Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.19 @ 12:50:49 Player: DreamAR Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (133) 665 Value Destroyed (5665) 5665 Prototype IDs (76) 1520 Alien Tech Used (7) 1400 Bonus (19304) 19304 TOTAL SCORE: 38854 Bonus ------- Triggered High Security 500 High Alert Combat Kills 818 Follower Combat Kills 4922 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 164 Acquired SGEMP 2000 Met Sigix 2000 Delivered SGEMP 2000 Met MAIN.C 5000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 38% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Advanced Hardlight Generator Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Improved Diametric Drive Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Core Analyzer Improved Transmission Jammer Light Regenerative Plating Advanced Hardlight Generator Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Particle Reactor Advanced Sensor Array Improved Cloaking Device Gamma Rifle [Rating: 207] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion VTOL Module Treads Improved Medium Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Advanced Melee Analysis Suite Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Makeshift System Shield Protection Layered Light Armor Plating Artifact Phase Armor Weapon Lance Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 2 . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . 1 . 1 . 1 . Utility 10 | . . . . . 3 1 . . . . . . 2 1 . . . . . . . . . 1 . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 533 | 9 6 6 . 1 46 28 3 10 2 4 3 4 58 17 8 9 22 3 58 17 14 9 22 49 42 11 29 8 35 Power 76 | 1 2 . . . 4 5 2 . 1 . . 2 11 3 . 1 4 . 14 2 4 1 4 2 1 2 6 . 4 Engine 10 | 1 2 . . . 2 1 . . . . . . . 1 . . 2 . . . . . . 1 . . . . . Core 29 | . . . . . 2 4 1 . 1 . . 2 10 2 . 1 1 . 2 1 1 . 1 . . . . . . Reactor 37 | . . . . . . . 1 . . . . . 1 . . . 1 . 12 1 3 1 3 1 1 2 6 . 4 Propulsion 162 | 4 2 4 . . 12 4 . 4 . 3 . 2 10 5 2 2 7 . 19 11 5 . 14 26 10 4 6 1 5 Treads 8 | 2 . . . . . . . . . . . 2 . . . 1 . . 1 . 2 . . . . . . . . Leg 6 | 2 . 1 . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . Wheel 6 | . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . . . Hover 69 | . 2 2 . . . 1 . 2 . . . . 1 3 . . 7 . 16 7 . . 6 16 5 . . . 1 Flight 73 | . . 1 . . 12 3 . 2 . 3 . . 9 . 2 . . . . . 3 . 8 10 5 4 6 1 4 Utility 244 | 1 1 2 . 1 24 9 . 4 1 1 1 . 32 7 5 4 8 3 23 4 3 8 4 20 28 5 17 7 21 Device 176 | . 1 1 . . 18 6 . 2 1 . 1 . 26 6 4 3 4 3 16 2 3 5 3 13 24 4 13 4 13 Storage 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Processor 30 | . . 1 . . 3 1 . 2 . 1 . . 4 1 1 1 1 . 3 . . . . 3 3 1 1 . 3 Hackware 14 | . . . . 1 . . . . . . . . 2 . . . 3 . 2 . . 1 . 1 . . 1 2 1 Protection 21 | . . . . . 2 2 . . . . . . . . . . . . 2 2 . 2 1 3 . . 2 1 4 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 51 | 3 1 . . . 6 10 1 2 . . 2 . 5 2 1 2 3 . 2 . 2 . . 1 3 . . . 5 Energy Gun 11 | 3 . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 Ballistic Gun 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . 2 2 1 2 . . . . 2 . 1 1 2 . 2 . . . . 1 2 . . . 2 Piercing Weapon 6 | . . . . . . . . . . . 1 . 1 2 . . . . . . 2 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 53 | . . . . . 2 5 1 1 . . 1 . 5 3 . . 2 . 1 2 . 5 . 4 8 2 11 . . Corrupted Parts 7 | . . . . 1 . . . . . . . . . . . . 1 . . . . . 5 . . . . . . System Corruption 19 | . . . . 1 . . . . . . . . . . . . 2 . . . . . 16 . . . . . . Parts Lost 118 | . . 1 . . 12 4 . . 1 2 . 2 8 4 14 4 1 4 8 2 . . 7 13 2 1 2 . 26 Power 13 | . . . . . 2 . . . . . . . 2 . 2 1 . . 1 . . . . 1 . . . . 4 Propulsion 54 | . . . . . 5 3 . . 1 2 . 2 2 1 5 2 1 2 6 1 . . 4 6 1 . . . 10 Utility 45 | . . 1 . . 4 . . . . . . . 3 3 6 1 . 2 1 1 . . 3 6 1 1 2 . 10 Weapon 6 | . . . . . 1 1 . . . . . . 1 . 1 . . . . . . . . . . . . . 2 Highest Loss Streak 22 | . . 1 . . 5 3 . . 1 2 . 2 8 3 10 11 1 3 4 1 . . 5 3 1 1 1 . 22 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 91 | . 94 92 100 100 88 80 83 90 87 84 97 99 92 94 95 47 89 96 90 100 99 98 98 97 90 85 91 95 90 Engine 1 | . 14 14 14 14 5 . . . . . . . . 1 4 . 8 . . . . . . 1 . . . . . Core 4 | . . . . . 1 10 14 15 14 15 15 14 10 8 4 1 . 5 2 . . . . 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 4 7 10 9 10 9 5 9 8 8 8 7 Treads 2 | . . . . . . . . . . . . 14 4 . . 3 . . 2 . 5 10 5 . . . . . . Hover 8 | . 1 26 28 28 5 . . . . . . . 1 4 10 . 18 19 19 30 13 5 13 11 10 . . . . Flight 12 | . . . . . 19 20 23 23 18 15 23 7 10 14 10 . . . . . 10 15 10 20 17 26 31 36 33 Device 19 | . 8 6 . . 23 25 30 30 23 23 23 23 22 25 26 5 12 19 20 22 21 19 18 19 18 20 20 17 12 Processor 19 | . . . 14 14 9 14 7 13 23 23 23 23 25 22 22 25 20 17 17 21 21 21 21 19 23 21 21 20 19 Hackware 3 | . . . . . 4 . . . . . . . 3 . . . 15 14 6 . . 1 5 4 4 4 4 8 11 Protection 1 | . . . . . 4 . . . . . . . . . . . . . 1 3 5 3 1 . . . . 1 1 Energy Gun 1 | . 21 14 14 14 4 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 4 6 6 7 7 2 . 2 4 2 1 3 4 4 5 5 5 5 4 3 4 4 4 3 Piercing Weapon 3 | . . . . . . . . . . . 4 7 6 4 7 5 5 5 5 5 5 5 5 4 . . . . . Naked Turns 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 77 | 11 13 11 10 10 22 25 24 26 20 20 20 27 31 30 33 25 45 58 52 48 47 44 43 32 77 52 58 56 61 Greatest Support 78 | 40 26 18 12 12 24 25 25 26 26 21 21 69 60 31 28 28 47 47 55 72 65 51 60 71 61 66 77 63 78 Greatest Overweight (x) 3 | . . 1 . . 2 3 . 1 1 1 . 1 2 2 2 1 2 2 2 2 3 . 1 1 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 6 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 4 7 7 6 7 3 4 4 4 5 5 4 5 4 4 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 6 6 5 . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 5 5 5 5 5 2 Class Distribution -------------------- 31% | Scavenger-Mutant 19% | Mutant 12% | Sprinter 11% | Scavenger-Ninja 6% | Scout 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Scout | -7/Lower Caves Gladiator | -7/Lower Caves Sprinter | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Ninja | -3/Research Scavenger-Ninja | -3/Quarantine Scavenger-Ninja | -2/Research Scavenger-Ninja | -2/Testing Hacker-Ninja | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Matter Collected 5718 | 209 160 34 . 25 345 232 309 93 17 43 37 40 554 65 196 120 225 38 430 300 164 . 370 454 286 347 286 89 250 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6279 | . 265 34 . . 323 114 . 76 183 101 . 82 446 339 355 121 83 . 712 54 158 . 657 573 296 182 402 123 600 Parts 328 | . 