Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.31 @ 03:25:23 Player: Phillammon Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (7) 35 Value Destroyed (104) 104 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (244) 244 TOTAL SCORE: 7303 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 242 Cogmind --------- Core Integrity 0/1450 Matter 176/300 Energy 54/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Core Analyzer Improved Maneuvering Thrusters Improved Maneuvering Thrusters Improved Heavy Armor Plating Improved System Shield Advanced System Shield > --- WEAPON ----------- Heavy Machine Gun > --- INVENTORY -------- Antimatter Reactor Improved Medium Armor Plating [Rating: 104] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved VTOL Module Treads Biometal Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Advanced Signal Interpreter Device Improved Maneuvering Thrusters Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Quantum Rifle Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Res Res Slots Evolved 16 | . . . 2 . 2 . 2 2 2 2 . . 2 2 Power 2 | . . . . . . . 1 . . 1 . . . . Propulsion 6 | . . . 2 . 1 . . . 1 . . . 1 1 Utility 8 | . . . . . 1 . 1 2 1 1 . . 1 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 91 | 2 1 6 6 . 4 15 9 10 5 6 2 . 9 16 Power 16 | . . 1 1 . 1 1 3 . 1 1 2 . 2 3 Engine 3 | . . 1 1 . . . 1 . . . . . . . Core 8 | . . . . . 1 1 2 . 1 1 2 . . . Reactor 5 | . . . . . . . . . . . . . 2 3 Propulsion 30 | 2 . 4 2 . 1 9 . 4 1 2 . . 2 3 Treads 2 | . . . . . . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . Flight 25 | . . 4 2 . 1 8 . 4 1 2 . . 2 1 Utility 36 | . 1 . 2 . 2 3 4 5 3 2 . . 5 9 Device 19 | . 1 . 1 . 1 2 2 3 3 1 . . 1 4 Storage . | . . . . . . . . . . . . . . . Processor 5 | . . . 1 . 1 1 . . . . . . 1 1 Hackware 2 | . . . . . . . . . . . . . 1 1 Protection 10 | . . . . . . . 2 2 . 1 . . 2 3 Artifact . | . . . . . . . . . . . . . . . Weapon 9 | . . 1 1 . . 2 2 1 . 1 . . . 1 Energy Gun 1 | . . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 6 | . . 1 1 . . 1 1 1 . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 3 . . . . . . . 2 Parts Lost 44 | . 3 1 3 . . 3 1 1 . . 3 . 1 28 Power 9 | . 1 . 1 . . 1 . . . . 2 . . 4 Propulsion 14 | . . 1 1 . . 1 . 1 . . . . 1 9 Utility 17 | . 1 . . . . 1 1 . . . 1 . . 13 Weapon 4 | . 1 . 1 . . . . . . . . . . 2 Highest Loss Streak 20 | . 3 4 2 . . 3 1 1 . . 1 . 1 20 Average Slot Usage (%) 76 | . 90 61 85 88 69 82 91 81 80 82 78 73 78 40 Engine 1 | . 12 11 11 11 1 . . . . . . . . . Core 8 | . . . . . 7 9 15 13 11 15 12 10 5 . Wheel 1 | . 28 2 . . . . . . . . . . . . Flight 29 | . . 23 42 33 29 39 38 33 35 31 31 31 32 14 Device 14 | . 5 . 8 11 14 17 15 12 15 26 22 21 22 7 Storage 1 | . 14 2 . . . . . . . . . . . . Processor 4 | . . . 6 11 7 8 7 6 5 . . . . 4 Protection 3 | . . . . . . . 3 12 11 5 5 5 6 1 Ballistic Gun 7 | . 28 21 17 22 9 5 7 3 . 3 5 5 4 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 54 | 9 10 5 8 8 10 19 27 34 37 44 44 36 52 54 Greatest Support 75 | 26 26 8 8 8 16 30 30 33 39 47 47 37 53 75 Greatest Overweight (x) 14 | . . . . . . 6 . 1 . . 14 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 6 6 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 6 3 4 4 3 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 3 . 3 3 3 3 3 3 3 3 3 3 4 3 2 Final Capacity 6 | 6 6 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 3 4 3 3 4 4 4 4 4 4 4 4 4 1 Class Distribution -------------------- 40% | Mutant 31% | Sprinter 10% | Generator-Sprinter 9% | Scavenger-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Generator-Sprinter | -4/Factory Mutant | -4/Upper Caves Sprinter | -4/Upper Caves Generator-Sprinter | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Res Res Matter Collected 759 | 200 10 82 . . . 116 . 86 . . 238 . 21 6 Remotely . | . . . . . . . . . . . . . . . Salvage Created 118 | . 