Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.25 @ 01:05:25 Player: FL-IST Result: Destroyed by V925-u with Nanosword Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (266) 1330 Value Destroyed (7159) 7159 Prototype IDs (145) 2900 Alien Tech Used (4) 800 Bonus (3824) 3824 TOTAL SCORE: 25213 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 384 Hunted by Unchained 500 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 830 Scanned by Researcher 500 Friendly Fire -98 Cogmind --------- Core Integrity 0/1450 Matter 255/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Improved Hacking Suite Improved Hacking Suite A0-MCA's Component Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Long-range Sensor Array Transmission Jammer AEGIS Remote Shield Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Cooled Cesium-ion Thruster Diametric Drive Q-thruster Cooled Impulse Thruster > --- UTILITY ---------- Experimental Power Amplifier Experimental Heat Sink Medium Storage Unit Gravity Neutralizer Experimental Sensor Array Advanced Signal Interpreter Transmission Jammer Layered Light Armor Plating Improved Hacking Suite Improved Hacking Suite Advanced System Shield A0-MCA's Component Scanner System Purifier > --- WEAPON ----------- Advanced Plasma Cannon Molecular Scythe > --- INVENTORY -------- Micro Fission Core Advanced Power Amplifier Long-range Sensor Array Improved Cloaking Device AEGIS Remote Shield Dimensional Node Initializer Dimensional Node Initializer Transdimensional Reconstructor Tiamat Missile Launcher [Rating: 155] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Improved Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor A0-MCA's Component Scanner Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Launcher Tiamat Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Slots Evolved 16 | . . . 2 . 2 2 . . . . . 4 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . . Utility 11 | . . . 1 . 1 1 . . . . . 3 . . . . 2 . . . . 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 158 | 8 11 8 25 1 21 13 . 13 . 5 4 14 1 . 1 . 13 2 1 3 . . 3 2 4 5 Power 16 | 1 2 1 2 . 2 . . 2 . 1 . 1 . . . . 1 . . 1 . . . 1 . 1 Engine 7 | 1 1 1 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . Core 6 | . 1 . . . 1 . . 2 . . . 1 . . . . 1 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Propulsion 49 | 2 2 2 10 . 9 7 . 5 . 2 . 1 . . . . 3 1 . 1 . . 1 . 1 2 Treads 25 | 2 2 2 10 . 9 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 22 | . . . . . . 7 . 5 . 2 . 1 . . . . 3 1 . 1 . . 1 . 1 . Utility 61 | 2 3 4 9 1 5 4 . 6 . 1 4 8 . . . . 7 1 . . . . 1 1 3 1 Device 28 | 1 1 3 2 1 2 2 . 3 . 1 1 1 . . . . 5 . . . . . . 1 3 1 Storage 6 | 1 2 . 1 . . . . . . . 2 . . . . . . . . . . . . . . . Processor 6 | . . 1 1 . . 1 . . . . . 2 . . . . 1 . . . . . . . . . Hackware 10 | . . . . . . . . 3 . . 1 4 . . . . 1 . . . . . 1 . . . Protection 11 | . . . 5 . 3 1 . . . . . 1 . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 3 4 1 4 . 5 2 . . . 1 . 4 1 . 1 . 2 . 1 1 . . 1 . . 1 Energy Gun 9 | 3 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . 2 1 3 . . . . . . 1 . . . . . . 1 . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . 1 . . . . . . . . 2 1 . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 2 . . . . . 1 . . . . . . . . . . 1 . . 1 Piercing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Unidentified Prototypes 11 | . . . 1 . 3 . . 2 . . . 1 . . 1 1 . . . . . . . . 1 1 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Parts Lost 39 | . 2 . 3 . 5 1 . 1 2 . . 1 . . . . 3 1 . . . . . . 1 19 Power 7 | . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . 3 Propulsion 15 | . . . . . 1 1 . . 2 . . 1 . . . . 1 1 . . . . . . 1 7 Utility 14 | . . . 3 . 3 . . . . . . . . . . . 2 . . . . . . . . 6 Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Highest Loss Streak 15 | . 1 . 1 . 1 1 . 1 2 . . 1 . . . . 1 1 . . . . . . 1 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 11 | 2 8 14 15 18 19 9 9 9 10 9 10 8 9 9 7 7 8 8 8 7 8 7 8 8 8 7 Power . | . 1 . . 1 . . . . . . . . 1 1 . 1 1 1 1 1 1 . . . 1 . Propulsion 3 | 1 2 5 5 7 6 1 1 1 2 1 1 . . . . . . 1 . . . . 1 1 1 . Utility 5 | . 3 5 5 6 8 6 6 6 6 6 7 5 5 5 4 5 3 3 4 4 5 4 5 4 4 3 Weapon 2 | . 2 2 2 3 4 1 2 2 2 1 1 1 2 1 1 1 2 2 2 2 2 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . 4 . 1 . 2 1 . 5 1 . . . . 1 2 . 1 . . 1 . . 2 . . 2 Power 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Propulsion 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . . . 2 . . 5 1 . . . . 1 1 . 1 . . . . . 2 . . . Weapon 5 | . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 99 100 94 86 92 92 78 87 92 94 100 100 98 94 92 96 98 99 100 98 100 99 100 90 Engine 4 | . 8 3 11 11 4 7 7 1 . 4 7 . . . . . . . . . . . . . . . Core 3 | . 5 10 . . 4 . . 5 . . . 4 5 5 5 5 5 5 5 2 . 4 4 . . . Treads 16 | . 28 28 32 33 35 2 . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . 33 38 38 32 32 38 34 35 35 35 35 30 31 31 31 31 28 28 26 26 22 Device 13 | . 14 13 12 22 15 14 15 7 7 7 7 5 5 5 5 4 12 15 14 15 15 18 19 25 26 22 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 4 | . . . . . . 6 7 7 7 7 7 14 11 11 11 11 10 10 10 10 10 9 9 8 8 8 Hackware 6 | . . . . . . . . 13 15 15 15 11 17 17 17 17 15 15 15 15 15 14 14 13 13 12 Protection 3 | . . . 9 . 6 3 7 . . . . 4 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Energy Gun 3 | . 20 . . . 9 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . 7 28 21 21 8 . . . . 2 . . . . . . . . . . . 2 4 4 4 3 Slashing Weapon 2 | . . . . . . 4 7 7 7 7 7 4 5 4 5 5 5 4 2 4 5 4 4 4 4 3 Peak Build Rating 155 | 7 12 13 17 22 27 34 34 50 45 47 47 84 86 86 86 84 111 111 108 116 114 126 134 152 155 152 Average Rating 47 | 6 9 11 14 16 22 27 34 41 41 40 43 74 84 84 80 78 97 105 105 112 114 124 129 151 152 138 On Entrance 68 | . 