Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 19:05:10 Player: beans Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1890) 1890 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (803) 803 TOTAL SCORE: 4223 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 25 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 244/265 System Corruption 15% Temperature Cool (9) Movement Treading (160) Location -9/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Small Laser Beam Rifle > --- INVENTORY (10) --- Light Ion Engine Relay Coupler [Grunt] (27) Relay Coupler [Sentry] (21) Relay Coupler [Sentry] (24) Relay Coupler [Hunter] (16) Relay Coupler [Hunter] (13) Relay Coupler [Hunter] (17) Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Heat Sink Medium Storage Unit > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Tractor Beam Small Laser Small Laser Light Assault Rifle [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 27 | 4 5 2 . 16 Power 5 | 1 1 . . 3 Engine 3 | 1 . . . 2 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 5 | 2 . . . 3 Treads 5 | 2 . . . 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | . 2 2 . 6 Device 9 | . 2 1 . 6 Storage 1 | . . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 1 2 . . 4 Energy Gun 4 | . . . . 4 Energy Cannon 2 | . 2 . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . . . 15 Power 3 | . . . . 3 Propulsion 3 | . . . . 3 Utility 6 | . . . . 6 Weapon 3 | . . . . 3 Highest Loss Streak 6 | . . . . 6 To Critical Strikes 1 | . . . . 1 Average Backups 6 | . 2 3 3 7 Power . | . . 1 1 1 Propulsion . | . . . . . Utility 3 | . . 1 1 4 Weapon 1 | . . 1 1 1 Tool/Special . | . . . . . Unused Backups 6 | . . . . 6 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . . . . 6 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 79 94 100 91 Engine 7 | . 9 . . 8 Core 2 | . 4 11 11 . Treads 19 | . 28 22 22 18 Device 28 | . 9 30 33 30 Storage 9 | . . 8 11 11 Energy Gun 11 | . . . . 14 Energy Cannon 9 | . 24 22 22 5 Peak Build Rating 14 | 4 9 11 11 14 Average Rating 10 | 3 6 10 11 11 On Entrance 7 | . 4 9 11 11 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 26 | 4 13 24 24 26 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 5 10 10 10 Average Capacity 9 | 5 5 8 10 10 Most Carried 10 | . 3 4 3 10 Average Carried 6 | . 2 3 3 7 Final Capacity 10 | 5 5 10 10 10 Final Carried 9 | . 3 3 3 9 Class Distribution -------------------- 78% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 585 | 182 110 20 . 273 Remotely 10 | . . . . 10 Salvage Created 1866 | . 487 383 . 996 Parts 91 | . 33 17 . 41 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 34 | . 5 5 . 24 Guns 9 | . . . . 9 Cannons 24 | . 5 5 . 14 Classes Destroyed 12 | . 8 1 . 3 Worker 3 | . 2 1 . . Builder 1 | . 1 . . . Tunneler 1 | . 1 . . . Hauler 1 | . 1 . . . Recycler 3 | . 1 2 . . Operator 2 | . 1 1 . . Watcher 1 | . 1 . . . Swarmer 4 | . . . . 4 Grunt 19 | . 5 4 . 10 Brawler 3 | . . 1 . 2 Duelist 2 | . . . . 2 Sentry 6 | . . . . 6 Best Kill Streak 9 | . 5 3 . 9 Combat Bots Only 9 | . 2 3 . 9 Max Kills in Single Turn 2 | . 1 1 . 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 177 | . 7 12 . 158 Missed 60 | . 3 5 . 52 Hits 117 | . 4 7 . 106 Melee 9 | . . . . 9 Projectile 108 | . 4 7 . 97 Critical Strikes 3 | . . . . 3 Damage Taken 1581 | . 48 80 . 1453 Core 400 | . . . . 400 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 100 . . . Volleys Fired 150 | . 33 17 . 100 Largest 2 | . 2 2 . 2 Hottest 120 | . 120 120 . 120 Shots Fired 268 | . 64 34 . 170 Gun 96 | . 2 . . 94 Cannon 172 | . 62 34 . 76 Launcher . | . . . . . Special . | . . . . . Kinetic 24 | . 2 . . 22 Thermal 244 | . 62 34 . 