Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.20 @ 05:30:12 Player: Lyra Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (154) 770 Value Destroyed (10975) 10975 Prototype IDs (280) 5600 Alien Tech Used (14) 2800 Bonus (64282) 64282 TOTAL SCORE: 93927 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 8844 Follower Combat Kills 282 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Win Speed 1699 Friendly Fire -843 Cogmind --------- Core Integrity 937/1600 Matter 375/425 Energy 554/840 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Graviton Reactor > --- PROPULSION (4) --- Sigix Exoskeleton > --- UTILITY (7) ------ Experimental Heat Sink Improved Energy Well Core Analyzer Experimental Reaction Control System Experimental Phase Shifter Improved Force Field > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Quantum Shading Machine Experimental System Purifier Core Cannon Peak State ------------ > --- POWER ------------ Graviton Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Heat Sink Improved Energy Well Core Analyzer Experimental Reaction Control System Advanced Phase Shifter Experimental Cloaking Device Improved Force Field > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Transdimensional Reconstructor Transdimensional Reconstructor Core Regenerator Core Cannon [Rating: 251] Favorites ----------- Power Graviton Reactor Engine Heavy Ion Engine Power Core Fission Core Reactor Graviton Reactor Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Hover Unit Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Experimental Heat Sink Device Experimental Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Sigix Shearcannon Energy Gun Vortex Rifle Energy Cannon Sigix Shearcannon Ballistic Gun Precision Assault Rifle Launcher Improved Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Mace Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . 2 . 2 2 . . 4 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 10 | . . 2 . 2 2 . . 2 . . . . 1 . . . . . . 1 . . . . . Utility 7 | . . . . . . . . 1 . . . . 1 . . . . 2 . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 183 | 5 2 15 . 8 3 14 1 3 3 5 10 1 9 . 3 11 . 5 14 5 14 26 10 12 4 Power 13 | 1 1 1 . 1 . . . 1 . 1 1 . . . . 1 . . 2 . 2 1 . . . Engine 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Core 3 | . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . 1 . . . . 1 . . 2 . 2 1 . . . Propulsion 47 | 2 . 7 . 2 2 4 1 . 1 . 3 . 6 . 2 3 . 1 5 2 5 1 . . . Treads 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Leg 12 | 2 . 6 . 2 2 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . 1 . . . . . . 1 . . . 3 . . . . . . . . . . . . Flight 29 | . . . . . . 3 1 . . . 3 . 3 . 2 3 . 1 5 2 5 1 . . . Utility 76 | . 1 5 . 3 1 3 . 1 1 2 5 1 3 . . 4 . 2 1 3 6 16 9 7 2 Device 42 | . . 1 . . . . . 1 . . . . 1 . . 4 . . 1 3 4 13 6 6 2 Storage 9 | . 1 . . . . . . . . . 2 . 1 . . . . 1 . . . 1 2 1 . Processor 5 | . . . . . . . . . 1 . . . 1 . . . . . . . . 2 1 . . Hackware 4 | . . . . . . . . . . . 1 . . . . . . 1 . . 2 . . . . Protection 16 | . . 4 . 3 1 3 . . . 2 2 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 . 2 . 2 . 7 . 1 1 2 1 . . . 1 3 . 2 6 . 1 8 1 5 2 Energy Gun 11 | 2 . 1 . . . 2 . . . . . . . . . 2 . . 2 . 1 1 . . . Energy Cannon 19 | . . . . . . 2 . . . 1 1 . . . . . . . 2 . . 5 1 5 2 Ballistic Gun 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . 2 . 1 . 1 . . . . . . 1 1 . 1 2 . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . . 1 . 6 . . . 1 5 1 . . . 6 . . 4 2 5 3 1 . . Parts Lost 25 | . . 10 . . 2 5 . . 1 . . 1 2 . . . . 1 2 . 1 . . . . Power 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 14 | . . 4 . . 2 4 . . 1 . . . . . . . . 1 2 . . . . . . Utility 6 | . . 2 . . . 1 . . . . . 1 1 . . . . . . . 1 . . . . Weapon 3 | . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Highest Loss Streak 8 | . . 8 . . 2 3 . . 1 . . 1 2 . . . . 1 1 . 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 68 71 100 98 97 92 61 43 41 47 59 71 83 78 80 86 84 78 74 78 78 69 65 64 63 Engine 1 | . 5 1 11 9 7 7 . . . . . . . . . . . . . . . . . . . Core 1 | . 8 2 . . . . . 3 5 5 5 5 5 5 5 4 . . . . . . . . . Reactor 3 | . . . . . . . . . . . 2 5 5 5 5 5 5 4 3 4 3 7 7 7 7 Leg 13 | . 28 28 44 54 59 38 . . . . . . . . . . . . . . . 6 7 7 7 Hover 1 | . . 4 . . . . . . 4 5 5 5 10 . . . . . . . . . . . . Flight 16 | . . . . . . 12 29 23 19 17 26 35 40 47 47 47 47 39 34 34 35 12 . . . Device 11 | . . . 11 2 . . . . . . . . 1 5 5 5 15 14 14 17 14 22 34 29 27 Storage 3 | . 