15 40 . . . 19 . . . . 44 . . . Parts 13 | . 3 7 . . . 1 . . . . 2 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 7 | . 1 3 . . . 1 . . . . 2 . . . Guns 7 | . 1 3 . . . 1 . . . . 2 . . . Classes Destroyed 1 | . 1 . . . . . . . . . . . . . Swarmer 7 | . 1 3 . . . 1 . . . . 2 . . . Best Kill Streak 3 | . 1 3 . . . 1 . . . . 2 . . . Combat Bots Only 3 | . 1 3 . . . 1 . . . . 2 . . . Max Kills in Single Turn 1 | . 1 1 . . . 1 . . . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Res Res Damage Taken 6715 | . 327 59 198 . 54 170 123 684 37 . 332 . 133 4598 Core 1821 | . 63 25 42 . 28 41 7 104 . . 28 . 27 1456 Absorbed by Shields 51 | . . . . . 21 24 . . . . . . . 6 Reduced by Siege Mode 37 | . . . . . . . . . . . . . . 37 Core Remaining (%) 91 | 100 . 64 . 89 . 87 99 87 100 . . 97 97 . Volleys Fired 26 | . 4 11 . . . 2 . . . . 3 . . 6 Largest 2 | . 2 2 . . . 1 . . . . 1 . . 1 Hottest 94 | . 40 40 . . . 23 . . . . 30 . . 94 Shots Fired 33 | . 8 14 . . . 2 . . . . 3 . . 6 Gun 33 | . 8 14 . . . 2 . . . . 3 . . 6 Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 32 | . 8 14 . . . 2 . . . . 3 . . 5 Thermal 1 | . . . . . . . . . . . . . . 1 Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 7 | . 3 5 . . . 1 . . . . 2 . . 7 Robot Miss Streak 3 | . 3 3 . . . 2 . . . . 1 . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 20 | . 4 8 . . . 1 . . . . 2 . . 5 Core Hits 10 | . 1 4 . . . 1 . . . . 2 . . 2 Critical Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 266 | . 32 69 . . . 16 . . . . 45 . . 104 Guns 266 | . 32 69 . . . 16 . . . . 45 . . 104 Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 266 | . 32 69 . . . 16 . . . . 45 . . 104 Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 3 . . 2 2 . 11 Average Corruption 5 | . . . . . . . . 2 . . 1 2 . 8 Corruption Purged . | . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . . 5 Message Errors 1 | . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 298 | . 12 4 . . 2 . 87 246 246 220 298 40 97 200 Average Temperature 76 | . 8 2 . . 2 . 18 111 121 79 69 22 44 60 Received Heat Transfer 801 | . 120 . 69 . 18 27 24 135 21 . 54 . 9 324 Effects 1 | . . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . 1 Total Turns 6 | . . . . . . . . . . . . . . 6 Longest Duration 6 | . . . . . . . . . . . . . . 6 Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Res Res Peak Influence 687 | . 30 80 81 23 38 687 313 180 133 65 . . 47 116 Average Influence 176 | . 3 60 49 23 15 446 293 147 108 65 . . 23 29 Maximum Alert Level 2 | . . . . . . 2 1 . . . . . . . Low Security (%) 71 | 100 100 100 100 100 100 21 . 100 100 100 . . 100 100 Level 1 15 | . . . . . . 23 100 . . . . . . . Level 2 13 | . . . . . . 54 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 9 | . 2 . 3 . . 1 1 . 1 . . . . 1 Investigation 1 | . . . . . . . 1 . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 8 | . 2 . 3 . . 1 . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Res Res Distress Signals 12 | . . . 1 . 1 4 . 1 . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 143 | . 11 3 16 . 11 19 4 22 7 . 4 . 4 42 Peak Tracking Total 25 | . 6 3 13 . 12 7 4 17 5 . 3 . 4 25 Tactical Retreats 18 | . 1 . 2 . . 3 . 4 2 . 1 . . 5 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Res Res Traps Triggered 3 | . . . . . . . 1 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Res Res Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Res Res Machines Accessed 5 | . . . . . . 4 . 1 . . . . . . Terminals 3 | . . . . . . 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 10 | . . . . . . 6 . 4 . . . . . . Successful 7 | . . . . . . 5 . 2 . . . . . . Failed 3 | . . . . . . 1 . 2 . . . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . . . . 1 . . . . . . . . Terminals 3 | . . . . . . 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . . . Recycling Units 4 | . . . . . . . . 