Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.13 @ 11:32:55 Player: tcfire Result: Destroyed by H-77 Assassin via exploding Power Conduit Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (166) 830 Value Destroyed (5934) 5934 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1489) 1489 TOTAL SCORE: 13493 Bonus ------- High Alert Combat Kills 200 Follower Combat Kills 127 Entered Garrisons 200 Used RIF Installer 1000 Friendly Fire -38 Cogmind --------- Core Integrity 0/1150 Matter 240/300 Energy 42/170 System Corruption 4% Temperature Cool (36) Movement Core (300) Ox5 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Neutrino Core > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Long-range Terrain Scanner Hacking Suite > --- WEAPON (4) ------- Force Lance > --- INVENTORY (5) ---- Advanced Matter Compressor (0) Advanced Particle Charger Improved Force Field Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Improved Treads Improved Treads Advanced Medium Treads VTOL Module > --- UTILITY ---------- Advanced Heat Sink Long-range Terrain Scanner Matter Filter Advanced Particle Charger Advanced ECM Suite Cloaking Device Improved Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Matter Neutralizer KE Penetrator > --- INVENTORY -------- Advanced Particle Charger Advanced Particle Charger [Rating: 82] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Improved Fusion Compressor Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Relay Coupler [Grunt] Protection Hardened Light Armor Plating Weapon EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Slots Evolved 13 | . 1 2 . 2 . . 2 2 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 5 | . . 1 . . . . 1 1 1 1 Utility 5 | . 1 1 . 1 . . . 1 1 . Weapon 2 | . . . . 1 . . . . . 1 Parts Attached 124 | 5 3 17 4 3 8 5 11 18 8 42 Power 17 | 1 . 3 . . 1 . 1 2 1 8 Engine 6 | 1 . 3 . . 1 . 1 . . . Core 8 | . . . . . . . . 2 1 5 Reactor 3 | . . . . . . . . . . 3 Propulsion 24 | 2 . 2 2 1 2 1 5 2 . 7 Treads 17 | 2 . 1 1 1 2 1 5 1 . 3 Leg . | . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . Hover . | . . . . . . . . . . . Flight 6 | . . . 1 . . . . 1 . 4 Utility 41 | 1 2 3 2 1 3 . 3 7 3 16 Device 18 | . 1 . . . 2 . . 3 2 10 Storage 10 | 1 1 2 2 1 . . . . . 3 Processor . | . . . . . . . . . . . Hackware 6 | . . . . . . . . 3 1 2 Protection 7 | . . 1 . . 1 . 3 1 . 1 Artifact . | . . . . . . . . . . . Weapon 42 | 1 1 9 . 1 2 4 2 7 4 11 Energy Gun 5 | 1 . 1 . . . 1 . . 1 1 Energy Cannon 11 | . . 4 . 1 1 2 . . 1 2 Ballistic Gun 2 | . . 1 . . . . . . . 1 Ballistic Cannon 9 | . . . . . . . 1 2 2 4 Launcher 11 | . 1 3 . . 1 1 1 4 . . Special Weapon 3 | . . . . . . . . 1 . 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . 4 1 . . 1 . . 1 2 Corrupted Parts 2 | . . . . . . . . . . 2 System Corruption 2 | . . . . . . . . . . 2 Parts Lost 58 | . . 6 . . 4 1 1 17 . 29 Power 10 | . . 1 . . 1 . . 3 . 5 Propulsion 13 | . . 1 . . 1 . . 4 . 7 Utility 21 | . . 2 . . 1 . . 6 . 12 Weapon 14 | . . 2 . . 1 1 1 4 . 5 Highest Loss Streak 16 | . . 4 . . 2 1 1 15 . 16 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 80 | . 76 75 86 83 89 90 96 89 5 40 Engine 8 | . 12 9 10 8 7 8 12 11 . . Treads 22 | . 25 22 30 25 24 25 27 24 . 5 Device 6 | . 4 3 . . 6 8 7 10 3 13 Storage 12 | . 12 13 16 16 16 16 14 11 . . Protection 7 | . . 6 10 8 7 8 12 10 . 1 Energy Gun 1 | . 12 3 . . . . . . . 1 Energy Cannon 10 | . . . 