5 7 . . . . . . . . . . . 5 5 4 . 2 4 4 4 7 7 5 7 Processor 3 | . . . . . . . . . 4 5 5 5 10 10 10 9 5 4 4 4 4 1 1 7 7 Hackware 1 | . . . . . . . . . . . . 1 . . . . . 4 4 4 6 2 . . . Protection 4 | . . 7 11 14 14 14 15 11 6 11 9 5 4 . . . . . . . . . . . . Energy Gun 3 | . 20 18 22 7 . . . . . . . . . . . 3 5 3 2 4 4 . . . . Energy Cannon 2 | . . . . . . 3 7 1 . . 1 5 4 . . . . . . . . 6 7 7 7 Slashing Weapon 2 | . . . . 10 15 9 7 1 . . . . . . 2 5 5 3 3 4 4 1 . . . Naked Turns 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 7 27 35 13 23 23 28 23 22 20 16 32 32 32 25 29 49 49 59 59 60 71 70 62 60 59 Greatest Support 104 | 20 20 52 52 78 104 78 26 21 21 16 34 34 82 82 60 84 73 87 87 88 94 93 60 60 60 Greatest Overweight (x) 2 | . 1 1 . . . . . 1 1 . . . 2 . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 5 5 Average Capacity 6 | 5 8 12 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 10 10 10 9 5 5 5 Most Carried 10 | . 3 6 4 5 5 5 5 5 5 5 5 5 5 4 5 5 5 8 10 9 10 10 7 5 5 Average Carried 5 | . 1 3 4 3 3 4 4 4 4 3 4 4 4 4 4 4 5 5 9 8 9 8 5 4 3 Final Capacity 15 | 5 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 5 5 5 Final Carried 10 | . 3 4 4 5 4 4 5 5 5 5 5 5 4 4 5 5 5 7 10 9 10 8 5 4 4 Class Distribution -------------------- 32% | Sprinter 29% | Mutant 25% | Alien-Sigix 6% | Hacker-Sprinter 3% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Sprinter | -7/Recycling Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Derelict-Sprinter | -4/Warlord Sprinter | -3/Proximity Caves Sprinter | -3/Research Sprinter | -3/Quarantine Sprinter | -2/Research Hacker-Sprinter | -2/Testing Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 2289 | 187 60 54 12 88 56 104 45 . 25 41 . 125 . 14 79 . . 271 . . 159 709 110 120 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11795 | . 94 . . 40 56 296 . . 14 . . . . . . . . 271 . . 157 5438 1784 2499 1146 Parts 410 | . 4 . . . 1 12 . . 3 . . . . . . . . 5 . . 4 143 79 80 79 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 1 4 . . . 2 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 136 | . 2 . . 1 1 3 . . 4 . . . . . . . . . . . . 67 22 24 12 Melee 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Guns 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 127 | . . . . . . 2 . . . . . . . . . . . . . . . 67 22 24 12 AOE 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . Classes Destroyed 22 | . 1 . . 1 . 2 . . 1 . . . . . . . . . . . . 13 3 1 . Worker 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Builder 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Recycler 6 | . . . . . . 1 . . . . . . . . . . . 2 . . 1 1 . 1 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Swarmer 16 | . . . . . . . . . 4 . . . . . . . . . . . . . 4 8 . Cutter 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Grunt 33 | . 2 . . . 1 . . . . . . . . . . . . . . . . 22 8 . . Brawler 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . Duelist 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 18 | . . . . . . 3 . . . . . . . . . . . . . . . 7 3 5 . Hunter 13 | . . . . 1 . . . . . . . . . . . . . . . . . 7 1 4 . Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . 7 1 . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Assembled 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Best Kill Streak 31 | . 2 . . 1 1 3 . . 4 . . . . . . . . 2 . . 1 31 26 11 8 Combat Bots Only 30 | . 2 . . 1 1 2 . . 4 . . . . . . . . . . . . 30 11 10 8 Max Kills in Single Turn 5 | . 1 . . 1 1 1 . . 1 . . . . . . . . 1 . . 1 5 3 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 5 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 9181 | . 87 1318 7 101 797 693 . . 263 43 . 141 449 76 . . . 228 400 68 313 1640 670 1219 668 Core 2088 | . . 240 . 19 58 103 . . 42 . . 26 147 16 . . . 31 92 22 28 516 181 358 209 Absorbed by Shields 3119 | . . . . . . . . . . . . . . . . . . . . . 300 678 487 942 712 Regen/Repaired (Parts) 1601 | . . . . . . . . . . . . . . . . . . . . . . 1601 . . . Core Remaining (%) 76 | 100 100 . 40 96 . . 77 . . . . 85 . . . . 85 . 89 . . 35 . . 58 Volleys Fired 261 | . 7 5 . 5 . 7 . . 7 1 . . 2 . . . . 3 2 5 7 78 32 54 46 Largest 2 | . 2 2 . 2 . 1 . . 1 1 . . 1 . . . . 1 1 1 1 1 1 1 1 Hottest 300 | . 90 105 . 60 . 90 . . 36 30 . . 30 . . . . . 300 40 40 300 300 300 300 Shots Fired 275 | . 14 6 . 10 . 7 . . 7 1 . . 2 . . . . 3 2 5 7 79 32 54 46 Gun 46 | . 14 6 . 10 . . . . . . . . . . . . . . 1 5 7 3 . . . Cannon 219 | . . . . . . 7 . . . 1 . . 2 . . . . . 1 . . 76 32 54 46 Launcher 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 41 | . 