Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 19:56:48 Player: MolePlayingNice Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (260) 1300 Value Destroyed (13489) 13489 Prototype IDs (58) 1160 Alien Tech Used (5) 1000 Bonus (2268) 2268 TOTAL SCORE: 27217 Bonus ------- High Alert Combat Kills 357 Follower Combat Kills 1373 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Scanned by Researcher 1000 Friendly Fire -3062 Cogmind --------- Core Integrity 0/1950 Matter 290/300 Energy 273/2100 System Corruption 9% +Membrane Temperature Cool (0) Movement Core (500) Ox9 Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Assembled Alloy Leg > --- UTILITY (15) ----- Assembled Biocell Array Assembled Biocell Array GOLEM Unit GOLEM Unit GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon Enhanced Force Lance > --- INVENTORY (5) ---- D4-RBY's Behemoth Befriender Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Biometal Leg Assembled Alloy Leg Centrium Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Cargo Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit Microwarp Drive > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Light Particle Reactor Reinforced Quantum Reactor Biometal Leg Biometal Leg Improved Core Shielding Improved System Shield GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit D4-RBY's Behemoth Befriender Improved Remote Datajack [Rating: 225] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility Assembled Nanovents Device Assembled Nanovents Storage Assembled Biocell Array Processor Improved Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Microwarp Drive Weapon Assembled Focal Cannon Energy Gun Beamcaster Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Ext Fac Res Qua Res Tes Sec Slots Evolved 16 | . . . . . 4 2 2 . . . . . 2 . 2 2 . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . Utility 13 | . . . . . 3 2 . . . . . . 2 . 2 2 . 2 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 138 | . 4 2 . 5 13 21 15 3 5 8 26 . . 5 2 2 3 3 10 11 Power 18 | . . . . . 2 2 3 . 1 2 3 . . . . 1 . . . 4 Engine 9 | . . . . . 2 . 3 . 1 2 1 . . . . . . . . . Core 3 | . . . . . . 2 . . . . . . . . . . . . . 1 Reactor 6 | . . . . . . . . . . . 2 . . . . 1 . . . 3 Propulsion 31 | . 2 . . . 2 5 1 . 1 . 4 . . 4 1 . 2 3 3 3 Treads 8 | . 2 . . . 2 4 . . . . . . . . . . . . . . Leg 20 | . . . . . . . . . . . 4 . . 4 1 . 2 3 3 3 Wheel 3 | . . . . . . 1 1 . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 50 | . 1 1 . 3 3 9 6 . 1 3 14 . . 1 . 1 1 . 3 3 Device 24 | . . 1 . 2 1 4 1 . 1 2 7 . . 1 . . 1 . 1 2 Storage 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . Processor 5 | . . . . . 1 3 . . . . . . . . . . . . 1 . Hackware 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Protection 15 | . . . . 1 1 1 4 . . 1 6 . . . . . . . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon 39 | . 1 1 . 2 6 5 5 3 2 3 5 . . . 1 . . . 4 1 Energy Gun 10 | . 1 . . . 1 1 2 1 . 1 3 . . . . . . . . . Energy Cannon 7 | . . . . . . . 2 2 1 1 1 . . . . . . . . . Ballistic Gun 7 | . . 1 . . 2 3 . . 1 . . . . . . . . . . . Ballistic Cannon 4 | . . . . 2 1 . 1 . . . . . . . . . . . . . Launcher 3 | . . . . . 2 . . . . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . . . . . . . . . . 3 . Piercing Weapon 3 | . . . . . . . . . . 1 . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 1 . . 2 1 2 . . 1 10 . . . . . . . 6 5 Corrupted Parts 2 | . . . . . . . . . . 2 . . . . . . . . . . System Corruption 11 | . . . . . . . . . . 