Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.24 @ 00:41:52 Player: kicktown Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1309) 1309 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (505) 505 TOTAL SCORE: 4519 Bonus ------- Pacifist 470 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 247/300 Energy 100/100 System Corruption 2% Temperature Warning (391) Movement Core (150) Ox2 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Advanced Terrain Scan Processor > --- WEAPON (4) ------- Heavy Missile Launcher > --- INVENTORY (5) ---- Improved Heat Sink Coolant Injector Coolant Injector Coolant Injector Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Compact Wheel Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Lightning Gun Gatling Laser Flak Gun Scythe > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Coolant Injector Coolant Injector Coolant Injector Improved Medium Armor Plating [Rating: 43] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Protection Medium Armor Plating Weapon Scythe Energy Gun Spread Laser Ballistic Gun Flak Gun Launcher Shock Bomb Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 2 . 1 . Utility 1 | . . . . 1 . Weapon 2 | . . . 2 . . Parts Attached 54 | 6 4 4 10 26 4 Power 6 | 1 . 1 . 3 1 Engine 4 | 1 . 1 . 2 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 20 | 2 . 1 2 15 . Treads 4 | . . . . 4 . Leg 5 | . . 1 . 4 . Wheel 8 | 2 . . 2 4 . Hover 3 | . . . . 3 . Flight . | . . . . . . Utility 10 | 1 1 . 2 4 2 Device 4 | . 1 . 1 2 . Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 4 | . . . 1 1 2 Artifact . | . . . . . . Weapon 18 | 2 3 2 6 4 1 Energy Gun 7 | 2 3 . . 2 . Energy Cannon . | . . . . . . Ballistic Gun 3 | . . . 1 2 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 6 | . . 2 4 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 27 | . . . 2 14 11 Power 4 | . . . . 2 2 Propulsion 12 | . . . 1 8 3 Utility 4 | . . . 1 1 2 Weapon 7 | . . . . 3 4 Highest Loss Streak 10 | . . . 1 3 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 88 88 81 81 86 Engine 7 | . 14 11 9 6 5 Treads 3 | . . . . 6 . Leg 7 | . . 11 1 5 28 Wheel 14 | . 28 22 17 12 . Hover 1 | . . . . 4 . Device 6 | . 2 11 6 6 4 Storage 8 | . 14 11 9 7 7 Processor 3 | . . . . 5 7 Protection 1 | . . . 2 . 2 Energy Gun 9 | . 28 21 . 6 11 Ballistic Gun 2 | . . . . 4 6 Slashing Weapon 13 | . . . 34 10 6 Naked Turns . | . . . . . . Heaviest Build 36 | 14 17 21 29 30 36 Greatest Support 72 | 26 26 26 56 72 71 Greatest Overweight (x) 7 | . . 1 1 7 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 2 3 8 8 8 8 Average Carried 6 | 1 2 3 7 6 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 2 8 8 7 5 Class Distribution -------------------- 81% | Mutant 12% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 650 | 247 . . 180 179 44 Remotely . | . . . . . . Salvage Created 1709 | . . . 582 858 269 Parts 84 | . . . 25 34 25 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 25 | . . . 10 7 8 Melee 17 | . . . 10 6 1 Guns 1 | . . . . 1 . AOE 7 | . . . . . 7 Classes Destroyed 9 | . . . 3 4 2 Worker 2 | . . . . 1 1 Builder 3 | . . . . 1 2 Recycler 7 | . . . 1 6 . Grunt 11 | . . . 6 . 5 Brawler 1 | . . . . . 1 Protector 2 | . . . . . 2 Sentry 7 | . . . 4 3 . Hunter 1 | . . . . 1 . Programmer 3 | . . . . 3 . Best Kill Streak 9 | . . . 3 4 9 Combat Bots Only 7 | . . . 3 1 7 Max Kills in Single Turn 4 | . . . 1 1 4 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 4042 | . . 220 587 1708 1527 Core 829 | . . 30 88 420 291 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 100 92 84 . . Volleys Fired 9 | . . . . 3 6 Largest 3 | . . . . 3 2 Hottest 163 | . . . . 163 108 Shots Fired 15 | . . . . 6 9 Gun 12 | . . . . 6 6 Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 5 | . . . . 2 3 Thermal 5 | . . . . 2 3 Explosive 3 | . . . . . 3 Electromagnetic 2 | . . . . 2 . Robot Hit Streak 15 | . . . . 4 15 Robot Miss Streak 2 | . . . . 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 84 | . . . 30 42 12 Core Hits 62 | . . 1 10 18 33 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . . . 6 4 1 Sever 11 | . . . 6 4 1 Melee Attacks 103 | . . . 43 46 14 Impact . | . . . . . . Slashing 103 | . . . 43 46 14 Piercing . | . . . . . . Sneak Attacks 12 | . . . 1 10 1 Combat Hostiles . | . . . . . . Follow-up Attacks 10 | . . . 6 4 . Damage Inflicted 4296 | . . 9 981 1550 1756 Guns 251 | . . . . 94 157 Cannons . | . . . . . . Explosions 1415 | . . . . . 1415 Melee 2621 | . . . 981 1456 184 Ramming 9 | . . 9 . . . Kinetic 122 | . . . . 39 83 Thermal 104 | . . . . 30 74 Explosive 1415 | . . . . . 1415 Electromagnetic 25 | . . . . 25 . Impact . | . . . . . . Slashing 2621 | . . . 981 1456 184 Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 237 | . . . 24 168 45 Projectiles . | . . . . . . Explosions 24 | . . . . . 24 Melee 213 | . . . 24 168 21 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 131 | . . 