7 10 11 16 17 27 34 34 45 32 42 47 84 86 84 86 78 111 105 108 116 114 126 134 152 152 Avg Prop Armor Cover (%) 6 | . . . . . . 7 . . 5 4 . . . . . . . . . . . . . . . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 13 32 32 59 57 63 62 25 25 13 30 33 33 40 27 34 25 39 38 33 42 36 41 42 51 54 56 Greatest Support 80 | 40 40 40 60 60 80 80 25 26 26 25 25 31 31 31 31 31 35 34 34 36 36 48 51 51 58 52 Greatest Overweight (x) 2 | . . . 1 . . . . . . 1 1 1 1 . 1 . 1 1 . 1 . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 10 10 10 10 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 7 10 15 17 20 20 10 10 10 10 10 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 20 | 5 11 15 18 19 20 19 10 10 10 10 15 15 10 10 10 9 10 10 10 10 10 10 10 10 10 10 Average Carried 12 | 2 8 14 15 18 19 9 9 9 9 9 10 9 10 9 8 8 9 9 9 9 10 9 9 9 9 7 Final Capacity 20 | 8 15 15 20 20 20 10 10 10 10 10 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 19 | 5 11 14 17 19 19 9 10 10 10 10 15 10 10 10 9 9 9 10 10 10 10 10 10 10 8 4 Class Distribution -------------------- 34% | Hacker-Sprinter 32% | Scavenger-Mutant 21% | Mutant 3% | Hacker-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Mutant | -7/Recycling Hacker-Sprinter | -7/Scraptown Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Protoforge Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Matter Collected 4251 | 280 167 219 498 66 225 176 . 206 . 141 42 246 65 50 40 30 195 360 415 295 102 17 211 40 20 145 Remotely 30 | . . . 30 . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10394 | 240 847 437 2365 127 1739 395 . 728 . 529 . 255 34 66 132 . 185 593 694 255 80 17 286 22 152 216 Parts 517 | 21 50 26 133 9 68 26 . 28 . 15 . 24 5 . 7 . 10 11 13 13 5 3 9 1 21 19 Haulers Intercepted 21 | . 2 . 5 . 4 . . 6 . . . 1 . . . . 1 1 . . . . 1 . . . Recyclers Shooed 4 | . . . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . . . 6 . 5 . . 9 12 . 4 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Combat Hostiles Destroyed 150 | . 15 14 42 9 23 3 . 1 . 2 . 4 . . . . 2 8 12 7 6 . . . . 2 Melee 6 | . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . 2 Guns 28 | . 15 . . . 13 . . . . . . . . . . . . . . . . . . . . . Cannons 67 | . . 14 41 5 7 . . . . . . . . . . . . . . . . . . . . . AOE 46 | . . . 1 4 . 3 . 1 . . . 4 . . . . . 8 12 7 6 . . . . . Classes Destroyed 22 | 3 6 2 2 . 2 . . . . 1 . . 1 . . . 1 . 2 . 1 . . . . 1 Worker 17 | 2 2 . 4 . 1 2 . 1 . 1 . 1 . . . . . . . . . . 1 1 . 1 Builder 27 | . . 1 3 . 1 3 . 1 . 2 . 6 . . . . 1 . . . . 1 . . 7 1 Tunneler 12 | 7 . 1 2 1 . 1 . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 2 . 5 . 4 . . 6 . . . 1 . . . . 1 1 . . . . 1 . . . Recycler 19 | 1 2 1 2 . 3 2 . 4 . 4 . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Operator 13 | . 2 . 4 . 2 1 . 2 . . . . . . . . . . . . . . 1 . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 12 | . 2 . 4 . 1 2 . 1 . . . . . . . . . . . . . . 1 . . 1 Swarmer 31 | . 3 3 3 6 1 3 . . . 1 . 4 . . . . . . 1 2 4 . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Grunt 72 | . 12 4 25 1 12 . . . . . . . . . . . . 7 7 4 . . . . . . Brawler 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Duelist 8 | . . . 4 . 2 . . . . . . . . . . . . 1 1 . . . . . . . Sentry 16 | . . . 10 . 5 . . 1 . . . . . . . . . . . . . . . . . . Demolisher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Specialist 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Packrat 3 | . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Assembled 9 | . . 7 . 2 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 7 4 3 9 4 4 5 . 4 . 7 . 6 1 . . . 2 6 5 4 5 1 2 1 2 2 Combat Bots Only 8 | . 3 3 8 4 3 3 . 1 . 2 . 4 . . . . 2 5 5 4 5 . . . . 2 Max Kills in Single Turn 5 | 1 2 1 2 4 1 2 . 3 . 1 . 5 1 1 . . 1 2 4 3 3 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 4 . 2 . 1 . . . 3 . . . . . 2 4 3 3 . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Hostile Shots Fired 699 | . 49 48 120 25 115 33 . 64 28 . . 13 . . . . 55 6 5 5 11 1 . 4 8 109 Missed 249 | . 11 7 26 12 30 27 . 32 17 . . 4 . . . . 26 3 3 2 6 1 . 4 4 34 Hits 450 | . 38 41 94 13 85 6 . 32 11 . . 9 . . . . 29 3 2 3 5 . . . 4 75 Melee 20 | . . . . . 1 . . . . . . . . . . . 5 1 . . . . . . . 13 Projectile 430 | . 38 41 94 13 84 6 . 32 11 . . 9 . . . . 24 2 2 3 5 . . . 4 62 AOE 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 28 | . . 1 1 . 6 . . 2 . . . . . . . . 2 . . 2 . . . . . 14 Part Disruptions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage Taken 7787 | . 413 475 1245 167 1266 61 . 350 149 . . 168 . . . . 376 133 27 42 117 . . . 140 2658 Core 2111 | . 98 95 182 7 127 5 . 69 51 . . 54 . . . . 90 21 . 9 22 . . . 27 1254 Absorbed by Shields 165 | . . . . . . . . . . . . . . . . . . . . 21 . . . . . 144 Regen/Repaired (Parts) 169 | . . . 46 . . . . . . . . 54 . . . . 35 . . 25 . . . . 9 . Core Remaining (%) 75 | 100 . 22 . 52 76 . . . . . 82 . . . . 87 . . . . 87 . 100 . . . Volleys Fired 573 | 21 64 37 130 13 105 2 . 2 . 4 . 4 . . 1 1 2 11 14 11 10 . 28 5 33 75 Largest 2 | 2 2 2 2 2 2 1 . 1 . 1 . 1 . . 1 1 1 2 1 1 1 . 1 1 1 1 Hottest 136 | 100 130 120 136 136 136 36 . 36 . 80 . 46 . . . 46 98 92 98 46 46 . 98 98 98 98 Shots Fired 925 | 42 129 68 248 26 206 2 . 2 . 4 . 4 . . 1 1 2 13 14 11 10 . 28 5 34 75 Gun 269 | 42 117 . . . 110 . . . . . . . . . . . . . . . . . . . . . Cannon 588 | . 12 68 242 24 96 . . . . 4 . . . . . . 2 . 1 . . . 28 5 34 72 Launcher 65 | . . . 6 2 . 2 . 2 . . . 4 . . . 1 . 13 13 9 10 . . . . 3 Special 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 857 | 42 129 68 242 24 206 . . . . 4 . . . . . . 2 . 1 . . . 