11 . . . . . . . . . . Parts Lost 95 | . . 1 . . 3 5 1 . 3 1 13 . . . 5 1 1 7 19 35 Power 11 | . . . . . . 1 . . 1 1 2 . . . 1 . . . . 5 Propulsion 12 | . . . . . . 1 . . 1 . 1 . . . . . . 1 3 5 Utility 56 | . . . . . 2 1 1 . . . 9 . . . 3 1 1 6 12 20 Weapon 16 | . . 1 . . 1 2 . . 1 . 1 . . . 1 . . . 4 5 Highest Loss Streak 18 | . . 1 . . 2 3 1 . 2 1 7 . . . 3 1 1 3 7 18 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 2 Average Backups 19 | . 7 9 12 14 13 13 26 27 27 28 19 15 15 16 16 16 16 17 17 16 Power 1 | . 1 1 1 1 1 1 2 2 1 1 . 1 1 1 . . 1 1 1 1 Propulsion 2 | . 4 4 5 4 3 3 6 6 5 5 2 . . . . . . . . 1 Utility 9 | . . 1 2 3 1 1 6 6 8 10 8 14 14 13 13 13 12 12 11 11 Weapon 5 | . 2 3 3 4 6 6 10 12 11 12 7 . . 1 1 1 1 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . . . . 6 6 1 3 4 . 1 12 . . . 1 1 1 1 . 17 Power 5 | . . . . . . . 1 . . . . . . . . 1 . 1 . 2 Propulsion 12 | . . . . 3 1 . 1 . . . 4 . . . . . . . . 3 Utility 25 | . . . . 1 2 . 1 3 . . 7 . . . . . . . . 11 Weapon 9 | . . . . 2 3 1 . 1 . . 1 . . . . . . . . 1 Tool/Special 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . . Average Slot Usage (%) 83 | . 85 85 85 97 94 86 85 86 85 84 81 80 81 82 83 83 84 84 83 80 Engine 4 | . 14 14 14 14 9 1 12 13 12 13 5 . . . . . . . . . Reactor 2 | . . . . . . . . . . . 4 6 5 5 5 4 4 4 4 4 Treads 3 | . 6 28 28 28 26 16 1 . . . . . . . . . . . . . Leg 9 | . 21 . . . . . . . . . 13 20 17 17 15 13 14 11 12 12 Wheel 3 | . . . . . . 2 11 13 12 13 2 . . . . . . . . . Device 19 | . . . . 8 8 16 11 13 13 12 14 16 22 23 30 27 27 29 29 26 Storage 10 | . 14 14 14 14 9 7 6 6 6 6 8 16 11 11 10 12 14 13 12 11 Processor 3 | . . . . . 8 14 13 13 13 13 1 . . . . . . . . . Protection 7 | . . . . 4 13 4 7 6 5 6 9 . 4 5 5 8 9 12 11 10 Energy Gun 1 | . 14 14 14 11 . . 1 4 . 1 . . . . . . . . . . Energy Cannon 12 | . . . . . . . 10 7 10 12 16 19 16 17 14 14 14 13 12 12 Ballistic Gun 1 | . 14 14 14 8 2 8 6 . 2 . . . . . . . . . . . Ballistic Cannon 1 | . . . . 8 15 3 . 6 6 3 . . . . . . . . . . Peak Build Rating 225 | . 7 15 10 16 30 50 65 64 65 79 136 135 153 153 173 188 193 211 211 225 Average Rating 123 | . 6 6 8 13 24 36 62 63 63 68 96 133 152 151 169 183 191 207 204 208 On Entrance 91 | 6 6 7 7 10 14 25 50 63 64 64 69 132 135 153 152 160 187 193 211 211 Avg Prop Armor Cover (%) 3 | . . . . . . 9 8 . . . 3 . 2 2 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 254 | 12 28 28 28 35 49 176 190 190 191 199 229 229 235 235 237 243 243 249 249 254 Greatest Support 110 | 20 40 40 40 40 62 62 40 40 40 40 84 84 84 84 80 96 108 108 108 110 Greatest Overweight (x) 9 | . . . . . . 6 6 4 4 4 9 2 3 4 3 3 2 3 4 7 Average Overweight (x) 2 | . . . . . . . 4 4 4 4 3 2 2 2 2 2 2 2 2 1 Largest Inventory Capacity 30 | . 15 15 15 15 15 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 27 | . 9 15 15 15 15 16 30 30 30 30 24 30 30 30 30 30 30 30 30 28 Most Carried 30 | . 10 11 15 15 15 22 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Carried 26 | . 7 9 12 14 14 14 28 29 29 29 22 29 29 29 29 29 29 30 29 27 Final Capacity 30 | 8 15 15 15 15 15 30 30 30 30 30 30 30 30 30 30 30 30 30 30 5 Final Carried 30 | 6 10 11 15 15 15 22 29 30 30 30 30 30 30 30 29 29 30 30 30 1 Class Distribution -------------------- 49% | Hauler-Golem 14% | Hauler-Skirmisher 9% | Mutant 7% | Hauler-Gunner 5% | Hauler-Tank 4% | Commander-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hauler-Tank | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Zion Hauler-Golem | -6/Deep Caves Hauler-Golem | -5/Proximity Caves Hauler-Golem | -5/Factory Hauler-Golem | -5/Extension Hauler-Golem | -4/Factory Hauler-Golem | -3/Research Hauler-Golem | -3/Quarantine Hauler-Golem | -2/Research Hauler-Golem | -2/Testing Hauler-Golem | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Ext Fac Res Qua Res Tes Sec Matter Collected 5107 | 200 17 50 . 