Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.16 @ 14:01:43 Player: Boris Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (82) 410 Value Destroyed (2167) 2167 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 3983 Bonus ------- High Alert Combat Kills 126 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 255/265 System Corruption 2% Temperature Cool (6) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Medium Storage Unit Improved Sensor Array Signal Interpreter > --- WEAPON (2) ------- Improved EM Shotgun > --- INVENTORY (8) ---- Heavy Ion Engine High-capacity Battery (400) Medium Matter Pod (100) Improved Assault Rifle Improved Assault Rifle EMP Blaster Heavy Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Medium Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine High-capacity Battery Medium Matter Pod Sensor Array Hardened Light Armor Plating Heavy EM Pulse Gun Light EM Pulse Cannon Light EM Pulse Cannon Flail [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 88 | 6 18 37 27 Power 11 | 1 3 4 3 Engine 11 | 1 3 4 3 Core . | . . . . Reactor . | . . . . Propulsion 18 | 2 3 9 4 Treads 16 | 2 3 7 4 Leg . | . . . . Wheel 1 | . . 1 . Hover . | . . . . Flight 1 | . . 1 . Utility 35 | 1 6 16 12 Device 13 | . . 4 9 Storage 4 | 1 1 2 . Processor 2 | . . 2 . Hackware . | . . . . Protection 16 | . 5 8 3 Artifact . | . . . . Weapon 24 | 2 6 8 8 Energy Gun 6 | 1 1 . 4 Energy Cannon 8 | . 2 5 1 Ballistic Gun 9 | 1 3 3 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 3 2 Parts Lost 8 | . 1 . 7 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon 5 | . 1 . 4 Highest Loss Streak 2 | . 1 . 2 Average Slot Usage (%) 96 | . 94 98 96 Engine 11 | . 13 11 11 Treads 23 | . 27 21 21 Device 3 | . . 3 8 Storage 12 | . 14 11 11 Processor 7 | . . 10 11 Protection 13 | . 9 17 11 Energy Gun 4 | . 5 . 9 Energy Cannon 9 | . 7 12 7 Ballistic Gun 9 | . 13 9 3 Naked Turns . | . . . . Heaviest Build 51 | 13 47 51 30 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | . 1 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 12 12 8 Average Capacity 8 | 4 7 9 8 Most Carried 12 | 1 8 12 8 Average Carried 7 | . 4 9 7 Final Capacity 12 | 6 12 8 8 Final Carried 8 | 1 8 8 7 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1553 | 247 413 626 267 Remotely . | . . . . Salvage Created 3168 | . 641 1340 1187 Parts 217 | . 51 88 78 Haulers Intercepted 8 | . 2 2 4 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 66 | . 16 30 20 Guns 43 | . 13 19 11 Cannons 17 | . 3 9 5 AOE 4 | . . . 4 Classes Destroyed 11 | . 7 4 . Builder 1 | . 1 . . Tunneler 1 | . . 1 . Hauler 8 | . 2 2 4 Recycler 2 | . 1 1 . Operator 1 | . 1 . . Watcher 3 | . 1 2 . Swarmer 21 | . 9 10 2 Grunt 27 | . 7 9 11 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 16 | . . 9 7 Best Kill Streak 6 | . 5 6 6 Combat Bots Only 6 | . 5 6 6 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging 1 | . . . 1 Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 3096 | . 501 1352 1243 Core 464 | . 60 186 218 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 76 . . Volleys Fired 185 | . 60 70 55 Largest 2 | . 2 2 2 Hottest 112 | . 80 112 112 Shots Fired 345 | . 112 140 93 Gun 243 | . 96 87 60 Cannon 101 | . 16 53 32 Launcher 1 | . . . 1 Special . | . . . . Kinetic 151 | . 60 87 4 Thermal 69 | . 52 17 . Explosive . | . . . . Electromagnetic 125 | . . 36 89 Robot Hit Streak 33 | . 12 33 24 Robot Miss Streak 8 | . 8 5 4 Penetration Max . | . . . . Secondary Targets 8 | . 3 4 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 247 | . 72 101 74 Core Hits 113 | . 30 43 40 Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4607 | . 1111 1703 1793 Guns 2525 | . 666 977 882 Cannons 1506 | . 211 703 592 Explosions 497 | . 218 . 279 Melee . | . . . . Ramming 79 | . 16 23 40 Kinetic 1562 | . 516 977 69 Thermal 887 | . 579 107 201 Explosive . | . . . . Electromagnetic 2079 | . . 