Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.27 @ 22:06:27 Player: Kiri Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (2153) 2153 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4838 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 171/300 Energy 150/150 System Corruption 3% Temperature Cool (0) Movement Walking (195) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Improved Titanium Leg > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Power Shielding Power Shielding > --- WEAPON (5) ------- Shock Rifle Heavy Ion Cannon Flak Gun Flak Gun Flak Gun > --- INVENTORY (8) ---- Cooled VTOL Module Cooled VTOL Module Particle Gun Shotgun Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Power Shielding Power Shielding > --- WEAPON ----------- Shock Rifle Shock Rifle Particle Gun Heavy Ion Cannon Shotgun > --- INVENTORY -------- Aluminum Leg Remote Datajack [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Power Shielding Device Improved Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Protection Power Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . . 2 Weapon 3 | . . 2 1 . Parts Attached 78 | 6 6 16 14 36 Power 9 | 1 1 1 2 4 Engine 6 | 1 1 1 2 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 16 | 2 2 1 2 9 Treads 2 | . 2 . . . Leg 2 | . . . . 2 Wheel 5 | 2 . 1 . 2 Hover . | . . . . . Flight 7 | . . . 2 5 Utility 9 | 1 1 1 2 4 Device 1 | . . . . 1 Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 5 | . . . 2 3 Artifact . | . . . . . Weapon 44 | 2 2 13 8 19 Energy Gun 20 | 1 1 2 6 10 Energy Cannon 3 | . . . . 3 Ballistic Gun 13 | 1 1 5 1 5 Ballistic Cannon 1 | . . 1 . . Launcher 5 | . . 4 1 . Special Weapon 2 | . . 1 . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 53 | . 2 13 20 18 Power 8 | . 1 1 3 3 Propulsion 9 | . . 3 2 4 Utility 1 | . . . 1 . Weapon 35 | . 1 9 14 11 Highest Loss Streak 10 | . 2 7 10 4 To Critical Strikes . | . . . . . Average Backups 6 | 2 6 5 11 5 Power . | . 1 1 1 . Propulsion 1 | 1 2 . . 1 Utility 1 | . . 1 3 1 Weapon 2 | . 2 1 5 2 Tool/Special . | . . . . . Unused Backups 4 | 1 . . 1 2 Power . | . . . . . Propulsion 1 | 1 . . . . Utility 3 | . . . 1 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 82 78 76 85 Engine 5 | . 12 9 7 . Core 2 | . . . . 4 Treads 6 | . 25 9 . . Leg 1 | . . . . 3 Wheel 3 | . 2 8 11 . Flight 7 | . . . 2 13 Device 1 | . . . . 2 Storage 9 | . 14 11 7 6 Processor 1 | . . 3 8 . Protection 9 | . . . 2 18 Energy Gun 16 | . 16 10 10 20 Energy Cannon 1 | . . . . 3 Ballistic Gun 8 | . 9 16 4 6 Launcher 3 | . . 6 21 . Peak Build Rating 39 | 6 6 12 21 39 Average Rating 16 | 4 5 7 13 25 On Entrance 6 | . 6 6 12 6 Avg Prop Armor Cover (%) 1 | . . . . 1 Naked Turns . | . . . . . Heaviest Build 60 | 14 49 55 60 39 Greatest Support 40 | 32 40 40 26 32 Greatest Overweight (x) 17 | . 1 17 3 12 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 8 Average Capacity 13 | 6 18 20 16 7 Most Carried 16 | 5 9 15 16 8 Average Carried 6 | 2 6 5 11 5 Final Capacity 20 | 8 20 20 5 8 Final Carried 15 | 4 7 15 5 5 Class Distribution -------------------- 33% | Scavenger-Tank 28% | Mutant 14% | Gunner 7% | Tank 6% | Bomber 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Bomber | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1771 | 107 237 325 131 971 Remotely . | . . . . . Salvage Created 2086 | . 359 493 289 945 Parts 149 | . 