28 5 34 72 Explosive 65 | . . . 6 2 . 2 . 2 . . . 4 . . . 1 . 13 13 9 10 . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 7 9 7 17 7 16 . . . . 4 . . . . 2 . . 5 2 1 2 . . . . 2 Robot Miss Streak 7 | 3 7 4 3 4 5 . . . . 2 . . . . . . . 2 . 1 1 . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 593 | 23 72 35 174 12 133 20 . 31 . 19 . 11 1 1 5 . 6 8 6 1 3 1 8 1 7 15 Core Hits 343 | 11 32 21 81 10 52 11 . 11 . 7 . 9 1 . 1 . 3 23 28 19 6 1 3 1 6 6 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 20 | 1 4 . . . 6 4 . 3 . 1 . . . . . . . . . . . . . . . 1 Burn 10 | 1 4 . . . 5 . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . 3 . 3 . 1 . . . . . . . . . . . . . . . 1 Impale 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 373 | . . . . . 2 47 . 62 2 19 . 47 4 5 4 6 35 24 9 . . 7 28 10 23 39 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 354 | . . . . . . 33 . 62 2 19 . 47 4 5 4 6 33 24 8 . . 7 28 10 23 39 Piercing 17 | . . . . . 2 14 . . . . . . . . . . . . 1 . . . . . . . Sneak Attacks 65 | . . . . . . 11 . 15 . 11 . 3 1 1 . . 4 2 2 . . 1 4 1 7 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23820 | 277 1114 634 4044 517 2793 1366 . 2090 . 1037 . 928 86 73 401 . 281 1654 1742 1064 849 81 865 136 855 933 Guns 2848 | 277 1044 . . . 1527 . . . . . . . . . . . . . . . . . . . . . Cannons 5780 | . 70 634 3515 259 1266 . . . . 36 . . . . . . . . . . . . . . . . Explosions 6801 | . . . 529 258 . 267 . 406 . . . 429 . . . . . 1423 1428 1064 849 . . . . 148 Melee 8391 | . . . . . . 1099 . 1684 . 1001 . 499 86 73 401 . 281 231 314 . . 81 865 136 855 785 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 9029 | 277 1114 634 3515 259 2793 . . 401 . 36 . . . . . . . . . . . . . . . . Explosive 6400 | . . . 529 258 . 267 . 5 . . . 429 . . . . . 1423 1428 1064 849 . . . . 148 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8218 | . . . . . . 926 . 1684 . 1001 . 499 86 73 401 . 281 231 314 . . 81 865 136 855 785 Piercing 173 | . . . . . . 173 . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . 3 3 . . . . 7 9 9 9 . 1 1 1 1 1 . . . . . . . . 1 23 Average Corruption 3 | . 2 3 . . . . 7 6 9 8 . 1 1 1 1 1 . . . . . . . . 1 12 Corruption Purged 11 | . . . . . . . . 7 . 3 . . . . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 111 | . 15 27 . . . . . 16 2 25 . 4 6 1 1 2 . . . . . . . . 2 10 Message Errors 32 | . 2 7 . . . . . 8 . 9 . 3 2 . . 1 . . . . . . . . . . Matter Fused 33 | . 6 10 . . . . . 3 1 7 . 1 1 . 1 . . . . . . . . . 1 2 Heat Flow Errors 11 | . 2 4 . . . . . 1 . . . . 2 1 . . . . . . . . . . . 1 Energy Discharges 12 | . 3 2 . . . . . 1 . 4 . . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 11 | . . 2 . . . . . 2 1 4 . . 1 . . . . . . . . . . . . 1 Data Loss (major) 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 3 | . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2198 | . . 22 31 8 22 359 . 402 . 171 . 99 . 58 206 . 66 65 74 1 73 . 237 . 113 191 Projectiles 83 | . . 22 31 8 22 . . . . . . . . . . . . . . . . . . . . . Explosions 249 | . . . . . . . . 104 . . . 20 . . . . . 19 . 1 73 . . . . 32 Melee 1866 | . . . . . . 359 . 298 . 171 . 79 . 58 206 . 66 46 74 . . . 237 . 113 159 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 263 | . . . 67 51 . . . . . . . . . . . . . 58 . . . . . . . 87 Shots 5 | . . . 2 1 . . . . . . . . . . . . . 1 . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 427 | 296 414 330 427 78 261 14 . 144 . 144 4 210 310 290 84 130 170 4 . 3 4 . 210 30 14 252 Average Temperature 75 | 111 108 134 111 28 56 4 . 12 . 25 2 50 84 98 33 56 53 4 . 3 4 . 83 16 14 119 Received Heat Transfer 1776 | . 162 271 528 . 576 24 . 30 78 . . 27 . . . . . 21 . 14 . . . . 18 27 Effects 19 | 1 3 2 8 . 1 . . . . . . 1 . 3 . . . . . . . . . . . . Shutdowns 5 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 8 | 1 . 1 2 . 1 . . . . . . 1 . 2 . . . . . . . . . . . . Interference 3 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Melted 46 | 3 8 . 15 . 19 . . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 17924 | 888 2960 1332 6413 444 5587 . . 250 . 50 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Maximum Alert Level 3 | . 1 . 3 2 1 . . 1 . . . 1 . . . . . . . . . . . . . . Low Security (%) 80 | 100 94 100 50 . 93 100 100 85 100 100 . 98 . . . . 100 . . . . 100 100 100 100 100 Level 1 16 | . 5 . 31 97 6 . . 14 . . . 1 . . . . . . . . . . . . . . Level 2 1 | . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . Level 3 1 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 727 | 15 211 141 727 409 272 119 41 224 91 102 . 208 . . . . 196 . . . . 40 89 18 88 50 Initial 280 | . . 61 . 280 93 45 41 21 70 22 . . . . . . . . . . . 20 15 . . 22 Average 110 | 2 72 27 240 303 89 21 39 136 74 20 . 84 . . . . 58 . . . . 24 49 4 52 10 Influence Increases 7530 | 50 537 185 1353 514 980 311 . 508 37 308 . 499 5 . 10 . 418 220 500 147 115 47 267 47 247 225 Destroy 0b10 Robot/C 3140 | . 300 140 840 320 580 60 . 20 . 100 . 80 . . . . 40 160 240 140 80 . . . . 40 Destroy 0b10 Robot/NC 660 | 50 55 15 120 5 70 55 . 75 . 45 . 40 5 . 10 . 10 5 5 . 10 5 20 5 35 20 Destroy Leader 616 | . 68 30 238 30 152 14 . 24 . . . 12 . . . . 12 10 . . 10 . 4 . . 12 Allied During Kill 127 | . . . . 63 39 . . . . 18 . . . . . . . . . 7 . . . . . . Successful Hack 329 | . 21 . 22 . 28 10 . 78 6 6 . 46 . . . . 13 . . . . . 91 . 8 . Select Force Hacks 210 | . 60 . 30 . 30 . . . . 90 . . . . . . . . . . . . . . . . Disable Machine 510 | . . . 45 30 45 30 . 120 15 15 . 45 . . . . . . . . . . 105 . 30 30 Destroy Structure 603 | . 3 . 43 21 6 22 . 41 1 4 . 126 . . . . 58 . . . . 12 32 27 99 108 Partial Spotted 285 | . . . . . . 45 . 45 15 . . 60 . . . . 45 . . . . 15 15 15 30 . Lose Combat Pursuer 1050 | . 