Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.30 @ 17:28:47 Player: Ms. V3-11A Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (101) 505 Value Destroyed (3963) 3963 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (349) 349 TOTAL SCORE: 10317 Bonus ------- Follower Combat Kills 49 Registered with UFD 300 Cogmind --------- Core Integrity 0/1150 Matter 535/550 Energy 47/100 System Corruption 7% Temperature Cool (9) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Matter Compressor Transport Network Coupler System Shield > --- WEAPON (3) ------- High-powered Shock Rifle > --- INVENTORY (5) ---- Antigrav Array Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Matter Compressor Transport Network Coupler Improved Phase Shifter Hardlight Generator Hacking Suite System Shield Mini Drone Bay Mapping Drone Bay > --- WEAPON ----------- Lance Lance Lance > --- INVENTORY -------- Medium Treads Antigrav Array Experimental Energy Well High-powered Shock Rifle High-powered Shock Rifle Tesla Rifle Tesla Rifle Enhanced Nova Cannon Plasma Cutter [Rating: 89] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware System Shield Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Fac Was Fac Slots Evolved 12 | . . . . . . 8 2 . 2 . . Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . . . . 2 . . . . . Utility 8 | . . . . . . 4 2 . 2 . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 156 | 2 7 5 16 4 13 45 12 9 10 3 30 Power 15 | . 1 . 2 1 1 5 2 1 . 1 1 Engine 8 | . 1 . 1 1 . 4 . 1 . . . Core 5 | . . . 1 . 1 1 2 . . . . Reactor 2 | . . . . . . . . . . 1 1 Propulsion 35 | 2 . 1 3 1 2 8 4 1 6 . 7 Treads 16 | 2 . 1 3 1 2 2 . . 5 . . Leg 5 | . . . . . . 2 . 1 . . 2 Wheel 8 | . . . . . . 4 4 . . . . Hover 5 | . . . . . . . . . . . 5 Flight 1 | . . . . . . . . . 1 . . Utility 57 | . 3 4 2 . 9 17 5 5 3 1 8 Device 27 | . . 3 . . 3 9 3 4 . . 5 Storage 7 | . 2 . . . 1 1 . 1 . 1 1 Processor 4 | . 1 . . . . 2 . . . . 1 Hackware 3 | . . . . . . . 1 . 2 . . Protection 16 | . . 1 2 . 5 5 1 . 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 49 | . 3 . 9 2 1 15 1 2 1 1 14 Energy Gun 10 | . 2 . 1 . . 4 1 . . . 2 Energy Cannon 5 | . . . . . . 4 . . . . 1 Ballistic Gun 10 | . 1 . 4 2 1 2 . . . . . Ballistic Cannon 4 | . . . 2 . . 1 . . 1 . . Launcher 6 | . . . 2 . . 4 . . . . . Special Weapon 6 | . . . . . . . . 2 . 1 3 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . 7 Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes 6 | . . 1 . . . 2 . 3 . . . Corrupted Parts 2 | . . . . . . 2 . . . . . System Corruption 7 | . . . . . . 7 . . . . . Parts Lost 69 | . . . 4 1 . 26 15 . 10 . 13 Power 7 | . . . 1 . . 2 3 . . . 1 Propulsion 25 | . . . 2 . . 8 5 . 5 . 5 Utility 20 | . . . . . . 9 4 . 4 . 3 Weapon 17 | . . . 1 1 . 7 3 . 1 . 4 Highest Loss Streak 11 | . . . 1 1 . 7 11 . 10 . 9 To Critical Strikes 2 | . . . 1 . . . 1 . . . . Average Slot Usage (%) 85 | . 97 100 97 100 99 75 79 3 36 19 56 Engine 7 | . 14 14 4 14 7 6 2 . . . . Core 3 | . . . 9 . 6 3 6 . . . . Treads 20 | . 28 28 28 28 28 14 . . 12 . . Device 4 | . . 12 . . . 7 11 2 10 . 10 Storage 11 | . 14 14 14 14 14 6 4 . 3 1 8 Processor 1 | . 4 1 . . . 7 . . . . 2 Hackware 1 | . . . . . . . 4 . 3 10 9 Protection 8 | . 7 . 14 14 13 6 10 . 2 . . Energy Gun 5 | . 21 14 2 . . 5 6 . . . . Ballistic Gun 13 | . 6 14 14 28 28 7 3 . . . . Ballistic Cannon 1 | . . . 8 . . . 4 . 