Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.14 @ 22:22:26 Player: CarbonGhost Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1045) 1045 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3060 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 139/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (4) ------ Weight Redist. System Targeting Computer > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (5) ---- Improved Hover Unit Large Storage Unit Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Matter Pod Weight Redist. System Improved Terrain Scanner Targeting Computer > --- WEAPON ----------- Autogun Autogun Autogun > --- INVENTORY -------- Improved Hover Unit Large Storage Unit Advanced Targeting Computer [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage High-capacity Matter Pod Processor Targeting Computer Weapon Autogun Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 41 | 6 4 8 11 12 Power 6 | 1 . 2 1 2 Engine 4 | 1 . 2 . 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 14 | 2 . 4 2 6 Treads 5 | 2 . . . 3 Leg 2 | . . . . 2 Wheel . | . . . . . Hover 1 | . . . . 1 Flight 6 | . . 4 2 . Utility 8 | 1 1 . 5 1 Device 3 | 1 . . 2 . Storage 3 | . 1 . 2 . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 3 2 3 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 2 1 2 1 2 Ballistic Cannon . | . . . . . Launcher 4 | . 2 . 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . 6 1 2 15 Power 4 | . 1 . . 3 Propulsion 9 | . 2 . 1 6 Utility 3 | . 1 . . 2 Weapon 8 | . 2 1 1 4 Highest Loss Streak 5 | . 5 1 2 3 To Critical Strikes 1 | . . . . 1 Average Backups 3 | . 3 4 4 3 Power . | . . . . . Propulsion . | . . . . 1 Utility . | . . . . 2 Weapon 2 | . 3 3 2 . Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 85 70 89 82 Engine 4 | . 13 10 1 . Core 4 | . . . 9 6 Treads 9 | . 27 . . 6 Flight 12 | . . 21 21 10 Device 10 | . 9 . 10 15 Storage 11 | . 7 14 17 9 Processor 5 | . . . 5 11 Ballistic Gun 18 | . 26 24 11 17 Launcher 4 | . . . 10 4 Peak Build Rating 22 | 6 7 6 17 22 Average Rating 11 | 4 6 5 12 17 On Entrance 6 | . 6 2 6 17 Naked Turns . | . . . . . Heaviest Build 21 | 9 11 7 15 21 Greatest Support 73 | 40 40 8 14 73 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 5 5 15 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 Average Carried 3 | . 3 3 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 4 5 5 3 Class Distribution -------------------- 67% | Mutant 24% | Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1018 | 253 31 111 278 345 Remotely . | . . . . . Salvage Created 1088 | 37 295 61 229 466 Parts 74 | 7 19 9 19 20 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 30 | . 8 4 9 9 Guns 15 | . 3 4 . 8 AOE 14 | . 5 . 9 . Classes Destroyed 8 | 1 5 . 2 . Worker 2 | . 1 . 1 . Builder 3 | . 2 . . 1 Tunneler 2 | 2 . . . . Hauler 2 | . . . 1 1 Watcher 4 | . 2 . 2 . Swarmer 11 | . 2 4 4 1 Grunt 16 | . 6 . 4 6 Sentry 3 | . . . 1 2 Best Kill Streak 10 | 2 10 2 5 3 Combat Bots Only 6 | . 6 2 4 3 Max Kills in Single Turn 3 | 1 3 1 3 1 Gunslinging . | . . . . . Exploded 3 | . 2 . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 292 | . 74 20 18 180 Missed 70 | . 15 6 6 43 Hits 222 | . 59 14 12 137 Projectile 222 | . 59 14 12 137 Critical Strikes 4 | . . . . 4 Damage Taken 2981 | . 703 114 297 1867 Core 688 | . 76 27 30 555 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 . 58 92 . Volleys Fired 95 | 5 21 10 11 48 Largest 3 | 2 2 2 2 3 Hottest 76 | 40 50 40 60 76 Shots Fired 177 | 10 38 17 21 91 Gun 159 | 10 34 17 8 90 Cannon . | . . . . . Launcher 18 | . 4 . 13 1 Special . | . . . . . Kinetic 159 | 10 34 17 8 90 Thermal . | . . . . . Explosive 18 | . 4 . 13 1 Electromagnetic . | . . . . . Robot Hit Streak 17 | 3 10 2 3 17 Robot Miss Streak 4 | 2 4 2 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 113 | 4 21 8 8 72 Core Hits 81 | 3 21 6 24 27 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks 4 | . . . . 4 Impact 4 | . . . . 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2977 | 44 805 63 880 1185 Guns 1345 | 44 181 63 25 1032 Cannons . | . . . . . Explosions 1579 | . 621 . 855 103 Melee 44 | . . . . 44 Ramming 9 | . 3 . . 6 Kinetic 1345 | 44 181 63 25 1032 Thermal . | . . . . . Explosive 1566 | . 621 . 842 103 Electromagnetic 13 | . . . 