Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.10 @ 15:02:14 Player: Cipherpunk Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (185) 925 Value Destroyed (5030) 5030 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (448) 448 TOTAL SCORE: 9663 Bonus ------- High Alert Combat Kills 378 Follower Combat Kills 70 Cogmind --------- Core Integrity 0/700 Matter 70/300 Energy 77/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Improved Targeting Computer Hacking Suite > --- WEAPON (3) ------- Makeshift Axe Makeshift Sword Makeshift Sword > --- INVENTORY (4) ---- System Backup Module Shock Rifle Heavy EM Shotgun Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Improved Sensor Array Advanced Signal Interpreter Target Analyzer Armor Integrity Analyzer Kinecellerator Light Armor Plating Insulated Plating Hacking Suite Hacking Suite Hacking Suite System Shield System Backup Module Heavy EM Shotgun Advanced EMP Blaster Great Maul [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Enhanced Autogun Energy Gun EM Shotgun Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Great Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Slots Evolved 6 | . . . 2 2 . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 3 | . . . . 2 . 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 165 | . 15 8 24 43 37 30 1 7 Power 18 | . 5 1 2 3 5 2 . . Engine 13 | . 4 1 2 3 2 1 . . Core 5 | . 1 . . . 3 1 . . Reactor . | . . . . . . . . . Propulsion 56 | . 6 1 11 15 15 5 . 3 Treads 21 | . . . 5 7 7 2 . . Leg 27 | . 6 . 5 5 6 2 . 3 Wheel 7 | . . 1 1 3 1 1 . . Hover . | . . . . . . . . . Flight 1 | . . . . . 1 . . . Utility 29 | . 2 . 4 10 . 11 1 1 Device 7 | . . . 1 1 . 5 . . Storage 7 | . 1 . 3 3 . . . . Processor 6 | . 1 . . 3 . 1 . 1 Hackware 1 | . . . . . . . 1 . Protection 8 | . . . . 3 . 5 . . Artifact . | . . . . . . . . . Weapon 62 | . 2 6 7 15 17 12 . 3 Energy Gun 12 | . 2 2 4 1 2 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 17 | . . 2 3 6 4 2 . . Ballistic Cannon 10 | . . . . 2 6 2 . . Launcher 7 | . . 2 . 1 1 3 . . Special Weapon . | . . . . . . . . . Impact Weapon 11 | . . . . 4 4 3 . . Slashing Weapon 5 | . . . . 1 . 1 . 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 3 . . . Parts Lost 44 | . 3 3 8 7 6 17 . . Power 6 | . 2 . 1 1 . 2 . . Propulsion 20 | . 1 1 4 3 3 8 . . Utility 4 | . . . . 2 . 2 . . Weapon 14 | . . 2 3 1 3 5 . . Highest Loss Streak 8 | . 1 2 3 2 2 8 . . Average Slot Usage (%) 90 | . 96 97 87 91 97 90 11 38 Engine 7 | . 11 14 10 8 6 . . . Core 1 | . 2 . . . 2 5 . . Treads 10 | . . . 13 19 13 4 . . Leg 15 | . 27 25 15 6 16 19 . 8 Wheel 4 | . . . 5 9 4 . . . Device 1 | . . . . . . 7 . . Storage 16 | . 14 14 20 18 18 14 . . Processor 9 | . 11 14 1 4 18 11 . 5 Protection 1 | . . . . 6 . 2 . . Energy Gun 5 | . 21 15 9 2 . . . . Ballistic Gun 8 | . 6 11 11 9 8 3 . . Ballistic Cannon 3 | . . . . . 5 12 . . Impact Weapon 2 | . . . . 5 2 2 . . Naked Turns 15 | . . . . . . 15 . . Heaviest Build 79 | 11 27 28 45 79 71 75 3 7 Greatest Support 80 | 20 20 20 80 62 68 68 3 30 Greatest Overweight (x) 19 | . 1 2 4 7 7 19 . . Average Overweight (x) 1 | . . 1 1 3 2 1 . . Largest Inventory Capacity 20 | . 10 10 16 20 18 18 4 4 Average Capacity 14 | . 6 10 14 16 18 17 4 4 Most Carried 18 | . 10 10 16 18 18 18 4 4 Average Carried 13 | . 6 9 12 16 17 16 3 4 Final Capacity 18 | 6 10 10 16 18 18 4 4 4 Final Carried 18 | 6 10 10 14 18 18 4 4 4 Class Distribution -------------------- 75% | Mutant 19% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Matter Collected 3831 | 200 251 209 492 698 1213 630 . 138 Remotely . | . . . . . . . . . Salvage Created 6715 | . 