4 . . 127 Shots 3 | . . . . . 3 Rammed 2 | . . 2 . . . Targets Rammed 2 | . . 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 397 | . . 5 5 81 397 Average Temperature 97 | . . 5 5 34 145 Received Heat Transfer 1074 | . . 72 297 288 417 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 213 | . . . . 50 163 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 360 | . 30 42 360 162 164 Initial 72 | . . 12 17 72 1 Average 91 | . 15 19 176 96 47 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 92 | 100 100 100 67 100 100 Level 1 7 | . . . 32 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 . 1 4 4 Investigation 2 | . . . 1 . 1 Extermination 2 | . . . . 2 . Reinforcement 3 | . 1 . . 1 1 Assault 2 | . . . . . 2 Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 2 | . . . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 3 3 16 10 22 Peak Tracking Total 16 | . 2 3 5 2 16 Tactical Retreats 6 | . . 1 4 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 5 | . . . 1 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 3 | . . . 1 1 1 Terminals 3 | . . . 1 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . . . 1 1 1 Successful . | . . . . . . Failed 3 | . . . 1 1 1 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 3 | . . . 1 1 1 Terminals 3 | . . . 1 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 1 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 10 | . . . . . 10 Total Damage 166 | . . . . . 166 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 1927 | 44 104 272 452 822 233 Spaces Moved 1322 | 39 107 177 326 538 135 Core 4 | 3 . . . 1 . Treads 22 | . . . . 22 . Legs 287 | . . 94 . 58 135 Wheels 946 | 36 107 83 326 394 . Hover 63 | . . . . 63 . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 100 130 Average Speed 113 | 85 90 143 98 116 130 Slowest Speed 400 | 90 90 190 115 400 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 23 | 3 31 23 28 21 36 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 12 | . . . 3 . 9 Terrain Destroyed 82 | . . . 3 . 79 Melee 12 | . . . 3 . 9 Projectile . | . . . . . . AOE 70 | . . . . . 70 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 1580 | 46 114 196 404 659 161 Wait 65 | . . . 29 35 1 Move 1317 | 38 106 176 325 537 135 Hop . | . . . . . . Pick Up 24 | 2 1 10 2 8 1 Fast Attach 33 | 6 3 . 5 19 . Attach 14 | . 1 1 2 7 3 Detach 3 | . . . 2 1 . Swap 7 | . . 3 3 . 1 Drop 18 | . 3 4 4 7 . Fire 9 | . . . . 3 6 Melee 88 | . . . 32 42 14 Ram 2 | . . 2 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 16) 149 | -10/Materials | Entered another Materials area 149 | -9/Materials | Evolved 2 slots: Propulsion x2 303 | -9/Materials | Build established: Mutant 389 | -9/Materials | Discovered new exit (range 3) 421 | -9/Materials | Entered another Materials area 421 | -8/Materials | Evolved 2 slots: Weapon x2 864 | -8/Materials | Discovered new exit (range 5) 873 | -8/Materials | Entered Factory 873 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 935 | -7/Factory | Garrison activated, responded to threat 942 | -7/Factory | Lost 3 parts (1p1n1u) 1018 | -7/Factory | Lost 3 parts (1p2n) 1315 | -7/Factory | Core integrity fell below 50% 1677 | -7/Factory | Discovered new exit (range 15) 1695 | -7/Factory | Entered Storage 1748 | -7/Storage | Met a pair of Derelict thieves 1913 | -7/Storage | Crushed by falling debris 1913 | -7/Storage | Core integrity fell below 20% 1928 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01922_ Destroyed Hrd. Light Armor Plating. 01922_ Titanium Leg destroyed. 01922_ Destroyed Titanium Leg. 01923_ Sml. Storage Unit destroyed. 01924_ G-50 Soldier destroyed. 01924_ Destroyed Com. Battery. 01924_ I-36 Angel destroyed. 01924_ Lgt. Nuclear Core destroyed. 01924_ Destroyed Lgt. Nuclear Core. 01924_ G-47 Trooper destroyed. 01925_ Imp. Titanium Leg destroyed. 01926_ System corrupted: Heat flow error (+210). 01926_ G-50 Soldier destroyed. 01926_ I-36 Angel destroyed. 01927_ Compression Vault explodes. 01927_ U-05 Engineer destroyed. 01927_ Repair Station disabled. 01927_ B-48 Gladiator destroyed. 01927_ U-05 Engineer destroyed. 01927_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????? ?###?### ?#?#### | | ??????????????????????? ?# "########+########### | | ??????????????????????????? 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""" # ""? | | ??????????????????????????????????????# """ # "?? | | ??????????????????????????????????????# """ # "?? | | ??????????????????????????????????????# # "?? | | ??????????????????????????????????????# # ??? | | ??????????????????????????????????????#### ####??? | | ?????????????????????????????????????????##??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed MassTitaniumMicroactuators Manual? 0 Play Time 00:30:41 Cumulative 47.6 hours Start 2022.12.24 @ 00:04:05 End 2022.12.24 @ 00:41:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8512f8b-c6fb-48d0-bb95-850f89f15308