7 3 . 10 . 7 . . . 1 . . 2 . . . . . 1 . . 5 1 2 2 Explosive 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . Electromagnetic 10 | . 7 3 . . . . . . . . . . . . . . . . . . . . . . . Slashing 198 | . . . . . . . . . . . . . . . . . . . . . . 71 31 52 44 Entropic 16 | . . . . . . . . . . . . . . . . . . . 1 5 7 3 . . . Robot Hit Streak 39 | . 5 1 . 9 . 11 . . 3 . . . 4 . . . . . . . . 11 17 39 14 Robot Miss Streak 12 | . 2 1 . 1 . 1 . . . . . . . . . . . . . . . 12 8 7 10 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 232 | . 10 4 . 9 6 20 . 2 1 . . . 1 . . . . 2 . . 1 66 24 49 37 Core Hits 466 | . 4 . . 2 2 6 . 1 6 . . . . . . . . . . . 1 192 62 100 90 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 25 | . . . . . . . . . . . . . . . . . . . . . . 16 3 4 2 Destroy 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sever 23 | . . . . . . . . . . . . . . . . . . . . . . 14 3 4 2 Melee Attacks 68 | . . 1 . . 9 21 . 2 . . . . . . . 3 . 13 5 1 7 6 . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing 67 | . . . . . 9 21 . 2 . . . . . . . 3 . 13 5 1 7 6 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 3 . 1 . . . . . . . . . 2 . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51222 | . 129 92 . 81 169 846 . 91 519 . . . 27 . . . . 200 . . 90 20238 6762 13071 8907 Guns 251 | . 129 42 . 80 . . . . . . . . . . . . . . . . . . . . . Cannons 48991 | . . . . . . 267 . . . . . . 27 . . . . . . . . 20119 6600 13071 8907 Explosions 519 | . . . . . . . . . 519 . . . . . . . . . . . . . . . . Melee 1273 | . . 25 . . 169 579 . 91 . . . . . . . . . 200 . . 90 119 . . . Ramming 188 | . . 25 . 1 . . . . . . . . . . . . . . . . . . 162 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1188 | . 50 14 . 80 . 267 . . . . . . 27 . . . . . . . . 350 . . 400 Explosive 519 | . . . . . . . . . 519 . . . . . . . . . . . . . . . . Electromagnetic 107 | . 79 28 . . . . . . . . . . . . . . . . . . . . . . . Impact 25 | . . 25 . . . . . . . . . . . . . . . . . . . . . . . Slashing 49195 | . . . . . 169 579 . 91 . . . . . . . . . 200 . . 90 19888 6600 13071 8507 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 1 . . . . . . . 2 3 3 3 . . . . . . 2 3 5 7 1 1 . Average Corruption 3 | . 1 . . . . . . . 2 2 3 3 . . . . . . 2 2 4 6 1 1 . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 26 | . . . . . . . . . . 1 1 1 . . . . . . 1 1 5 15 1 . . Message Errors 8 | . . . . . . . . . . 1 . . . . . . . . 1 . 1 5 . . . Matter Fused 8 | . . . . . . . . . . . 1 1 . . . . . . . 1 2 3 . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overflow Damage 1108 | . . . . . . 64 . . 38 . . . . . . . . 140 . . . 506 186 92 82 Projectiles 833 | . . . . . . 19 . . . . . . . . . . . . . . . 506 134 92 82 Explosions 38 | . . . . . . . . . 38 . . . . . . . . . . . . . . . . Melee 237 | . . . . . . 45 . . . . . . . . . . . 140 . . . . 52 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 17 | . . . . . . . . . . . . . . . . . . . . . . . 17 . . Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Rammed 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . . 9 . 1 . . . . . . . . . . . . . . . . . . 2 . . Kicked 8 | . . 5 . 1 . . . . . . . . . . . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 365 | . 258 42 . . 49 193 . . . . 136 226 365 295 . 9 9 310 60 . 364 357 155 39 . Average Temperature 102 | . 135 14 . . 22 79 . . . . 50 110 103 144 . 9 9 89 31 . 114 140 67 19 . Received Heat Transfer 1954 | . 48 615 . . 405 234 . . . 9 . 9 84 9 . . . 18 63 . 20 153 135 88 64 Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . 4 . . . . . . . . . . . . . . . . . 1 . . . Heat Transferred 829 | . 148 37 . 333 . 274 . . . . . . 37 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 4325 | . 68 159 61 88 49 118 87 955 . . . . 384 . . . . 631 1021 702 850 4052 4325 3623 . Initial 2768 | . . 28 61 23 39 17 42 925 . . . . 160 . . . . . 354 573 402 477 2431 2768 . Average 945 | . 40 81 61 58 39 61 56 931 . . . . 240 . . . . 361 688 609 638 1881 3483 3233 . Maximum Alert Level 5 | . . . . . . . . 3 . . . . 1 . . . . 2 3 3 3 5 5 5 . Low Security (%) 44 | 100 100 100 100 100 100 100 100 . . . . . 27 . . . . 32 . . . . . . . Level 1 4 | . . . . . . . . . . . . . 72 . . . . 13 17 . . . . . . Level 2 13 | . . . . . . . . . . . . . . . . . . 53 41 96 57 13 . . . Level 3 9 | . . . . . . . . 100 . . . . . . . . . . 41 3 42 18 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 10 | . . . . . . . . . . . . . . . . . . . . . . . 