2 . . Peak Build Rating 89 | 6 9 15 14 14 25 55 59 39 59 25 89 Average Rating 23 | 5 7 9 13 13 20 41 49 4 40 18 54 On Entrance 16 | 6 6 9 10 14 14 25 39 1 39 15 24 Naked Turns 140 | . . . . . . . 27 113 . . . Heaviest Build 75 | 11 28 28 33 33 44 63 75 7 22 6 49 Greatest Support 110 | 40 40 40 40 40 40 83 48 30 110 7 40 Greatest Overweight (x) 12 | . . . . . 1 9 5 1 1 . 12 Average Overweight (x) . | . . . . . . 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 10 Average Capacity 13 | 8 13 15 15 15 15 15 14 5 5 5 8 Most Carried 15 | 5 13 13 15 15 15 15 15 5 5 5 10 Average Carried 12 | 3 7 12 14 14 14 13 13 4 4 4 8 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 2 12 13 15 15 15 14 5 5 5 5 3 Class Distribution -------------------- 72% | Mutant 9% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Hacker-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Hacker-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Fac Was Fac Matter Collected 4637 | 144 124 131 758 487 626 983 351 206 365 . 462 Remotely . | . . . . . . . . . . . . Salvage Created 5430 | . 391 . 313 373 . 1622 643 110 287 . 1691 Parts 256 | . 26 . 21 16 . 78 30 . 16 . 69 Haulers Intercepted 3 | . 2 . . . . . . . . . 1 Recyclers Shooed 9 | . . . . 1 . 4 1 . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . 7 . . . . 2 . . . Prevented 2 | . . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Fac Was Fac Combat Hostiles Destroyed 72 | . 10 . 11 2 . 23 10 . 3 . 13 Melee 13 | . . . . . . . . . . . 13 Guns 35 | . 10 . 6 2 . 12 5 . . . . Cannons 15 | . . . 2 . . 7 3 . 3 . . AOE 7 | . . . 3 . . 3 1 . . . . Classes Destroyed 17 | . 4 . 3 2 . 5 1 1 1 . . Worker 3 | . . . . . . 2 . . . . 1 Builder 3 | . 1 . . . . 2 . . . . . Tunneler 2 | . . . . . . . 2 . . . . Hauler 3 | . 2 . . . . . . . . . 1 Recycler 13 | . . . . 3 . 2 1 . 1 . 6 Operator 1 | . . . . . . . . . 1 . . Turret 2 | . . . 2 . . . . . . . . Watcher 2 | . . . . . . 1 . . . . 1 Swarmer 15 | . 5 . 3 . . . 4 . . . 3 Grunt 21 | . 5 . 2 . . 10 2 . . . 2 Brawler 3 | . . . . . . 3 . . . . . Sentry 10 | . . . . 2 . 4 2 . 1 . 1 Hunter 6 | . . . . . . 4 . . . . 2 Programmer 11 | . . . . . . 2 2 . 2 . 5 Artisan 1 | . . . 1 . . . . . . . . Subdweller 6 | . . . 6 . . . . . . . . Samaritan 2 | . . . . . . . . 2 . . . Best Kill Streak 6 | . 5 . 5 5 . 5 3 . 2 . 6 Combat Bots Only 4 | . 4 . 3 2 . 4 2 . 2 . 3 Max Kills in Single Turn 3 | . 2 . 1 1 . 3 1 1 1 . 1 Gunslinging 1 | . . . . . . 1 . . . . . Exploded 2 | . . . 1 . . 2 1 . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Fac Was Fac Hostile Shots Fired 1187 | . 59 . 103 22 . 443 135 27 219 . 179 Missed 419 | . 24 . 37 2 . 171 30 9 87 . 59 Damage Taken 10403 | . 323 . 842 234 . 3066 1932 252 1882 . 1872 Core 3032 | . 58 . 97 48 . 805 722 152 437 . 713 Absorbed by Shields 246 | . . . . . . 34 . . . . 212 Redirected to Shielding 28 | . . . 18 10 . . . . . . . Ignored by Resistances 3004 | . 97 . 243 66 . 920 494 75 529 . 580 Core Remaining (%) 33 | 100 . . . . 18 5 . 12 . . . Volleys Fired 355 | . 40 3 104 13 . 96 47 21 29 . 2 Largest 3 | . 2 2 2 2 . 3 3 1 1 . 1 Hottest 198 | . 80 63 88 50 . 138 198 20 66 . 65 Shots Fired 570 | . 79 6 177 27 1 148 80 21 29 . 2 Gun 375 | . 79 6 114 27 1 88 59 . . . 1 Cannon 151 | . . . 51 . . 50 21 . 29 . . Launcher 22 | . . . 12 . . 10 . . . . . Special 22 | . . . . . . . . 21 . . 1 Kinetic 309 | . 7 3 146 27 1 56 40 . 29 . . Thermal 225 | . 72 3 19 . . 73 36 21 . . 1 Explosive 19 | . . . 12 . . 7 . . . . . Electromagnetic 17 | . . . . . . 12 4 . . . 1 Robot Hit Streak 26 | . 16 . 23 15 . 19 26 11 18 . 