20 25 16 15 11 4 . 3 Ballistic Cannon 1 | . . . . . . . 6 4 . 1 Launcher 5 | . 9 14 . . 7 8 3 6 . . Naked Turns 166 | . . . . . . . . 3 107 56 Heaviest Build 93 | 15 29 46 68 75 75 71 93 93 21 64 Greatest Support 128 | 40 40 63 63 65 65 67 100 128 3 76 Greatest Overweight (x) 6 | . . . 1 1 1 1 1 2 6 4 Average Overweight (x) . | . . . . 1 . 1 . . . . Largest Inventory Capacity 20 | 10 15 15 20 20 20 20 20 20 5 10 Average Capacity 16 | 8 12 15 15 20 20 20 20 19 5 5 Most Carried 20 | 4 3 13 12 11 20 20 20 20 5 5 Average Carried 11 | . . 6 10 9 15 18 19 16 4 2 Final Capacity 20 | 10 15 15 20 20 20 20 20 5 5 5 Final Carried 19 | . 2 10 10 10 18 19 19 5 4 3 Class Distribution -------------------- 60% | Hacker-Tank 32% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Tank | -8/Materials Hacker-Tank | -8/Garrison Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Matter Collected 2934 | 212 148 170 238 90 300 48 285 534 93 816 Remotely 531 | . 40 123 . . . . . 368 . . Salvage Created 5400 | . 332 429 493 518 827 216 1086 690 . 809 Parts 282 | . 20 40 31 24 42 8 48 42 . 27 Haulers Intercepted 14 | . 1 2 3 . . 2 3 1 . 2 Recyclers Shooed 5 | . 1 . . . . . 2 1 . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Combat Hostiles Destroyed 92 | . 4 7 7 7 26 2 9 16 . 14 Guns 4 | . . 2 . . . . . . . 2 Cannons 43 | . . . 6 3 9 1 7 5 . 12 AOE 40 | . 4 5 1 1 16 . 2 11 . . Classes Destroyed 14 | . 5 5 . 1 . . 1 2 . . Worker 15 | . . 5 . 1 . . 5 3 . 1 Builder 15 | . 2 2 1 . . . 2 7 . 1 Tunneler 4 | . . 2 . . . . . 2 . . Hauler 14 | . 1 2 3 . . 2 3 1 . 2 Recycler 9 | . 2 1 1 . . . 4 1 . . Operator 4 | . . 1 1 1 . . 1 . . . Watcher 13 | . 2 2 1 3 . . 3 2 . . Swarmer 14 | . . 2 3 . 6 . . . . 3 Grunt 44 | . 4 4 2 3 12 1 6 8 . 4 Brawler 1 | . . . . . . . 1 . . . Sentry 15 | . . 1 2 2 5 1 1 2 . 1 Specialist 1 | . . . . . . . . 1 . . Hunter 11 | . . . . 2 3 . 1 3 . 2 Programmer 6 | . . . . . . . . 2 . 4 Best Kill Streak 12 | . 8 7 5 7 5 1 11 12 . 3 Combat Bots Only 5 | . 4 3 4 3 5 1 4 5 . 3 Max Kills in Single Turn 5 | . 3 5 2 2 3 1 3 5 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 2 1 1 3 . 1 3 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Hostile Shots Fired 1025 | . 4 14 21 31 72 9 14 331 25 504 Missed 339 | . 2 3 6 8 22 1 3 115 9 170 Damage Taken 8041 | . 38 630 116 243 648 102 163 2345 227 3529 Core 2074 | . 13 106 . 17 96 . 29 496 160 1157 Absorbed by Shields 24 | . . . . . 24 . . . . . Ignored by Resistances 4595 | . 26 132 74 142 404 60 97 1424 112 2124 Core Remaining (%) 80 | 100 94 . 73 . . 79 95 41 84 . Volleys Fired 253 | . 10 11 22 23 38 10 26 45 3 65 Largest 3 | . 2 2 2 3 3 2 3 3 1 3 Hottest 198 | . 70 70 126 189 189 126 174 154 57 198 Shots Fired 493 | . 18 20 44 41 75 15 76 104 3 97 Gun 49 | . 10 5 . . . . . . . 34 Cannon 347 | . . . 44 41 51 15 73 58 3 62 Launcher 90 | . 8 15 . . 24 . 3 40 . . Special 7 | . . . . . . . . 6 . 1 Kinetic 110 | . . . . . . . 25 35 3 47 Thermal 38 | . . . . . . . . . . 38 Explosive 90 | . 8 15 . . 24 . 3 40 . . Electromagnetic 248 | . 10 5 44 41 51 15 48 23 . 11 Robot Hit Streak 32 | . 11 6 15 23 27 22 19 32 8 10 Robot Miss Streak 2 | . 1 1 2 2 1 1 1 1 . 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 352 | . 15 14 26 31 45 14 45 81 3 78 Core Hits 269 | . 19 31 15 13 51 4 35 72 1 28 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 14 | . 1 . 3 . 2 . 1 2 1 4 Destroy 1 | . . . . . . . . . . 