23 51 26 49 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 57 | . 9 17 12 19 Guns 44 | . 9 13 7 15 Cannons 7 | . . 4 . 3 AOE 5 | . . . 5 . Classes Destroyed 14 | . 3 5 2 4 Worker 1 | . . 1 . . Builder 2 | . . 1 1 . Tunneler 2 | . . 1 1 . Hauler 2 | . . 1 1 . Recycler 2 | . . . . 2 Operator 1 | . . . . 1 Watcher 2 | . 1 1 . . Swarmer 25 | . 3 11 7 4 Grunt 15 | . 6 3 1 5 Duelist 2 | . . . . 2 Sentry 4 | . . 3 1 . Specialist 2 | . . . 2 . Hunter 4 | . . . 1 3 Programmer 5 | . . . . 5 Best Kill Streak 9 | . 3 9 4 5 Combat Bots Only 9 | . 3 9 3 4 Max Kills in Single Turn 3 | . 1 3 2 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 511 | . 48 161 136 166 Missed 140 | . 14 46 34 46 Hits 371 | . 34 115 102 120 Melee 5 | . . . . 5 Projectile 366 | . 34 115 102 115 Critical Strikes 9 | . 1 2 2 4 Damage Taken 5600 | . 436 1266 1726 2172 Core 1578 | . 95 286 479 718 Absorbed by Shields . | . . . . . Redirected to Shielding 55 | . . . 7 48 Core Remaining (%) 50 | 100 62 28 12 . Volleys Fired 162 | . 28 51 23 60 Largest 5 | . 2 4 5 5 Hottest 325 | . 80 120 280 325 Shots Fired 422 | . 51 142 67 162 Gun 345 | . 51 115 50 129 Cannon 50 | . . 17 . 33 Launcher 25 | . . 8 17 . Special 2 | . . 2 . . Kinetic 158 | . 9 88 8 53 Thermal 196 | . 20 27 42 107 Explosive 25 | . . 8 17 . Electromagnetic 43 | . 22 19 . 2 Robot Hit Streak 10 | . 10 10 7 9 Robot Miss Streak 5 | . 2 4 4 5 Penetration Max . | . . . . . Secondary Targets 6 | . 1 4 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 214 | . 33 52 32 97 Core Hits 140 | . 17 32 27 64 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 1 4 1 Burn 6 | . . 1 4 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4015 | . 414 815 913 1873 Guns 2529 | . 414 454 447 1214 Cannons 777 | . . 228 . 549 Explosions 679 | . . 127 465 87 Melee . | . . . . . Ramming 24 | . . . 1 23 Kinetic 1124 | . 50 531 36 507 Thermal 1916 | . 145 104 411 1256 Explosive 679 | . . 127 465 87 Electromagnetic 272 | . 219 53 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 24 | . . . . 24 Projectiles 15 | . . . . 15 Explosions 9 | . . . . 9 Melee . | . . . . . Knockbacks 3 | . . 3 . . Impact . | . . . . . Kinetic 2 | . . 2 . . Secondary 1 | . . 1 . . Self-Inflicted Damage 148 | . . 21 78 49 Shots 7 | . . 1 5 1 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 871 | . 132 260 618 871 Average Temperature 186 | . 48 103 180 289 Received Heat Transfer 747 | . 255 294 63 135 Effects 72 | . . 1 9 62 Shutdowns 7 | . . . 1 6 Energy Bleed 7 | . . 1 1 5 Interference 8 | . . . . 8 Matter Decay 8 | . . . 1 7 Short Circuit 5 | . . . 3 2 Damage (minor) 13 | . . . 2 11 Damage (major) 20 | . . . . 20 Damage (core) 4 | . . . 1 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 7 | . . 1 3 3 Heat Transferred 4348 | . 325 360 1184 2479 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 99 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 337 | . 70 167 193 337 Initial 65 | . . . 65 58 Average 54 | . 27 78 145 36 Influence Increases 2064 | . 257 473 477 857 Destroy 0b10 Robot/C 1140 | . 180 340 240 380 Destroy 0b10 Robot/NC 60 | . 5 25 15 15 Destroy Leader 238 | . 42 64 52 80 Disable Machine 315 | . . 15 . 300 Destroy Structure 176 | . . 29 80 67 Lose Combat Pursuer 135 | . 30 . 90 15 Influence Decreases 1730 | . 257 318 504 651 Entered New Map 160 | . . . 90 70 Time Decay 1068 | . 237 188 214 429 Lost Part 502 | . 20 130 200 152 Squads Dispatched 8 | . 1 . 