30 . 15 45 30 75 . 105 . 30 . 90 . . . . 240 45 255 . 15 15 . . 45 15 Influence Decreases 7530 | 50 380 342 634 993 1119 293 88 382 137 365 . 365 139 . 10 . 228 251 229 470 192 50 292 49 206 266 Entered New Map 1681 | . . 96 . 439 147 56 78 10 87 35 . . 51 . . . . 71 31 430 107 10 12 2 . 19 Time Decay 4938 | 50 360 246 604 534 593 237 10 362 30 198 . 245 88 . 10 . 198 170 198 40 85 40 196 47 196 201 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . . . . . . . . . . . Lost Part 236 | . 20 . 30 . 50 . . 10 20 . . 10 . . . . 30 10 . . . . . . 10 46 Lost Ally 223 | . . . . 20 61 . . . . 132 . 10 . . . . . . . . . . . . . . Purge Threat 352 | . . . . . 268 . . . . . . . . . . . . . . . . . 84 . . . Squads Dispatched 65 | . 7 . 9 . 4 2 . 9 2 . . 10 . . . . 11 . . . . . 3 . 4 4 Investigation 30 | . 5 . 4 . 2 . . 3 . . . 6 . . . . 6 . . . . . 2 . 2 . Extermination 13 | . . . . . . 2 . 2 . . . 2 . . . . 2 . . . . . 1 . 2 2 Reinforcement 21 | . 2 . 4 . 2 . . 4 2 . . 2 . . . . 3 . . . . . . . . 2 Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Distress Signals 17 | . 2 1 3 . 3 3 . . 2 . . . . . . . 1 . . . 1 . 1 . . . Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Times Spotted 309 | . 22 15 62 18 40 21 5 20 14 7 . 12 . . . . 18 5 9 7 3 1 4 4 6 16 Peak Tracking Total 13 | . 3 3 8 4 5 6 5 8 12 3 . 7 . . . . 7 4 9 5 2 1 3 2 3 13 Tactical Retreats 38 | . 2 1 1 2 2 2 . 4 . 2 . 2 . . . . 6 2 8 . 1 1 . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Traps Triggered 14 | . 4 . 2 . 1 1 . . . . . 1 . . . . . . . . . . . 1 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Machines Disabled 40 | . . . 3 2 3 2 . 8 1 1 . 3 . . . . . . 3 2 . . 7 . 2 3 Max in Single Turn 6 | . . . 1 2 1 1 . 6 1 . . 1 . . . . . . 1 2 . . 1 . 1 1 Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Machines Accessed 117 | . 9 . 11 . 11 9 . 13 3 8 2 12 . 1 5 . 12 . 2 2 . . 9 . 6 2 Terminals 60 | . 7 . 6 . 8 3 . 6 3 5 . 6 . . . . 3 . . . . . 7 . 4 2 Fabricators 7 | . . . . . . 2 . 2 . . . 1 . . . . 2 . . . . . . . . . Repair Stations 6 | . . . 1 . . . . . . . . 1 . . . . 3 . . . . . . . 1 . Recycling Units 16 | . 2 . 2 . 1 1 . 1 . 3 . 4 . . . . 2 . . . . . . . . . Scanalyzers 11 | . . . 2 . 1 2 . 3 . . . . . . . . 1 . . . . . 1 . 1 . Garrison Access 5 | . . . . . 1 1 . 1 . . . . . . . . 1 . . . . . 1 . . . Total Hacks 304 | . 22 . 31 . 31 12 . 43 3 21 7 35 . 1 18 . 25 . 5 9 . . 25 . 13 3 Successful 211 | . 16 . 25 . 18 6 . 27 2 12 7 21 . 1 18 . 20 . 5 9 . . 14 . 9 1 Failed 91 | . 6 . 6 . 13 6 . 16 1 9 . 13 . . . . 4 . . . . . 11 . 4 2 Catastrophic 16 | . . . . . 2 3 . 5 . 3 . 1 . . . . . . . . . . 2 . . . Database Lockouts 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Manual 137 | . 21 . 21 . 17 3 . 12 2 11 . 17 . . . . 11 . 1 . . . 11 . 9 1 Terminals 155 | . 18 . 18 . 26 4 . 18 3 15 . 16 . . . . 3 . . . . . 23 . 8 3 Fabricators 28 | . . . . . . 2 . 9 . . . 9 . . . . 8 . . . . . . . . . Repair Stations 10 | . . . 1 . . . . . . . . 3 . . . . 4 . . . . . . . 2 . Recycling Units 30 | . 4 . 5 . 2 1 . 1 . 6 . 7 . . . . 4 . . . . . . . . . Scanalyzers 35 | . . . 7 . 2 4 . 14 . . . . . . . . 4 . . . . . 1 . 3 . Garrison Access 6 | . . . . . 1 1 . 1 . . . . . . . . 2 . . . . . 1 . . . Terminal Hacks 81 | . 1 . 5 . 5 1 . 6 2 2 7 4 . 1 18 . 2 . 5 9 . . 8 . 4 1 Record 15 | . . . . . 1 . . . . 1 . . . . 6 . . . 4 . . . 1 . 2 . Part Schematic 7 | . . . . . . . . . . 1 . 2 . . 4 . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Analysis 13 | . 1 . 2 . . . . . . . 6 . . . 4 . . . . . . . . . . . Prototype ID Bank 16 | . . . 1 . 1 . . 1 . . . . . . 4 . . . . 8 . . 1 . . . Open Door 5 | . . . . . . . . . 2 . . . . 1 . . . . 1 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 4 | . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . Locate Traps 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Zone Layout 6 | . . . 1 . . . . . . . . . . . . . 1 . . . . . 2 . 1 1 Proto ID Catalog 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . 2 . 4 . . . 5 . . . . 4 . . . . . . . . . Network Status 5 | . . . . . . 2 . 1 . . . 1 . . . . 1 . . . . . . . . . Load Schematic 6 | . . . . . . . . 2 . . . 2 . . . . 2 . . . . . . . . . Build 4 | . . . . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Repair 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Recycling Unit Hacks 10 | . 1 . 2 . . . . 1 . 3 . 2 . . . . 1 . . . . . . . . . Retrieve Components 10 | . 1 . 2 . . . . 1 . 3 . 2 . . . . 1 . . . . . . . . . Scanalyzer 19 | . . . 6 . 1 1 . 7 . . . . . . . . 3 . . . . . . . 1 . Insert Component 6 | . . . 1 . . 1 . 4 . . . . . . . . . . . . . . . . . . Analyze 5 | . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . 3 . 1 . . . . . . . . . . . 3 . . . . . . . 1 . Garrison Access Hacks 4 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . 1 . . . Seal Access 4 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . 1 . . . Unauthorized Hacks 78 | . 14 . 12 . 11 1 . 9 . 7 . 8 . . . . 7 . . . . . 5 . 4 . Terminals 54 | . 12 . 10 . 10 1 . 6 . 4 . 3 . . . . 1 . . . . . 5 . 2 . Track 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Assimilate 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . Botnet 23 | . 6 . 4 . 3 1 . 3 . 4 . 2 . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Skim 21 | . 6 . 6 . 6 . . 3 . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . 3 . . . . . . . . 2 . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recompile 3 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . Repair Stations 5 | . . . 1 . . . . . . . . 1 . . . . 2 . . . . . . . 1 . Patch 5 | . . . 1 . . . . . . . . 1 . . . . 2 . . . . . . . 1 . Recycling Units 13 | . 2 . 1 . 1 . . . . 3 . 4 . . . . 2 . . . . . . . . . Tunnel 7 | . 2 . 1 . 1 . . . . 