148 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 11 4 . 12 Robot Miss Streak 4 | . 4 3 . 3 Penetration Max . | . . . . . Secondary Targets 4 | . . . . 4 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 157 | . 35 16 . 106 Core Hits 63 | . 15 10 . 38 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . . . 6 Burn 6 | . . . . 6 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2618 | . 620 300 . 1698 Guns 729 | . 7 . . 722 Cannons 1889 | . 613 300 . 976 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 141 | . 7 . . 134 Thermal 2477 | . 613 300 . 1564 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . . . . 15 Average Corruption 14 | . . . . 14 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 58 | . . . . 58 Message Errors 11 | . . . . 11 Matter Fused 10 | . . . . 10 Heat Flow Errors 7 | . . . . 7 Energy Discharges 8 | . . . . 8 Data Loss (minor) 10 | . . . . 10 Data Loss (major) 5 | . . . . 5 Misfires 1 | . . . . 1 Alerts 4 | . . . . 4 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 13 | . 13 . . . Projectiles 13 | . 13 . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 303 | . 303 . . 232 Average Temperature 86 | . 88 . . 83 Received Heat Transfer 375 | . 27 42 . 306 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 18 | . 1 1 . 16 Heat Transferred 5781 | . 1295 629 . 3857 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level 3 | . . . . 3 Low Security (%) 35 | 100 100 100 100 15 Level 1 26 | . . . . 35 Level 2 23 | . . . . 30 Level 3 14 | . . . . 19 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 844 | . 76 126 23 844 Initial 25 | . . 25 23 14 Average 367 | . 41 71 23 468 Influence Increases 1377 | . 176 161 . 1040 Destroy 0b10 Robot/C 700 | . 100 100 . 500 Destroy 0b10 Robot/NC 60 | . 40 20 . . Destroy Leader 94 | . 34 20 . 40 Allied During Kill 4 | . . . . 4 Successful Hack 21 | . . 5 . 16 Disable Machine 15 | . . 15 . . Anti-Garrison Action 450 | . . . . 450 Destroy Structure 3 | . 2 1 . . Lose Combat Pursuer 30 | . . . . 30 Influence Decreases 533 | . 115 166 33 219 Entered New Map 78 | . . 36 33 9 Time Decay 245 | . 115 130 . . Lost Part 150 | . . . . 150 Lost Ally 60 | . . . . 60 Squads Dispatched 2 | . 1 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 12 8 . 31 Peak Tracking Total 7 | . 3 3 . 7 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 4 | . . 1 . 3 Max in Single Turn 1 | . . 1 . 1 Garrison Relay 3 | . . . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 5 | . . 1 1 3 Terminals 4 | . . 1 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 9 | . . 2 1 6 Successful 3 | . . 1 1 1 Failed 6 | . . 1 . 5 Catastrophic 3 | . . . . 3 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . . 2 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 2 | . . 1 . 1 Zone Layout 1 | . . 1 . . Security Stations 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 3 | . . . 1 2 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 10 | . . . . 10 Machine Destruction 10 | . . . . 10 Fabnet Peak Effective % . | . . . . . Robots Rewired 3 | . . . . 3 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 15 | . . . . 15 Highest-Rated Ally 5 | . . . . 5 Total Orders . | . . . . . Ally Attacks 5 | . . . . 5 Total Damage 39 | . . . . 39 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 2479 | 51 269 263 18 1878 Spaces Moved 1064 | 30 94 131 11 798 Core 16 | 2 . . . 14 Treads 1048 | 28 94 131 11 784 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 171 | 152 160 160 160 175 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 22 12 5 54 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1445 | 33 147 150 11 1104 Wait 137 | . 13 . . 124 Move 1061 | 29 93 130 11 798 Hop . | . . . . . Pick Up 19 | . 3 1 . 