22 2 . . 20 11 . 5 5 3 . 3 18 12 8 1 3 2 45 2 4 . 40 26 17 16 30 7 26 Haulers Intercepted 4 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 118 | . . . . . . . . . 7 7 . 15 . . 11 . . 2 . 18 19 . 39 . . . . . . Prevented 54 | . . . . . . . . . . . . 2 . . 1 2 . . . 13 8 . 28 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 86 | . 4 1 . . 8 4 . . 3 1 . 1 8 2 6 . 1 1 10 2 3 . 11 7 1 2 . 1 9 Melee 72 | . . . . . 2 2 . . 3 1 . . 8 2 6 . 1 1 10 2 3 . 11 7 1 2 . 1 9 Guns 10 | . 4 1 . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . Cannons 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 18 | . 5 . . . 1 . . . 3 . . 1 1 1 . . 1 1 1 . . . 2 . 1 . . . . Worker 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . Builder 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 4 . . Hauler 4 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . 2 1 . . Drone 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Watcher 23 | . 3 . . . 2 . . 1 . . . . 2 4 . . . . 3 . . . . 2 . . 3 1 2 Swarmer 28 | . 3 . . . 3 4 . . . . . . . . 3 . . . 4 2 2 . 2 1 . . . . 4 Grunt 25 | . 1 1 . . 4 . . . 1 . . . 5 . 2 . . . 2 . 1 . 2 3 . . . . 3 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Sentry 8 | . . . . . 1 . . . . . . . 1 1 1 . . . 1 . . . . 1 . . . . 2 Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hunter 7 | . . . . . . . . . 1 1 . . . . . . . . 2 . . . . 2 . . . 1 . Programmer 10 | . . . . . . . . . . . . . 2 1 . . . . 1 . . . 3 . 1 2 . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 3 1 . . 4 4 . 1 1 1 . 1 2 3 5 . 1 1 6 2 2 . 3 4 3 1 4 1 7 Combat Bots Only 6 | . 3 1 . . 4 4 . . 1 1 . 1 2 1 5 . 1 1 6 2 2 . 3 3 1 1 . 1 6 Max Kills in Single Turn 1 | . 1 1 . . 1 1 . 1 1 1 . 1 1 1 1 . 1 1 1 1 1 . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 . . 1 1 . . 1 1 1 . 1 1 1 1 1 . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Damage Taken 16107 | . 291 63 . . 1238 324 49 22 198 160 . 226 1201 414 775 434 430 555 944 260 362 . 953 747 701 370 664 45 4681 Core 4589 | . 73 15 . . 377 131 . 22 80 . . 149 474 89 248 239 151 93 162 . 109 . 139 107 273 24 18 . 1616 Absorbed by Shields 39 | . . . . . 11 . . . . . . . 12 . . . . 8 . . . . . . . . . . 8 Redirected to Core 48 | . . . . . . . . . . . . . . . . . . . . . . . . . 48 . . . . Redirected to Shielding 167 | . . . . . . 16 . . . . . . . . . . . . . . . . 151 . . . . . . Regen/Repaired (Parts) 1948 | . . . . . . 14 8 . 23 23 47 48 . . . . 22 . . . . . . . 196 150 407 168 842 Core Remaining (%) 57 | 100 . . . 64 31 . . . . . . 45 44 . . . . 18 . . . . 59 . 59 . 97 . . Volleys Fired 99 | . 34 4 . . 40 4 . . . . . . . . . . . . . . . . . . 4 . . . 13 Largest 2 | . 2 2 . . 2 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 Hottest 120 | . 80 60 . . 99 69 . . . . . . . . . . . . . . . . . . 66 . . . 120 Shots Fired 178 | . 68 8 . . 81 4 . . . . . . . . . . . . . . . . . . 4 . . . 13 Gun 132 | . 68 8 . . 43 4 . . . . . . . . . . . . . . . . . . . . . . 9 Cannon 46 | . . . . . 38 . . . . . . . . . . . . . . . . . . . 4 . . . 4 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 68 | . 19 4 . . 41 . . . . . . . . . . . . . . . . . . . 4 . . . . Thermal 86 | . 34 4 . . 40 4 . . . . . . . . . . . . . . . . . . . . . . 4 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 24 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Robot Hit Streak 9 | . 7 6 . . 8 9 . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 3 | . 3 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 359 | . 35 7 . . 31 8 . 5 9 3 . 4 34 14 9 2 5 9 42 10 10 . 21 34 10 12 15 4 26 Core Hits 152 | . 18 2 . . 16 5 . 2 3 1 . . 10 7 7 . 2 4 18 2 5 . 13 14 4 3 5 . 11 Critical Kills 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Critical Strikes 48 | . . . . . 2 . . 2 2 . . . 12 4 3 . 2 . 7 2 2 . 4 5 . 1 . . . Burn 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Smash 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . 2 2 . . . . . . . 1 . . 1 1 . . 1 . 1 . . . Impale 31 | . . . . . . . . . . . . . 6 4 3 . 1 . 7 1 1 . 4 4 . . . . . Melee Attacks 684 | . . . . . 52 15 . 6 13 4 . 7 66 54 12 2 10 12 75 20 13 . 31 83 30 57 43 16 63 Impact 26 | . . . . . . . . . . . . 1 25 . . . . . . . . . . . . . . . . Slashing 390 | . . . . . 52 15 . 6 13 4 . . 13 9 . . 2 6 20 10 7 . 11 17 26 57 43 16 63 Piercing 268 | . . . . . . . . . . . . 6 28 45 12 2 8 6 55 10 6 . 20 66 4 . . . . Sneak Attacks 38 | . . . . . 1 . . 2 1 . . 1 4 2 . . . . 3 . . . . 6 5 3 8 . 2 Combat Hostiles 15 | . . . . . . . . . . . . 1 2 . . . . . . . . . . 5 . 3 2 . 2 Follow-up Attacks 28 | . . . . . . . . . . . . . 4 . 1 . 2 1 8 4 . . 3 5 . . . . . Damage Inflicted 20708 | . 382 70 . . 720 232 . 436 537 235 . 189 1721 814 387 140 214 374 1873 444 483 . 930 1912 1248 1456 2463 397 3051 Guns 791 | . 382 70 . . 265 74 . . . . . . . . . . . . . . . . . . . . . . . Cannons 263 | . . . . . 263 . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 19644 | . . . . . 192 158 . 436 537 235 . 189 1721 814 387 140 214 374 1873 444 483 . 930 1912 1248 1456 2463 397 3041 Ramming 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Kinetic 361 | . 51 24 . . 286 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 592 | . 230 46 . . 242 74 . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 101 | . 101 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 955 | . . . . . . . . . . . . 118 837 . . . . . . . . . . . . . . . . Slashing 11757 | . . . . . 192 158 . 436 537 235 . . 208 46 . . 37 164 402 149 269 . 173 256 1138 1456 2463 397 3041 Piercing 6932 | . . . . . . . . . . . . 71 676 768 387 140 177 210 1471 295 214 . 757 1656 110 . . . . Highest Corruption 38 | . . . . 1 16 . . . . . . 1 5 18 18 19 20 2 1 1 1 1 19 1 6 . . . 38 Average Corruption 6 | . . . . 1 11 . . . . . . 1 4 9 18 18 8 2 1 1 1 1 5 1 3 . . . 10 Corruption Purged 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Corruption Blocked 99 | . . . . . . . . . . . . . . . . . . . . . . . . 30 . 36 . 3 30 Effects 187 | . . . . . 24 . . . . . . 2 8 16 28 39 2 4 . 6 9 4 19 1 8 . . . 17 Message Errors 47 | . . . . . 5 . . . . . . 2 1 6 6 12 1 1 . 3 2 1 4 . 1 . . . 2 Matter Fused 42 | . . . . . 4 . . . . . . . 2 5 7 5 . 3 . 1 4 1 6 . 2 . . . 2 Heat Flow Errors 22 | . . . . . 3 . . . . . . . 1 2 3 5 . . . 1 1 . 3 1 . . . . 2 Energy Discharges 20 | . . . . . 2 . . . . . . . 1 2 5 5 1 . . . . 1 1 . 1 . . . 1 Parts Rejected 5 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 26 | . . . . . 3 . . . . . . . 1 1 4 6 . . . 1 . 1 3 . 3 . . . 