2 5 Investigation . | . . . . . Extermination 4 | . . . . 4 Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 2 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 95 | . 21 26 23 25 Peak Tracking Total 10 | . 5 10 6 5 Tactical Retreats 6 | . 1 . 4 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 21 | . . 1 . 20 Max in Single Turn 14 | . . 1 . 14 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3512 | 92 668 619 446 1687 Spaces Moved 1511 | 77 241 229 254 710 Core 43 | 5 . 1 12 25 Treads 262 | . 191 71 . . Legs 216 | . . . . 216 Wheels 507 | 72 50 157 185 43 Hover . | . . . . . Flight 483 | . . . 57 426 Fastest Speed 37 | 50 100 115 37 37 Average Speed 170 | 96 210 164 110 189 Slowest Speed 900 | 100 240 900 200 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 1 | . . . 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 32 19 16 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 193 | . . 30 85 78 Melee . | . . . . . Projectile . | . . . . . AOE 193 | . . 30 85 78 Terrain Rammed 3 | . . . . 3 Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2110 | 94 349 374 361 932 Wait 243 | . 70 51 54 68 Move 1507 | 76 240 228 253 710 Hop . | . . . . . Pick Up 83 | 11 5 24 9 34 Fast Attach 1 | . . . 1 . Attach 70 | 6 2 16 16 30 Detach 4 | . . . 1 3 Swap 28 | . 4 4 3 17 Drop 9 | 1 . . . 8 Fire 162 | . 28 51 23 60 Melee . | . . . . . Ram 3 | . . . 1 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 713 | -10/Materials | Discovered new exit (range 16) 761 | -10/Materials | Entered another Materials area 761 | -9/Materials | Evolved 2 slots: Weapon x2 1079 | -9/Materials | Destroyed 9 combat bots 1104 | -9/Materials | Lost 7 parts (2n5w) 1110 | -9/Materials | Core integrity fell below 50% 1185 | -9/Materials | Lost 6 parts (1p1n4w) 1360 | -9/Materials | Discovered new exit (range 16) 1380 | -9/Materials | Entered another Materials area 1380 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1653 | -8/Materials | Lost 5 parts (1p1n3w) 1711 | -8/Materials | Core integrity fell below 50% 1770 | -8/Materials | Lost 10 parts (1p1n1u7w) 1813 | -8/Materials | Discovered new exit (range 16) 1821 | -8/Materials | Core integrity fell below 20% 1826 | -8/Materials | Entered Factory 1826 | -7/Factory | Evolved 2 slots: Utility x2 1857 | -7/Factory | Lost 4 parts (1p3w) 2325 | -7/Factory | Build established: Scavenger-Tank 2666 | -7/Factory | Lost 4 parts (1p1n2w) 2794 | -7/Factory | Core integrity fell below 50% 2935 | -7/Factory | Lost 4 parts (4w) 2951 | -7/Factory | Core integrity fell below 20% 3414 | -7/Factory | Lost 3 parts (1n2w) 3513 | -7/Factory | Core destroyed Last Messages --------------- 03386_ U-05 Engineer lays Concrete. 03387_ H-55 Commando destroyed. 03387_ U-05 Engineer lays Concrete. 03392_ Acquired 14 matter. 03393_ U-05 Engineer lays Concrete. 03396_ Acquired 20 matter. 03397_ U-05 Engineer lays Concrete. 03404_ The unstable cave ceiling collapses. 03411_ U-05 Engineer lays Concrete. 03434_ P-60 Hacker destroyed. 03439_ Acquired Mic. Nuclear Core. 03447_ Acquired 37 matter. 03454_ Acquired Shock Rifle. 03478_ System corrupted: Energy discharge (-33). 03495_ System corrupted: FCS attempts to trigger Flak Gun. 03495_ System corrupted: Flak Gun misfires. [Achievement: It Was An Accident, I Swear] 03513_ Kicked Repair Station. 03513_ Destabilizing: Core damaged (-35). 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