3 . . . . . . . . . . . . . . . . Fedlink 6 | . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 8 . 6 . 8 6 . 9 . 6 . 7 . . . . 6 . . . . . 6 . 2 1 Full Trace Events 7 | . . . 2 . . . . 1 . 1 . 1 . . . . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 2 . 1 . 2 . . 4 . . . . . . . . . . . Parts Built 4 | . . . . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . Authchips 4 | . . . . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . Time 467 | . . . . . . . . 204 . . . 94 . . . . 169 . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . 8 . . . 10 . . . . 6 . . . . . . . . . Part Studies Acquired 8 | . . . 3 . 1 . . . . . . . . . . . 3 . . . . . . . 1 . Parts Repaired 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Time 106 | . . . . . . . . . . . . 38 . . . . 68 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 53 | . 9 . 20 . . . . 3 . 16 . 2 . . . . 3 . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . 10 . . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Total Allies 23 | . . . . 5 . . . . . 10 . 1 . . . . 1 . . 5 . . 1 . . . Largest Group 8 | . . . . 5 4 . . . . 8 . 1 . . . . 1 . . 5 . . 1 . . . Highest-Rated Group 316 | . . . . 93 71 . . . . 201 . 26 . . . . 10 . . 316 . . 45 . . . Highest-Rated Ally 68 | . . . . 31 31 . . . . 40 . 26 . . . . 10 . . 68 . . 45 . . . Initial UFD Resources 80 | . . . . . . . . . . . . 39 57 57 57 59 59 73 73 73 77 77 77 80 80 80 Total Orders 7 | . . . . . . . . . . 1 . . . . . . 2 . . 4 . . . . . . STAY 4 | . . . . . . . . . . 1 . . . . . . 1 . . 2 . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Ally Attacks 127 | . . . . 34 48 . . . . 38 . . . . . . . . . 7 . . . . . . Total Damage 1925 | . . . . 313 510 . . . . 684 . . . . . . . . . 418 . . . . . . Kills 19 | . . . . 9 7 . . . . 3 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Active Infowar (turns) 14122 | 172 1573 559 648 1511 1497 670 23 730 75 652 497 670 512 250 84 169 665 359 409 349 352 92 444 180 423 557 Sensors 8162 | . . . . . . 670 23 730 75 652 497 670 512 250 84 169 665 359 409 349 352 92 444 180 423 557 Terrain 424 | . . . . . . . . . . . . . . . . . 424 . . . . . . . . . Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seismic 5959 | 172 1573 559 648 1510 1497 . . . . . . . . . . . . . . . . . . . . . Cloaking 1107 | . . . . . . . . . . . . . . . . . 54 24 . . . . . 179 396 454 Jamming 1655 | . . . . . . . . . . . . . . . . . 1 . 5 . 85 92 444 180 421 427 Robot Analysis Total 13 | . 1 . 2 . . . . . . . 6 . . . 4 . . . . . . . . . . . Derelict Logs Recovered 12 | . . 3 . 1 . . . . . . . . 3 1 . 2 . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Turns Passed 18244 | 260 2219 1452 2312 1511 1983 698 23 826 75 785 498 670 512 250 86 171 665 359 409 349 352 92 444 180 423 640 Spaces Moved 21473 | 80 805 708 1050 834 899 1412 85 1739 136 876 1489 1151 821 713 174 481 1493 910 865 739 634 295 957 278 885 964 Core 4 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Treads 4383 | 79 805 708 1050 834 899 8 . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Flight 17077 | . . . . . . 1404 85 1739 136 876 1489 1151 821 713 174 481 1493 910 865 739 634 295 957 278 885 952 Fastest Speed 14 | 50 160 160 160 160 160 25 25 24 24 23 23 20 20 20 20 20 16 19 19 19 19 19 19 20 14 20 Average Speed 51 | 158 160 160 160 160 160 32 25 24 27 37 30 20 20 20 20 20 20 19 19 19 19 19 19 20 20 23 Slowest Speed 240 | 160 160 160 240 160 160 160 25 25 29 102 97 97 95 20 95 20 98 97 19 94 19 19 20 20 96 180 Overloaded Moves 89 | . . . . . . . . . . . . . . . . . 10 . . . . . . . 15 64 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 75 | . . . . . . 24 . 22 6 2 . 2 . . . . 3 . . . . . 1 . 11 4 Potential Cave-ins 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 23 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Teleports 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Exploration Rate (%) 60 | 5 99 98 99 98 79 27 69 47 31 99 87 29 89 85 60 68 42 79 75 55 51 6 79 10 54 25 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 26 | . 4 1 3 1 5 . . . . 3 . 1 . 1 3 1 . 1 2 . . . . . . . Known Exits Taken 22 | . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . 2 . . . . . . 6 . 3 3 . 2 . 3 3 . 1 . . . . . Spaces Dug 387 | . . . . . 2 24 . 16 1 2 . 50 3 4 . 31 28 21 98 . 14 6 16 9 31 31 Terrain Destroyed 1097 | . . . 50 25 2 24 . 52 1 4 . 69 3 4 . 31 29 222 164 82 157 6 38 11 41 82 Melee 188 | . . . . . 2 13 . 16 1 2 . 32 3 4 . 6 27 21 3 . . 6 12 7 16 17 Projectile 125 | . . . . . . . . . . 2 . . . . . . 2 . 1 . . . 26 4 25 65 AOE 784 | . . . 50 25 . 11 . 36 . . . 37 . . . 25 . 201 160 82 157 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Total 27132 | 167 1608 962 1425 982 1237 1573 85 2026 163 1296 1533 1492 1161 811 220 545 1804 1042 1081 934 852 320 1147 380 1051 1235 Wait 4113 | 54 708 192 178 130 184 99 . 204 29 315 23 241 335 90 23 53 241 88 181 117 208 13 126 83 107 91 Move 21314 | 79 804 707 1049 833 898 1373 84 1699 126 871 1488 1146 820 712 173 480 1486 909 864 738 633 294 954 277 862 955 Hop 57 | . . . . . . 15 . 17 3 2 . 2 . . . . 3 . . . . . 1 . 11 3 Pick Up 111 | 5 9 7 9 2 7 3 1 9 1 3 10 6 . 1 6 . 9 1 2 5 . 2 3 1 4 5 Fast Attach 51 | 7 4 2 5 . 7 4 . 1 . 3 . 4 . . 2 . 5 . 1 2 . . . . . 4 Attach 76 | . . 1 5 . 5 12 . 3 . 2 . 10 . . 1 2 9 3 3 2 . 3 . 2 3 10 Detach 25 | . . . . . . 3 . 1 . . . 2 . . 1 2 4 3 2 . . 1 . . . 6 Swap 124 | 1 9 7 33 4 13 . . 14 1 1 7 6 2 2 1 1 5 2 2 3 1 . 3 2 4 . Drop 133 | . 10 9 16 . 16 15 . 14 1 2 5 7 . 1 8 . 5 1 3 8 . . 4 . 4 4 Fire 573 | 21 64 37 130 13 105 2 . 2 . 4 . 4 . . 1 1 2 11 14 11 10 . 28 5 33 75 Melee 373 | . . . . . 2 47 . 62 2 19 . 47 4 5 4 6 35 24 9 . . 7 28 10 23 39 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Rewire 122 | . . . . . . . . . . 