Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.22 @ 16:38:03 Player: jes Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (1521) 1521 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 3868 Bonus ------- High Alert Combat Kills 137 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (18) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Ion Engine Hardlight Generator Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Electrolaser Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Aluminum Leg Advanced Targeting Computer Hardlight Generator Beam Rifle Advanced Beam Rifle [Rating: 30] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Titanium Leg Leg Titanium Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 52 | 7 3 24 13 5 Power 4 | 1 . 3 . . Engine 4 | 1 . 3 . . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 1 7 2 1 Treads . | . . . . . Leg 13 | 2 1 7 2 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 2 1 3 6 1 Device 6 | 1 . 1 4 . Storage 1 | 1 . . . . Processor 4 | . 1 2 . 1 Hackware 1 | . . . 1 . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 22 | 2 1 11 5 3 Energy Gun 13 | 1 1 7 3 1 Energy Cannon . | . . . . . Ballistic Gun 9 | 1 . 4 2 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . 2 3 14 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 4 | . . 1 1 2 Weapon 9 | . . 1 2 6 Highest Loss Streak 14 | . . 1 3 14 Average Slot Usage (%) 97 | . 100 99 97 78 Engine 10 | . 14 11 9 6 Leg 37 | . 28 44 34 27 Device 3 | . 11 . 4 . Storage 10 | . 14 11 9 8 Processor 8 | . 2 10 9 11 Energy Gun 10 | . 14 11 6 5 Ballistic Gun 13 | . 14 10 20 12 Naked Turns . | . . . . . Heaviest Build 27 | 10 11 19 27 25 Greatest Support 68 | 20 20 68 68 68 Greatest Overweight (x) 2 | 2 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | 3 6 6 6 5 Average Carried 5 | 1 5 5 4 3 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 3 6 5 5 2 Class Distribution -------------------- 73% | Mutant 16% | Gunner 5% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1358 | 232 95 569 382 80 Remotely . | . . . . . Salvage Created 2145 | 24 182 1412 440 87 Parts 166 | 5 13 112 28 8 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 42 | . 3 31 5 3 Guns 41 | . 3 30 5 3 AOE 1 | . . 1 . . Classes Destroyed 11 | 1 3 6 1 . Worker 9 | . 1 4 3 1 Builder 6 | . . 6 . . Tunneler 1 | 1 . . . . Hauler 1 | . . . 1 . Recycler 1 | . . 1 . . Operator 4 | . . 2 2 . Watcher 6 | . 1 3 1 1 Swarmer 13 | . . 10 . 3 Grunt 20 | . 3 13 4 . Brawler 2 | . . 2 . . Sentry 7 | . . 6 1 . Best Kill Streak 9 | 1 2 9 4 4 Combat Bots Only 5 | . 2 5 4 2 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3406 | . 280 1048 497 1581 Core 843 | . 76 216 102 449 Absorbed by Shields 97 | . . 61 36 . Core Remaining (%) 71 | 100 69 46 . . Volleys Fired 223 | 2 35 108 39 39 Largest 3 | 2 2 2 3 3 Hottest 142 | 60 70 95 109 142 Shots Fired 459 | 4 70 208 111 66 Gun 459 | 4 70 208 111 66 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 273 | 2 35 100 89 47 Thermal 160 | 2 35 82 22 19 Explosive . | . . . . . Electromagnetic 26 | . . 26 . . Robot Hit Streak 15 | 1 15 13 11 6 Robot Miss Streak 7 | 2 7 3 4 4 Penetration Max . | . . . . . Secondary Targets 9 | . . 5 2 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 290 | 1 36 146 68 39 Core Hits 117 | 1 11 72 21 12 Critical Hits 2 | . . 2 . . Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3823 | 18 337 2042 965 461 Guns 3645 | 18 337 1875 965 450 Cannons . | . . . . . Explosions 167 | . . 167 . . Melee . | . . . . . Ramming 11 | . . . . 11 Kinetic 2276 | 18 131 1076 782 269 Thermal 1320 | . 206 750 183 181 Explosive . | . . . . . Electromagnetic 216 | . . 216 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 48 | . . 48 . . Projectiles . | . . . . . Explosions 48 | . . 48 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 76 | . . 72 . 4 Shots 2 | . . 2 . . Rammed 9 | . . . . 9 Targets Rammed 10 | . . . . 10 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 388 | 40 204 153 237 388 Average Temperature 68 | 20 63 38 66 174 Received Heat Transfer 1421 | . 156 378 266 621 Effects 6 | . . . 3 3 Shutdowns 1 | . . . . 1 Interference 3 | . . . 