15) 3927 | -7/Factory | Entered another Factory area 3927 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4272 | -6/Factory | Spotted B-75 Beast 4393 | -6/Factory | Discovered new exit (range 11) 4506 | -6/Factory | Identified exit to Lower Caves 4533 | -6/Factory | Discovered new exit (range 16) 4547 | -6/Factory | Identified exit to Factory 4635 | -6/Factory | Entered another Factory area 4635 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4946 | -5/Factory | Build established: Sprinter 5400 | -5/Factory | Discovered new exit (range 5) 5419 | -5/Factory | Identified exit to Factory 5432 | -5/Factory | Entered another Factory area 5432 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5676 | -4/Factory | Discovered new exit (range 4) 5677 | -4/Factory | Identified exit to Upper Caves 6155 | -4/Factory | Build established: Generator-Scout 6517 | -4/Factory | Spotted B-86 Titan 6696 | -4/Factory | Build established: Generator-Mutant 6847 | -4/Factory | Entered Upper Caves 6951 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7036 | -4/Upper Caves | Discovered new exit (range 9) 7039 | -4/Upper Caves | Identified exit to Upper Caves 7064 | -4/Upper Caves | Entered another Upper Caves area 7068 | -4/Upper Caves | Build established: Mutant 7159 | -4/Upper Caves | Encountered a Warlord checkpoint 7207 | -4/Upper Caves | Discovered new exit (range 12) 7210 | -4/Upper Caves | Identified exit to Zhirov 7211 | -4/Upper Caves | Entered Zhirov 7211 | -4/Zhirov | Discovered new exit (range 3) 7213 | -4/Zhirov | Identified exit to Proximity Caves 7219 | -4/Zhirov | Met Zhirov 7227 | -4/Zhirov | Learned location of Quarantine (-3) 7227 | -4/Zhirov | Learned location of Testing (-2) 7227 | -4/Zhirov | Learned location of Command (-1) 7237 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7243 | -4/Zhirov | Found Alien Artifact 7244 | -4/Zhirov | Identified Integrated Dissipator 7244 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7261 | -4/Zhirov | Found Alien Artifact 7262 | -4/Zhirov | Identified Transdimensional Reconstructor 7262 | -4/Zhirov | Warped through subspace 7280 | -4/Zhirov | Entered Proximity Caves 7425 | -3/Proximity Caves | Core integrity fell below 50% 7462 | -3/Proximity Caves | Core integrity fell below 20% 7471 | -3/Proximity Caves | Lost 10 parts (3n6u1w) 7492 | -3/Proximity Caves | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 07391_ Adv. Power Amplifier destroyed. 07395_ Field Propulsion Array destroyed. 07406_ Imp. Focal Shield destroyed. 07407_ Field Propulsion Drive destroyed. 07415_ Imp. Transmission Jammer destroyed. 07417_ Adv. Cooling System destroyed. 07422_ Hvy. Battle Rifle destroyed. 07424_ Adv. Hacking Suite destroyed. 07438_ Dropped Mic. Fission Core. 07440_ Lyr. Light Armor Plating destroyed. 07460_ System corrupted: Mic. Nuclear Core rejected. 07476_ Searching scrap... 07476_ Found Thermal Shield. 07476_ Found Imp. Hardlight Generator. 07476_ Found 24 Matter. 07477_ Acquired 24 matter. 07477_ Acquired 77 matter. 07480_ Gravity Neutralizing Apparatus destroyed. 07492_ CL6 L0P&NVADX ZUTPSS [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ??????????????????????????# ????????????????????? | | ??????#??????????????????? ????????????????????? | | ???# # #???????????????? ????????????????????? | | # #???????????????? ????????????????????? | | #???????????????# #????????????????????? | | #??????????????????# ????????????????????? | | #???????????????????# #????????????????????? | | ???? #?????????????#?????# #????????????????????? | | ?????????????????### ????# #???#????????????????? | | #????????????????? ??## #?? ?????????????????? | | ##?????????????????? ### ## ??????????????????? | | ##?????????????????? ???????????????????? | | #??????????????????? #????????????????????? | | #????????????????????# m##???????????????????? | | ##?????????????????????#@ g #???????????????????? | | ##??????????????????????## #???????????????????? | | ######???????????????????## #???????????????????? | | # #?????????????????#### #????###??? ??????? | | ########??????????## # #???? #??? ??????? | | ## ??????## #????# #?? ???????? | | #?????????????# ####????# #?? ???????? | | ##???????????## ##???????# #? #???????? | | ###### ?????# ##?#####??# #?# #???????? | | ## ### ##??# #?## #?# #???????? | | ####### #?# % % ##### #?# ### #?##????? | | ??????#### #??#% ### ## ## ##???? | | ?????????# #??# % % % % # # #???? | | ##?????### ##?## % ##### #????? | | ##???## ##?## % % #???## % ##????? | | ##??# #??### #????## % #?????? | | ##?# #????## #?????## %##%" #?????? | | ### #?????#% ??????######"! #?????? | | ## ##?????##% #????????### ! #?????? | | ##???????#####???????## #?????? | | # ##????????????????????# #?????? | | ## #????????????###??????# ##### #?????# | | ?# ##??????????## #?????# ##???# #?????# | | ?## #??????????# #?#### #????# #?????# | | ??##### ##??????????# ## #????# #??#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 51 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 30 Additional Mass Support 12 Armor Coverage 150 Resistance: KI 25 Power Shielding 90 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 75 Offensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Alien Tech Armchair Analyst Close Call Dodgeball, But With Guns No Signal Respectable Loadout Slippery One Subspace Traveler The Science Guy This Is Interesting... Challenges ------------ None Game ------ Seed ArmoredWardroneInjector Manual? 0 Play Time 04:57:56 Cumulative 94.4 hours Start 2020.10.24 @ 21:24:55 End 2020.10.25 @ 17:43:59 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 18 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 27 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91537e8e-8f0c-4932-ae4f-1fa050dba550