62 659 554 338 76 528 374 1537 60 9 33 88 15 61 23 167 256 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 14776 | . 50 87 . 32 843 751 524 85 198 587 1820 467 508 1027 849 99 1241 1168 2130 2310 Parts 665 | . 4 2 . 1 31 46 19 5 6 38 23 13 16 44 53 6 84 57 112 105 Haulers Intercepted 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Recyclers Shooed 6 | . . . . 1 1 2 . . . . . . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 5 2 . 12 . . . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Ext Fac Res Qua Res Tes Sec Combat Hostiles Destroyed 231 | . 3 2 . 1 16 11 10 . 4 1 61 10 4 9 11 2 20 13 23 30 Guns 18 | . 3 2 . . 2 8 2 . 1 . . . . . . . . . . . Cannons 157 | . . . . 1 11 3 8 . 3 . 12 10 4 9 9 2 20 13 23 29 AOE 43 | . . . . . 3 . . . . . 39 . . . 1 . . . . . Classes Destroyed 27 | . 1 1 . . 5 5 2 . 1 3 4 1 . . . . . 1 2 1 Worker 9 | . . . . . 2 . . . . . . . 2 . 1 . . 1 2 1 Builder 7 | . . . . . . 1 . . . . . . . 2 2 . . . 2 . Hauler 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Recycler 10 | . . . . . 4 4 . . . . . . . 2 . . . . . . Mechanic 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Operator 7 | . . . . . . . 1 . . . . . . 2 2 1 . . . 1 Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . Watcher 9 | . . . . . 1 1 . . . . . . 2 . 1 . 3 . . 1 Swarmer 19 | . 3 . . . . 2 1 . . . . . . . 1 2 7 . . 3 Grunt 55 | . . 2 . 1 13 4 3 . 2 . . 5 . 4 2 . 2 5 10 2 Brawler 6 | . . . . . 1 . 2 . 1 . . . . 1 1 . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . 3 1 Sentry 14 | . . . . . 2 1 1 . . . . . 3 3 . . . 1 1 2 Specialist 6 | . . . . . . 2 . . . . . . . . . . . 2 . 2 Hunter 27 | . . . . . . . 2 . . . . 2 1 1 4 . . 2 5 10 Programmer 33 | . . . . . . 2 1 . 1 . . 1 . . 3 . 11 2 4 8 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . Q-Series 5 | . . . . . . . . . . . . . . . . . . . 3 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . 1 Zionite 25 | . . . . . . . . . . 25 . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . 8 . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . Tinkerer 3 | . . . . . . . . . . 3 . . . . . . . . . . Assembler 2 | . . . . . . . . . . . 2 . . . . . . . . . Assembled 44 | . . . . . . . . . . . 44 . . . . . . . . . Golem 8 | . . . . . . . . . . . 8 . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . Commander 1 | . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 42 | . 3 2 . 1 7 3 3 . 3 12 42 3 3 2 5 2 6 4 6 5 Combat Bots Only 40 | . 3 2 . 1 5 2 3 . 3 1 40 3 2 2 3 2 6 4 4 5 Max Kills in Single Turn 9 | . 1 1 . 1 2 1 1 1 1 3 9 1 1 2 3 1 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . . . 2 . . . . . 8 . . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . 1 . . . . . . Z-Imprinter (-6/Deep Caves) A7 (-5/Extension) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Ext Fac Res Qua Res Tes Sec Hostile Shots Fired 1799 | . 9 20 . 2 98 59 86 . 27 29 200 56 54 17 129 15 96 92 248 562 Missed 574 | . 1 4 . . 33 16 19 . . 11 54 14 15 5 45 3 36 28 76 214 Hits 1225 | . 8 16 . 2 65 43 67 . 27 18 146 42 39 12 84 12 60 64 172 348 Melee 58 | . . . . . . . 6 . . 2 12 . . . 1 . . . 29 8 Projectile 1167 | . 8 16 . 