5 Robot Miss Streak 7 | . 3 . 2 2 . 2 7 1 1 . . Penetration Max 1 | . . . . . . 1 . . 1 . . Secondary Targets 2 | . 1 . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . Shots Hit Robots 453 | . 59 . 87 22 . 118 64 19 23 . 61 Core Hits 241 | . 23 . 30 9 . 70 62 7 7 . 33 Critical Kills 12 | . . . . 1 . 6 1 . 4 . . Critical Parts Destroyed 20 | . . . . 1 . 5 . . 14 . . Critical Strikes 46 | . . . 1 2 . 14 2 . 19 . 8 Burn 2 | . . . . . . 2 . . . . . Meltdown 1 | . . . . . . 1 . . . . . Destroy 34 | . . . 1 2 . 10 2 . 19 . . Corrupt 1 | . . . . . . 1 . . . . . Impale 8 | . . . . . . . . . . . 8 Melee Attacks 66 | . . . . . . . . . . . 66 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 66 | . . . . . . . . . . . 66 Sneak Attacks 9 | . . . . . . . . . . . 9 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . 8 Damage Inflicted 10985 | . 650 . 1441 316 . 3689 1774 208 497 . 2410 Guns 4144 | . 641 . 925 316 . 1018 1244 . . . . Cannons 2666 | . . . 304 . . 1477 388 . 497 . . Explosions 1517 | . . . 181 . . 1194 142 . . . . Melee 2397 | . . . . . . . . . . . 2397 Ramming 40 | . 9 . 31 . . . . . . . . Kinetic 3199 | . 78 . 1060 316 . 495 753 . 497 . . Thermal 3897 | . 563 . 169 . . 1946 998 208 . . 13 Explosive 1110 | . . . 181 . . 929 . . . . . Electromagnetic 342 | . . . . . . 319 23 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 2397 | . . . . . . . . . . . 2397 Highest Corruption 17 | . 2 2 2 2 2 17 2 2 3 3 7 Average Corruption 3 | . 1 2 2 2 2 8 1 2 2 3 4 Corruption Purged 2 | . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 155 | . 9 20 31 13 2 38 3 2 6 3 28 Message Errors 32 | . 4 3 6 2 . 12 . . 1 . 4 Matter Fused 30 | . 2 5 10 4 1 4 1 . 1 . 2 Heat Flow Errors 28 | . . 2 5 2 . 4 1 1 1 1 11 Energy Discharges 19 | . 2 1 1 3 . 5 . . 2 1 4 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . 2 . . . . . Data Loss (minor) 23 | . . 7 7 . . 3 . . 1 1 4 Data Loss (major) 8 | . 1 2 . . . 2 . 1 . . 2 Misfires 4 | . . . . 2 1 1 . . . . . Weapon Failures 8 | . . . 2 . . 5 1 . . . . Overload Shots 5 | . . . . . . 5 . . . . . Effects 1 | . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Overflow Damage 178 | . . . 27 . . 17 . 25 . . 109 Projectiles 29 | . . . 1 . . 3 . 25 . . . Explosions 40 | . . . 26 . . 14 . . . . . Melee 109 | . . . . . . . . . . . 109 Knockbacks 17 | . . . 7 . . . 8 . 2 . . Impact 1 | . . . 1 . . . . . . . . Kinetic 16 | . . . 6 . . . 8 . 2 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 97 | . . . . . . 97 . . . . . Shots 4 | . . . . . . 4 . . . . . Rammed 14 | . 1 . 13 . . . . . . . . Targets Rammed 14 | . 1 . 13 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 751 | . 225 265 241 196 6 537 751 116 113 224 235 Average Temperature 124 | . 57 93 81 64 6 113 211 60 74 128 92 Received Heat Transfer 2367 | . 216 . 303 108 . 828 595 54 45 . 218 Effects 33 | . . . . . . 9 24 . . . . Shutdowns 5 | . . . . . . 3 2 . . . . Energy Bleed 5 | . . . . . . 3 2 . . . . Interference 9 | . . . . . . . 9 . . . . Matter Decay 3 | . . . . . . 1 2 . . . . Short Circuit 3 | . . . . . . . 3 . . . . Damage (minor) 3 | . . . . . . 2 1 . . . . Damage (major) 2 | . . . . . . . 2 . . . . Damage (core) 3 | . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 1 . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . Parts Melted 20 | . 2 . 3 . . 10 4 1 . . . Heat Transferred 7026 | . 1603 . 408 . . 3028 1247 703 . . 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Fac Was Fac Peak Influence 262 | . 