1 Blast 6 | . . . . . . . 1 1 1 3 Corrupt 7 | . 1 . 3 . 2 . . 1 . . Melee Attacks 1 | . . . . . . . . . . 1 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 1 | . . . . . . . . . . 1 Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16822 | . 672 1171 905 1003 3077 403 2041 4410 121 3019 Guns 988 | . 126 68 . . . . . . . 794 Cannons 7525 | . . . 659 948 807 344 1365 1262 77 2063 Explosions 8015 | . 546 1103 229 49 2270 51 638 3129 . . Melee 106 | . . . . . . . . . . 106 Ramming 188 | . . . 17 6 . 8 38 19 44 56 Kinetic 2523 | . . . . . . . 376 764 77 1306 Thermal 2344 | . 50 . 132 49 228 51 467 44 . 1323 Explosive 6994 | . 496 1103 97 . 2042 . 171 3085 . . Electromagnetic 4667 | . 126 68 659 948 807 344 989 498 . 228 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 106 | . . . . . . . . . . 106 Highest Corruption 8 | . . 5 5 . . . . 8 . 4 Average Corruption 3 | . . 4 5 . . . . 4 . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 43 | . . 7 15 . . . . 6 . 15 Message Errors 10 | . . . 4 . . . . 2 . 4 Matter Fused 8 | . . 1 2 . . . . 1 . 4 Heat Flow Errors 9 | . . 3 3 . . . . 1 . 2 Energy Discharges 7 | . . 1 3 . . . . 1 . 2 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 4 | . . 2 2 . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . Misfires 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 335 | . . 12 55 54 29 . 30 63 1 91 Projectiles 206 | . . . 13 54 4 . 30 14 . 91 Explosions 128 | . . 12 42 . 25 . . 49 . . Melee 1 | . . . . . . . . . 1 . Knockbacks 21 | . . . . . . . 3 7 . 11 Impact 1 | . . . . . . . . . . 1 Kinetic 19 | . . . . . . . 3 7 . 9 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 633 | . 27 137 29 . 204 . . 207 21 8 Shots 30 | . 4 7 1 . 11 . . 7 . . Rammed 21 | . . . 2 1 . 2 3 1 5 7 Targets Rammed 23 | . . . 2 1 . 2 4 2 5 7 Kicked . | . . . . . . . . . . . Crushed 2 | . . . . . . . 1 1 . . Highest Temperature 524 | . 36 217 505 256 290 81 401 257 . 524 Average Temperature 96 | . 16 49 121 88 86 25 110 79 . 127 Received Heat Transfer 2069 | . 15 57 48 144 234 72 90 687 162 560 Effects 17 | . . . 3 . . . 1 . . 13 Shutdowns 5 | . . . 1 . . . 1 . . 3 Energy Bleed 4 | . . . 2 . . . . . . 2 Interference 3 | . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted 6 | . . . . 4 1 1 . . . . Combat Hostiles 5 | . . . . 3 1 1 . . . . Parts Fried 29 | . 1 . 5 11 . 1 10 . . 1 Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . . . 1 2 . . 2 Heat Transferred 2097 | . 100 . 150 . 250 50 350 50 . 1147 Parts Sabotaged 3 | . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 12 | . 1 . 3 1 2 1 3 1 . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Peak Influence 1401 | . 160 197 278 268 1401 561 493 500 82 249 Initial 500 | . . 7 59 17 36 500 85 69 18 29 Average 311 | . 62 86 94 105 707 512 206 164 37 93 Maximum Alert Level 4 | . . . 1 1 4 2 2 2 . 1 Low Security (%) 57 | 100 100 100 89 74 13 . 52 66 100 93 Level 1 15 | . . . 10 25 15 4 42 24 . 6 Level 2 11 | . . . . . 18 95 5 8 . . Level 3 10 | . . . . . 34 . . . . . Level 4 5 | . . . . . 17 . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . . 1 . 1 . . 2 7 1 7 Investigation 1 | . . . . . . . . . 1 . Extermination 3 | . . . . . . . . 1 . 2 Reinforcement 12 | . . 1 . . . . 1 5 . 5 Assault 1 | . . . . . . . 1 . . . Garrison 2 | . . . . 1 . . . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 1 . 2 Haulers Reinforced 2 | . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Distress Signals 9 | . 1 . 1 3 . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 160 | . 6 9 9 13 27 4 15 34 8 35 Peak Tracking Total 9 | . 2 2 5 5 4 1 4 9 5 7 Tactical Retreats 12 | . . . 1 2 1 . . . 3 5 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Traps Triggered 16 | . . 1 . . 10 . 2 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Machines Disabled 28 | . 1 3 5 . 5 . 10 4 . . Max in Single Turn 7 | . 1 1 1 . 1 . 7 1 . . Garrison Access 1 | . . . . . . . 1 . . . Garrison Relay 4 | . . . . . 4 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Machines Accessed 7 | . . 1 1 1 . . 1 2 1 . Terminals 5 | . . 1 1 . . . 1 1 1 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 13 | . . 2 1 1 . . 1 5 3 . Successful 4 | . . 1 1 1 . . 1 . . . Failed 9 | . . 1 . . . . . 5 3 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 9 | . . 2 1 . . . 1 2 3 . Fabricators 3 | . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 3 | . . 1 1 . . . 1 . . . Record 1 | . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . Open Door 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . . 1 . . . 1 2 1 . Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Used RIF Installer 2 | . . . . . 2 . . . . . Signal Jammer 1 | . . . . . 1 . . . . . Robots Hacked 4 | . . . . . . . . 4 . . Non-combat . | . . . . . . . . . . . Combat 4 | . . . . . . . . 4 . . Robot Hacks Applied 4 | . . . . . . . . 4 . . overload_power 1 | . . . . . . . . 1 . . formatsys_high 3 | . . . . . . . . 3 . . Relay Couplers Released 22 | . . . . . 20 . 2 . . . Machine Destruction 19 | . . . . . 17 . 2 . . . Programmers 3 | . . . . . 3 . . . . . Attached 3 | . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Total Allies 7 | . . . . . 1 . . 6 . . Largest Group 5 | . . . . . 1 1 1 5 . . Highest-Rated Group 151 | . . . . . 31 31 31 151 . . Highest-Rated Ally 41 | . . . . . 31 31 31 41 . . Total Orders . | . . . . . . . . . . . Ally Attacks 45 | . . . . . 4 10 12 19 . . Total Damage 784 | . . . . . 52 152 307 273 . . Kills 4 | . . . . . 1 1 1 1 . . Allies Corrupted 2 | . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Turns Passed 8674 | 86 474 726 554 518 2535 421 918 1250 199 993 Spaces Moved 4648 | 65 275 399 278 187 1023 165 510 678 329 739 Core 746 | 24 . . . . . . . 38 329 355 Treads 3740 | 41 275 399 278 187 1023 165 510 621 . 241 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 162 | . . . . . . . . 19 . 143 Fastest Speed 32 | 50 160 160 160 235 155 230 148 35 50 32 Average Speed 162 | 119 160 160 163 235 233 230 155 156 53 97 Slowest Speed 350 | 160 160 160 240 240 235 235 235 240 350 275 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 1 . 1 Cave-ins Triggered 1 | . . 1 . . . . . . . . Exploration Rate (%) 24 | 5 43 33 43 11 71 11 13 18 8 15 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 1 | . . . . . . . 1 . . . Terrain Destroyed 546 | . 44 85 14 3 66 . 69 252 2 11 Melee . | . . . . . . . . . . . Projectile 20 | . . . . . . . 4 3 2 11 AOE 526 | . 44 85 14 3 66 . 65 249 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Total 5336 | 74 291 469 333 226 1113 190 579 784 354 923 Wait 73 | . . 4 19 7 7 . . 14 . 22 Move 4634 | 64 274 398 277 187 1021 164 509 675 328 737 Hop 2 | . . . . . . . . 1 . 1 Pick Up 128 | 5 4 26 5 3 15 5 17 10 6 32 Fast Attach . | . . . . . . . . . . . Attach 96 | 5 2 11 1 1 6 2 6 13 8 41 Detach 18 | . . 