16 100 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 16 | . . . . . . . . . . . . . . . . . . . . . . 67 83 . . Squads Dispatched 62 | . . 1 . 1 1 3 . . . . . . 1 . . . . 1 3 3 1 26 20 1 . Investigation 11 | . . 1 . 1 1 . . . . . . . 1 . . . . . 2 2 1 . 1 1 . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 12 | . . . . . . 3 . . . . . . . . . . . 1 1 1 . 3 3 . . Assault 35 | . . . . . . . . . . . . . . . . . . . . . . 21 14 . . Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 29 | . . 1 . 1 . 2 . . . . . . 1 . . . . 2 . 1 1 6 . 14 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 509 | . 3 17 3 3 7 12 11 1 10 6 . 20 16 7 . . . 34 39 20 29 151 48 46 26 Peak Tracking Total 47 | . 2 9 3 3 7 5 6 1 6 4 . 9 10 7 . . . 14 14 20 15 47 21 11 6 Tactical Retreats 51 | . . 5 . . . . . . . 1 . 3 3 1 . . . 8 9 1 5 15 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 8 | . 1 1 . 1 . . . . . . . . . . . . . . 2 . . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 62 | . . 1 . . . 2 . . . . . . 1 . . . . . 5 . 4 26 9 6 8 Max in Single Turn 3 | . . 1 . . . 1 . . . . . . 1 . . . . . 2 . 1 2 2 1 3 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 42 | . . 2 . 1 1 5 4 . . . 5 . 3 . . 2 . 4 4 3 3 3 1 1 . Terminals 29 | . . 1 . 1 . 5 4 . . . . . 2 . . . . 3 4 3 2 3 . 1 . Fabricators 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . Total Hacks 91 | . . 6 . 2 3 12 7 . . . 18 . 8 . . 2 . 5 7 7 6 3 3 2 . Successful 47 | . . 1 . 1 . 7 2 . . . 18 . 3 . . 2 . 4 2 1 2 3 . 1 . Failed 44 | . . 5 . 1 3 5 5 . . . . . 5 . . . . 1 5 6 4 . 3 1 . Catastrophic 11 | . . 2 . . 1 1 4 . . . . . 1 . . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 12 | . . 3 . . . 3 3 . . 1 . . 1 . . . . 1 . . . . . . . Terminals 57 | . . 3 . 2 . 12 7 . . . . . 5 . . . . 4 7 7 5 3 . 2 . Fabricators 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . Repair Stations 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 3 . . . . . . . . . . . . . . . 1 . 3 . . Terminal Hacks 42 | . . . . 1 . 7 2 . . . 18 . 1 . . 2 . 3 2 1 1 3 . 1 . Record 7 | . . . . . . . . . . . 6 . . . . . . . 1 . . . . . . Part Schematic 5 | . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . 4 . . . . . . . 1 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 8 | . . . . . . 3 . . . . . . . . . 2 . . . . . 2 . 1 . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . . 2 . . 1 3 3 . . . . . 2 . . . . 2 3 2 2 . 1 . . Full Trace Events 9 | . . 1 . . 1 . 1 . . . . . 1 . . . . . 1 2 1 . 1 . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . 1 . . . . 4 . . . . . . . . . . 3 . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . 84 . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . . . . . . . . . . . . . . . 5 1 8 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 14 | . . . . . . . . . . . . . . . . . . . . . . 5 1 8 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . 3 3 3 1 1 1 Autooverrided 14 | . . . . . . . . . . . . . . . . . . . . . . 5 1 8 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 84 | . . . . . . . . . . . . . . . . . . . . . . 5 42 37 . Largest Group 23 | . . . . . . . . . . . . . . . . . . . . . . 1 11 23 . Highest-Rated Group 331 | . . . . . . . . . . . . . . . . . . . . . . 82 157 331 . Highest-Rated Ally 82 | . . . . . . . . . . . . . . . . . . . . . . 82 15 82 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 160 | . . . . . . . . . . . . . . . . . . . . . . 4 86 70 . Total Damage 3087 | . . . . . . . . . . . . . . . . . . . . . . 61 1386 1640 . Kills 14 | . . . . . . . . . . . . . . . . . . . . . . 1 8 5 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 5 | . . . . . . . . . . . 4 . . . . . . . 1 . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 1 . . . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 4477 | 53 221 307 59 282 91 309 160 64 95 99 61 105 137 52 67 225 25 243 248 77 169 539 250 348 191 Spaces Moved 10397 | 42 138 240 50 207 59 177 401 178 250 303 157 501 404 296 338 705 207 950 1122 385 631 1229 501 638 288 Core 53 | 6 . 47 . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2792 | 36 138 150 50 207 59 177 8 . . . . . . . . . . . . . . 540 501 638 288 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 49 | . . 43 . . . . . . 2 . . . 4 . . . . . . . . . . . . Flight 7503 | . . . . . . . 393 178 248 303 157 501 400 296 338 705 207 950 1122 385 631 689 . . . Fastest Speed 5 | 50 120 50 120 120 120 120 26 26 26 29 20 20 5 6 18 6 11 6 7 14 8 8 30 30 30 Average Speed 28 | 110 140 97 120 120 120 120 30 29 28 29 25 20 15 17 18 16 11 12 17 14 12 21 30 30 30 Slowest Speed 190 | 120 190 190 120 120 120 120 120 94 120 29 29 20 150 18 19 21 11 15 23 16 17 30 90 30 30 Overloaded Moves 363 | . . . . . . . . . . . . . 