2 65 43 61 . 27 16 134 42 39 12 83 12 60 64 143 340 Critical Strikes 59 | . . 1 . . 3 1 5 . 2 . 2 1 3 1 3 . 2 2 13 20 Part Disruptions 4 | . . . . . . 2 . . . . 1 . . . . . 1 . . . Damage Taken 25462 | . 63 224 . 22 1047 678 1168 . 488 439 3060 779 777 330 1623 221 1169 1536 4224 7614 Core 2919 | . 9 31 . . 144 79 82 . 40 92 199 62 111 20 137 . 76 63 389 1385 Absorbed by Shields 10 | . . . . . . . . . . . . . . 10 . . . . . . Redirected to Shielding 140 | . . . . . . . . . . . 140 . . . . . . . . . Ignored by Resistances 3571 | . . . . . . . . . . . 330 . 157 62 330 47 243 299 804 1299 Regen/Repaired (Parts) 123 | . . . . . . 123 . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . . . 84 73 88 . . . . . 44 . 86 88 . 94 . . . Volleys Fired 813 | . 7 11 . 2 64 46 31 6 28 60 87 30 28 45 38 10 60 30 98 132 Largest 3 | . 2 2 . 2 2 2 3 1 3 3 3 3 3 3 3 2 3 3 3 3 Hottest 286 | . 70 70 . 63 67 53 259 90 162 250 286 75 75 75 75 50 75 75 75 75 Shots Fired 1619 | . 14 20 . 4 126 88 68 6 53 91 133 77 52 112 80 15 128 84 211 257 Gun 173 | . 14 20 . . 17 58 19 . 14 15 . 6 7 . 1 . . . . 2 Cannon 1410 | . . . . 4 107 30 49 6 39 76 106 71 45 112 74 15 128 84 211 253 Launcher 29 | . . . . . 2 . . . . . 27 . . . . . . . . . Special 7 | . . . . . . . . . . . . . . . 5 . . . . 2 Kinetic 282 | . 7 11 . 4 124 88 18 . 30 . . . . . . . . . . . Thermal 1226 | . 7 9 . . . . 50 2 23 91 51 71 45 112 74 15 128 84 211 253 Explosive 29 | . . . . . 2 . . . . . 27 . . . . . . . . . Electromagnetic 75 | . . . . . . . . 4 . . 55 6 7 . 1 . . . . 2 Robot Hit Streak 23 | . 5 6 . 4 12 14 6 11 14 8 22 10 9 19 9 4 15 20 20 23 Robot Miss Streak 9 | . 2 2 . 1 4 3 5 . 3 5 7 9 2 2 3 2 3 2 3 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 934 | . 8 13 . 2 82 62 39 6 24 41 66 28 33 55 38 4 60 63 141 169 Core Hits 574 | . 4 5 . 1 40 46 22 3 8 35 142 15 11 26 22 2 30 27 65 70 Critical Kills 1 | . . . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . 1 . . 4 . . . 1 1 . . . . . . . . . 1 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . . . . . . . Blast 5 | . . . . . 4 . . . 1 . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 14 | . . . . . . 4 . . . 3 . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . 4 . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . 3 . . . . . . . . . 7 Sneak Attacks 2 | . . . . . . 1 . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40971 | . 86 147 . 41 2091 1147 1350 165 766 1559 5515 1108 1437 2841 1939 258 3208 3013 6944 7356 Guns 1731 | . 86 130 . . 180 754 185 . 149 129 . 53 44 . 9 . . . . 12 Cannons 33087 | . . . . 33 1430 319 1165 165 617 860 1691 1055 1349 2835 1446 258 3208 2992 6681 6983 Explosions 5426 | . . . . . 438 . . . . 504 3824 . . . 397 . . . 263 . Melee 449 | . . . . . . 74 . . . 66 . . . . . . . . . 309 Ramming 278 | . . 17 . 8 43 . . . . . . . 44 6 87 . . 21 . 52 Kinetic 3470 | . 24 56 . 33 1610 1073 179 . 495 . . . . . . . . . . . Thermal 32851 | . 62 74 . . . . 1171 64 271 1493 2512 1055 1349 2835 1843 258 3208 2992 6681 6983 Explosive 2567 | . . . . . 438 . . . . . 2129 . . . . . . . . . Electromagnetic 1356 | . . . . . . . . 101 . . 874 53 44 . 9 . . . 263 12 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 74 | . . . . . . 74 . . . . . . . . . . . . . . Piercing 375 | . . . . . . . . . . 66 . . . . . . . . . 309 Highest Corruption 13 | . . . . . . 1 . . . 11 13 13 . . 1 . 5 5 8 9 Average Corruption 8 | . . . . . . 1 . . . 10 11 13 . . 1 . 3 2 6 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 353 | . . . . . . 