200 4 . 142 . 204 248 . 162 38 262 Initial 84 | . . 4 . 84 . . 1 . . 8 23 Average 64 | . 71 1 . 46 . 93 92 . 58 31 93 Maximum Alert Level 1 | . 1 . . . . 1 1 . . . 1 Low Security (%) 96 | 100 96 100 . 100 . 96 96 . 100 100 90 Level 1 3 | . 3 . . . . 3 3 . . . 9 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 1 . . . . 7 2 . 3 . 4 Investigation 5 | . 1 . . . . 1 1 . 1 . 1 Extermination 5 | . . . . . . 2 1 . . . 2 Reinforcement 4 | . . . . . . 2 . . 1 . 1 Assault 1 | . . . . . . 1 . . . . . Garrison 2 | . . . . . . 1 . . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Fac Was Fac Distress Signals 10 | . 4 . . . . . 1 . 3 . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 155 | . 28 . 14 2 . 29 24 11 19 6 22 Peak Tracking Total 12 | . 4 . 3 2 . 5 10 6 12 6 6 Tactical Retreats 13 | . 1 . 1 . . 1 1 3 4 . 2 Traps | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Fac Was Fac Traps Triggered 6 | . 2 . . . . 1 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Fac Was Fac Machines Disabled 17 | . . . 3 . . 3 1 . . . 10 Max in Single Turn 2 | . . . 2 . . 1 1 . . . 1 Garrison Access 2 | . . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 10 | . . . . . . . . . . . 10 Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Fac Was Fac Machines Accessed 27 | . 9 1 . 8 1 2 2 1 1 . 2 Terminals 17 | . 8 . . 6 . . 1 1 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . Recycling Units 2 | . . . . 2 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 Garrison Access 3 | . . . . . . 1 1 . 1 . . Total Hacks 64 | . 24 1 . 20 3 4 5 2 2 . 3 Successful 30 | . 12 1 . 10 3 . 1 2 . . 1 Failed 33 | . 11 . . 10 . 4 4 . 2 . 2 Catastrophic 6 | . 2 . . 1 . 1 1 . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 31 | . 17 . . 11 . . 1 . 1 . 1 Terminals 41 | . 20 . . 15 . . 3 2 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . 4 . . . . 1 . . . . . Recycling Units 5 | . . . . 5 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 Garrison Access 7 | . . . . . . 3 2 . 2 . . Terminal Hacks 10 | . 4 1 . . 3 . . 2 . . . Record 5 | . . . . . 3 . . 2 . . . Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . Retrieve Components 2 | . . . . 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 15 | . 7 . . 7 . . . . . . 1 Terminals 15 | . 7 . . 7 . . . . . . 1 Botnet 4 | . 2 . . 2 . . . . . . . Skim 10 | . 5 . . 5 . . . . . . . Search 1 | . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 7 . . 8 . 2 2 . 1 . 1 Full Trace Events 4 | . 1 . . . . 1 1 . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 12 | . . . . 12 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Fac Was Fac Total Allies 4 | . . 3 . . . . . 1 . . . Largest Group 3 | . . 3 3 . . . . 1 . . . Highest-Rated Group 146 | . . 40 40 . . . . 146 . . . Highest-Rated Ally 146 | . . 16 16 . . . . 146 . . . Total Orders 4 | . . . . . . 2 . 1 . . 1 EXPLORE 3 | . . . . . . 1 . 1 . . 1 RETURN 1 | . . . . . . 1 . . . . . Ally Attacks 28 | . . . 24 . . 2 . 2 . . . Total Damage 161 | . . . 77 . . 16 . 68 . . . Kills 1 | . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Fac Was Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . . . . Drone Launches 13 | . . . . . . 5 . 2 . . 6 Drone Recoveries 8 | . . . . . . 5 . 2 . . 1 Exploration | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Fac Was Fac Turns Passed 13306 | 4 1381 1385 2161 918 2885 1848 584 408 444 110 1178 Spaces Moved 7041 | 1 760 828 1124 534 1179 519 387 360 353 258 738 Core 502 | . . . . . . 