40 21 . 10 . 138 98 . 31 25 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 96 | . . . . . . . 9 . 1 1 . 5 7 1 . . . 17 28 8 11 8 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Exploration Rate (%) 44 | 4 32 47 24 27 3 36 93 5 50 54 60 62 15 59 57 95 52 30 94 19 69 76 23 35 32 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . . . . 1 1 1 1 1 1 1 . . 1 . 1 . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 . . . . . . . 1 1 . 1 . 1 1 1 1 . Scrap Searched 14 | . . . 1 . . . . . 1 5 . 2 . 1 3 . 1 . . . . . . . . Spaces Dug 126 | . . . . . . . . . . 1 . . . . . 1 . 11 3 6 8 11 38 47 . Terrain Destroyed 1020 | . . . . . . . . . 21 1 . . . . . 1 . 11 12 6 8 228 185 238 309 Melee 21 | . . . . . . . . . . . . . . . . 1 . 11 2 1 4 2 . . . Projectile 947 | . . . . . . . . . . 1 . . . . . . . . 10 5 4 226 154 238 309 AOE 52 | . . . . . . . . . 21 . . . . . . . . . . . . . 31 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total 11376 | 46 151 286 49 232 69 232 430 188 266 311 176 499 465 295 343 809 208 1028 1141 390 691 1416 567 743 345 Wait 331 | . . 1 . . . 2 32 . 3 1 . 1 53 1 . 75 . 69 1 . 26 33 14 19 . Move 10188 | 41 137 239 49 206 58 176 383 177 247 300 156 491 389 293 337 704 206 920 1066 370 608 1212 499 637 287 Hop 86 | . . . . . . . 8 . 1 1 . 4 7 1 . . . 12 27 6 11 8 . . . Pick Up 82 | . 3 10 . 4 2 5 1 . . . 3 1 1 . 2 3 1 2 9 1 6 20 1 4 3 Fast Attach 107 | 5 2 6 . 4 . 6 1 2 2 2 9 . 7 . . 10 . 2 8 2 9 15 7 7 1 Attach 67 | . . 9 . 2 3 1 . 1 1 3 2 1 2 . 1 1 . 3 6 2 3 13 3 7 3 Detach 26 | . . . . 1 . . 1 3 3 2 . . . . . . . 3 4 . . 3 . 4 2 Swap 22 | . . . . 2 . 7 . . . . . 1 . . 2 . . . 1 1 2 5 . . 1 Drop 128 | . 2 6 . 7 . 7 4 3 2 1 6 . 4 . 1 13 1 1 12 2 12 23 8 11 2 Fire 261 | . 7 5 . 5 . 7 . . 7 1 . . 2 . . . . 3 2 5 7 78 32 54 46 Melee 65 | . . 1 . . 6 21 . 2 . . . . . . . 3 . 13 5 1 7 6 . . . Ram 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . 5 . 1 . . . . . . . . . . . . . . . . . . 2 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 6) 175 | -10/Materials | Discovered new exit (range 8) 275 | -10/Materials | Entered another Materials area 275 | -9/Materials | Evolved 2 slots: Propulsion x2 301 | -9/Materials | Build established: Mutant 494 | -9/Materials | Core integrity fell below 50% 537 | -9/Materials | Lost 8 parts (1p3n2u2w) 556 | -9/Materials | Discovered new exit (range 13) 582 | -9/Materials | Entered Mines 632 | -9/Mines | Discovered new exit (range 9) 641 | -9/Mines | Entered Materials 641 | -8/Materials | Evolved 2 slots: Propulsion x2 893 | -8/Materials | Discovered new exit (range 8) 923 | -8/Materials | Entered Factory 923 | -7/Factory | Evolved 2 slots: Propulsion x2 979 | -7/Factory | Discovered new exit (range 15) 1014 | -7/Factory | Entered Storage 1284 | -7/Storage | Lost 3 parts (2n1u) 1318 | -7/Storage | Used back door to open Recycling access 1318 | -7/Storage | Discovered new exit (range 5) 1323 | -7/Storage | Entered Recycling 1355 | -7/Recycling | Spotter reported a threat 1357 | -7/Recycling | Spotter reported a threat 1357 | -7/Recycling | Spotter reported a threat 1357 | -7/Recycling | Spotter reported a threat 1357 | -7/Recycling | Spotter reported a threat 1367 | -7/Recycling | Spotter reported a threat 1408 | -7/Recycling | Spotter reported a threat 1410 | -7/Recycling | Spotter reported a threat 1413 | -7/Recycling | Spotter reported a threat 1414 | -7/Recycling | Spotter reported a threat 1424 | -7/Recycling | Spotter reported a threat 1462 | -7/Recycling | Spotter reported a threat 1462 | -7/Recycling | Spotter reported a threat 1479 | -7/Recycling | Discovered new exit (range 12) 1483 | -7/Recycling | Entered Factory 1483 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1535 | -5/Factory | Discovered new exit (range 15) 1547 | -5/Factory | Entered Upper Caves 1610 | -5/Upper Caves | Learned Factory stockpile data 1638 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1640 | -5/Upper Caves | Build established: Sprinter 1640 | -5/Upper Caves | Discovered new exit (range 8) 1641 | -5/Upper Caves | Identified exit to Upper Caves 1642 | -5/Upper Caves | Entered another Upper Caves area 1643 | -5/Upper Caves | Encountered a Warlord checkpoint 1645 | -5/Upper Caves | P-70 Sage assimilated allied 1U-1IP(b) 1690 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1704 | -5/Upper Caves | Identified exit to Factory 1729 | -5/Upper Caves | Discovered