3 Data Loss (major) 3 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alerts 9 | . . . . . 2 . . . . . . . 1 . 1 3 . . . . . . 1 . 1 . . . . Misdirections 11 | . . . . . 4 . . . . . . . . . . 2 . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4185 | . . . . . 41 . . . 134 101 . 59 484 260 92 92 . 1 176 38 19 . . 470 310 362 1056 159 331 Projectiles 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 4182 | . . . . . 38 . . . 134 101 . 59 484 260 92 92 . 1 176 38 19 . . 470 310 362 1056 159 331 Knockbacks 15 | . . . . . 9 . . . . . . 1 5 . . . . . . . . . . . . . . . . Impact 6 | . . . . . . . . . . . . 1 5 . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 403 | . 258 80 . . 258 27 18 6 . . . . 237 204 176 290 16 14 191 208 238 . 183 72 227 403 269 4 261 Average Temperature 51 | . 68 37 . . 54 5 7 3 . . . . 91 81 61 126 4 5 66 59 88 . 30 46 114 209 33 4 66 Received Heat Transfer 1440 | . 177 36 . . 180 . . 9 27 9 . 24 135 9 138 135 60 9 48 33 66 . 30 71 . 21 . . 223 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . Impact Corruptions 15 | . . . . . . . . . . . . 2 13 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 1 2 . . . . . 2 . . . . . . . . . . . 1 . . . . . Heat Transferred 1402 | . 525 100 . . 629 148 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Peak Influence 1990 | . 136 35 . . 337 314 103 166 . . . . 862 668 . . . . 410 . . . . 1299 929 956 600 493 1990 Initial 730 | . . 10 . . . 153 65 35 . . . . 300 387 . . . . 150 . . . . 709 730 508 451 356 315 Average 435 | . 68 18 . . 111 222 64 125 . . . . 438 481 . . . . 222 . . . . 1018 853 707 516 427 1219 Maximum Alert Level 5 | . . . . . 1 1 . . . . . . 3 2 . . . . 2 . . . . 4 3 3 2 2 5 Low Security (%) 32 | 100 100 100 . 100 77 42 100 100 . . . . 2 . . . . . 53 . . . . . . . . . . Level 1 22 | . . . . . 22 57 . . . . . . 43 7 . . . . 45 . . . . . . . . 38 10 Level 2 23 | . . . . . . . . . . . . . 40 92 . . . . . . . . . . . 49 100 61 13 Level 3 16 | . . . . . . . . . . . . . 13 . . . . . . . . . . 67 100 50 . . 26 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . 32 . . . . 8 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . . . . . 5 2 . 1 . . . . 5 8 . . . . 5 . . . 1 5 4 2 3 . 9 Investigation 13 | . . . . . 2 . . 1 . . . . 2 . . . . . 2 . . . . . 2 1 1 . 2 Extermination 12 | . . . . . . 1 . . . . . . 3 1 . . . . 3 . . . . 1 . 1 1 . 1 Reinforcement 10 | . . . . . 3 1 . . . . . . . 1 . . . . . . . . . 2 1 . 1 . 1 Assault 11 | . . . . . . . . . . . . . . 3 . . . . . . . . 1 1 1 . . . 5 Garrison 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Distress Signals 35 | . 1 1 . . 6 1 . . . . . . 3 2 . . . 11 5 . . . . 1 1 . . . 3 Communications Jammed 78 | . . . . . . . . . . . . . 37 . . . . . 2 . . . . 30 . 1 4 . 4 Distress Signals 73 | . . . . . . . . . . . . . 37 . . . . . 2 . . . . 30 . . . . 4 Times Spotted 502 | . 13 2 . . 80 22 5 1 4 11 . 7 33 16 16 18 26 7 25 17 13 . 33 33 11 17 12 3 77 Peak Tracking Total 21 | . 3 2 . . 15 8 3 1 3 5 . 2 5 5 9 5 9 2 8 6 5 . 8 6 4 4 4 2 21 Tactical Retreats 62 | . . 1 . . 15 5 . . 2 1 . . 2 5 1 7 1 1 2 . . . . 4 1 4 2 . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Traps Triggered 13 | . . . . . 1 1 . . . . . . 4 . . 2 2 1 . . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Machines Disabled 19 | . . . . . 2 . . . 1 . . . 1 . . . . . 1 1 . . . 1 7 . 3 . 2 Max in Single Turn 1 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . 1 . 1 Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Machines Accessed 83 | . 1 . 1 . 11 14 . 2 . . 1 . 3 3 1 . 3 . 4 1 1 9 . 2 7 5 8 2 4 Terminals 25 | . 1 . . . 8 3 . 1 . . . . . . . . . . 1 . . . . 1 4 1 2 1 2 Fabricators 9 | . . . . . . 4 . 1 . . . . 1 1 . . . . 1 . . . . . . . 1 . . Repair Stations 6 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . 2 . 1 Recycling Units 10 | . . . . . 1 2 . . . . . . 1 1 . . . . 1 . . . . . . 3 . . 1 Scanalyzers 10 | . . . . . 1 2 . . . . . . 1 1 . . . . . . . . . . 2 1 2 . . Garrison Access 6 | . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 . . 1 1 . Total Hacks 214 | . 3 . 1 . 34 32 . 5 . . 4 . 7 7 1 . 7 . 13 1 1 48 . 3 13 11 12 2 9 Successful 130 | . 1 . 1 . 17 16 . 3 . . 4 . 3 2 1 . 7 . 5 1 1 48 . 2 5 6 5 1 1 Failed 84 | . 2 . . . 17 16 . 2 . . . . 4 5 . . . . 8 . . . . 1 8 5 7 1 8 Catastrophic 23 | . . . . . 5 4 . 1 . . . . 1 1 . . . . . . . . . . 4 . 3 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 205 | . . . . . 8 2 . 1 . . 16 . 16 9 . . 1 . 32 . . . . 17 30 21 24 7 21 Terminals 55 | . 3 . . . 22 6 . 1 . . . . . . . . . . 2 . . . . 2 8 1 3 1 6 Fabricators 26 | . . . . . . 7 . 4 . . . . 4 1 . . . . 7 . . . . . . . 3 . . Repair Stations 14 | . . . . . . 5 . . . . . . . . . . . . 3 . . . . . 1 . 3 . 2 Recycling Units 24 | . . . . . 3 8 . . . . . . 2 2 . . . . 1 . . . . . . 7 . . 1 Scanalyzers 26 | . . . . . 8 4 . . . . . . 1 4 . . . . . . . . . . 4 3 2 . . Garrison Access 6 | . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 . . 1 1 . Terminal Hacks 85 | . 1 . 1 . 7 4 . . . . 4 . . . 1 . 7 . 1 1 1 48 . 1 4 1 1 1 1 Record 49 | . . . 1 . . 2 . . . . . . . . . . 6 . . . . 36 . . 4 . . . . Part Schematic 9 | . . . . . . 1 . . . . 4 . . . . . . . . . . 4 . . . . . . . Robot Analysis 7 | . . . . . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 6 | . 1 . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 6 | . . . . . . . . . . . . . . . 1 . 1 . . 1 1 . . . . . 1 1 . Open DSF 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 10 | . . . . . . 4 . 3 . . . . 1 . . . . . 2 . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . 2 . 1 . . . . 1 . . . . . 1 . . . . . . . . . . Build 4 | . . . . . . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . Scan Component 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Repair 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 2 3 . . . . . . 1 . . . . . . . . . . . . . . . . Report Inventory 4 | . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . 7 1 . . . . . . . 2 . . . . . . . . . . 1 2 1 . . Insert Component 8 | . . . . . 3 1 . . . . . . . 1 . . . . . . . . . . 1 1 1 . . Analyze 6 | . . . . . 4 . . . . . . . . 1 . . . . . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . Seal Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . Unauthorized Hacks 6 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . 3 . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 3 . . . Recyclers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Tunnel 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 1 . . . 