15 Fast Attach 15 | 4 3 1 . 7 Attach 9 | . . 1 . 8 Detach . | . . . . . Swap 8 | . 2 . . 6 Drop 2 | . . . . 2 Fire 150 | . 33 17 . 100 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 44 | . . . . 44 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 15) 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Utility x2 322 | -9/Materials | Build established: Mutant 375 | -9/Materials | Discovered new exit (range 11) 584 | -9/Materials | Entered Storage 602 | -9/Storage | Identified exit to Garrison 602 | -9/Storage | Entered Garrison 830 | -9/Garrison | Triggered checkpoint 869 | -9/Garrison | Installed Relay Interface Framework 888 | -9/Garrison | Garrison Relay disabled 1017 | -9/Garrison | System corruption reached 10% 1047 | -9/Garrison | Lost 3 parts (1n2u) 1050 | -9/Garrison | Destroyed 9 combat bots 1098 | -9/Garrison | Triggered checkpoint 1163 | -9/Garrison | Lost 6 parts (1p1n2u2w) 1208 | -9/Garrison | Triggered checkpoint 1477 | -9/Garrison | Build established: Scavenger-Mutant 1532 | -9/Garrison | Learned Materials security intel 1559 | -9/Garrison | Core integrity fell below 50% 1704 | -9/Garrison | Triggered checkpoint 1725 | -9/Garrison | Garrison Relay disabled 1784 | -9/Garrison | Triggered checkpoint 1963 | -9/Garrison | Discovered new exit (range 10) 2052 | -9/Garrison | Triggered checkpoint 2116 | -9/Garrison | Triggered checkpoint 2168 | -9/Garrison | Triggered checkpoint 2177 | -9/Garrison | Garrison Relay disabled 2289 | -9/Garrison | Discovered new exit (range 13) 2336 | -9/Garrison | Triggered checkpoint 2352 | -9/Garrison | Core integrity fell below 20% 2425 | -9/Garrison | Discovered new exit (range 10) 2473 | -9/Garrison | Triggered checkpoint 2480 | -9/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- L-31 Rogue destroyed. Switching to secondary target: G-34 Mercenary. G-34 Mercenary suffers critical hit (Burn). G-34 Mercenary destroyed. System corrupted: Matter fused (-8). Acquired 8 matter. System corrupted: Heat flow error (+251). ALERT: Garrison interior compromised. EXIT=FOUND W=UDZZHQ7IUUQCKAT&NGECY System corrupted: Substantial component data lost. System corrupted: FCS attempts to trigger Beam Rifle. System corrupted: Beam Rifle misfires. Beams of light sweep through the air. An alarm sounds. C-30 ARC bursts open, deploying its payload. L-31 Rogue unfolds itself. G-34 Mercenary unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ????????????????## g ######?????????????????????? | | ??????????# gl@ #?????????????????????? | | ????????????????##########Y#?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# ##### #???????????????? | | ?????????????????????????# #???????????????? | | ######???????????????????# #######???????????????? | | #???????????????????# #?????????????????????? | | #???????????????????# #?????????????????????? | | ### #???????????????????# #???????#?????????????? | | ??# #?????????????????### ##### < #?????????????? | | ??# #?????????????????# #?????????????? | | ??# #?????????????????# #?????????????? | | ??# #?????????????????# ##########?????????????? | | ??# #######???????????# #??????????????????????? | | ??# ##"% #???????????# #??????????????????????? | | ?## ##[* ######??????# #??????????????????????? | | ## =%=%% ######## #??????????????????????? | | %*= #??????????????????????? | | ! #??????????????????????? | | ## ##^^^^## ###########??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RapidAlphaPenetrator Manual? 0 Play Time 00:12:00 Cumulative 373.6 hours Start 2026.07.22 @ 18:55:36 End 2026.07.22 @ 19:05:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 923 Rogue 921 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a87570e9-ab5f-4c9b-aabf-620a78354500