74 . . . . . . . . . 48 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 17 | . . . . . . . . . . . . 17 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Sto / *Low) -7/Waste -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 261 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Met a group of wandering Federalists 300 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 8) 627 | -10/Materials | Discovered new exit (range 10) 1710 | -10/Materials | Discovered new exit (range 4) 1821 | -10/Materials | Discovered new exit (range 12) 1940 | -10/Materials | Discovered new exit (range 15) 2018 | -10/Materials | Discovered new exit (range 16) 2098 | -10/Materials | Learned location of 1 exit from Storage 2212 | -10/Materials | Learned 4 Subcaves zone layouts 2306 | -10/Materials | Learned Storage emergency access door positions 2316 | -10/Materials | Learned location of 2 exits from Materials 2363 | -10/Materials | Learned 4 Subcaves zone layouts 2404 | -10/Materials | Learned location of Mines (-10) 2480 | -10/Materials | Entered Mines 2481 | -10/Mines | Identified exit to Materials 2492 | -10/Mines | Core integrity fell below 50% 2637 | -10/Mines | Learned location of Zion (-6) 2766 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2772 | -10/Mines | Found Prototype Device 2844 | -10/Mines | Assembled infested the area 3251 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3251 | -10/Mines | Discovered new exit (range 5) 3364 | -10/Mines | Learned Materials stockpile data 3420 | -10/Mines | Met a Derelict testing a Signal Generator 3432 | -10/Mines | Found Signal Generator 3555 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3572 | -10/Mines | Learned Materials emergency access door positions 3932 | -10/Mines | Entered Materials 3932 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3933 | -9/Materials | Identified exit to Materials 3934 | -9/Materials | Identified exit to Mines 4222 | -9/Materials | Build established: Scavenger-Mutant 5378 | -9/Materials | Discovered exit to Mines (range 6) 5736 | -9/Materials | Learned Storage trap positions 5794 | -9/Materials | Identified Exp. Sensor Array 5813 | -9/Materials | Learned location of 2 exits from Materials 5878 | -9/Materials | Learned Storage emergency access door positions 5894 | -9/Materials | Destroyed 8 combat bots 5932 | -9/Materials | First assault squad dispatched 5974 | -9/Materials | Learned Storage emergency access door positions 6052 | -9/Materials | Learned Storage stockpile data 6244 | -9/Materials | Entered Mines 6405 | -9/Mines | Learned location of Storage (-7) 6425 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6494 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6709 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6792 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 6945 | -9/Mines | Discovered exit to Materials (range 5) 7088 | -9/Mines | Excavation squad dispatched 7088 | -9/Mines | A large section of the Mines collapsed 7222 | -9/Mines | Discovered exit to Materials (range 11) 7755 | -9/Mines | Entered Materials 7755 | -8/Materials | Accompanied by 4 allies 7755 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7756 | -8/Materials | Identified exit to Factory 7760 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 8243 | -8/Materials | Discovered exit to Factory (range 16) 9397 | -8/Materials | Learned 2 Lower Caves zone layouts 9450 | -8/Materials | Learned Storage trap positions 9491 | -8/Materials | Learned location of Lower Caves (-7) 9522 | -8/Materials | Learned Storage terminal intel 9551 | -8/Materials | Learned location of 1 exit from Recycling 9597 | -8/Materials | Learned location of Recycling (-7) 9738 | -8/Materials | Entered Factory 9738 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9739 | -7/Factory | Identified exit to Storage 9739 | -7/Factory | Identified exit to Lower Caves 9837 | -7/Factory | Discovered new exit (range 11) 9849 | -7/Factory | Identified exit to Factory 9884 | -7/Factory | Identified exit to DSF 10233 | -7/Factory | Build established: Scavenger-Sprinter 10436 | -7/Factory | Manually triggered Chute Trap 10436 | -7/Factory | Sucked down chute 10436 | -7/Factory | Entered Waste 10439 | -7/Waste | Spotted C-40 Crusher 10441 | -7/Waste | Spotted C-40 Crusher 10449 | -7/Waste | Spotted C-40 Crusher 10451 | -7/Waste | EMP discharged 10455 | -7/Waste | Spotted C-40 Crusher 10456 | -7/Waste | Discovered new exit (range 11) 10456 | -7/Waste | Spotted C-40 Crusher 10458 | -7/Waste | Identified exit to Factory 10459 | -7/Waste | Entered Factory 11001 | -7/Factory | Build established: Hacker-Sprinter 11192 | -7/Factory | Fabricated Exp. Sensor Array? 11207 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 11285 | -7/Factory | Entered Storage 11286 | -7/Storage | Identified exit to Recycling 11287 | -7/Storage | Loaded intel: 18 trap records 11289 | -7/Storage | Loaded intel: 12 terminal locations 11355 | -7/Storage | Used back door to open Recycling access 11360 | -7/Storage | Entered Recycling 11361 | -7/Recycling | Identified exit to Factory 11754 | -7/Recycling | Lost 8 allies 12138 | -7/Recycling | Scanned before Scraplab entrance 12142 | -7/Recycling | Entered Scraplab 12144 | -7/Recycling | Discovered new exit (range 4) 12144 | -7/Recycling | Identified exit to Scraptown 12145 | -7/Recycling | Entered Scraptown 12145 | -7/Scraptown | System corruption cleaned by C-Scrubber 12174 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12178 | -7/Scraptown | Visited Cyclists 12183 | -7/Scraptown | Visited CPS Storage 12185 | -7/Scraptown | Visited The Evicted 12189 | -7/Scraptown | Visited Spacefarers 12191 | -7/Scraptown | Visited Fellowship