10 12 . 2 . . . . 2 3 . . . . 3 . . . . . 6 4 5 1 4 Full Trace Events 6 | . . . . . 2 . . 1 . . . . . . . . . . 1 . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 2 . . Robots Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 27 | . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 49 | . . . . . 3 1 . . . . 4 . . 1 . . . . . . . 4 . . 25 1 10 . . Parts Built 4 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 226 | . . . . . . . . 190 . . . . . . . . . . 36 . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . 13 . . . . . . . . . . 3 . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Time 100 | . . . . . . 38 . . . . . . . . . . . . . . . . . . . . 62 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 28 | . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 3 1 . . . . . . . 1 . . . . . . . . . . 1 1 . . . Part Schematics Acquired 5 | . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 1 1 . . Robots Rewired 6 | . . . . . . . . . 3 . . . . 1 . . . . . 2 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Total Allies 93 | . . . . 1 . 1 18 . 3 . 4 . 5 3 . . . . 10 2 . . . 11 . 5 . 10 20 Largest Group 18 | . . . . 1 1 1 18 5 5 5 6 5 5 3 . . . . 6 6 5 1 1 6 1 3 . 8 14 Highest-Rated Group 1780 | . . . . 31 31 9 434 142 147 147 207 166 389 296 . . . . 564 537 434 146 146 457 251 244 . 861 1780 Highest-Rated Ally 269 | . . . . 31 31 9 35 31 31 31 41 40 135 126 . . . . 146 146 146 146 146 269 251 122 . 131 192 Zionite Dispatches 20 | . . . . . . . . . . . . . 3 1 . . . . 6 . . . . 5 . 2 . 3 . Heavy 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . Light 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacker 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 2 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hero 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 34 | . . . . . . 5 . . . . . . 12 . . . 4 2 3 4 . . . 4 . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 6 | . . . . . . . . . . . . . 2 . . . 2 . . 2 . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . DROP 7 | . . . . . . 1 . . . . . . 2 . . . . . 2 . . . . 2 . . . . . PICKUP 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . COLLECT 7 | . . . . . . 4 . . . . . . 2 . . . . . . . . . . 1 . . . . . EXPLORE 5 | . . . . . . . . . . . . . 1 . . . 2 2 . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Ally Attacks 647 | . . . . . . . 120 28 12 30 . 17 67 12 . . . . 30 41 24 . 41 68 3 21 . 9 124 Total Damage 30546 | . . . . . . . 4427 464 230 526 . 517 2762 568 . . . . 857 2895 1272 . 2395 3739 168 740 . 189 8797 Kills 169 | . . . . . . . 16 4 2 4 . 8 25 3 . . . . 7 16 9 . 15 17 2 4 . 1 36 Allies Corrupted 5 | . . . . . . . . . 1 . . . . . . . 1 . 1 . 1 . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Robot Analysis Total 7 | . . . . . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 22 | . . 2 . 1 . . . . 2 1 3 2 . . 2 2 . 1 . 3 3 . . . . . . . . Drone Launches 84 | . . . . . . . . . . . . . 3 . . . 80 1 . . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . Traps 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Items 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Machines 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zionite Intel Received 23 | . . . . . . . . . . . . . 2 1 . . . . 2 . . . . 1 5 2 6 . 4 Branch Access 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Component Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Depthwide Sectors/0 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Turns Passed 19738 | 91 452 191 184 212 1107 1074 197 311 472 331 727 1070 1803 622 750 803 928 272 1003 1219 1369 563 765 671 617 506 675 147 606 Spaces Moved 27247 | 52 268 293 329 331 1399 1375 419 274 1066 715 1547 673 2164 908 744 1140 1228 325 960 1436 1468 334 872 1079 960 1172 1505 357 1854 Core 1340 | 7 . . . . 4 2 . 1 1 1 . . 133 3 . 968 215 . . . . . . . . . . . 5 Treads 2231 | 29 . . . . . . . . . . . 637 324 . . 160 . . 1 . 506 334 240 . . . . . . Legs 295 | 16 246 . . . . . . . . . . . . 22 . 11 . . . . . . . . . . . . . Wheels 116 | . . . . . . . . . . . . . . . . . . . 65 51 . . . . . . . . . Hover 8152 | . 22 286 329 331 221 . . . . . . . 380 260 689 . 1013 325 894 1385 962 . 544 288 223 . . . . Flight 15113 | . . 7 . . 1174 1373 419 273 1065 714 1547 36 1327 623 55 1 . . . . . . 88 791 737 1172 1505 357 1849 Fastest Speed 5 | 50 56 40 56 56 29 32 32 32 32 29 29 29 30 30 34 35 50 53 38 36 35 160 27 24 27 13 5 11 5 Average Speed 50 | 132 114 56 56 56 36 34 32 32 34 36 29 153 57 44 94 66 65 69 70 56 88 160 76 30 34 23 15 13 14 Slowest Speed 240 | 160 120 120 56 56 195 200 32 100 100 115 29 160 200 150 180 190 160 196 240 130 240 160 160 100 111 28 82 14 50 Overloaded Moves 428 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 3 95 . 321 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 80 | . . . . . 20 6 . . . . . . 10 12 2 . . . . . . . . 1 4 6 12 . 7 Cave-ins Triggered 7 | . . . . . 3 . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Exploration Rate (%) 61 | 4 40 61 82 66 94 45 97 7 98 71 91 76 45 18 76 93 96 72 28 88 98 63 87 23 78 23 75 10 48 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 31 | . . 1 1 . . . . . . . . . 16 . . 1 . 1 1 1 . 3 . . 3 1 2 . . Known Exits Taken 21 | . . 1 1 1 1 . . 1 1 1 1 1 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . . Scrap Searched 33 | . . 1 . 1 . . . . 7 8 2 2 . . 2 1 . 1 . 3 3 . 2 . . . . . . Spaces Dug 296 | . . . . . 59 9 . . . . . . 19 30 . . . 1 19 4 . . . 36 17 41 22 12 27 Terrain Destroyed 298 | . . . . . 60 9 . . . . . . 19 30 . . . 1 19 4 . . . 36 17 41 22 12 28 Melee 279 | . . . . . 46 9 . . . . . . 19 30 . . . 1 19 4 . . . 36 13 41 22 12 27 Projectile 19 | . . . . . 14 . . . . . . . . . . . . . . . . . . . 4 . . . 1 AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Total 31866 | 69 350 309 328 358 1816 1945 484 486 1146 776 1827 699 2625 1056 768 1184 1344 355 1194 1828 1526 364 941 1308 1180 1284 1846 419 2051 Wait 2742 | 3 20 6 . 20 257 482 49 178 34 51 268 12 270 67 . 26 41 3 70 349 19 . . 77 67 42 237 33 61 Move 27062 | 51 267 292 328 330 1359 1363 418 273 1065 714 1546 672 2144 883 739 1139 1227 324 959 1435 1467 333 871 1076 951 1159 1480 356 1841 Hop 77 | . . . . . 19 6 . . . . . . 9 12 2 . . . . . . . . 1 4 6 12 . 6 Pick Up 234 | 6 12 . . 3 22 16 6 6 1 1 4 1 19 4 3 3 11 . 17 4 3 9 10 22 19 2 14 4 12 Fast Attach 205 | 6 1 . . . 6 18 2 6 1 4 3 4 22 10 3 5 15 . 18 1 7 4 6 11 20 3 19 1 9 Attach 113 | . . 1 . . 16 7 1 2 . . . . 