Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.03 @ 00:10:44 Player: bluemonk Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (384) 384 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1084 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 194/200 System Corruption 9% Temperature Cool (70) Movement Rolling (110) Location -7/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ Small Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Machine Gun Flamer > --- INVENTORY (8) ---- Ion Engine Subdweller Power Source Light Treads Light Treads Subdweller Optics Core Shielding Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Small Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Machine Gun Flamer > --- INVENTORY -------- Ion Engine Subdweller Power Source Light Treads Light Treads Subdweller Optics Core Shielding Small Laser Light Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Flamer Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 6 1 14 . Power 5 | 1 . 4 . Engine 5 | 1 . 4 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads . | . . . . Leg 2 | 2 . . . Wheel 4 | . . 4 . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 7 | 2 . 5 . Energy Gun 3 | 1 . 2 . Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 5 . Power 2 | . . 2 . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 3 | . . 3 . To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 96 100 Engine 13 | . 14 12 14 Leg 17 | . 28 11 . Wheel 8 | . . 14 28 Storage 14 | . 14 14 14 Protection 13 | . 13 14 14 Energy Gun 11 | . 14 11 . Energy Cannon 2 | . . 5 . Ballistic Gun 11 | . 14 8 14 Special Weapon 2 | . . 2 14 Peak Build Rating 16 | 6 7 16 16 Average Rating 8 | 4 6 10 16 On Entrance 7 | . 6 7 16 Naked Turns . | . . . . Heaviest Build 26 | 13 14 26 20 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 6 7 8 8 Average Carried 6 | 2 6 6 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 6 8 8 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 438 | 208 . 228 2 Remotely . | . . . . Salvage Created 390 | . . 325 65 Parts 22 | . . 20 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 14 | . . 14 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 10 | . . 9 1 Guns 7 | . . 7 . Cannons 3 | . . 2 1 Classes Destroyed 4 | . . 3 1 Turret 2 | . . 2 . Swarmer 3 | . . 3 . Sentry 1 | . . . 1 Subdweller 6 | . . 6 . Best Kill Streak 3 | . . 3 1 Combat Bots Only 3 | . . 3 1 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 115 | . . 110 5 Missed 42 | . . 40 2 Damage Taken 1203 | . . 1160 43 Core 263 | . . 248 15 Absorbed by Shields . | . . . . Redirected to Shielding 15 | . . 15 . Core Remaining (%) 100 | 100 . . . Volleys Fired 49 | . . 47 2 Largest 2 | . . 2 2 Hottest 180 | . . 180 130 Shots Fired 96 | . . 91 5 Gun 70 | . . 67 3 Cannon 20 | . . 20 . Launcher . | . . . . Special 6 | . . 4 2 Kinetic 30 | . . 27 3 Thermal 66 | . . 64 2 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . . 7 2 Robot Miss Streak 4 | . . 4 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 61 | . . 59 2 Core Hits 26 | . . 23 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1063 | . . 991 72 Guns 620 | . . 573 47 Cannons 408 | . . 408 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 225 | . . 178 47 Thermal 838 | . . 813 25 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . 6 8 Average Corruption 6 | . . 6 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . 2 4 Message Errors 1 | . . . 1 Matter Fused 1 | . . 1 . Energy Discharges 2 | . . 1 1 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 29 | . . 29 . Projectiles 29 | . . 29 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 327 | . . 327 70 Average Temperature 124 | . . 129 48 Received Heat Transfer 204 | . . 204 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1572 | . . 1490 82 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 82 | . . . 82 Initial 62 | . . . 62 Average 7 | . . . 63 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . . 17 2 Peak Tracking Total 3 | . . 3 2 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 4 | . 2 . 2 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 9 . 2 Successful 9 | . 8 . 1 Failed 2 | . 1 . 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 6 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 7 | . 6 . 1 Process 3 | . 3 . . Report Inventory 3 | . 2 . 1 Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 1 | . 1 . . Retrieved Matter 1 | . 1 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 1 | . . . 1 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 1449 | 77 598 687 87 Spaces Moved 639 | 55 53 459 72 Core 9 | 9 . . . Treads . | . . . . Legs 280 | 46 53 181 . Wheels 350 | . . 278 72 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 80 110 Average Speed 109 | 108 120 108 110 Slowest Speed 190 | 120 120 190 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 15 | 4 9 27 23 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . 2 . Melee . | . . . . Projectile 2 | . . 2 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1296 | 72 587 561 76 Wait 543 | . 533 10 . Move 636 | 54 52 458 72 Hop . | . . . . Pick Up 32 | 12 1 19 . Fast Attach . | . . . . Attach 12 | 6 1 5 . Detach . | . . . . Swap 9 | . . 9 . Drop 12 | . . 12 . Fire 49 | . . 47 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 3 | . . 1 2 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Recycling History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 655 | -10/Materials | Discovered new exit (range 6) 676 | -10/Materials | Entered Subcaves 684 | -10/Subcaves | Learned location of Zion (-6) 802 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1218 | -10/Subcaves | Core integrity fell below 50% 1306 | -10/Subcaves | Discovered new exit (range 8) 1317 | -10/Subcaves | Crushed by falling debris 1317 | -10/Subcaves | Core integrity fell below 20% 1348 | -10/Subcaves | Lost 3 parts (1p1n1w) 1363 | -10/Subcaves | Entered Recycling 1450 | -7/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Matter Filter (65%) Imp. Melee Analysis Suite (26%) 0D2O69,UL6=|WYJS XKEM 9 Connecting with Terminal... System corrupted: FCS attempts to trigger Sub. Machine Gun. System corrupted: Sub. Machine Gun misfires. System corrupted: Substantial component data lost. Acquired 2 matter. System corrupted: Energy discharge (-68). Attempting to rewire A-02 Transporter. A-02 Transporter rewired. I-36 Angel springs to life. Y-54 Guardian destroyed. P-60 Hacker springs to life. Door malfunctions. R-06 Scavenger collects Imp. Heat Sink. U-05 Engineer repairs door. R-06 Scavenger collects Flak Gun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ???????????????????? #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# +????????????????????????? | | ??????????????????### #????????????????????????? | | ??????????????????#%% #????????????????????????? | | ???????????????????%% #????????????????????????? | | ????????????????????% #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ?????????????????### ###########/####?????????? | | ?????????????????#%% #r% %! Ytihtrr ????????? | | ?????????????????#%% r#u!* rkt t h #??????????? | | ?????????????????#%% u@! !p ! #??????????? | | ?????????????????### #]]kp u #??????????? | | #??????????????????# ###############??????????? | | #??????????????????# #????????????????????????? | | #?????????????????## ##???????????????????????? | | ################### #???????????????????????? | | """T""" #???????????????????????? | | """ """ #???????????????????????? | | #???????????????????????? | | ##### #???????????????????????? | | #???#######???????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | /#########+########??????????????????????????????? | | #?# #??????????????????????????????? | | ! #?# #??????????????????????????????? | | #?# #??????????????????????????????? | | #?# #??????????????????????????????? | | ! #?# #??????????????????????????????? | | !! ! #?# """ """ #??????????????????????????????? | | ! #?# """ """ #??????????????????????????????? | | #?# """ """ #??????????????????????????????? | | !! #?########??#??????????????????????????????? | | #######??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed ThermalCloakClaymores Manual? 0 Play Time 00:16:16 Cumulative 14.5 hours Start 2024.10.02 @ 23:55:54 End 2024.10.03 @ 00:10:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9da77a56-835e-47ba-bc8a-6ca1eb44e7fc