13 . Impact 44 | . . . . 44 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 93 | . 71 . 10 12 Projectiles . | . . . . . Explosions 89 | . 71 . 10 8 Melee 4 | . . . . 4 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 167 | . 82 . 52 33 Shots 7 | . 3 . 3 1 Rammed 5 | . 2 . . 3 Targets Rammed 5 | . 2 . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 78 | . 78 8 23 63 Average Temperature 18 | . 32 4 10 17 Received Heat Transfer 915 | . 291 . 75 549 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . . 1 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 196 | 10 196 125 190 72 Initial 65 | . . 65 29 63 Average 41 | 1 15 90 77 22 Influence Increases 1125 | 10 294 120 434 267 Destroy 0b10 Robot/C 600 | . 160 80 180 180 Destroy 0b10 Robot/NC 65 | 10 25 . 20 10 Destroy Leader 122 | . 24 10 36 52 Successful Hack 5 | . 5 . . . Disable Machine 75 | . 30 . 45 . Destroy Structure 168 | . 50 . 108 10 Partial Spotted 45 | . . 15 30 . Lose Combat Pursuer 45 | . . 15 15 15 Influence Decreases 1116 | 10 126 213 359 408 Entered New Map 236 | . . 103 46 87 Time Decay 674 | 10 66 100 293 205 Lost Part 206 | . 60 10 20 116 Squads Dispatched 3 | . 1 . . 2 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 8 | . 1 . 2 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 14 6 10 25 Peak Tracking Total 7 | . 6 3 4 7 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . 2 . 3 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . 1 1 2 . Terminals 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 1 2 2 . Successful 2 | . 1 1 . . Failed 3 | . . 1 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . 2 1 . Terminals 4 | . 1 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 909 | 14 364 . 26 505 Terrain 531 | . . . 26 505 Seismic 378 | 14 364 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2337 | 95 570 203 653 816 Spaces Moved 1903 | 48 319 404 926 206 Core 88 | 3 19 57 . 9 Treads 440 | 45 300 . . 95 Legs 8 | . . . . 8 Wheels . | . . . . . Hover . | . . . . . Flight 1367 | . . 347 926 94 Fastest Speed 34 | 50 50 37 34 37 Average Speed 80 | 153 155 38 62 115 Slowest Speed 160 | 160 160 100 120 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . . 3 3 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 40 69 64 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 170 | . 51 . 111 8 Melee . | . . . . . Projectile . | . . . . . AOE 170 | . 51 . 111 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2536 | 58 358 429 978 713 Wait 468 | . 9 9 15 435 Move 1887 | 47 318 397 919 206 Hop 6 | . . 3 3 . Pick Up 10 | . 4 . 6 . Fast Attach 24 | 6 1 3 6 8 Attach 9 | . 1 2 1 5 Detach 3 | . . . . 3 Swap 14 | . 2 4 7 1 Drop 11 | . . 1 10 . Fire 95 | 5 21 10 11 48 Melee 4 | . . . . 4 Ram 3 | . . . . 3 Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 666 | -10/Materials | Entered Mines 692 | -10/Mines | Lost 5 parts (1p2n2w) 865 | -10/Mines | Discovered new exit (range 5) 869 | -10/Mines | Entered Materials 869 | -9/Materials | Evolved 2 slots: Utility x2 1186 | -9/Materials | Discovered new exit (range 10) 1469 | -9/Materials | Discovered new exit (range 11) 1522 | -9/Materials | Entered another Materials area 1522 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1832 | -8/Materials | Build established: Gunner 1977 | -8/Materials | Lost 3 parts (1p1n1w) 2262 | -8/Materials | Core integrity fell below 50% 2312 | -8/Materials | Core integrity fell below 20% 2331 | -8/Materials | Lost 3 parts (1p1n1w) 2338 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02300_ Autogun destroyed. 02300_ Backup Power I destroyed. 02303_ Slammed into S-10 Pest. 02305_ U-05 Engineer lays Concrete. 02305_ Slammed into S-10 Pest. 02313_ Acquired Carbon-fiber Leg. 02319_ Acquired Hvy. Hammer. 02320_ Slug penetrates Terminal. 02325_ Terminal disabled. 02329_ Destroyed Lgt. Ion Engine. 02329_ S-10 Pest system corrupted by crushing effect. 02329_ R-06 Scavenger collects Wheel. 02330_ S-10 Pest system terminally corrupted. 02330_ Lgt. Assault Rifle fried. 02331_ Penetrated by Slug. 02333_ Critical hit (Burn: +37). 02333_ K-01 Serf collects debris. 02334_ Hcp. Matter Pod destroyed. 02336_ Adv. Targeting Computer destroyed. 02338_ Carbon-fiber Leg destroyed. 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