new exit (range 7) 1730 | -5/Upper Caves | Identified exit to Zhirov 1736 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 1737 | -5/Upper Caves | Found Prototype Special Weapon 1737 | -5/Upper Caves | Identified Molecular Deconstructor 1741 | -5/Upper Caves | Entered Zhirov 1741 | -5/Zhirov | Discovered new exit (range 3) 1747 | -5/Zhirov | Met Zhirov 1752 | -5/Zhirov | Learned location of Quarantine (-3) 1752 | -5/Zhirov | Learned location of Testing (-2) 1752 | -5/Zhirov | Learned location of Command (-1) 1755 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 1761 | -5/Zhirov | Found Alien Artifact 1761 | -5/Zhirov | Identified Integrated Reactor 1761 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 1768 | -5/Zhirov | Found Alien Artifact 1802 | -5/Zhirov | Identified exit to Proximity Caves 1802 | -5/Zhirov | Entered Proximity Caves 1802 | -4/Proximity Caves | Identified Transdimensional Reconstructor 1802 | -4/Proximity Caves | Warped through subspace 1906 | -4/Proximity Caves | Discovered exit to Factory (range 5) 1907 | -4/Proximity Caves | Entered Factory 1907 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1993 | -4/Factory | Fabricated Exp. Heat Sink? 2033 | -4/Factory | Spotted B-86 Titan 2043 | -4/Factory | Discovered new exit (range 6) 2044 | -4/Factory | Identified exit to Upper Caves 2044 | -4/Factory | Entered Upper Caves 2076 | -4/Upper Caves | Learned Research trap positions 2094 | -4/Upper Caves | Discovered new exit (range 8) 2095 | -4/Upper Caves | Identified exit to Upper Caves 2096 | -4/Upper Caves | Entered another Upper Caves area 2130 | -4/Upper Caves | Learned Research terminal intel 2162 | -4/Upper Caves | Discovered new exit (range 8) 2163 | -4/Upper Caves | Identified exit to Warlord 2163 | -4/Upper Caves | Entered Warlord 2235 | -4/Warlord | Visited the Vortex Lab 2236 | -4/Warlord | Found Prototype Energy Gun 2236 | -4/Warlord | Identified Vortex Shotgun 2238 | -4/Warlord | Found Prototype Energy Gun 2238 | -4/Warlord | Identified Vortex Rifle 2241 | -4/Warlord | Found Vortex Rifle 2242 | -4/Warlord | Warlord's base attacked by MAIN.C 2249 | -4/Warlord | Found Vortex Shotgun 2269 | -4/Warlord | Met Warlord 2361 | -4/Warlord | Found Prototype Device 2361 | -4/Warlord | Identified Exp. Cloaking Device 2364 | -4/Warlord | Found Prototype Reactor 2364 | -4/Warlord | Identified Vortex Chain Reactor 2368 | -4/Warlord | Found Prototype Device 2368 | -4/Warlord | Identified System Purifier 2380 | -4/Warlord | Opened side exit 2382 | -4/Warlord | Spotted B-86 Titan 2387 | -4/Warlord | Spotted B-90 Cyclops 2388 | -4/Warlord | Discovered new exit (range 9) 2388 | -4/Warlord | Entered Proximity Caves 2400 | -3/Proximity Caves | Spotted B-86 Titan 2412 | -3/Proximity Caves | Discovered new exit (range 8) 2413 | -3/Proximity Caves | Entered Research 2413 | -3/Research | Evolved 2 slots: Utility x2 2414 | -3/Research | Loaded intel: 82 trap records 2415 | -3/Research | Loaded intel: 21 terminal locations 2419 | -3/Research | Identified exit to Quarantine 2656 | -3/Research | Entered Quarantine 2667 | -3/Quarantine | Found Alien Energy Cannon 2667 | -3/Quarantine | Identified Core Cannon 2678 | -3/Quarantine | Discovered new exit (range 8) 2759 | -3/Quarantine | Found Sigix Corpse 2765 | -3/Quarantine | Found Sigix Corpse 2833 | -3/Quarantine | Found Fusion Bomb Launcher 2881 | -3/Quarantine | Found Alien Artifact 2881 | -3/Quarantine | Identified Core Reset Matrix 2881 | -3/Quarantine | Used Core Reset Matrix 2885 | -3/Quarantine | Detected hypermatrix surge 2885 | -3/Quarantine | Sensed 15 artifacts in vicinity 2887 | -3/Quarantine | Cryocooling Duct disabled 2902 | -3/Quarantine | Ambient heat levels rising (+20) 2902 | -3/Quarantine | Non-combat units ordered to evacuate 2903 | -3/Quarantine | Discovered new exit (range 3) 2904 | -3/Quarantine | Entered Research 2904 | -2/Research | Warlord forces began assault on 0b10 2904 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2912 | -2/Research | Found Prototype Device 2912 | -2/Research | Identified Exp. Actuator Array 2924 | -2/Research | Met up with Warlord 2933 | -2/Research | Spotted B-90 Cyclops 2952 | -2/Research | Identified exit to Testing 2981 | -2/Research | Entered Testing 3025 | -2/Testing | Spotted PX-HR3FXU1NOY 3035 | -2/Testing | Discovered new exit (range 14) 3048 | -2/Testing | Found Prototype Hackware 3048 | -2/Testing | Identified System Mapper 3064 | -2/Testing | Found Prototype Hackware 3064 | -2/Testing | Identified Ghost Barrier 3082 | -2/Testing | Found