1 . . 1 1 . 2 2 11 Swap 29 | . 1 7 3 2 2 3 5 5 . 1 Drop 58 | . . 11 4 2 2 3 12 17 2 5 Fire 253 | . 10 11 22 23 38 10 26 45 3 65 Melee 1 | . . . . . . . . . . 1 Ram 7 | . . . . . . . . . 5 2 Kick . | . . . . . . . . . . . Crush 16 | . . . 2 1 . 2 4 2 . 5 Escape Stasis 19 | . . . . . 19 . . . . . Rewire 2 | . . . . . 2 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Storage -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 16) 87 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Evolved 1 slot: Utility x1 301 | -10/Materials | Build established: Hacker-Mutant 322 | -10/Materials | Identified exit to Mines 322 | -10/Materials | Discovered exit to Mines (range 16) 533 | -10/Materials | Identified exit to Materials 533 | -10/Materials | Discovered exit to Materials (range 16) 561 | -10/Materials | Entered another Materials area 561 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 968 | -9/Materials | Crushed by falling debris 1022 | -9/Materials | Lost 4 parts (1n1u2w) 1223 | -9/Materials | Identified exit to Storage 1223 | -9/Materials | Discovered exit to Storage (range 11) 1287 | -9/Materials | Entered Storage 1787 | -9/Storage | Identified exit to Materials 1787 | -9/Storage | Discovered exit to Materials (range 8) 1841 | -9/Storage | Entered Materials 1841 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2149 | -8/Materials | Build established: Hacker-Tank 2233 | -8/Materials | Garrison activated, responded to threat 2359 | -8/Materials | Identified exit to Garrison 2359 | -8/Materials | Entered Garrison 2449 | -8/Garrison | Triggered checkpoint 2632 | -8/Garrison | Identified exit to Materials 2632 | -8/Garrison | Discovered exit to Materials (range 10) 2693 | -8/Garrison | Triggered checkpoint 2740 | -8/Garrison | Garrison Relay disabled 2913 | -8/Garrison | Triggered checkpoint 3087 | -8/Garrison | Discovered exit to Materials (range 12) 3145 | -8/Garrison | Triggered checkpoint 3256 | -8/Garrison | Garrison Relay disabled 3443 | -8/Garrison | Triggered checkpoint 3553 | -8/Garrison | Discovered exit to Materials (range 10) 3585 | -8/Garrison | Triggered checkpoint 3670 | -8/Garrison | Door terminal overloaded 3672 | -8/Garrison | Rescued a captive Derelict 3907 | -8/Garrison | Triggered checkpoint 4005 | -8/Garrison | Installed Relay Interface Framework 4082 | -8/Garrison | Garrison Relay disabled 4343 | -8/Garrison | Garrison Relay disabled 4478 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 4894 | -8/Garrison | Entered Materials 4894 | -8/Materials | Accompanied by 1 ally 5140 | -8/Materials | Identified exit to Factory 5140 | -8/Materials | Discovered exit to Factory (range 15) 5315 | -8/Materials | Entered Factory 5315 | -7/Factory | Accompanied by 1 ally 5315 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6222 | -7/Factory | Identified exit to Factory 6222 | -7/Factory | Discovered exit to Factory (range 7) 6233 | -7/Factory | Entered another Factory area 6233 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7048 | -6/Factory | Allied Derelicts emerged from ambush trap array 7177 | -6/Factory | Cargo convoy interrupted 7384 | -6/Factory | Garrison activated, responded to threat 7463 | -6/Factory | Identified exit to Factory 7463 | -6/Factory | Discovered exit to Factory (range 15) 7481 | -6/Factory | Core integrity fell below 50% 7483 | -6/Factory | Entered another Factory area 