15 5 5 3 2 1 7 3 . 2 5 13 7 2 2 2 12 Detach 40 | . . . . . 2 8 . 1 . . . . 7 4 2 2 . 2 4 . . . . 1 3 . . 1 3 Swap 225 | 3 5 5 . 1 24 3 . 2 1 . . . 21 3 . 1 5 2 33 13 7 5 11 26 20 6 9 5 14 Drop 320 | . 11 1 . 4 19 23 8 12 1 2 6 3 29 8 3 3 27 . 21 3 10 11 13 12 38 7 30 1 14 Fire 99 | . 34 4 . . 40 4 . . . . . . . . . . . . . . . . . . 4 . . . 13 Melee 624 | . . . . . 52 15 . 6 13 4 . 7 55 46 11 2 8 10 65 16 12 . 25 69 29 57 43 16 63 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 65 | . . . . . . . . . . . . . 34 . . . . 13 . . . . . . 18 . . . . Rewire 48 | . . . . . . . . . 30 . . . . 14 . . . . . 3 1 . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 15) 92 | -11/Junkyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 544 | -10/Materials | Entered Mines 586 | -10/Mines | Learned Materials stockpile data 589 | -10/Mines | Assembled infested the area 704 | -10/Mines | Learned location of Storage (-7) 710 | -10/Mines | Discovered new exit (range 14) 723 | -10/Mines | Identified exit to Materials 732 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 732 | -10/Mines | Discovered new exit (range 5) 734 | -10/Mines | Identified exit to Exiles 735 | -10/Mines | Entered Exiles 748 | -10/Exiles | Met 8R-AWN 759 | -10/Exiles | Met EX-HEX 780 | -10/Exiles | Met EX-DEC 791 | -10/Exiles | Visited The Gauntlet 852 | -10/Exiles | Learned location of Zion (-7) 865 | -10/Exiles | Met EX-BIN 909 | -10/Exiles | Discovered new exit (range 14) 915 | -10/Exiles | Identified exit to Mines 919 | -10/Exiles | Entered Mines 922 | -9/Mines | Received a Mining Laser from a helpful Derelict 948 | -9/Mines | Learned Materials stockpile data 954 | -9/Mines | Discovered new exit (range 15) 962 | -9/Mines | Identified exit to Materials 1028 | -9/Mines | Build established: Scavenger-Mutant 1069 | -9/Mines | Discovered exit to Materials (range 9) 1131 | -9/Mines | Entered Materials 1131 | -8/Materials | Accompanied by 1 ally 1131 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1635 | -8/Materials | Crushed by falling debris 1635 | -8/Materials | System corruption reached 10% 1666 | -8/Materials | Lost 3 parts (2u1w) 1722 | -8/Materials | Discovered new exit (range 16) 1727 | -8/Materials | Identified exit to Factory 1756 | -8/Materials | Build established: Sprinter 1838 | -8/Materials | Discovered exit to Factory (range 15) 2018 | -8/Materials | Discovered exit to Factory (range 16) 2045 | -8/Materials | Released all parts (5) 2056 | -8/Materials | Core integrity fell below 50% 2074 | -8/Materials | Lost 3 parts (1n2u) 2108 | -8/Materials | Crushed by falling debris 2147 | -8/Materials | Crushed by falling debris 2178 | -8/Materials | Lost 5 parts (2p3n) 2238 | -8/Materials | Entered Factory 2238 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2298 | -7/Factory | Fabricated R-06 Scavenger (x1) 2445 | -7/Factory | Lost 3 parts (2n1w) 2482 | -7/Factory | Build established: Mutant 2661 | -7/Factory | Discovered new exit (range 18) 2705 | -7/Factory | Discovered new exit (range 7) 2783 | -7/Factory | Repaired Imp. Sensor Array 3027 | -7/Factory | Build established: Sprinter 3312 | -7/Factory | Sucked down chute 3312 | -7/Factory | Entered Waste 3351 | -7/Waste | Warlord forces began an assault 3371 | -7/Waste | Spotted C-40 Crusher 3376 | -7/Waste | Allies destroyed C-40 Crusher 3392 | -7/Waste | Spotted C-40 Crusher 3392 | -7/Waste | Spotted C-40 Crusher 3396 | -7/Waste | Allies destroyed C-40 Crusher 3402 | -7/Waste | Spotted C-40 Crusher 3404 | -7/Waste | Spotted C-40 Crusher 3410 | -7/Waste | Allies destroyed C-40 Crusher 3417 | -7/Waste | Allies destroyed C-40 Crusher 3418 | -7/Waste | Spotted C-40 Crusher 3422 | -7/Waste | Allies destroyed C-40 Crusher 3436 | -7/Waste | Allies destroyed C-40 Crusher 3454 | -7/Waste | Discovered new exit (range 18) 3509 | -7/Waste | Entered Factory 3509 | -7/Factory | Accompanied by 5 allies 3719 | -7/Factory | Fabricated Adv. Transmission Jammer (x1) 3732 | -7/Factory | Discovered new exit (range 9) 3795 | -7/Factory | Fabricated Imp. Signal Interpreter (x2) 3800 | -7/Factory | Identified exit to Lower Caves 3820 | -7/Factory | Entered Lower Caves 3820 | -7/Lower Caves | Accompanied by 4 allies 3821 | -7/Lower Caves | Encountered a Warlord checkpoint 3872 | -7/Lower Caves | Learned 4 Factory zone layouts 3963 | -7/Lower Caves | Learned Factory terminal intel 4103 | -7/Lower Caves | Build established: Scout 4153 | -7/Lower Caves | Discovered new exit (range 18) 4160 | -7/Lower Caves | Identified exit to Lower Caves 4177 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4292 | -7/Lower Caves | Entered another Lower Caves area 4292 | -7/Lower Caves | Accompanied by 5 allies 4293 | -7/Lower Caves | Encountered a Warlord checkpoint 4328 | -7/Lower Caves | Learned Factory emergency access door positions 4591 | -7/Lower Caves | Discovered new exit (range 14) 4591 | -7/Lower Caves | Spotted B-75 Beast 4616 | -7/Lower Caves | Identified exit to Zion 4623 | -7/Lower Caves | Entered Zion 4623 | -7/Zion | Accompanied by 2 allies 4630 | -7/Zion | Given the Hacking Drone Bay 4631 | -7/Zion | Found Prototype Device 4631 | -7/Zion | Identified Hacking Drone Bay 4644 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4648 | -7/Zion | Discovered new exit (range 15) 4652 | -7/Zion | Identified exit to Proximity Caves 4677 | -7/Zion | Learned Factory garrison access intel 4710 | -7/Zion | Received a visual enhancement algorithm 4797 | -7/Zion | Learned 4 Factory zone layouts 4806 | -7/Zion | Learned Factory emergency access door positions 4825 | -7/Zion | Given A8's code to call for help 4845 | -7/Zion | Found CR-A16's Pointy Stick 4882 | -7/Zion | Imprinted 4884 | -7/Zion | Declared Zion's savior 4885 | -7/Zion | Build established: Sprinter 5024 | -7/Zion | Learned Factory stockpile data 5054 | -7/Zion | Opened final containment barrier to the Deep Caves 5059 | -7/Zion | Discovered new exit (range 3) 5059 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5059 | -7/Zion | Identified exit to Deep Caves 5350 | -7/Zion | Entered Proximity Caves 5350 | -6/Proximity Caves | Accompanied by 6 allies 5350 | -6/Proximity Caves | Spotted B-75 Beast 5370 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 5376 | -6/Proximity Caves | Core integrity fell below 50% 5377 | -6/Proximity Caves | Destroyed B-75 Beast 5457 | -6/Proximity Caves | Spotter reported a threat 5498 | -6/Proximity Caves | Spotter reported a threat 5608 | -6/Proximity Caves | Learned Factory garrison access intel 