Prototype Energy Cannon 3135 | -2/Testing | Spotted Fortress 3149 | -2/Testing | Discovered new exit (range 6) 3150 | -2/Testing | Entered Section 7 3151 | -2/Section 7 | Sensed 21 artifacts in vicinity 3182 | -2/Section 7 | Spotted B-90 Cyclops 3199 | -2/Section 7 | Spotted S7 Guard 3209 | -2/Section 7 | Found Core Regenerator 3217 | -2/Section 7 | Spotted Alpha 7 3237 | -2/Section 7 | Spotted S7 Guard 3246 | -2/Section 7 | Spotted Alpha 7 3250 | -2/Section 7 | Spotted B-99 Colossus 3260 | -2/Section 7 | Spotted Executioner 3263 | -2/Section 7 | Found Transdimensional Reconstructor 3264 | -2/Section 7 | Found Transdimensional Reconstructor 3272 | -2/Section 7 | Spotted Striker 3272 | -2/Section 7 | Spotted Striker 3283 | -2/Section 7 | Spotted Executioner 3300 | -2/Section 7 | Spotted Executioner 3306 | -2/Section 7 | Spotted Striker 3306 | -2/Section 7 | Spotted Striker 3307 | -2/Section 7 | Found Sigix Shearcannon 3322 | -2/Section 7 | Integrated with Sigix Exoskeleton 3330 | -2/Section 7 | Destroyed Striker 3336 | -2/Section 7 | Destroyed Striker 3371 | -2/Section 7 | Destroyed Alpha 7 3375 | -2/Section 7 | Destroyed Alpha 7 3379 | -2/Section 7 | Found Prototype Processor 3380 | -2/Section 7 | Identified Exp. Targeting Computer 3382 | -2/Section 7 | Found Prototype Processor 3382 | -2/Section 7 | Identified Exp. Target Analyzer 3406 | -2/Section 7 | Local machine network offline 3451 | -2/Section 7 | Found Core Expander 3451 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 3453 | -2/Section 7 | Found Core Expander 3453 | -2/Section 7 | Installed Core Expander, added new Utility slot 3454 | -2/Section 7 | Found Core Expander 3454 | -2/Section 7 | Installed Core Expander, added new Utility slot 3485 | -2/Section 7 | Found LRC Matter Compressor 3486 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 3488 | -2/Section 7 | Found LRC Insulator 3488 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 3514 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 3521 | -2/Section 7 | Spotted Executioner 3521 | -2/Section 7 | Destroyed Executioner 3549 | -2/Section 7 | Destroyed 14 combat bots 3581 | -2/Section 7 | Garrison activated, responded to threat 3586 | -2/Section 7 | P-80 Master assimilated allied B-74 Champion 3595 | -2/Section 7 | Spotted Striker 3595 | -2/Section 7 | Spotted Striker 3609 | -2/Section 7 | Destroyed Striker 3615 | -2/Section 7 | Build established: Alien-Sigix 3622 | -2/Section 7 | Found Integrity Redistributor 3636 | -2/Section 7 | Destroyed 30 combat bots 3639 | -2/Section 7 | Found Navigation Efficiency Matrix 3639 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 3672 | -2/Section 7 | Discovered new exit (range 15) 3686 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-271) 3687 | -2/Section 7 | Core integrity fell below 50% 3689 | -2/Section 7 | Entered Access 3689 | -1/Access | Evolved 2 slots: Utility x2 3694 | -1/Access | Emitted hypermatrix ping 3699 | -1/Access | Assembled emerged from beneath the floor 3705 | -1/Access | Destroyed 10 combat bots 3732 | -1/Access | Assembled emerged from beneath the floor 3741 | -1/Access | Spotted Executioner 3741 | -1/Access | Spotted Executioner 3747 | -1/Access | Destroyed Executioner 3749 | -1/Access | Destroyed Executioner 3773 | -1/Access | Destroyed 11 combat bots 3791 | -1/Access | Assembled emerged from beneath the floor 3838 | -1/Access | Assembled emerged from beneath the floor 3841 | -1/Access | Destroyed 8 combat bots 3857 | -1/Access | Energy Cycler disabled 3864 | -1/Access | Assembled emerged from beneath the floor 3900 | -1/Access | Assembled emerged from beneath the floor 3930 | -1/Access | Discovered new exit (range 17) 3936 | -1/Access | Crushed by falling debris 3936 | -1/Access | Spotted B-99 Colossus 3937 | -1/Access | Spotted B-99 Colossus 3939 | -1/Access | Entered Command 3944 | -1/Command | Emitted hypermatrix ping 3949 | -1/Command | Assembled emerged from beneath the floor 3951 | -1/Command | Assembled emerged from beneath the floor 3992 | -1/Command | Assembled emerged from beneath the floor 4032 | -1/Command | Discovered new exit (range 16) 4039 | -1/Command | Assembled emerged from beneath the floor 4100 | -1/Command | Spotted M Guard 4101 | -1/Command | Spotted M Guard 4101 | -1/Command | Spotted Combat Programmer 4101 | -1/Command | Spotted Combat Programmer 4107 | -1/Command | Destroyed Combat Programmer 4117 | -1/Command | Destroyed Combat Programmer 4125 | -1/Command | Destroyed M Guard 4137 | -1/Command | Destroyed M Guard 4137 | -1/Command | All MAIN.C