4 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 3 | . . . . . . 3 . . . . . . . . Open Door 3 | . . . . . . 3 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . . Process 1 | . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 3 | . . . . . . 2 . 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . Time 16 | . . . . . . 16 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Res Res Total Allies 13 | . . . . . . 10 . . . . . . . 3 Largest Group 10 | . . . . . . 10 3 . . . . . . 3 Highest-Rated Group 173 | . . . . . . 173 46 . . . . . . 138 Highest-Rated Ally 46 | . . . . . . 29 16 . . . . . . 46 Total Orders 8 | . . . . . . . . . . . . . . 8 EXPLORE 8 | . . . . . . . . . . . . . . 8 Ally Attacks 105 | . . . . . . 91 5 . . . . . . 9 Total Damage 1379 | . . . . . . 1242 46 . . . . . . 91 Kills 17 | . . . . . . 16 . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . 11 Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Res Res Turns Passed 1788 | 8 119 61 88 6 68 360 141 218 95 36 276 11 87 214 Spaces Moved 3352 | 3 116 61 206 17 156 505 358 464 212 88 517 43 133 473 Core 38 | . . . . . . 1 . . . . 6 . . 31 Treads 1 | . . . . . . . . . . . . . . 1 Legs . | . . . . . . . . . . . . . . . Wheels 119 | 3 116 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3194 | . . 61 206 17 156 504 358 464 212 88 511 43 133 441 Fastest Speed 19 | 90 90 37 37 37 31 23 23 23 21 21 23 26 19 19 Average Speed 34 | 90 90 37 37 37 33 49 25 29 21 22 35 26 19 29 Slowest Speed 750 | 90 90 40 37 37 37 350 26 93 21 23 750 26 26 145 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 70 | . . 2 5 . 9 15 2 19 4 . . . 2 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 2 34 13 31 7 17 84 14 19 7 4 88 11 7 24 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 1 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . 1 1 1 1 . Scrap Searched 4 | . . 1 . . . . . . . . 3 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Fac Upp Upp Res Res Total 3873 | 10 124 85 211 16 164 598 406 523 257 103 609 42 193 532 Wait 375 | . . 3 . . . 78 31 60 40 6 84 . 43 30 Move 3214 | 2 115 56 195 16 141 480 353 428 205 87 516 42 128 450 Hop 54 | . . 2 5 . 5 9 2 16 2 . . . 2 11 Pick Up 46 | . 4 3 4 . 6 5 3 2 3 1 2 . 4 9 Fast Attach 33 | . . 2 2 . 2 8 4 5 1 1 . . 3 5 Attach 39 | . 1 1 4 . 1 3 3 2 3 3 1 . 6 11 Detach 11 | . . 1 . . . . 3 1 . 2 . . 3 1 Swap 19 | 2 . 3 . . 1 4 2 3 1 2 1 . . . Drop 52 | 6 . 3 1 . 8 9 5 6 2 1 2 . 4 5 Fire 26 | . 4 11 . . . 2 . . . . 3 . . 6 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . 4 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 0) 9 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 12) 128 | -10/Materials | Entered Mines 173 | -10/Mines | Lost 4 parts (1p1n1u1w) 183 | -10/Mines | Discovered new exit (range 4) 189 | -10/Mines | Entered Materials 189 | -9/Materials | Evolved 2 slots: Propulsion x2 270 | -9/Materials | Discovered new exit (range 15) 277 | -9/Materials | Entered Mines 280 | -9/Mines | Discovered new exit (range 10) 283 | -9/Mines | Entered Materials 283 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 346 | -8/Materials | Discovered new exit (range 10) 351 | -8/Materials | Entered Storage 413 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 416 | -8/Storage | Discovered new exit (range 6) 456 | -8/Storage | Repaired Reclamation Unit 457 | -8/Storage | Lost 3 parts (1p1n1u) 668 | -8/Storage | Identified exit to Factory 711 | -8/Storage | Entered Factory 711 | -7/Factory | Accompanied by 3 allies 711 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 850 | -7/Factory | Discovered new exit (range 8) 851 | -7/Factory | Identified exit to Factory 852 | -7/Factory | Entered another Factory area 852 | -6/Factory | Evolved 2 slots: Utility x2 934 | -6/Factory | Build established: Sprinter 1053 | -6/Factory | Discovered new exit (range 15) 1070 | -6/Factory | Identified exit to Factory 