791 140 879 1659 1888 1088 34 236 Parts 333 | . 34 6 59 86 94 45 . 9 Haulers Intercepted 14 | . 2 . 2 4 5 1 . . Recyclers Shooed 3 | . 2 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Combat Hostiles Destroyed 126 | . 13 11 15 31 33 18 . 5 Melee 5 | . . . . . . . . 5 Guns 79 | . 13 9 15 20 21 1 . . Cannons 22 | . . . . . 12 10 . . AOE 16 | . . 2 . 7 . 7 . . Classes Destroyed 16 | . 6 1 3 1 2 2 1 . Worker 9 | . . . 1 4 3 1 . . Builder 6 | . . . 1 1 3 1 . . Tunneler 1 | . . . . 1 . . . . Hauler 14 | . 2 . 2 4 5 1 . . Recycler 10 | . 1 . 2 4 1 2 . . Minesweeper 1 | . . . . . . . 1 . Operator 8 | . 1 . . 2 3 2 . . Watcher 10 | . 2 . 1 4 2 1 . . Swarmer 29 | . 3 6 4 15 1 . . . Grunt 62 | . 10 . 8 10 16 13 . 5 Brawler 2 | . . . . . . 2 . . Duelist 2 | . . . . . 2 . . . Sentry 24 | . . . 3 6 13 2 . . Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . . 1 . . Assembled 5 | . . 5 . . . . . . Best Kill Streak 7 | . 5 3 6 7 6 6 1 3 Combat Bots Only 5 | . 4 3 4 5 5 5 . 3 Max Kills in Single Turn 3 | . 1 2 2 3 2 3 1 2 Gunslinging 1 | . . . 1 . . . . . Exploded 3 | . . 1 . 2 . 3 . . Melee 2 | . . . . . . . . 2 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Damage Taken 8841 | . 680 393 1205 1875 1798 2603 . 287 Core 1625 | . 118 92 232 190 259 565 . 169 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 44 | 100 . 16 42 . 18 . . . Volleys Fired 394 | . 54 34 70 88 96 52 . . Largest 3 | . 2 2 2 2 2 3 . . Hottest 135 | . 90 78 90 90 96 135 . . Shots Fired 754 | . 107 64 125 139 189 130 . . Gun 571 | . 107 60 125 133 124 22 . . Cannon 165 | . . . . 3 65 97 . . Launcher 18 | . . 4 . 3 . 11 . . Special . | . . . . . . . . . Kinetic 568 | . 37 56 78 93 185 119 . . Thermal 31 | . . . 31 . . . . . Explosive 7 | . . 4 . 3 . . . . Electromagnetic 148 | . 70 4 16 43 4 11 . . Robot Hit Streak 21 | . 12 5 15 10 21 14 . . Robot Miss Streak 5 | . 4 5 3 5 4 5 . . Penetration Max . | . . . . . . . . . Secondary Targets 10 | . 2 . 6 1 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . Shots Hit Robots 612 | . 80 29 87 142 151 107 3 13 Core Hits 275 | . 33 15 33 63 78 47 1 5 Critical Hits 12 | . . . 2 1 5 3 . 1 Critical Kills 3 | . . . . . 2 1 . . Critical Parts Destroyed 9 | . . . 2 1 3 2 . 1 Melee Attacks 127 | . . . . 60 20 24 4 19 Impact 101 | . . . . 57 20 24 . . Slashing 26 | . . . . 3 . . 4 19 Piercing . | . . . . . . . . . Sneak Attacks 12 | . . . . 4 5 2 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . 5 Damage Inflicted 14538 | . 1167 580 1237 3968 3641 3336 165 444 Guns 6450 | . 1047 359 1193 1651 1851 349 . . Cannons 2861 | . . . . 91 1225 1545 . . Explosions 2202 | . 120 221 44 855 41 921 . . Melee 3025 | . . . . 1371 524 521 165 444 Ramming . | . . . . . . . . . Kinetic 7477 | . 292 321 748 1240 2982 1894 . . Thermal 880 | . 120 . 333 303 41 83 . . Explosive 773 | . . 221 . 552 . . . . Electromagnetic 2383 | . 755 38 156 502 94 838 . . Impact 2261 | . . . . 1216 524 521 . . Slashing 764 | . . . . 155 . . 165 444 Piercing . | . . . . . . . . . Highest Corruption 6 | . 2 2 6 2 2 3 . . Average Corruption 2 | . 1 2 5 2 2 2 . . Corruption Purged 3 | . . . . . . 3 . . Effects 81 | . 12 12 8 23 23 3 . . Message Errors 24 | . 4 2 2 5 9 2 . . Matter Fused 2 | . . . 2 . . . . . Heat Flow Errors 12 | . 2 1 . 4 5 . . . Energy Discharges 9 | . 1 2 2 3 1 . . . Data Loss (minor) 12 | . . 3 . 7 2 . . . Targeting Errors 19 | . 4 3 1 4 6 1 . . Weapon Failures 3 | . 1 1 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 843 | . 15 9 4 307 325 109 74 . Projectiles 63 | . . . . . 22 41 . . Explosions 57 | . 15 9 4 20 . 9 . . Melee 723 | . . . . 287 303 59 74 . Knockbacks 19 | . . . . 4 8 7 . . Impact 8 | . . . . 