Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.08 @ 19:55:07 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (2583) 2583 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 5872 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 406/700 Matter 18/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (183) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Light Treads Light Treads Armored Treads > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Cooling System High-capacity Storage Unit High-capacity Matter Pod (0) Matter Filter Weapon Cycler System Backup Module Autogun Gauss Rifle Gauss Rifle Gauss Cannon Gauss Cannon Improved Grenade Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Autogun Autogun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Armored Treads Cooling System High-capacity Storage Unit High-capacity Matter Pod Matter Filter Weapon Cycler System Backup Module Autogun Autogun Autogun Autogun Autogun Gauss Rifle Gauss Rifle Improved Grenade Launcher Heavy Missile Launcher [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 4 | . . . 2 . 2 . Utility . | . . . . . . . Weapon 2 | . . . . . . 2 Parts Attached 60 | 6 3 5 13 . 16 17 Power 6 | 1 . 1 1 . 2 1 Engine 6 | 1 . 1 1 . 2 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 24 | 2 1 1 5 . 9 6 Treads 24 | 2 1 1 5 . 9 6 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | 1 1 . 3 . . . Device . | . . . . . . . Storage 5 | 1 1 . 3 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 25 | 2 1 3 4 . 5 10 Energy Gun 3 | . 1 2 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 16 | 2 . 1 3 . 3 7 Ballistic Cannon 3 | . . . . . 1 2 Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 23 | . 2 5 1 . . 15 Power 4 | . . 1 1 . . 2 Propulsion 9 | . 1 1 . . . 7 Utility . | . . . . . . . Weapon 10 | . 1 3 . . . 6 Highest Loss Streak 12 | . 1 2 1 . . 12 Average Slot Usage (%) 96 | . 92 97 99 100 99 93 Engine 10 | . 14 13 10 11 8 6 Treads 40 | . 26 27 44 44 54 42 Storage 20 | . 22 28 22 22 18 15 Energy Gun 2 | . . 12 5 . . . Ballistic Gun 18 | . 27 13 15 22 15 19 Ballistic Cannon 2 | . . . . . 2 7 Naked Turns . | . . . . . . . Heaviest Build 95 | 13 21 21 77 77 79 95 Greatest Support 128 | 40 40 40 80 80 120 128 Greatest Overweight (x) 3 | . 1 . . . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 6 10 10 20 20 20 20 Average Capacity 15 | 4 8 10 14 20 20 20 Most Carried 20 | 1 7 10 15 19 20 20 Average Carried 12 | . 4 4 11 17 19 19 Final Capacity 20 | 6 10 10 20 20 20 20 Final Carried 20 | . 5 8 15 19 20 13 Class Distribution -------------------- 46% | Mutant 23% | Hauler-Mutant 16% | Hauler-Gunner 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 2506 | 204 317 330 219 179 806 451 Remotely . | . . . . . . . Salvage Created 2844 | . 459 237 556 . 1037 555 Parts 168 | . 37 15 34 . 63 19 Haulers Intercepted 5 | . . . 2 . 3 . Recyclers Shooed 2 | . 1 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 68 | . 15 7 11 . 20 15 Guns 53 | . 15 7 8 . 17 6 Cannons 5 | . . . . . 3 2 AOE 10 | . . . 3 . . 7 Classes Destroyed 12 | . 3 . 3 . 3 3 Worker 1 | . . . . . . 1 Builder 1 | . . . . . 1 . Tunneler 1 | . . . . . . 1 Hauler 5 | . . . 2 . 3 . Operator 1 | . . . . . 1 . Watcher 8 | . 1 . 3 . 2 2 Swarmer 19 | . 6 3 1 . 7 2 Grunt 35 | . 9 4 8 . 6 8 Brawler 2 | . . . 1 . . 1 Sentry 10 | . . . 1 . 6 3 Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 6 | . 3 2 4 . 4 6 Combat Bots Only 5 | . 3 2 3 . 4 5 Max Kills in Single Turn 2 | . 1 1 2 . 