1070 | -6/Factory | Entered another Factory area 1070 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1152 | -5/Factory | Discovered new exit (range 11) 1163 | -5/Factory | Identified exit to Factory 1165 | -5/Factory | Entered another Factory area 1165 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1197 | -4/Factory | Discovered new exit (range 15) 1201 | -4/Factory | Entered Upper Caves 1258 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 1463 | -4/Upper Caves | Discovered new exit (range 15) 1477 | -4/Upper Caves | Entered another Upper Caves area 1486 | -4/Upper Caves | Discovered new exit (range 12) 1488 | -4/Upper Caves | Encountered a Warlord checkpoint 1488 | -4/Upper Caves | Entered Research 1488 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1526 | -3/Research | Spotted B-86 Titan 1568 | -3/Research | Discovered new exit (range 10) 1575 | -3/Research | Entered another Research area 1575 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1582 | -2/Research | Allied Derelicts emerged from ambush trap array 1634 | -2/Research | Spotted B-90 Cyclops 1704 | -2/Research | Lost 20 parts (3p7n9u1w) 1709 | -2/Research | System corruption reached 10% 1766 | -2/Research | Core integrity fell below 50% 1776 | -2/Research | Core integrity fell below 20% 1789 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 01766_ Terminal disabled. 01766_ Slug penetrates Terminal. 01767_ Penetrated by Slug. 01767_ Slug penetrates Wall. 01770_ System corrupted: Matter fused (-5). 01770_ Slug penetrates Wall. 01770_ Penetrated by Slug. 01770_ Imp. Core Shielding destroyed. 01770_ Identified Prc. Matter Filter. 01771_ Adv. Targeting Computer destroyed. 01771_ Identified Adv. Remote Shield. 01772_ Dropped Prc. Matter Filter. 01773_ Dropped Adv. Remote Shield. 01773_ R-10 Processor destroyed. 01774_ Imp. VTOL Module destroyed. 01775_ Drone destroyed. 01775_ Penetrated by Slug. 01776_ Adv. Core Analyzer destroyed. 01777_ Slug penetrates Wall. 01789_ Adv. System Shield destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????#### | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????#########???????? | | ??????????????????????????# #???????? | | ??????????????????????????# #???????? | | ?????????????????????###### ]]!#???????? | | ????????????????# ?* # ]!!#???????? | | ????????????????# # ]! ######### | | ????????????????# """"" # ## | | ????????????????# """"" # ## | | ????????????????# """"" # ## | | ????????????????# # ## | | ?????????????????? # ?# ### | | ???????????????????? ?? ???# #?? | | ??????????????########+######/###### #?? | | ??????????????# ss g #?? | | ??????????????# #?? | | ??????????????# +?? | | ??????????????+ @ #?? | | ??????????????# ################# #?? | | ??????????????# #???????????????# #?? | | ??????????????# #???????????????# #?? | | ????????????? #???????????????# #?? | | ???????????? #??????????????? #?? | | ??????????? #???????????????# #?? | | ?????????? +???????????????# #?? | | ?????????###### #???????????????#### #?? | | ??????????????# ???????????????????? #?? | | ??????????????# ???????????????????? #?? | | ??????????????# ??????????????????# ## | | ??????????????# ???????????????+ | | ??????????????# ??????????????????# ## | | ??????????????+ ???????????????????????? | | ???????????????? ???????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 45 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 1050 Resistance: KI 25 Core Shielding 30 Reclamation Efficiency 10 Phase Shifting 5 Evasion (%) 80 Targeting Accuracy 16 Core Analysis 10 Recoil Reduction 4 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionRagnarokScanner Manual? 0 Play Time 01:03:09 Cumulative 28.0 hours Start 2020.07.31 @ 02:22:12 End 2020.07.31 @ 03:25:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 30 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5b87ab86-5f21-4212-bbdb-7886bb36bc5b