4 3 1 . . Kinetic 11 | . . . . . 5 6 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 389 | . 48 29 37 243 . 32 . . Shots 11 | . 2 2 1 4 . 2 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 450 | . 430 228 336 243 450 256 . . Average Temperature 80 | . 119 46 82 67 69 71 . . Received Heat Transfer 3068 | . 279 140 492 585 756 699 . 117 Effects 9 | . 6 . 2 . 1 . . . Shutdowns 1 | . 1 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . Interference 6 | . 3 . 2 . 1 . . . Damage (minor) 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 21 | . 5 . . 4 7 5 . . Impact Corruptions 30 | . . . . 15 12 3 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1440 | . 150 . 840 300 50 100 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 10 | . 2 . 1 4 1 2 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Peak Influence 768 | . 234 130 192 572 768 625 . . Average Influence 241 | . 102 39 110 181 415 406 . . Maximum Alert Level 3 | . 1 . . 2 3 2 . . Low Security (%) 53 | . 90 100 100 68 11 . . . Level 1 25 | . 9 . . 19 48 49 . . Level 2 16 | . . . . 11 25 50 . . Level 3 3 | . . . . . 15 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 2 . 2 4 6 7 . . Investigation 4 | . 1 . 1 1 . 1 . . Extermination 2 | . . . . . . 2 . . Reinforcement 12 | . 1 . 1 3 4 3 . . Assault 1 | . . . . . . 1 . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Distress Signals 11 | . 2 . 2 3 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 209 | . 19 12 24 57 44 40 . 13 Peak Tracking Total 6 | . 5 3 4 5 6 6 . 4 Tactical Retreats 27 | . 3 1 1 8 3 7 . 4 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Traps Triggered 9 | . 2 . 4 1 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 2 | . . 2 . . . . . . Triggered 4 | . . . . 2 . 2 . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Machines Disabled 7 | . 1 . . 2 4 . . . Max in Single Turn 1 | . 1 . . 1 1 . . . Garrison Access 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Machines Accessed 29 | . 2 1 3 7 10 5 . 1 Terminals 20 | . 2 1 2 5 7 3 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 1 . 1 . . Recycling Units 4 | . . . 1 1 2 . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 56 | . 5 2 6 14 18 10 . 1 Successful 22 | . 1 . 1 6 9 4 . 1 Failed 34 | . 4 2 5 8 9 6 . . Catastrophic 15 | . 3 2 2 3 2 3 . . Database Lockouts . | . . . . . . . . . Manual 21 | . 3 2 3 7 5 1 . . Terminals 40 | . 5 2 4 10 15 4 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . 1 . 2 . . Recycling Units 7 | . . . 2 3 2 . . . Scanalyzers 4 | . . . . . . 4 . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 15 | . 1 . 1 5 6 1 . 1 Prototype ID Bank 2 | . 1 . . . 1 . . . Open Door 4 | . . . . . 3 . . 1 Branch Access Points 1 | . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 2 | . . . . 1 . 1 . . Locate Traps 1 | . . . . . 1 . . . Dispatch Records 2 | . . . . 1 1 . . . Transport Status 1 | . . . . 1 . . . . Recall Reinforcements 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . 1 2 . . . Retrieve Components 3 | . . . . 1 2 . . . Scanalyzer 1 | . . . . . . 1 . . Insert Component 1 | . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 2 | . . . . . 2 . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 2 1 3 6 5 5 . . Full Trace Events 2 | . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 22 | . . . . . . 22 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 11 | . . . . . 11 . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Sto Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Total Allies 10 | . . . . . 10 . . . Largest Group 10 | . . . . . 10 . . . Highest-Rated Group 173 | . . . . . 173 . . . Highest-Rated Ally 29 | . . . . . 