of the Rings 12203 | -7/Scraptown | Discovered exit to Factory (range 13) 12266 | -7/Scraptown | Visited IN-MT5's Study 12270 | -7/Scraptown | Visited SPCMW 12277 | -7/Scraptown | Visited UFD Registry 12277 | -7/Scraptown | Registered with UFD as "Arcbay" 12282 | -7/Scraptown | Entered Cyclist Reading Room 12296 | -7/Scraptown | Visited Chapter 10 12300 | -7/Scraptown | Visited LU-1G1's Boring Crew 12305 | -7/Scraptown | Visited Derelict Rescue Squad 12311 | -7/Scraptown | Visited Infowarlord's Domain 12314 | -7/Scraptown | Visited Supply Room 12319 | -7/Scraptown | Visited DA-N13 Charitable Foundation 12320 | -7/Scraptown | Found DCF Scrap (31 items) 12325 | -7/Scraptown | Visited Science Guys 12335 | -7/Scraptown | Visited A0-MCA Data Center 12338 | -7/Scraptown | Visited Analyses Database 12343 | -7/Scraptown | Visited Junk Repository 12438 | -7/Scraptown | Found Exp. Terrain Scanner 12516 | -7/Scraptown | Discovered exit to Factory (range 5) 12534 | -7/Scraptown | Found DRS Beacon 12545 | -7/Scraptown | Given a B- rating by A0-MCA 12580 | -7/Scraptown | Found A0-MCA's Component Scanner 12620 | -7/Scraptown | Met Optimus 12620 | -7/Scraptown | Accepted into 0bPrime 12643 | -7/Scraptown | Entered Factory 12643 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 12780 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 12830 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 12868 | -5/Factory | Loaded intel: 8 recycling unit locations 12877 | -5/Factory | Learned location of Protoforge (-2) 13120 | -5/Factory | Repaired Scythe? 13191 | -5/Factory | Identified exit to Factory 13243 | -5/Factory | Search patrols dispatched 13286 | -5/Factory | Discovered new exit (range 5) 13286 | -5/Factory | Identified exit to Upper Caves 13294 | -5/Factory | Central database locked down 13313 | -5/Factory | Entered Upper Caves 13314 | -5/Upper Caves | Encountered a Warlord checkpoint 13388 | -5/Upper Caves | Learned Factory trap positions 13393 | -5/Upper Caves | Identified exit to Upper Caves 13709 | -5/Upper Caves | Learned Factory stockpile data 13825 | -5/Upper Caves | Entered another Upper Caves area 13836 | -5/Upper Caves | Discovered exit to Factory (range 7) 14008 | -5/Upper Caves | Discovered new exit (range 14) 14032 | -5/Upper Caves | Identified exit to Zhirov 14075 | -5/Upper Caves | Entered Zhirov 14075 | -5/Zhirov | Discovered new exit (range 3) 14079 | -5/Zhirov | Met Zhirov 14084 | -5/Zhirov | Learned location of Quarantine (-2) 14084 | -5/Zhirov | Learned location of Command (-1) 14090 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14094 | -5/Zhirov | Found Alien Artifact 14094 | -5/Zhirov | Identified Integrated Reactor 14094 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14112 | -5/Zhirov | Attached CPS modules to Q574-a. 14150 | -5/Zhirov | Found Alien Artifact 14160 | -5/Zhirov | Identified exit to Proximity Caves 14161 | -5/Zhirov | Entered Proximity Caves 14161 | -4/Proximity Caves | Identified Transdimensional Reconstructor 14161 | -4/Proximity Caves | Warped through subspace 14271 | -4/Proximity Caves | Learned Research stockpile data 14319 | -4/Proximity Caves | Discovered exit to Factory (range 8) 14332 | -4/Proximity Caves | Entered Factory 14332 | -4/Factory | Evolved 2 slots: Utility x2 14333 | -4/Factory | Loaded intel: 105 trap records 14360 | -4/Factory | Central database locked down 14361 | -4/Factory | Spotted B-86 Titan 14361 | -4/Factory | Loaded intel: 8 recycling unit locations 14474 | -4/Factory | Discovered new exit (range 4) 14475 | -4/Factory | Identified exit to Research 14629 | -4/Factory | Build established: Hacker-Scout 14726 | -4/Factory | Repaired Q-thruster 14821 | -4/Factory | Fabricated Exp. Heat Sink? 14988 | -4/Factory | Discovered new exit (range 8) 14990 | -4/Factory | Identified exit to Upper Caves 14997 | -4/Factory | Entered Upper Caves 15061 | -4/Upper Caves | Build established: Hacker-Sprinter 15348 | -4/Upper Caves | Discovered new exit (range 9) 15349 | -4/Upper Caves | Identified exit to Upper Caves 15356 | -4/Upper Caves | Entered another Upper Caves area 15365 | -4/Upper Caves | Discovered exit to Research (range 5) 15415 | -4/Upper Caves | Learned 4 Research zone layouts 15419 | -4/Upper Caves | Learned Armory terminal intel 15712 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 15734 | -4/Upper Caves | Found Molecular Deconstructor 15748 | -4/Upper Caves | Discovered new exit (range 14) 15750 | -4/Upper Caves | Identified exit to Warlord 15765 | -4/Upper Caves | Entered Warlord 15796 | -4/Warlord | Found Prototype Device 15797 | -4/Warlord | Identified System Purifier 15818 | -4/Warlord | Visited the Vortex Lab 15841 | -4/Warlord | Warlord's base attacked by MAIN.C 16069 | -4/Warlord | Lost 3 allies 16090 | -4/Warlord | Warlord forces counterattacked 16111 | -4/Warlord | Discovered new exit (range 12) 16112 | -4/Warlord | Identified exit to Proximity Caves 16114 | -4/Warlord | Entered Proximity Caves 16441 | -3/Proximity Caves | Discovered exit to Research (range 15) 16466 | -3/Proximity Caves | Entered Research 16466 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16489 | -3/Research | Discovered new exit (range 15) 16521 | -3/Research | Identified exit to Research 16521 | -3/Research | Discovered new exit (range 16) 16524 | -3/Research | Identified exit to Testing 16558 | -3/Research | Entered Testing 16615 | -3/Testing | Found AEGIS Remote Shield 16875 | -3/Testing | Targeted by mysterious "MATRIX" hacker. 