596 1483 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Effects 18 | . . 10 8 Message Errors 5 | . . 3 2 Heat Flow Errors 4 | . . 2 2 Energy Discharges 1 | . . 1 . Data Loss (minor) 4 | . . 2 2 Targeting Errors 4 | . . 2 2 Overload Shots . | . . . . Overflow Damage 41 | . 32 . 9 Projectiles . | . . . . Explosions 41 | . 32 . 9 Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 106 | . . 1 105 Shots 3 | . . . 3 Rammed 28 | . 8 3 17 Targets Rammed 29 | . 8 4 17 Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 334 | . 198 303 334 Average Temperature 85 | . 54 84 122 Received Heat Transfer 963 | . 129 342 492 Effects 8 | . . 4 4 Energy Bleed 1 | . . 1 . Interference 7 | . . 3 4 Siege Activations . | . . . . Robots Corrupted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Fried 24 | . . 11 13 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1560 | . 1038 222 300 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . . 4 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 550 | . 325 548 550 Initial 195 | . . 18 195 Average 215 | . 96 249 353 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 48 | 100 87 39 . Level 1 38 | . 12 48 62 Level 2 12 | . . 12 36 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 3 2 3 Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 7 | . 2 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 99 | . 25 45 29 Peak Tracking Total 8 | . 5 8 8 Tactical Retreats 7 | . 1 6 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 8 | . 4 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 9 | . 7 . 2 Max in Single Turn 6 | . 6 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 20 | . 7 11 2 Terminals 15 | . 6 8 1 Fabricators . | . . . . Repair Stations 3 | . . 2 1 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 59 | . 20 34 5 Successful 31 | . 10 18 3 Failed 28 | . 10 16 2 Catastrophic 4 | . 1 3 . Database Lockouts . | . . . . Manual 39 | . 11 25 3 Terminals 44 | . 18 24 2 Fabricators . | . . . . Repair Stations 8 | . . 5 3 Recycling Units 2 | . 2 . . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 16 | . 7 9 . Part Schematic 4 | . 1 3 . Robot Analysis 4 | . 1 3 . Prototype ID Bank 2 | . . 2 . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 3 2 Scan Component 3 | . . 2 1 Repair 2 | . . 1 1 Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 3 2 1 Terminals 5 | . 2 2 1 Botnet 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 19 | . 6 11 2 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . 1 5 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 1 1 Time 52 | . . 26 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 4 | . 1 3 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 3752 | 68 1262 1634 788 Spaces Moved 1742 | 41 616 784 301 Core 6 | 6 . . . Treads 1672 | 35 616 720 301 Legs . | . . . . Wheels 64 | . . 64 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 130 160 Average Speed 162 | 143 163 164 160 Slowest Speed 200 | 160 180 200 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 55 | 3 89 76 53 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 42 | . 26 . 16 Melee . | . . . . Projectile . | . . . . AOE 42 | . 26 . 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 2305 | 47 759 995 504 Wait 167 | . 37 47 83 Move 1739 | 40 615 783 301 Hop . | . . . . Pick Up 34 | 1 10 18 5 Fast Attach 38 | 6 9 14 9 Attach 6 | . 1 2 3 Detach 3 | . . . 3 Swap 45 | . 8 21 16 Drop 59 | . 11 36 12 Fire 185 | . 60 70 55 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush 28 | . 8 3 17 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / *Sto x2) -9/Storage (discovered 1 exit: *Rec) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 705 | -10/Materials | Discovered new exit (range 15) 1241 | -10/Materials | Discovered new exit (range 6) 1331 | -10/Materials | Entered another Materials area 1331 | -9/Materials | Evolved 2 slots: Utility x2 1713 | -9/Materials | Build established: Scavenger-Mutant 1751 | -9/Materials | Discovered new exit (range 15) 1774 | -9/Materials | Identified exit to Storage 1960 | -9/Materials | Discovered new exit (range 11) 2133 | -9/Materials | Discovered new exit (range 12) 2254 | -9/Materials | Build established: Mutant 2378 | -9/Materials | Repaired Sensor Array? 