7483 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7511 | -5/Factory | Lost 15 parts (3p3n6u3w) 7660 | -5/Factory | Identified exit to Factory 7660 | -5/Factory | Discovered exit to Factory (range 11) 7675 | -5/Factory | Identified exit to Upper Caves 7675 | -5/Factory | Discovered exit to Upper Caves (range 15) 7682 | -5/Factory | Entered another Factory area 7682 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7707 | -4/Factory | Build established: Hacker-Mutant 7896 | -4/Factory | Lost 9 parts (1p2n5u1w) 8563 | -4/Factory | Core integrity fell below 50% 8605 | -4/Factory | Core integrity fell below 20% 8614 | -4/Factory | Lost 16 parts (2p4n7u3w) 8675 | -4/Factory | Spotted B-86 Titan 8675 | -4/Factory | Destroyed by H-77 Assassin via exploding Power Conduit Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Slug penetrates H-77 Assassin. H-77 Assassin suffers critical hit (Destroy). Slug penetrates Wall. Slug penetrates H-77 Assassin. Slug penetrates Door. U-05 Engineer builds a Door. Acquired Prototype Power Core. Slug penetrates Power Conduit. Penetrated by Slug. U-05 Engineer destroyed. Identified Lgt. Neutrino Core. Slug penetrates Wall. Slug penetrates Power Conduit. Power Conduit explodes. R-10 Processor destroyed. Map ----- +----------------------------------------------------+ | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #??? ???????????????????????? | | ????????# #??????????????#????????????? | | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #??#????????????????????????? | | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #?????????#?????????????????? | | ????????# #??#????????? ????????????? | | ?#??????# #??##########u ????????????? | | ????????# #??# ???????????? | | ????????# #### ???????????? | | ????????# = ??????????? | | ????????# = !% ??????????? | | ?????#??# % h = ??????????? | | ????#######;#;h #?????????? | | ????# h*; #?????????? | | ????# !h*; #?????????? | | ????# **%; #?????????? | | ????# !**;@ BB????????? | | ????# = *; BB????????? | | ????# ! ; #??? ?????? | | ????# ; ?????????? | | ??#?# ; ?????????? | | ????# ! # k??????????? | | ????########## ??????????? | | ?????????????# ??????????? | | ?????????????# """"""""" ??????????? | | ?????????????# ????????????? | | ?#???????????# """"""???????????????? | | ???????????? ???????????????????? | | ?????#??????? ""???????????????????? | | ????????????? ????????????????????? | | ????????????? "????????????????????? | | ????????????? ?????????????????????? | | ?????????????????????????? ???????????? | | ??????????????????????F???????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????#???????????????? | | ??????????????????????????????????????? | | ???????????#??????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 51 Energy Capacity 465 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 63 Recoil Reduction 5 Matter Filtering 30 Particle Charging 37 Offensive Hacking 30 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 48 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Just Shoot The Terminal Challenges ------------ None Game ------ Seed VisualLightningSheargun Manual? 0 Play Time 00:59:55 Cumulative 16.3 hours Start 2024.05.13 @ 09:52:47 End 2024.05.13 @ 11:32:55 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 15 Rogue 0 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7bfbb72a-a1c9-45e7-a867-efd801dace91