16915 | -3/Testing | Discovered exit to Research (range 8) 17002 | -3/Testing | Entered Research 17002 | -2/Research | Evolved 2 slots: Utility x2 17083 | -2/Research | Spotted B-90 Cyclops 17118 | -2/Research | Discovered new exit (range 10) 17182 | -2/Research | Identified exit to Quarantine 17182 | -2/Research | Entered Quarantine 17255 | -2/Quarantine | Discovered new exit (range 5) 17376 | -2/Quarantine | Found Transdimensional Reconstructor 17378 | -2/Quarantine | Found Alien Artifact 17380 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 17380 | -2/Quarantine | Warped through subspace 17492 | -2/Quarantine | Identified exit to Access 17501 | -2/Quarantine | Found Alien Artifact 17503 | -2/Quarantine | Found Alien Artifact 17584 | -2/Quarantine | Spotted Fortress 17598 | -2/Quarantine | Discovered new exit (range 6) 17598 | -2/Quarantine | Discovered new exit (range 7) 17599 | -2/Quarantine | Identified exit to Section 7 17599 | -2/Quarantine | Identified exit to Protoforge 17605 | -2/Quarantine | Entered Protoforge 17615 | -2/Protoforge | Spotted Hotshot 17692 | -2/Protoforge | Spotted Hotshot 17944 | -2/Protoforge | Superfortress began startup sequence 18033 | -2/Protoforge | Identified Dimensional Node Initializer (x2) 18033 | -2/Protoforge | Initialized slip node 18035 | -2/Protoforge | Crushed by falling debris 18041 | -2/Protoforge | Additional patrols dispatched to research labs 18046 | -2/Protoforge | Warped through subspace 18066 | -2/Protoforge | Lost 3 parts (2p1n) 18103 | -2/Protoforge | System corruption reached 10% 18164 | -2/Protoforge | Initialized slip node 18165 | -2/Protoforge | Crushed by falling debris 18175 | -2/Protoforge | Found Exp. Terror Saw 18177 | -2/Protoforge | Found Exp. Terror Saw 18183 | -2/Protoforge | Spotted Immortal 18183 | -2/Protoforge | Spotted Immortal 18193 | -2/Protoforge | Core integrity fell below 50% 18200 | -2/Protoforge | Spotted Hotshot 18207 | -2/Protoforge | Spotted V687-w 18207 | -2/Protoforge | Spotted V925-u 18216 | -2/Protoforge | Scanned by Researcher 18228 | -2/Protoforge | Core integrity fell below 20% 18245 | -2/Protoforge | Destroyed by V925-u with Nanosword Last Messages --------------- 18216_ C-65 Expert is analyzing... 18216_ ALERT: Encountered unknown unique technology, formulating response. 18220_ Held in stasis. 18220_ C-65 Expert is analyzing... 18224_ Held in stasis. 18224_ C-65 Expert is analyzing... 18226_ Door malfunctions. 18228_ Held in stasis. 18229_ Cld. Impulse Thruster destroyed. 18232_ Held in stasis. 18232_ C-65 Expert is analyzing... 18233_ Exp. Terror Saw destroyed. 18237_ Held in stasis. 18237_ C-65 Expert is analyzing... 18240_ System corrupted: Energy discharge (-35). 18241_ Held in stasis. 18241_ C-65 Expert is analyzing... 18244_ Component scanned: Mni. Nuclear Pulse Thruster [Swarm Drone]. 18244_ Component scanned: Com. Gauss Rifle [Swarm Drone]. 18245_ P-80 Master resets Immortal, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????"""""??????????????????? | | ??????????????????????????!!! ????????????????? | | ?????????????????????###?? !! ! !???????????????? | | ?????????????????????"""###""""""""??????????????? | | ?????????????????????"!!# ??????????????? | | ????????????????????#" # ""#????????????? | | ????????????????????#" !" """"#????????????? | | ????????????????????#"! " """"#????????????? | | ????????????????????#" " ""#????????????? | | ????????????????????#" " "#????????????? | | ????????????????????#"! " "#????????????? | | ????????????????????#" !" #?????????????? | | ?????????????????????##""lcu "??????????????? | | ?????????????????????# p Y ""#????????????? | | ?????????????????????# V pn #????????????? | | ?????????????????????###l@### ####+##???????????? | | ?????????????????????#" # #?? "#???????????? | | ?????????????????????# # #"" "#???????????? | | ?????????????????????#" " " ##????????????? | | ?????????????????????#" " " #????????????? | | ?????????????????????#" " " #????????????? | | ?????????????????????#" " " ##????????????? | | ?????????????????????#" " ""# # " "#???????????? | | ?????????????????????#"""#"?# #"""""#???????????? | | ?????????????????????#####??# #######???????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????################# #?????????????????? | | ??????????? ##????????????????? | | ??????????? #????????????????? | | ??????????? #????????????????? | | ??????????????+++######## #####????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 54 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 85 Jamming Range 12 Cloak Strength 3 Power Amplification 70 Additional Mass Support 12 Armor Coverage 375 Evasion (%) 66 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Exp. Sensor Array | -7/Factory | Scanalyzed Adv. Visual Processing Unit | -7/Factory | Scanalyzed Hacking Suite | -7/Recycling | Hacked Imp. Hacking Suite | -5/Factory | Hacked Cloaking Device | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-77 Assassin | -3/Testing | Hacked Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -5/Factory | Authchip Imp. Hacking Suite | x1 | -5/Factory | Authchip Exp. Heat Sink | x1 | -4/Factory | Authchip Repaired ---------- Scythe | 10% | -5/Factory Q-thruster | 32% | -4/Factory Studied --------- Flight Unit | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked VTOL Module | -8/Materials | Hacked Cesium-ion Thruster | -4/Factory | Hacked Xenon Bombardment Thruster | -4/Factory | Hacked Power Sword | -4/Factory | Hacked Q-thruster | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- Wiki Contributor Challenges ------------ None Game ------ Seed VortexAblativeThrower Manual? 0 Play Time 03:30:52 Cumulative 350.9 hours Start 2026.03.24 @ 16:06:32 End 2026.03.25 @ 01:05:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 275 Adventurer 0 Explorer 0 Win Type - Total 19 Types 10/0/7/2/0/0/0/0/0/0 Lore% 87 Gallery% 76 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f33080db-7e5b-4f0e-bc0e-6212a72af272