5656 | -6/Proximity Caves | Build established: Mutant 5991 | -6/Proximity Caves | Learned Factory emergency access door positions 6193 | -6/Proximity Caves | Discovered new exit (range 15) 6214 | -6/Proximity Caves | Identified exit to Factory 6285 | -6/Proximity Caves | Build established: Scavenger-Mutant 6420 | -6/Proximity Caves | Entered Factory 6420 | -6/Factory | Accompanied by 5 allies 6420 | -6/Factory | Evolved 2 slots: Utility x2 6421 | -6/Factory | Identified exit to Factory 6424 | -6/Factory | Loaded intel: 26 terminal locations 6425 | -6/Factory | Loaded intel: 4 garrison access locations 6945 | -6/Factory | P-60 Hacker assimilated allied 4Z-NG6(M) 7075 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 7350 | -6/Factory | Zion hero teleported in (AD-0RF) 7355 | -6/Factory | Enhanced Grunt warped into view, answering call for help 7360 | -6/Factory | Enhanced Grunt warped into view, answering call for help 7377 | -6/Factory | Lost 8 parts (2p2n3u1w) 7500 | -6/Factory | Core integrity fell below 50% 7531 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 7532 | -6/Factory | Zion Resource Resupply teleported in 7570 | -6/Factory | Discovered exit to Factory (range 15) 7700 | -6/Factory | Zion Infowar Resupply teleported in 7839 | -6/Factory | Terminal network hard line cut 7862 | -6/Factory | Discovered exit to Factory (range 7) 8223 | -6/Factory | Entered another Factory area 8223 | -5/Factory | Accompanied by 2 allies (AD-0RF) 8223 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8225 | -5/Factory | Loaded intel: 4 garrison access locations 8373 | -5/Factory | Garrison activated, responded to threat 8496 | -5/Factory | Retrieved Zion intel report: Branch Access 8496 | -5/Factory | Identified exit to Upper Caves 8496 | -5/Factory | Identified exit to Extension 8497 | -5/Factory | Zion Heavy squad teleported in 8523 | -5/Factory | First assault squad dispatched 8664 | -5/Factory | Crushed by falling debris 8664 | -5/Factory | System corruption reached 10% 8695 | -5/Factory | Lost 3 parts (3u) 8845 | -5/Factory | Entered Upper Caves 8956 | -5/Upper Caves | Encountered a Warlord checkpoint 8963 | -5/Upper Caves | Build established: Mutant 8983 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9084 | -5/Upper Caves | Spotted B-75 Beast 9104 | -5/Upper Caves | Learned Factory terminal intel 9301 | -5/Upper Caves | Discovered new exit (range 10) 9323 | -5/Upper Caves | Learned Factory non-interactive machine intel 9546 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9595 | -5/Upper Caves | Entered another Upper Caves area 9627 | -5/Upper Caves | Lost 11 parts (2p6n3u) 9633 | -5/Upper Caves | Encountered a Warlord checkpoint 9785 | -5/Upper Caves | Core integrity fell below 50% 9806 | -5/Upper Caves | Learned 4 Factory zone layouts 9826 | -5/Upper Caves | Learned location of Armory (-4) 10215 | -5/Upper Caves | Lost 3 parts (1p1n1u) 10305 | -5/Upper Caves | Discovered new exit (range 19) 10398 | -5/Upper Caves | Entered Warlord 10432 | -5/Warlord | System corruption cleaned by Quarantine Array 10907 | -5/Warlord | Build established: Derelict-Mutant 10919 | -5/Warlord | Warlord's base attacked by MAIN.C 10952 | -5/Warlord | Found Prototype Device 10952 | -5/Warlord | Identified Minesniffer Drone Bay 10985 | -5/Warlord | Rebuked by Warlord 11052 | -5/Warlord | Found Prototype Energy Cannon 11052 | -5/Warlord | Identified Vortex Cannon 11162 | -5/Warlord | P-80 Master assimilated allied 2T-EQ1(Y) 11201 | -5/Warlord | Warlord forces counterattacked 11224 | -5/Warlord | Discovered new exit (range 22) 11228 | -5/Warlord | Spotted Executioner 11240 | -5/Warlord | Spotted Executioner 11319 | -5/Warlord | Spotted Executioner 11326 | -5/Warlord | Entered Proximity Caves 11326 | -4/Proximity Caves | Accompanied by 28 allies 11328 | -4/Proximity Caves | Spotter reported a threat 11359 | -4/Proximity Caves | Learned location of Quarantine (-3) 11540 | -4/Proximity Caves | Build established: Scavenger-Mutant 11547 | -4/Proximity Caves | Discovered new exit (range 20) 11552 | -4/Proximity Caves | Lost 3 parts (2n1u) 11598 | -4/Proximity Caves | Core integrity fell below 20% 11598 | -4/Proximity Caves | Entered Factory 11598 | -4/Factory | Evolved 2 slots: Propulsion x2 11601 | -4/Factory | Loaded intel: 173 non-interactive machine locations 11602 | -4/Factory | Loaded intel: 26 terminal locations 11881 | -4/Factory | Zion Hacker squad teleported in 12023 | -4/Factory | Fabricated Imp. Sensor Array (x1) 12322 | -4/Factory | Lost 4 parts (4n) 12337 | -4/Factory | Retrieved Zion intel report: Branch Access 12337 | -4/Factory | Identified exit to Upper Caves 12337 | -4/Factory | Identified exit to Armory 12379 | -4/Factory | Retrieved Zion intel report: Guard Positions 12380 | -4/Factory | Zion Heavy squad teleported in 12384 | -4/Factory | Zion Defense Resupply teleported in 12390 | -4/Factory | Found Prototype Protection 12390 | -4/Factory | Identified Zio. Weapon Casing 12437 | -4/Factory | Zion hero teleported in (NK-0LA) 12536 | -4/Factory | Zion Light squad teleported in 12552 | -4/Factory | Zion Hacking Resupply teleported in 12601 | -4/Factory | Entered Upper Caves 12601 | -4/Upper Caves | Accompanied by 5 allies (NK-0LA) 12610 | -4/Upper Caves | Identified exit to Upper Caves 12990 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13032 | -4/Upper Caves | Spotted B-86 Titan 13040 | -4/Upper Caves | Allies destroyed B-86 Titan 13149 | -4/Upper Caves | Encountered a Warlord checkpoint 13820 | -4/Upper Caves | Entered another Upper Caves area 13820 | -4/Upper Caves | Accompanied by 5 allies (NK-0LA) 13823 | -4/Upper Caves | Discovered new exit (range 14) 13828 | -4/Upper Caves | Identified exit to Research 13916 | -4/Upper Caves | Encountered a Warlord checkpoint 13919 | -4/Upper Caves | Learned 4 Research zone layouts 14917 | -4/Upper Caves | Discovered new exit (range 10) 14930 | -4/Upper Caves | Identified exit to Zhirov 15051 | -4/Upper Caves | Learned 4 Research zone layouts 15189 | -4/Upper Caves | Entered Zhirov 15189 | -4/Zhirov | Accompanied by 1 ally (NK-0LA) 15189 | -4/Zhirov | Discovered new exit (range 3) 15193 | -4/Zhirov | Identified exit to Proximity Caves 15218 | -4/Zhirov | Met Zhirov 15247 | -4/Zhirov | Learned location of Testing (-2) 15247 | -4/Zhirov | Learned location of Command (-1) 15279 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15310 | -4/Zhirov | Found Alien Artifact 15332 | -4/Zhirov | Identified Transdimensional Reconstructor 15332 | -4/Zhirov | Warped through subspace 15512 | -4/Zhirov | Found Alien Artifact 15661 | -4/Zhirov | Identified Integrated Dissipator 15661 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15752 | -4/Zhirov | Entered Proximity Caves 15752 | -3/Proximity Caves | Accompanied by 1 ally (NK-0LA) 15780 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16079 | -3/Proximity Caves | Spotter reported a threat 16223 | -3/Proximity Caves | Spotter reported a threat 16283 | -3/Proximity Caves | Spotter reported a threat 16327 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 16472 | -3/Proximity Caves | Lost 5 parts (3n2u) 16488 | -3/Proximity Caves | System corruption reached 10% 16509 | -3/Proximity Caves | Discovered exit to Research (range 12) 16517 | -3/Proximity Caves | Entered Research 16517 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16518 | -3/Research | Identified exit to Quarantine 16519 | -3/Research | Identified exit to Research 16556 | -3/Research | Found Prototype Hackware 16556 | -3/Research | Identified Exp. System Shield 16617 | -3/Research | Retrieved Zion intel report: Component Stockpiles 16618 | -3/Research | Zion Fire squad teleported in 16649 | -3/Research | Garrison activated, responded to threat 16688 | -3/Research | Lost 3 parts (1n2u) 16695 | -3/Research | Found Antimissile System 16728 | -3/Research | Zion Light squad teleported in 16767 | -3/Research | Search patrols dispatched 16841 | -3/Research | Zion Hacker squad teleported in 16885 | -3/Research | Spotted B-86 Titan 16891 | -3/Research | Zion Experimental squad teleported in 16901 | -3/Research | Zion Hover Resupply teleported in 16987 | -3/Research | Build established: Scavenger-Ninja 17017 | -3/Research | First assault squad dispatched 17105 | -3/Research | Spotted B-86 Titan 17155 | -3/Research | Allies destroyed B-86 Titan 17188 | -3/Research | Entered Quarantine 17188 | -3/Quarantine | Accompanied by 1 ally 17230 | -3/Quarantine | Found Alien Artifact 17230 | -3/Quarantine | Identified Subatomic Replicator 17255 | -3/Quarantine | Found Alien Slashing Weapon 17255 | -3/Quarantine | Identified Sigix Broadsword 17306 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 17329 | -3/Quarantine | Found Prototype Processor 17329 | -3/Quarantine | Identified Exp. Terrain Scan Processor 17408 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 17432 | -3/Quarantine | Crushed by falling debris 17438 | -3/Quarantine | First assault squad dispatched 17522 | -3/Quarantine | Found Alien Artifact 17523 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 17523 | -3/Quarantine | Warped through subspace 17580 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 17625 | -3/Quarantine | Found Alien Artifact 17633 | -3/Quarantine | Identified Phase Armor 17662 | -3/Quarantine | Met incapacitated Sigix Warrior 17662 | -3/Quarantine | Lockdown squad dispatched 17663 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 17664 | -3/Quarantine | Unlocked Sigix quarantine chamber 17696 | -3/Quarantine | Found Alien Artifact 17697 | -3/Quarantine | Identified Dimensional Node Initializer 17697 | -3/Quarantine | Initialized slip node 17705 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 17719 | -3/Quarantine | Used Subatomic Replicator to replicate Cld. Antigrav System 17728 | -3/Quarantine | Warped through subspace 17728 | -3/Quarantine | Discovered exit to Research (range 9) 17737 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 17787 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 17805 | -3/Quarantine | Entered Research 17805 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17915 | -2/Research | Zion Heavy squad teleported in 18049 | -2/Research | Retrieved Zion intel report: Emergency Access 18070 | -2/Research | Retrieved Zion intel report: Unaware Analyses 18071 | -2/Research | Zion Hacker squad teleported in 18161 | -2/Research | Found Prototype Processor 18161 | -2/Research | Identified Exp. Core Analyzer 18208 | -2/Research | Discovered new exit (range 6) 18236 | -2/Research | Identified exit to Access 18304 | -2/Research | Discovered new exit (range 18) 18311 | -2/Research | Identified exit to Testing 18311 | -2/Research | Entered Testing 18327 | -2/Testing | Found Prototype Processor 18327 | -2/Testing | Identified Exp. Targeting Computer 18396 | -2/Testing | Spotted Striker 18396 | -2/Testing | Retrieved Zion intel report: Emergency Access 18413 | -2/Testing | Retrieved Zion intel report: Active Garrisons 18476 | -2/Testing | Repaired Imp. Cloaking Device 18520 | -2/Testing | Retrieved Zion intel report: Trap Installations 18542 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/0 18546 | -2/Testing | Spotted PY-YKKISMYW2K 18573 | -2/Testing | Found Prototype Device 18573 | -2/Testing | Identified Exp. Actuator Array 18602 | -2/Testing | Found Prototype Protection 18611 | -2/Testing | Identified Lgt. Regenerative Plating 18669 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 18671 | -2/Testing | Discovered exit to Access (range 15) 18687 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 18710 | -2/Testing | Found Prototype Hackware 18710 | -2/Testing | Identified Ghost Barrier 18872 | -2/Testing | Spotted Striker 18904 | -2/Testing | Spotted Alpha 7 18905 | -2/Testing | Stole the SGEMP Prototype 18986 | -2/Testing | Entered Access 18986 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18987 | -1/Access | Loaded intel: 114 machine locations 18987 | -1/Access | Loaded intel: 76 trap records 18987 | -1/Access | Identified exit to Surface 18987 | -1/Access | Discovered exit to Surface (range 159) 18987 | -1/Access | Identified exit to Command 18987 | -1/Access | Discovered exit to Command (range 88) 18987 | -1/Access | Delivered the SGEMP Prototype to Zhirov 18987 | -1/Access | Zhirov transferred Access data 18995 | -1/Access | Zion Hacker squad teleported in 19011 | -1/Access | Zion Heavy squad teleported in 19029 | -1/Access | Build established: Hacker-Ninja 19070 | -1/Access | Zion Hacker squad teleported in 19133 | -1/Access | Entered Command 19133 | -1/Command | Accompanied by 8 allies (incl. Zhirov, Perun, Svarog) 19134 | -1/Command | Zhirov warped through subspace 19171 | -1/Command | Retrieved Zion intel report: Emergency Access 19189 | -1/Command | Found Exp. Core Analyzer 19203 | -1/Command | Retrieved Zion intel report: Active Garrisons 19242 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 19287 | -1/Command | Spotted B-99 Colossus 19380 | -1/Command | Disengaged