29 . . . Total Orders 1 | . . . . . 1 . . . ROAM 1 | . . . . . 1 . . . Ally Attacks 46 | . . . . . 46 . . . Total Damage 617 | . . . . . 617 . . . Kills 6 | . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Turns Passed 8273 | . 885 787 939 2191 2000 1124 115 232 Spaces Moved 4424 | 1 508 439 437 1128 1071 476 204 160 Core 290 | . . . . . . 52 204 34 Treads 769 | . . . 196 326 134 113 . . Legs 1934 | 1 508 430 11 78 512 268 . 126 Wheels 1431 | . . 9 230 724 425 43 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 100 90 120 130 50 50 50 Average Speed 137 | 120 125 152 147 145 138 158 50 105 Slowest Speed 1000 | 120 150 180 240 220 220 1000 50 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 2 64 96 44 76 93 17 43 9 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 19 | . . . . 13 5 1 . . Terrain Destroyed 188 | . 8 38 2 90 26 24 . . Melee 19 | . . . . 13 5 1 . . Projectile 29 | . . . . . 15 14 . . AOE 140 | . 8 38 2 77 6 9 . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Total 5697 | . 655 491 607 1441 1392 693 209 209 Wait 399 | . 45 2 52 49 129 92 . 30 Move 4416 | . 507 438 436 1127 1070 475 203 160 Hop . | . . . . . . . . . Pick Up 78 | . 15 4 9 32 9 8 1 . Fast Attach 64 | . 5 1 13 11 18 9 . 7 Attach 30 | . 3 2 5 10 3 6 1 . Detach 12 | . . . 4 4 2 2 . . Swap 71 | . 7 5 6 22 16 15 . . Drop 107 | . 19 3 12 38 24 10 . 1 Fire 394 | . 54 34 70 88 96 52 . . Melee 119 | . . . . 60 20 24 4 11 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 4 | . . . . . 4 . . . Rewire 1 | . . . . . 1 . . . Trap 2 | . . 2 . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 630 | -10/Materials | Discovered new exit (range 15) 677 | -10/Materials | Discovered new exit (range 10) 886 | -10/Materials | Entered Mines 899 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 941 | -10/Mines | Learned location of 1 exit from Materials 978 | -10/Mines | Discovered new exit (range 15) 1187 | -10/Mines | Found a hidden stash of uninstalled traps 1228 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1272 | -10/Mines | Assembled infested the area 1349 | -10/Mines | Core integrity fell below 50% 1641 | -10/Mines | Core integrity fell below 20% 1660 | -10/Mines | Discovered new exit (range 11) 1673 | -10/Mines | Entered Materials 1673 | -9/Materials | Evolved 2 slots: Propulsion x2 1674 | -9/Materials | Identified exit to Materials 1686 | -9/Materials | Discovered new exit (range 15) 1740 | -9/Materials | Lost 3 parts (1p1n1w) 2077 | -9/Materials | Build established: Scavenger-Mutant 2337 | -9/Materials | Lost 3 parts (2n1w) 2501 | -9/Materials | Core integrity fell below 50% 2542 | -9/Materials | Discovered exit to Materials (range 16) 2612 | -9/Materials | Entered another Materials area 2612 | -8/Materials | Evolved 2 slots: Utility x2 2914 | -8/Materials | Build established: Mutant 3119 | -8/Materials | Discovered new exit (range 9) 3200 | -8/Materials | Discovered new exit (range 15) 3989 | -8/Materials | Identified exit to Storage 4720 | -8/Materials | Discovered new exit (range 8) 4803 | -8/Materials | Entered Storage 5054 | -8/Storage | Core integrity fell below 50% 5227 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5625 | -8/Storage | Discovered new exit (range 16) 6061 | -8/Storage | Garrison activated, responded to threat 6483 | -8/Storage | Core integrity fell below 20% 6803 | -8/Storage | Entered Factory 6803 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7187 | -7/Factory | Build established: Gunner 7203 | -7/Factory | First assault squad dispatched 7457 | -7/Factory | Repaired Adv. Assault Cannon 7535 | -7/Factory | Build established: Scavenger-Mutant 