2 55 352 82 . 11 Treads 4805 | 1 760 828 1124 534 1179 261 . . 118 . . Legs 354 | . . . . . . 137 2 8 61 . 146 Wheels 449 | . . . . . . 119 330 . . . . Hover 81 | . . . . . . . . . . . 81 Flight 850 | . . . . . . . . . 92 258 500 Fastest Speed 40 | 160 160 160 160 160 160 95 50 50 40 40 40 Average Speed 151 | 160 160 160 160 160 241 190 102 55 94 40 78 Slowest Speed 650 | 160 160 160 160 160 255 500 330 100 160 40 650 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 1 . 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 2 84 102 46 89 71 12 13 48 12 100 14 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 4 | . . . 1 2 1 . . . . . . Known Exits Taken 4 | . . 1 . 1 1 1 . . . . . Unknown Exits Taken 5 | 1 1 . 1 . . . 1 1 . . . Scrap Searched 12 | . . 3 4 . 4 . . 1 . . . Spaces Dug 2 | . . . 2 . . . . . . . . Terrain Destroyed 69 | . . . 30 . . 32 7 . . . . Melee . | . . . . . . . . . . . . Projectile 2 | . . . . . . . 2 . . . . AOE 66 | . . . 30 . . 31 5 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Fac Was Fac Total 8858 | 6 847 882 1303 576 1235 1235 500 525 430 264 1055 Wait 987 | . 21 42 34 19 . 544 46 130 32 . 119 Move 7027 | . 759 827 1123 533 1178 518 386 359 351 257 736 Hop 2 | . . . . . . . . . 1 . 1 Pick Up 68 | . 10 2 5 3 16 14 6 1 3 2 6 Fast Attach 75 | . 2 . 5 . 8 17 7 6 8 1 21 Attach 42 | 2 1 2 2 1 . 20 4 3 2 2 3 Detach 19 | . 3 1 1 . . 7 . 3 1 . 3 Swap 39 | . 4 3 9 3 5 8 1 . . . 6 Drop 80 | 4 6 2 7 4 28 6 3 2 3 2 13 Fire 355 | . 40 3 104 13 . 96 47 21 29 . 2 Melee 53 | . . . . . . . . . . . 53 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 14 | . 1 . 13 . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 92 | . . . . . . . . . . . 92 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -5/Factory -5/Upper Caves -4/Factory (discovered 2 exits: Ext x2) -4/Waste -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 9) 552 | -10/Materials | Discovered new exit (range 14) 628 | -10/Materials | Discovered new exit (range 15) 665 | -10/Materials | Central database locked down 753 | -10/Materials | Learned 2 Storage zone layouts 902 | -10/Materials | Identified exit to Subcaves 962 | -10/Materials | Loaded intel: 10 trap records 1052 | -10/Materials | Learned 4 Recycling zone layouts 1082 | -10/Materials | Identified exit to Materials 1122 | -10/Materials | Learned location of 1 exit from Storage 1170 | -10/Materials | Learned 4 Recycling zone layouts 1227 | -10/Materials | Learned Materials trap positions 1295 | -10/Materials | Learned location of 1 exit from Recycling 1386 | -10/Materials | Entered Mines 1468 | -10/Mines | Learned Materials emergency access door positions 1485 | -10/Mines | Found the Drone Emporium 1492 | -10/Mines | Found Prototype Device 1494 | -10/Mines | Identified Thief Drone Bay 1557 | -10/Mines | Found a hidden stash of uninstalled traps 1625 | -10/Mines | Discovered exit to Materials (range 15) 1907 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1953 | -10/Mines | Discovered exit to Materials (range 5) 2752 | -10/Mines | Discovered exit to Subcaves (range 6) 2771 | -10/Mines | Entered Subcaves 2771 | -10/Subcaves | Accompanied by 3 allies 2778 | -10/Subcaves | Learned location of Mines (-8) 2981 | -10/Subcaves | Lost 3 allies 3248 | -10/Subcaves | Discovered new exit (range 14) 3316 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4497 | -10/Subcaves | Core integrity fell below 50% 4911 | -10/Subcaves | Discovered new exit (range 13) 4932 | -10/Subcaves | Entered Recycling 4933 | -8/Recycling | Identified exit to Scraptown 4934 | -8/Recycling | Identified exit to Factory 5156 | -8/Recycling | Core integrity fell below 20% 5490 | -8/Recycling | Learned Factory emergency access door positions 5675 | -8/Recycling | Learned Factory security intel 5746 | -8/Recycling | Learned 2 Lower Caves zone layouts 5807 | -8/Recycling | Scanned before Scraplab entrance 5831 | -8/Recycling | Entered Scraplab 5850 | -8/Recycling | Entered Scraptown 5898 | -8/Scraptown | System corruption cleaned by C-Scrubber 6589 | -8/Scraptown | Visited Assassins FH 6759 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6877 | -8/Scraptown | Visited Shadow of the Wyrm 6912 | -8/Scraptown | Visited Symbiants 6987 | -8/Scraptown | Visited Comm Corps 7047 | -8/Scraptown | Visited Awakened 7064 | -8/Scraptown | Visited Cyclists 7117 | -8/Scraptown | Visited Cave Peace 7177 | -8/Scraptown | Visited UFD Registry 7177 | -8/Scraptown | Registered with UFD as "Electrobucket" 7239 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7350 | -8/Scraptown | Found DCF Scrap (32 items) 7435 | -8/Scraptown | Visited Derelict Rescue Squad 7555 | -8/Scraptown | Visited Junk Repository 7677 | -8/Scraptown | Visited Infowarlord's Domain 7806 | -8/Scraptown | Visited Cartography Club 7956 | -8/Scraptown | Visited Junk Repository 8128 | -8/Scraptown | Visited Scrap Suit Storage 8179 | -8/Scraptown | Visited Abandonware Association 8220 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 8717 | -8/Scraptown | Discovered exit to Factory (range 5) 8735 | -8/Scraptown | Entered Factory 8735 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 8790 | -6/Factory | Garrison activated, responded to threat 8831 | -6/Factory | Discovered new exit (range 9) 8932 | -6/Factory | Identified exit to Factory 9176 | -6/Factory | Build established: Scavenger-Skirmisher 9747 | -6/Factory | Lost 7 parts (2n3u2w) 9858 | -6/Factory | System corruption reached 10% 9893 | -6/Factory | Lost 6 parts (2n2u2w) 10053 | -6/Factory | Core integrity fell below 50% 10091 | -6/Factory | Lost 7 parts (1p1n3u2w) 10176 | -6/Factory | Core integrity fell below 20% 10305 | -6/Factory | Build established: Mutant 10583 | -6/Factory | Entered another Factory area 10583 | -5/Factory | Evolved 2 slots: Utility x2 10883 | -5/Factory | Build established: Scavenger-Tank 10962 | -5/Factory | Lost 3 parts (1p1u1w) 11140 | -5/Factory | Released all parts (4) 11142 | -5/Factory | Core integrity fell below 50% 11162 | -5/Factory | Discovered new exit (range 9) 11167 | -5/Factory | Entered Upper Caves 11170 | -5/Upper Caves | Lost 11 parts (2p4n3u2w) 11416 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11436 | -5/Upper Caves | Core integrity fell below 20% 11446 | -5/Upper Caves | Build established: Mutant 11527 | -5/Upper Caves | Encountered a Warlord checkpoint 11553 | -5/Upper Caves | NK-0LA showed up to help 11555 | -5/Upper Caves | NK-0LA revealed a hidden path 11575 | -5/Upper Caves | Entered Factory 11575 | -4/Factory | Evolved 2 slots: Utility x2 11576 | -4/Factory | Identified exit to Extension 11669 | -4/Factory | Garrison activated, responded to threat 11979 | -4/Factory | Lost 10 parts (5n4u1w) 12019 | -4/Factory | Manually triggered Chute Trap 12019 | -4/Factory | Sucked down chute 12019 | -4/Factory | Entered Waste 12027 | -4/Waste | Spotted C-40 Crusher 12030 | -4/Waste | Spotted C-40 Crusher 12032 | -4/Waste | Spotted C-40 Crusher 12041 | -4/Waste | Spotted C-40 Crusher 12045 | -4/Waste | Spotted C-40 Crusher 12045 | -4/Waste | Spotted C-40 Crusher 12111 | -4/Waste | Discovered new exit (range 13) 12129 | -4/Waste | Entered Factory 12161 | -4/Factory | Build established: Hacker-Mutant 12215 | -4/Factory | Spotted B-86 Titan 12562 | -4/Factory | Core integrity fell below 50% 12762 | -4/Factory | Lost 3 allies 12883 | -4/Factory | Build established: Scavenger-Mutant 13295 | -4/Factory | Core integrity fell below 20% 13307 | -4/Factory | Destroyed by B-86 Titan with Railgun Last Messages --------------- 13298_ Y-64 Sentinel misfires. 13298_ Slug penetrates R-10 Processor. 13298_ R-10 Processor collects Unknown Ballistic Gun. 13300_ Knocked back. 13301_ U-05 Engineer builds a Wall. 13301_ R-10 Processor collects Corrupted Mapping Drone Bay. 13303_ Slug penetrates Door. 13303_ R-10 Processor collects Hpw. Tractor Beam. 13304_ R-10 Processor destroyed. 13304_ Penetrated by Slug. 13304_ Lance destroyed. 13304_ Slug penetrates Assembly Bed. 13304_ Assembly Bed disabled. 13305_ U-05 Engineer lays Concrete. 13305_ U-05 Engineer builds a Wall. 13305_ Enh. Nova Cannon destroyed. 13306_ U-05 Engineer lays Concrete. 13306_ R-10 Processor collects Com. Wheel. 13307_ Knocked back. 13307_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ?????????????## ##???????????????????????????????? | | ????????????? ;#####????? ## ????????????????? | | ????????????# ????? # ????????????????? | | ????????????+ ^ ??? # ????????????????? | | ????????????# """" """""" +?????????????????? | | ????????????# ""F" """""" #?????????????????? | | ????????????# """ "" ####### ??????????? | | ????????????# """""" ??????????? | | ????????????# A u ??????????? | | ????????????# """""" %%% ! u ?????????? | | ???????????## """"""! %%% ??? ?????? | | ?### #?????# """"" %%%= ?????? ???? | | ?# !##### " "" *%=*!! #?????????????? ??? | | ?# %%Y!!% #??????????????"""?? | | ?/ *%[@= #????????????? """ ? | | ?# R!% #????????? """ """ | | ?# ##### =BB % ; !! #??# | | ??#????????# BB % ; !! #??# ! | | ????######### ## ## #### #??# ##### | | ???? # ## ##; #???? #??# #???? | | ?????"" """ # ####### #????? #??# #???? | | ?????"" """ R #????##u#?????#?#?## #???? | | ?????"" """ # % #????##/############ #???? | | ???? # ##???# ## #???? | | ????""" """?# #?#### ## #?? ? | | ????""" """?## ######???# """"" ## + ??? | | ?????"" """??#[#????????# + #???? | | ???? ???#!#?#????#?# """"" ## # ??? | | ????? ?"?? ?#!#?###?#??# ## ??? ? | | ??????? ?????#[###??#???# """"" ## ##??#??? | | ?????????????#%#????????# = ## ######## | | ??????????? ?#%#?##?????# """"" !* + | | ??????????? ?#%#?#?#?#?## * === ############# | | ?? ?? ????? ##*#????#??## """"" %!! #???#????#??? | | ????????#????#=#??#???### %%% !!=#?#?######??? | | ????#????#??##!################+################## | | ????##?#??#??#=% | | ????#???##??##! % % | | ???##?#?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 32 Energy Capacity 700 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 305 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Phase Shifting 10 Evasion (%) 62 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionDataShredder Manual? 0 Play Time 01:22:18 Cumulative 432.5 hours Start 2024.09.30 @ 15:50:03 End 2024.09.30 @ 17:28:47 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 314 Rogue 63 Adventurer 225 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 34f075ea-3662-4c83-96f9-9c2adfb53380