Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 19:45:25 Player: Conwew Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (568) 568 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (5750) 5750 TOTAL SCORE: 7553 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 750 Cogmind --------- Core Integrity 0/325 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Heat Sink Targeting Computer Targeting Computer X0-1V1's Piety Tracker > --- WEAPON (2) ------- Flail (fused) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Targeting Computer Light Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Targeting Computer Targeting Computer Medium Laser [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Light Armor Plating Device X0-1V1's Piety Tracker Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Flail Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 24 | 5 8 2 9 Power 3 | 1 1 . 1 Engine 2 | 1 . . 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads . | . . . . Leg 6 | 2 2 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | . 3 2 4 Device 3 | . 1 1 1 Storage . | . . . . Processor 3 | . . 1 2 Hackware . | . . . . Protection 3 | . 2 . 1 Artifact . | . . . . Weapon 6 | 2 2 . 2 Energy Gun 2 | . 1 . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 11 | . . 7 4 Power 2 | . . 1 1 Propulsion 3 | . . 2 1 Utility 4 | . . 3 1 Weapon 2 | . . 1 1 Highest Loss Streak 7 | . . 7 2 To Critical Strikes . | . . . . Average Backups 2 | . 3 3 . Power . | . . . . Propulsion . | . . . . Utility 2 | . 3 2 . Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 93 | . 98 89 81 Engine 7 | . 11 . 1 Core 2 | . 2 8 . Leg 25 | . 28 20 19 Device 7 | . 1 20 17 Processor 5 | . . 9 21 Protection 17 | . 24 8 1 Energy Gun 5 | . 2 9 10 Ballistic Gun 19 | . 25 9 6 Peak Build Rating 25 | 5 12 25 22 Average Rating 12 | 3 8 23 20 On Entrance 7 | . 5 12 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 14 | 6 14 13 12 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | . 5 5 4 Average Carried 2 | . 3 3 . Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 5 5 . Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 825 | 195 319 135 176 Remotely . | . . . . Salvage Created 821 | . 423 111 287 Parts 53 | . 32 8 13 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 18 | . 12 2 4 Melee 1 | . . . 1 Guns 17 | . 12 2 3 Classes Destroyed 7 | . 4 1 2 Worker 1 | . . . 1 Hauler 1 | . 1 . . Recycler 1 | . . . 1 Watcher 2 | . 1 . 1 Swarmer 6 | . 6 . . Grunt 9 | . 6 . 3 Sentry 3 | . . 2 1 Best Kill Streak 4 | . 4 1 4 Combat Bots Only 4 | . 4 1 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 162 | . 57 61 44 Missed 39 | . 17 10 12 Hits 123 | . 40 51 32 Melee 3 | . . 3 . Projectile 120 | . 40 48 32 Critical Strikes 4 | . 1 1 2 Damage Taken 1586 | . 439 714 433 Core 394 | . 63 236 95 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 103 | . 38 65 . Core Remaining (%) 100 | 100 100 . . Volleys Fired 80 | . 46 14 20 Largest 2 | . 2 2 2 Hottest 73 | . 40 70 73 Shots Fired 158 | . 92 26 40 Gun 158 | . 92 26 40 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 124 | . 92 12 20 Thermal 34 | . . 14 20 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 48 | . 24 44 48 Robot Miss Streak 3 | . 3 . 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 121 | . 67 20 34 Core Hits 42 | . 26 7 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks 5 | . . . 5 Impact 5 | . . . 5 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1500 | . 715 209 576 Guns 1377 | . 715 209 453 Cannons . | . . . . Explosions . | . . . . Melee 123 | . . . 123 Ramming . | . . . . Kinetic 1054 | . 715 72 267 Thermal 323 | . . 137 186 Explosive . | . . . . Electromagnetic . | . . . . Impact 123 | . . . 123 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . . 9 Projectiles . | . . . . Explosions . | . . . . Melee 9 | . . . 9 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 108 | . 108 7 . Average Temperature 33 | . 34 7 . Received Heat Transfer 669 | . 195 297 177 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1036 | . . 407 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 137 | . 137 40 30 Initial 32 | . . 32 . Average 40 | . 59 12 7 Influence Increases 529 | . 351 60 118 Destroy 0b10 Robot/C 360 | . 240 40 80 Destroy 0b10 Robot/NC 25 | . 10 . 15 Destroy Leader 96 | . 54 20 22 Successful Hack 2 | . 2 . . Destroy Structure 1 | . . . 1 Lose Combat Pursuer 45 | . 45 . . Influence Decreases 499 | . 