7764 | -7/Factory | Lost 6 parts (1p3n2w) 7858 | -7/Factory | Core integrity fell below 50% 7899 | -7/Factory | Released all parts (4) 7920 | -7/Factory | Lost 8 parts (1p2n2u3w) 7925 | -7/Factory | Discovered new exit (range 4) 7926 | -7/Factory | Core integrity fell below 20% 7927 | -7/Factory | Entered Lower Caves 8000 | -7/Lower Caves | Learned Factory emergency access door positions 8027 | -7/Lower Caves | Identified exit to Lower Caves 8030 | -7/Lower Caves | Build established: Mutant 8042 | -7/Lower Caves | Entered another Lower Caves area 8274 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 08094_ Acquired Imp. Targeting Computer. 08194_ Mak. Sword follow-up attack on G-47 Trooper. 08198_ G-47 Trooper destroyed. 08202_ Particle Gun severed. 08202_ Mak. Sword follow-up attack on G-47 Trooper. 08204_ Acquired 44 matter. 08206_ Acquired Aluminum Leg. 08208_ Imp. Heat Sink fries itself beyond repair. 08209_ Lgt. Nuclear Core fries itself beyond repair. 08211_ Acquired Mak. Axe. 08255_ G-47 Trooper destroyed. 08258_ Acquired Aluminum Leg. 08260_ Acquired 51 matter. 08269_ G-47 Trooper destroyed. 08269_ Mak. Sword follow-up attack on G-47 Trooper. 08269_ G-47 Trooper destroyed. [Achievement: Ambidextrous] 08271_ Mak. Sword follow-up attack on L-41 Fighter. 08271_ L-41 Fighter suffers critical hit. 08271_ Destroyed Imp. Deuterium Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#######???? | | ???????????????????????????????????????#// ! #???? | | ???????????????????????????????????????#/ #???? | | ???????????????????????????????????????#]] /#???? | | ???????????????????????????????????????#### ##???? | | ?????????????????????????????????????????#X #????? | | ???????????????????????????????????????### [#????? | | ??????????????????????????????????????## ###???? | | ???????????????????????????####??????## ### ##??? | | ??????????????????????????## ####### #??? | | ??????????????????????????# ## #??? | | ???????????????????????????# #### #??? | | ???????????????????????????# ##### #??# ##??? | | ???????????????????????????# #???# #??# #???? | | ?????????????????#?????????# #???# #??# #???? | | ?????????????????# ????????## #??## ##?# #???? | | ??????????????????? ??????#?# #??# ### #???? | | ???????????????????? ???? ### #### #???? | | ?????????????????????# ??? ### ####???? | | ??????????????????????#=##% ## #??????? | | ?????????????????# ????#l@# ## #### #??????? | | ?????????????????# ????### ## #?## #??????? | | ?????????????????# ?????# ## ##??# #??????? | | ?????????????????# ????# ### #???# #??????? | | ?????????????????# ???# #?## ##???# #??????? | | ?????????????????# #### #?## #????# #??????? | | ??????????????????# ### #????# #??????? | | ??????????????????# ##???? #??????? | | ??????????????????# ##????? #??????? | | ??????????????????## ##?????? ??????? | | ???????????????????# ##??????? ??????? | | ???????????????????# ##???????? ??????? | | ???????????????????## ##????????? ??????? | | ????????????????????## ##????????????????????? | | ?????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# ?????????????????????? | | ????????????????????# ?????????????????????? | | ????????????????????# ?????????????????????? | | ????????????????????###### ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Armor Coverage 600 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed CryofiberSwordCutter Manual? 0 Play Time 01:46:07 Cumulative 108.9 hours Start 2020.04.10 @ 10:00:44 End 2020.04.10 @ 15:02:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 53 Gallery% 60 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(100) Steam X RUN: 08993140-9fc9-42f3-b8ea-b46467b7e90f