2464 | -9/Materials | Discovered new exit (range 9) 2478 | -9/Materials | Identified exit to Materials 2591 | -9/Materials | Build established: Scavenger-Mutant 2866 | -9/Materials | Discovered exit to Storage (range 10) 2965 | -9/Materials | Entered Storage 3064 | -9/Storage | Core integrity fell below 50% 3426 | -9/Storage | Repaired Lgt. Treads 3506 | -9/Storage | Used back door to open Recycling access 3506 | -9/Storage | Discovered new exit (range 5) 3511 | -9/Storage | Identified exit to Recycling 3608 | -9/Storage | Core integrity fell below 20% 3671 | -9/Storage | Garrison activated, responded to threat 3753 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03685_ S-10 Pest destroyed. 03685_ Switching to secondary target: S-10 Pest. 03685_ S-10 Pest destroyed. 03706_ System corrupted: Component data lost. 03708_ Chain reaction triggered in Ion Engine. 03708_ G-34 Mercenary destroyed. 03708_ Imp. EM Shotgun destroyed. 03708_ Destroyed Imp. EM Shotgun. 03713_ U-05 Engineer lays Concrete. 03716_ U-05 Engineer builds a Wall. 03719_ R-06 Scavenger collects Heat Sink. 03719_ G-47 Trooper IFF system glitched. 03719_ G-47 Trooper destroyed. 03720_ U-05 Engineer lays Concrete. 03723_ U-05 Engineer builds a Wall. 03724_ R-06 Scavenger collects Aluminum Leg. 03727_ R-06 Scavenger collects Lgt. Nuclear Core. 03727_ U-05 Engineer lays Concrete. 03734_ U-05 Engineer builds a Wall. 03747_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | # #?# #??????????"""???????????????????????? | | # #?# #?????????? ???????????????????????? | | # ### #????????? =????????????????????????? | | ## #????????? ?????????????????????????? | | # + #???????? #????#????????????????????? | | # !## #???????? #?##/#"T??????????????????? | | #[[## #??????? # ???????????????????? | | #[ ## ######## " """???????????????????? | | =[ ##+####### ## = " ??????????????????????? | | [ !% # """???????????????????? | | %* = " ???????????????? | | ##+####### [=*#"#"#" ???????????????? | | # ### ###=%####????????????????????????????? | | #%^#?# #?#=%#????????????#####??????????????? | | + =#?# #?# #???????????? #??????????????? | | # *#?# #?# #?????###??? #??????????????? | | #/ #?# *[### ##?########? #??????????????? | | + #?# =## ] #####= # #??????????????? | | # #?# %%+% x% % # !! #??????????????? | | # #?# [[##= + !! #??????????????? | | # #?# [=##=[ ##"## # !! +??????????????? | | # ### #########?## ## #??????????????? | | # T## #??????????# #?? #??????????????? | | # ### #??????????# ##? "" #??????????????? | | ## #??????????# +?? Y" #??????????????? | | # #########??????????#*@##?? "" #??????????????? | | # > #??????????????????#g##???? #??????????????? | | # #????????????????? =%x ????###???????????????? | | #####??????????????? #?????????????????????? | | ??????????????????""" """ ""????????????????????? | | ???????????????? """ """ T"#???????????????????? | | ???????????????# """ """ ""#???????????????????? | | ?????????????????? ###???????????????????? | | ????????????????? X?????????????????????? | | ?????????????????####?######?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked VTOL Module | -9/Materials | Hacked Hrd. Light Armor Plating | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Hacked Imp. Sensor Array | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonDerelictBarrier Manual? 0 Play Time 00:40:11 Cumulative 81.9 hours Start 2020.10.16 @ 13:19:50 End 2020.10.16 @ 14:01:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 15 Adventurer 15 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 60 Gallery% 65 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b0af1c9-eb82-461c-8311-6ca39d6ed389