274 137 88 Entered New Map 45 | . . 45 . Time Decay 414 | . 274 52 88 Lost Part 40 | . . 40 . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 18 8 9 Peak Tracking Total 6 | . 6 6 4 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 2 | . 1 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 2 2 . Successful 4 | . 2 2 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 4 | . 2 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 1 1 . Time 52 | . 26 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 41 | . 21 . 20 Good Acts 5 | . 1 . 4 Bad Acts 3 | . 1 1 1 Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1570 | 50 995 200 325 Spaces Moved 952 | 41 619 110 182 Core 14 | 9 . 5 . Treads . | . . . . Legs 938 | 32 619 105 182 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 50 120 Average Speed 118 | 104 120 116 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 82 14 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1230 | 45 789 156 240 Wait 155 | . 105 28 22 Move 949 | 40 618 109 182 Hop . | . . . . Pick Up 9 | . 6 2 1 Fast Attach 13 | 5 4 1 3 Attach 8 | . . 2 6 Detach . | . . . . Swap 5 | . 4 . 1 Drop 6 | . 6 . . Fire 80 | . 46 14 20 Melee 5 | . . . 5 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 494 | -10/Materials | Prayed at D.C.S.S. Altar Unit 564 | -10/Materials | Discovered new exit (range 10) 643 | -10/Materials | Repaired Lgt. Assault Rifle 917 | -10/Materials | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 1046 | -10/Materials | Entered another Materials area 1046 | -9/Materials | Evolved 2 slots: Utility x2 1084 | -9/Materials | Repaired Lgt. Armor Plating 1172 | -9/Materials | X0-1V1 sent you into danger 1181 | -9/Materials | Build established: Scavenger-Mutant 1191 | -9/Materials | Discovered new exit (range 16) 1238 | -9/Materials | Core integrity fell below 50% 1246 | -9/Materials | Entered Storage 1274 | -9/Storage | Lost 7 parts (1p2n3u1w) 1393 | -9/Storage | Core integrity fell below 20% 1487 | -9/Storage | X0-1V1 whisked you away to safety 1571 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- X0-1V1 ensures you are ready for glorious battle (+Flail). X0-1V1: "You need a change of scenery." The swirling icy cloud dissipates. Acquired 16 matter. R-06 Scavenger collects Hover Unit. K-01 Serf collects debris. K-01 Serf cleans the Transfer Shaft. K-01 Serf collects debris. Destroyed Heat Sink. Y-45 Defender system corrupted by crushing effect. X0-1V1: "I know that drunk sailor look when I see it." Aluminum Leg destroyed. Critical hit (Burn: +37). Movement behavior is fully back under control. Med. Laser destroyed. G-34 Mercenary destroyed. X0-1V1 bursts into laughter! Map ----- +----------------------------------------------------+ | ???????????????????# # ####T## #??? | | ???????????????????# # #########+###??? | | ????????????????#### # # #????? | | ???????????????## #######% # """ #????? | | ???????????????# #% # "?"""" #????? | | ???????????????# """ # " "????" #????? | | ???????????????# """ # # "????" #????? | | ???????????????# """ # # "????" #????? | | ???????????????# +^ + ???" #????? | | ???????????????# """ # # ?? #????? | | ???#+#?????????# """ # ###########????? | | #### #?????????# """ # # ????????? | | #?????????# # # "?????????? | | #?????############## # "??????????? | | || ####### # # "???????????? | | |* / + + "???????????? | | #### # # "???????????? | | #??# # # """" #????? | | [ #??# # + #????? | | ##T######??#########+#### ########???????? | | ?##????????????????# #####+######??????????? | | ???????????????????# ## ####???????? | | ???????????????????# ## """ """#???????? | | ???????????????????# ## "Y R"#???????? | | ???????????????????# ## """ Y """#???????? | | ???????????????????# # @%[""" ####???????? | | ???????????????????? ## """ #??????????? | | ???????????????????? ?# """ #??????????? | | ???????????????????? ?# [ #??????????? | | ???????????????????? ?####"Y"####??????????? | | ???????????????????? ????#"""#?????????????? | | ???????????????????? ????#####?????????????? | | ???????????????????? ??????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 52% | -10/Materials Lgt. Armor Plating | 27% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingAbsorptionPick Manual? 0 Play Time 00:13:13 Cumulative 41.7 hours Start 2026.06.29 @ 19:35:08 End 2026.06.29 @ 19:45:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9dc697da-8489-4b54-a919-85d1c274ce1e