cave seal 19406 | -1/Command | Retrieved Zion intel report: Component Stockpiles 19409 | -1/Command | First assault squad dispatched 19466 | -1/Command | Build established: Hacker-Sprinter 19487 | -1/Command | Crushed by falling debris 19519 | -1/Command | Lost 4 parts (1n3u) 19561 | -1/Command | High security lockdown imminent 19641 | -1/Command | High security lockdown engaged 19642 | -1/Command | Crushed by falling debris 19642 | -1/Command | System corruption reached 10% 19653 | -1/Command | Spotted M Guard 19653 | -1/Command | Spotted M Guard 19653 | -1/Command | Spotted Combat Programmer 19655 | -1/Command | Spotted Combat Programmer 19671 | -1/Command | Met MAIN.C 19675 | -1/Command | 0b10 Conduit disabled 19704 | -1/Command | System corruption reached 30% 19725 | -1/Command | Core integrity fell below 50% 19737 | -1/Command | Core integrity fell below 20% 19739 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 19733_ Exp. Power Amplifier destroyed. 19734_ EMDS Slug penetrates Reinforced Barrier. 19735_ C-30 ARC bursts open, deploying its payload. 19735_ G-73 Enforcer unfolds itself. 19735_ B-74 Champion unfolds itself. 19735_ G-73 Enforcer unfolds itself. 19735_ I-47 Archangel unfolds itself. 19735_ C-30 ARC bursts open, deploying its payload. 19735_ G-73 Enforcer unfolds itself. 19735_ L-61 Swordsman unfolds itself. 19735_ G-73 Enforcer unfolds itself. 19735_ I-47 Archangel unfolds itself. 19735_ Hacking Suite destroyed. 19736_ Slammed into L-61 Swordsman. 19737_ EMDS Slug penetrates I-47 Archangel. 19738_ Slammed into G-73 Enforcer. 19739_ Penetrated by EMDS Slug. 19739_ Slammed into G-73 Enforcer. 19739_ Adv. Melee Analysis Suite severed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | #?????????????????????###????????????????? | | #????????????????????## #????????????????? | | ######################; #????????????????? | | / l@g # #????????????????? | | / p gglg # ##???????????????? | | Yp iigggg # #???????????????? | | Y ###################bg # #???????????????? | | #??????????????????i # #???????????????? | | #?????????????????#" ########?#####?##### | | ""#?????????????????# #?# #?# ### # | | """"#?????????????????# #### ### "## # | | """""#?????????????????# | | " " """"#?????????????????# | | " " #?????????????????# | | " " #?????????????????# | | """" " #?????????????????# | | " "" #?????????????????# ## ### # | | " #?????????????????###### # #?# # | | " #??????????????????????# #####?##### | | """"""""#??????????????????????## #?????????? | | " " #???????????????????????## ###?????????? | | #########????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 72 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 40 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 400 Resistance: KI 25 Resistance: TH 30 Propulsion Shielding 90 Utility Shielding 33 Point Defense Rating 160 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 6 Melee Accuracy 16 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 2 Energy Filtering 50 Salvage Targeting 2 Offensive Hacking 34 Defensive Hacking 33 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Melee Analysis Suite | -8/Materials | Scanalyzed Imp. Signal Interpreter | -7/Factory | Hacked Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Flamer | -7/Zion | Free Lgt. Angular Momentum Engine | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Matter Compressor | -3/Quarantine | Archive Shock Maul | -3/Quarantine | Archive Spectral Analyzer | -3/Quarantine | Archive Enh. Armored Leg | -3/Quarantine | Archive Prc. Energy Filter | -3/Quarantine | Archive Coolant Network | -3/Quarantine | Archive Exp. ECM Suite | -3/Quarantine | Archive Gravity Flail | -3/Quarantine | Archive Com. Particle Reactor | -3/Quarantine | Archive Lgt. Particle Reactor | -3/Quarantine | Z-intel Imp. Antigrav System | -3/Quarantine | Z-intel Adv. Terrain Scan Processor | -3/Quarantine | Z-intel Component Analysis Suite | -3/Quarantine | Z-intel Antigrav System | -3/Quarantine | Z-intel Hardcell Cannon | -3/Quarantine | Z-intel Gamma Bomb Array | -3/Quarantine | Z-intel Imp. Target Analyzer | -3/Quarantine | Z-intel Imp. System Shield | -3/Quarantine | Z-intel Imp. Thermal Shield | -3/Quarantine | Z-intel Seismic Detector | -3/Quarantine | Z-intel HERF Cannon | -3/Quarantine | Z-intel Hvy. Pick | -3/Quarantine | Z-intel Adv. Coolant Injector | -3/Quarantine | Z-intel Railgun | -3/Quarantine | Z-intel Lgt. Antimatter Reactor | -3/Quarantine | Z-intel Adv. Weight Redist. System | -2/Research | Scanalyzed Exp. Thermal Shield | -2/Testing | Archive Exp. Signal Interpreter | -2/Testing | Archive Adv. Dynamic Insulation System | -2/Testing | Z-intel Imp. KE Penetrator | -2/Testing | Z-intel Hvy. Tesla Rifle | -2/Testing | Z-intel Exp. Hacking Suite | -2/Testing | Z-intel Vibroblade | -2/Testing | Z-intel Exp. System Shield | -2/Testing | Z-intel Cld. Q-thruster | -2/Testing | Z-intel Com. Linear Accelerator | -2/Testing | Z-intel Robot Schematics ------------------ A-02 Transporter | -3/Quarantine | Archive H-77 Assassin | -3/Quarantine | Archive M-30 Cleanser | -3/Quarantine | Archive R-06 Scavenger | -3/Quarantine | Z-intel M-36 Artificer | -3/Quarantine | Z-intel S-43 Plague | -3/Quarantine | Z-intel A-15 Conveyor | -3/Quarantine | Z-intel A-27 Freighter | -3/Quarantine | Z-intel K-01 Serf | -2/Testing | Archive H-88 Terminator | -2/Testing | Archive Fabricated ------------ R-06 Scavenger | x1 | -7/Factory | Preloaded Adv. Transmission Jammer | x1 | -7/Factory | Preloaded Imp. Signal Interpreter | x2 | -7/Factory Imp. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Subatomic Replicator Sigix Broadsword High-powered Transdimensional Reconstructor Phase Armor Dimensional Node Initializer Achievements -------------- A Powerful Ally? Adventurer Alien Tech Armchair Analyst Assassin Charge!!! Deadly Force Explorer False Reunion Freeware Friend Of Zion Heroic Deeds I Spy Meet Your Maker No Explosion For You Ooh, Shiny! Part-time Excavator Special Delivery Speed Demon Subspace Traveler Supersonic The Science Guy This Is Interesting... True Hacker Ultimate Loadout Watch This! Whoosh! Challenges ------------ None Game ------ Seed ParticleTeslaDerivative Manual? 0 Play Time 11:40:00 Cumulative 60.8 hours Start 2023.11.17 @ 02:05:23 End 2023.11.19 @ 12:50:49 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 48 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 60x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2af5882-c711-4b98-ae90-11e47d0c41a9