guards destroyed 4156 | -1/Command | Met MAIN.C 4158 | -1/Command | 0b10 Conduit disabled 4180 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 4180 | -1/Command | Destroyed MAIN.C Shell 4180 | -1/Command | Spotted M Shell/Def 4180 | -1/Command | Spotted M Shell/Atk 4180 | -1/Command | Spotted M Shell/Def 4180 | -1/Command | Spotted M Shell/Atk 4180 | -1/Command | Spotted M Shell/Atk 4180 | -1/Command | Spotted M Shell/Def 4180 | -1/Command | Spotted M Shell/Atk 4180 | -1/Command | Spotted M Shell/Def 4182 | -1/Command | MAIN.C activated Command garrisons 4193 | -1/Command | Spotted B-99 Colossus 4232 | -1/Command | Destroyed MAIN.C 4234 | -1/Command | Used Core Regenerator, restored core integrity (+400) 4235 | -1/Command | Discovered new exit (range 47) 4235 | -1/Command | Discovered new exit (range 156) 4235 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 4246 | -1/Command | Destroyed B-99 Colossus 4282 | -1/Command | Destroyed 10 combat bots 4282 | -1/Command | Found Exp. System Purifier 4283 | -1/Command | Found Exp. Hardlight Generator 4284 | -1/Command | Warped through subspace to slip node 4284 | -1/Command | Discovered new exit (range 5) 4287 | -1/Command | Entered Access_0 4288 | -1/Access_0 | Sensed 2 artifacts in vicinity 4288 | -1/Access_0 | Met Architect 4299 | -1/Access_0 | Destroyed A8 4304 | -1/Access_0 | Architect warped through subspace 4331 | -1/Access_0 | Found Exp. Phase Shifter 4335 | -1/Access_0 | Architect warped through subspace 4339 | -1/Access_0 | Subspace Access Node disabled 4349 | -1/Access_0 | Destroyed 8 combat bots 4354 | -1/Access_0 | Architect warped through subspace 4363 | -1/Access_0 | Architect warped through subspace 4367 | -1/Access_0 | Subspace Access Node disabled 4370 | -1/Access_0 | Subspace Access Node disabled 4382 | -1/Access_0 | A6 warped into view 4387 | -1/Access_0 | Architect warped through subspace 4394 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 60% 4399 | -1/Access_0 | Destroyed A6 4407 | -1/Access_0 | Architect warped through subspace 4445 | -1/Access_0 | Destroyed A2 4453 | -1/Access_0 | A5 warped into view 4453 | -1/Access_0 | Singularity Gate disabled 4461 | -1/Access_0 | Singularity Gate disabled 4463 | -1/Access_0 | Destroyed Architect 4470 | -1/Access_0 | Destroyed A5 4473 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 4474 | -1/Access_0 | Warped through subspace to slip node 4474 | -1/Access_0 | Discovered new exit (range 8) 4478 | *** | Heading to fleet! Last Messages --------------- 04461_ Quantum Shear penetrates Wall. 04461_ Singularity Gate disabled. 04461_ Quantum Shear penetrates Singularity Gate. 04461_ Quantum Shear penetrates Wall. 04463_ Beam penetrates Architect. 04463_ Architect: "Defeated by a malfunctioning replica of a piece of alien starship?! You've got*fzzt* be kiddi*bzzz*" [Achievement: The Bigger They Are] 04463_ Architect destroyed. 04463_ Beam penetrates Wall. 04465_ Beam penetrates Earth. 04468_ Quantum Shear penetrates A5. 04468_ Destroyed Adv. Phase Shifter. 04468_ Quantum Shear penetrates A5. 04470_ A5: "Yep, that confirms it." 04470_ A5 destroyed. 04470_ Quantum Shear penetrates Earth. 04473_ Acquired Hpw. Transdimensional Reconstructor. 04474_ Warped through subspace, drawn to slip node. 04474_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Coolant Potential 50 Energy Generation 81 Energy Capacity 1005 Matter Stores 425 Matter Capacity 425 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Armor Coverage 375 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Phase Shifting 20 Evasion (%) 96 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Com. Tesla Bomb Launcher | -2/Section 7 | Archive Exp. Weapon Cycler | -2/Section 7 | Archive Diametric Drive | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Exp. Heat Sink | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Cannon Core Reset Matrix Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Core Expander LRC Matter Compressor LRC Insulator Navigation Efficiency Matrix Integrity Redistributor Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- Cannon Specialist Speed Demon Supersonic The Bigger They Are Challenges ------------ None Game ------ Seed SwordRefineryNetwork Manual? 0 Play Time 03:50:15 Cumulative 97.1 hours Start 2022.05.20 @ 01:07:30 End 2022.05.20 @ 05:30:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type 2 Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 34 Gallery% 61 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: dc48c12f-6161-4c91-91c7-e0c91a27dbb0