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 5604 | . 761 335 479 . 940 3089 Core 641 | . 172 51 48 . 76 294 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 . 10 . 88 86 . Volleys Fired 243 | . 65 26 34 . 81 37 Largest 4 | . 2 2 2 . 2 4 Hottest 142 | . 70 70 60 . 58 142 Shots Fired 493 | . 125 40 64 . 162 102 Gun 441 | . 125 40 60 . 151 65 Cannon 37 | . . . . . 11 26 Launcher 15 | . . . 4 . . 11 Special . | . . . . . . . Kinetic 458 | . 121 26 58 . 162 91 Thermal 20 | . 4 14 2 . . . Explosive 15 | . . . 4 . . 11 Electromagnetic . | . . . . . . . Robot Hit Streak 24 | . 12 7 11 . 19 24 Robot Miss Streak 5 | . 3 2 2 . 5 4 Penetration Max . | . . . . . . . Secondary Targets 8 | . 3 2 . . 2 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 Shots Hit Robots 341 | . 78 30 43 . 120 70 Core Hits 165 | . 29 15 28 . 46 47 Critical Hits 6 | . . . 1 . 4 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 6 | . . . 1 . 4 1 Melee Attacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6532 | . 904 313 1117 . 1882 2316 Guns 4334 | . 904 313 666 . 1778 673 Cannons 560 | . . . . . 104 456 Explosions 1612 | . . . 451 . . 1161 Melee . | . . . . . . . Ramming 26 | . . . . . . 26 Kinetic 4711 | . 879 175 646 . 1882 1129 Thermal 183 | . 25 138 20 . . . Explosive 1580 | . . . 451 . . 1129 Electromagnetic 32 | . . . . . . 32 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 3 3 1 1 3 . Average Corruption 2 | . 2 3 1 1 3 . Corruption Purged . | . . . . . . . Effects 51 | . 9 13 2 2 25 . Message Errors 10 | . 3 2 1 . 4 . Matter Fused 14 | . 2 6 . . 6 . Heat Flow Errors 7 | . . 2 . . 5 . Energy Discharges 10 | . 2 2 . 2 4 . Data Loss (minor) 4 | . . 1 1 . 2 . Targeting Errors 6 | . 2 . . . 4 . Overload Shots . | . . . . . . . Overflow Damage 89 | . . . 38 . . 51 Projectiles 43 | . . . . . . 43 Explosions 46 | . . . 38 . . 8 Melee . | . . . . . . . Knockbacks 6 | . . . . . . 6 Impact 1 | . . . . . . 1 Kinetic 5 | . . . . . . 5 Secondary . | . . . . . . . Self-Inflicted Damage 147 | . . . . . . 147 Shots 3 | . . . . . . 3 Rammed 2 | . . . . . . 2 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 272 | . 58 272 14 . 210 180 Average Temperature 53 | . 23 74 4 . 73 52 Received Heat Transfer 1743 | . 333 144 180 . 297 789 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 531 | . 74 407 50 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 430 | . 212 186 266 70 278 430 Initial 126 | . . 81 15 70 27 126 Average 120 | . 66 89 95 70 125 221 Maximum Alert Level 2 | . 1 . 1 . 1 2 Low Security (%) 82 | 100 95 100 89 100 85 47 Level 1 15 | . 4 . 10 . 14 44 Level 2 1 | . . . . . . 8 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 22 | . 4 . 3 1 5 9 Investigation 7 | . 2 . 2 1 1 1 Extermination 1 | . . . . . . 1 Reinforcement 11 | . 2 . 1 . 4 4 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 7 | . 1 . 3 . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 123 | . 25 8 24 . 35 31 Peak Tracking Total 8 | . 5 3 4 . 8 7 Tactical Retreats 11 | . 2 1 2 . 3 3 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 6 | . 4 . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 5 | . . 1 4 . . . Traps Extracted . | . . . . . . . Installed 5 | . . 1 4 . . . Triggered 5 | . . 1 4 . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 5 | . . . 1 . . 4 Max in Single Turn 3 | . . . 1 . . 3 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 25 | . 4 1 7 1 8 4 Terminals 17 | . 4 . 6 . 6 1 Fabricators . | . . . . . . . Repair Stations 3 | . . . 