3 . Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 2 1 . 1 Heat Transferred 3064 | . 558 1655 444 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 694 | 5 169 694 496 180 Average Influence 278 | 1 95 350 346 138 Maximum Alert Level 2 | . . 2 2 . Low Security (%) 38 | 100 100 19 . 100 Level 1 33 | . . 39 67 . Level 2 28 | . . 41 32 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 3 2 2 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 8 | . 2 2 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 9 | . . 5 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | . 11 47 19 19 Peak Tracking Total 12 | . 3 6 7 12 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 4 | . . 4 . . Max in Single Turn 3 | . . 3 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 10 | . 1 6 3 . Terminals 7 | . 1 5 1 . Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 30 | . 3 19 8 . Successful 19 | . 1 11 7 . Failed 11 | . 2 8 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 3 15 2 . Fabricators . | . . . . . Repair Stations 8 | . . 4 4 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 10 | . 1 8 1 . Record 2 | . . 2 . . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Locate Traps 2 | . 1 1 . . Recall Reinforcements 1 | . . 1 . . Hauler Manifests 2 | . . 2 . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . 3 4 . Scan Component 4 | . . 2 2 . Repair 3 | . . 1 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 1 5 3 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 1 2 . Time 120 | . . 44 76 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2560 | 79 397 1335 501 248 Spaces Moved 1213 | 49 200 671 194 99 Core 53 | 16 . . . 37 Treads . | . . . . . Legs 1160 | 33 200 671 194 62 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 130 50 Average Speed 124 | 124 120 126 130 112 Slowest Speed 150 | 150 120 130 130 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 30 52 10 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 19 | . . 19 . . Melee . | . . . . . Projectile . | . . . . . AOE 19 | . . 19 . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1860 | 60 295 968 356 181 Wait 299 | . 49 122 101 27 Move 1209 | 48 199 670 193 99 Hop . | . . . . . Pick Up 25 | 3 4 15 3 . Fast Attach 28 | 7 3 9 7 2 Attach 15 | . . 7 5 3 Detach 12 | . 1 7 4 . Swap 9 | . . 8 1 . Drop 29 | . 4 22 3 . Fire 223 | 2 35 108 39 39 Melee . | . . . . . Ram 9 | . . . . 9 Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 3) 477 | -10/Materials | Entered another Materials area 477 | -9/Materials | Evolved 2 slots: Propulsion x2 1113 | -9/Materials | Repaired Broken Beam Rifle 1548 | -9/Materials | Core integrity fell below 50% 1726 | -9/Materials | Discovered new exit (range 16) 1812 | -9/Materials | Entered another Materials area 1812 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1931 | -8/Materials | Repaired Titanium Leg 1971 | -8/Materials | Repaired Titanium Leg 2071 | -8/Materials | Lost 3 parts (1u2w) 2085 | -8/Materials | Discovered new exit (range 15) 2313 | -8/Materials | Entered Storage 2517 | -8/Storage | Core integrity fell below 50% 2560 | -8/Storage | Core integrity fell below 20% 2561 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- S-10 Pest destroyed. Titanium Leg destroyed. Imp. Light Armor Plating destroyed. Titanium Leg destroyed. Lgt. Assault Rifle destroyed. Deuterium Engine destroyed. Kicked G-47 Trooper out of the way. Titanium Leg destroyed. R-06 Scavenger collects Visual Processing Unit. Acquired 60 matter. Acquired Lgt. Assault Rifle. R-06 Scavenger collects Flight Unit. Imp. Aluminum Leg destroyed. R-06 Scavenger collects Wheel. Lgt. Assault Rifle destroyed. Sml. Storage Unit destroyed. Slammed into G-47 Trooper. Destabilizing: System corrupted (+1). Slammed into G-47 Trooper. Destabilizing: System corrupted (+2). 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Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed UtilityFieldRigger Manual? 0 Play Time 00:54:19 Cumulative 7.5 hours Start 2020.01.22 @ 14:36:22 End 2020.01.22 @ 16:38:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7d29661b-cc25-43cc-9866-79cd62231a77