1 . 1 1 Recycling Units 1 | . . . . . . 1 Scanalyzers 2 | . . . . . 1 1 Garrison Access . | . . . . . . . Total Hacks 75 | . 10 1 22 1 30 11 Successful 41 | . 4 1 11 1 19 5 Failed 33 | . 6 . 10 . 11 6 Catastrophic 2 | . . . . . 2 . Database Lockouts 1 | . . . 1 . . . Manual 39 | . 9 . 14 . 14 2 Terminals 51 | . 10 . 20 . 19 2 Fabricators . | . . . . . . . Repair Stations 9 | . . . 2 . 2 5 Recycling Units 2 | . . . . . . 2 Scanalyzers 11 | . . . . . 9 2 Garrison Access . | . . . . . . . Terminal Hacks 14 | . 1 1 5 1 5 1 Robot Analysis 2 | . . . 1 . 1 . Prototype ID Bank 4 | . 1 . 2 . 1 . Open Door 2 | . . 1 . 1 . . Branch Access Points 2 | . . . 1 . 1 . Terminal Index 2 | . . . 1 . 1 . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . . 2 . 2 3 Scan Component 4 | . . . 1 . 1 2 Repair 3 | . . . 1 . 1 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 10 | . . . . . 9 1 Insert Component 5 | . . . . . 4 1 Analyze 5 | . . . . . 5 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 3 . 4 . 3 . Terminals 10 | . 3 . 4 . 3 . Track 2 | . . . 1 . 1 . Assimilate 2 | . 1 . 1 . . . Botnet 3 | . 1 . 1 . 1 . Operators 3 | . 1 . 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 4 . 6 . 6 4 Full Trace Events 2 | . . . 1 . . 1 Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 1 . 1 1 Time 134 | . . . 32 . 64 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . . . . 4 1 Part Schematics Acquired 4 | . . . . . 4 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 1 | . 1 . . . . . Largest Group 1 | . 1 1 1 . . . Highest-Rated Group 10 | . 10 10 10 . . . Highest-Rated Ally 10 | . 10 10 10 . . . Total Orders 12 | . . 8 4 . . . STAY 7 | . . 5 2 . . . FOLLOW 5 | . . 3 2 . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total 2 | . . . 1 . 1 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 5877 | 79 1197 733 1076 134 1427 1231 Spaces Moved 2907 | 47 599 402 531 65 650 613 Core 4 | 4 . . . . . . Treads 2903 | 43 599 402 531 65 650 613 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 165 Average Speed 162 | 150 161 160 160 160 164 168 Slowest Speed 230 | 160 180 160 160 160 166 230 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 4 82 85 55 10 57 24 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 108 | . . . 20 . 1 87 Melee 1 | . . . . . 1 . Projectile 5 | . . . . . . 5 AOE 102 | . . . 20 . . 82 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 3641 | 53 701 454 703 96 885 749 Wait 306 | . 28 13 91 24 78 72 Move 2901 | 46 598 401 530 64 649 613 Hop . | . . . . . . . Pick Up 68 | 1 7 7 17 6 26 4 Fast Attach 15 | 5 1 2 2 . 4 1 Attach 20 | 1 2 3 2 . 3 9 Detach 1 | . . . . . 1 . Swap 25 | . . . 9 . 9 7 Drop 53 | . . 1 14 2 33 3 Fire 243 | . 65 26 34 . 81 37 Melee 1 | . . . . . 1 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . . . . 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 5 | . . 1 4 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 7) 481 | -10/Materials | Discovered new exit (range 5) 615 | -10/Materials | Discovered new exit (range 15) 1240 | -10/Materials | Core integrity fell below 50% 1277 | -10/Materials | Entered Mines 1277 | -10/Mines | Accompanied by 1 ally 1453 | -10/Mines | Assembled infested the area 1712 | -10/Mines | Found the Drone Emporium 1717 | -10/Mines | Found Prototype Device 1738 | -10/Mines | Learned location of Storage (-9) 1828 | -10/Mines | Discovered new exit (range 8) 1881 | -10/Mines | Found a hidden stash of uninstalled traps 1947 | -10/Mines | Core integrity fell below 20% 1986 | -10/Mines | Learned 2 Materials zone layouts 1993 | -10/Mines | Discovered new exit (range 9) 2010 | -10/Mines | Entered Materials 2010 | -9/Materials | Accompanied by 1 ally 2010 | -9/Materials | Evolved 2 slots: Propulsion x2 2078 | -9/Materials | Discovered new exit (range 6) 2376 | -9/Materials | Identified exit to Mines 2376 | -9/Materials | Identified exit to Storage 2465 | -9/Materials | Central database locked down 2753 | -9/Materials | Discovered new exit (range 16) 2986 | -9/Materials | Repaired Hvy. Assault Rifle 3086 | -9/Materials | Entered Mines 3091 | -9/Mines | Met a Derelict shopkeep closing up shop 3199 | -9/Mines | Discovered new exit (range 8) 3220 | -9/Mines | Entered Materials 3220 | -8/Materials | Evolved 2 slots: Propulsion x2 3326 | -8/Materials | Build established: Scavenger-Mutant 3899 | -8/Materials | Build established: Hauler-Mutant 3906 | -8/Materials | Discovered new exit (range 3) 4120 | -8/Materials | Repaired Broken Imp. Assault Rifle 4647 | -8/Materials | Entered Factory 4647 | -7/Factory | Evolved 2 slots: Weapon x2 4717 | -7/Factory | Repaired Arm. Treads 4948 | -7/Factory | Build established: Hauler-Gunner 5659 | -7/Factory | Garrison activated, responded to threat 5878 | -7/Factory | Self-destructed Last Messages --------------- 05741_ K-01 Serf collects debris. 05743_ Arm. Treads destroyed. 05743_ S-27 Virus destroyed. 05744_ Acquired 25 matter. 05744_ K-01 Serf collects debris. 05751_ Slug penetrates Wall. 05770_ Lgt. Treads destroyed. 05774_ Autogun destroyed. 05778_ Slug penetrates Wall. 05778_ Autogun destroyed. 05790_ Slammed into K-01 Serf. 05791_ K-01 Serf sends out distress signal. 05798_ Slammed into S-27 Virus. 05806_ Arm. Treads destroyed. 05817_ Cld. Ion Engine destroyed. 05819_ S-27 Virus destroyed. 05835_ Arm. Treads destroyed. 05850_ Autogun destroyed. 05870_ Slug penetrates Wall. 05874_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????# ]! ## = #? #?????? | | ?????#] = ### # ""??? | | ?????# " ?? | | ?????# ##+#########? | | ? #? | | ? # """ """ #? | | ? # ###= """"" """ #? | | ? #?# """"" """ #? | | # #?# #? | | # #?# #? | | # #?###########+##### | | # # | | # ?? | | ???? | | ?????? # | | ?????? | | ?????? ################# | | ?????? " #???????????????? | | ??????"" # #???????????????? | | ???????? # #???????????????? | | ?????????# #???????????????? | | ?????????# #???????????????? | | ?????????# #???????????????? | | ?######### #???????????????? | | # # ################? | | # @# #? | | # + #? | | # # % #? | | # # ###+############ #? | | # # # # ??# #? | | # # # # ??# #? | | # ! ! # # # ?# #? | | # # + = # ?# #? | | ############ ! # = # #? | | ???????????# # # ## | | ???????????######## + [%= | | ??????????????????# ####### | | ??????????????????# ! !??????? | | ??????????????????# ???????? | | ??????????????????# ???????? | | ??????????????????######????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 6 Item Schematics ----------------- Autogun | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Imp. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysDisruptionWings Manual? 0 Play Time 00:31:25 Cumulative 92.5 hours Start 2021.08.08 @ 19:25:25 End 2021.08.08 @ 19:55:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 147 Adventurer 4 Explorer 8 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 60 Gallery% 78 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22948036-854a-4fb0-b4ed-d5a3a9c8af4f