1 . . . 46 120 32 . . 3 . 20 7 49 75 Message Errors 93 | . . . . . . . . . . 9 37 7 . . 1 . 9 2 16 12 Matter Fused 70 | . . . . . . . . . . 11 20 4 . . 1 . 3 2 15 14 Heat Flow Errors 34 | . . . . . . . . . . 3 13 5 . . . . . 1 5 7 Energy Discharges 41 | . . . . . . 1 . . . 7 8 3 . . . . 5 . 4 13 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . 3 Parts Fused 8 | . . . . . . . . . . 1 4 1 . . . . . . . 2 Data Loss (minor) 37 | . . . . . . . . . . 6 18 4 . . . . . . . 9 Data Loss (major) 20 | . . . . . . . . . . 3 8 . . . . . 1 1 3 4 Misfires 19 | . . . . . . . . . . 4 5 3 . . 1 . . . 3 3 Alerts 4 | . . . . . . . . . . 1 2 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 23 | . . . . . . . . . . 1 4 4 . . . . 2 1 3 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1168 | . . . . . 23 . 29 . 30 31 125 1 68 119 125 47 118 75 139 238 Projectiles 913 | . . . . . 4 . 29 . 30 31 . 1 66 119 31 47 118 75 136 226 Explosions 218 | . . . . . 19 . . . . . 125 . . . 71 . . . 3 . Melee 37 | . . . . . . . . . . . . . 2 . 23 . . . . 12 Knockbacks 31 | . . . . 1 19 7 . . 2 . . . 1 . 1 . . . . . Impact 3 | . . . . . 1 . . . . . . . 1 . 1 . . . . . Kinetic 26 | . . . . 1 17 6 . . 2 . . . . . . . . . . . Secondary 2 | . . . . . 1 1 . . . . . . . . . . . . . . Self-Inflicted Damage 458 | . . . . . . . . . . 73 152 . . . 233 . . . . . Shots 19 | . . . . . . . . . . 6 9 . . . 4 . . . . . Rammed 9 | . . 3 . 2 4 . . . . . . . . . . . . . . . Targets Rammed 18 | . . 3 . 2 5 . . . . . . . 2 1 2 . . 1 . 2 Kicked 8 | . . . . . . . . . . . . . 2 1 2 . . 1 . 2 Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 340 | . 100 243 . . 90 1 324 104 284 340 308 220 . . . . . 101 265 207 Average Temperature 113 | . 53 146 . . 43 1 134 51 111 112 130 66 . . . . . 101 104 97 Received Heat Transfer 4134 | . . 150 . 12 630 177 303 . 171 21 646 123 147 54 385 . 30 153 592 540 Effects 11 | . . 1 . . . . . . 1 1 8 . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Interference 9 | . . 1 . . . . . . . 1 7 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . 6 . 1 . . . . . . . Combat Hostiles 6 | . . . . . . . . . . . 6 . . . . . . . . . Parts Fried 6 | . . . . . . . . 1 2 . . . 2 . . . . . 1 . Impact Corruptions 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 Robots Melted 9 | . . . . . . . . . . 4 4 . . . 1 . . . . . Combat Hostiles 6 | . . . . . . . . . . 1 4 . . . 1 . . . . . Parts Melted 46 | . . 1 . . . . . . . 13 18 3 . 2 1 . 4 2 1 1 Heat Transferred 35114 | . 185 296 . . . . 1549 100 400 4801 12620 625 775 1463 1125 125 1550 1600 3925 3975 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Ext Fac Res Qua Res Tes Sec Maximum Alert Level 3 | . . . . . 1 . . . . . . . 2 2 2 1 1 1 1 3 Low Security (%) 67 | . 100 100 . 100 70 100 100 . . . . . . 55 13 67 99 95 68 45 Level 1 19 | . . . . . 29 . . . . . . . 59 5 83 32 . 4 31 14 Level 2 13 | . . . . . . . . . . . . . 40 39 2 . . . . 35 Level 3 . | . . . . . . . . . . . . . . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 805 | . 60 37 . 45 302 139 123 . . . . . 506 607 499 312 197 209 294 805 Initial 468 | . . 7 . . 13 109 51 . . . . . 468 154 249 248 2 103 81 117 Average 190 | . 34 7 . 4 122 89 38 . . . . . 387 287 308 156 109 155 156 291 Influence Increases 8130 | . 70 50 . 45 559 421 265 . 100 . . 249 743 1228 744 117 692 431 886 1530 Destroy 0b10 Robot/C 4080 | . 60 40 . 20 320 220 200 . 80 . . 160 180 520 280 40 400 260 520 780 Destroy 0b10 Robot/NC 280 | . . . . . 35 40 5 . . . . 10 25 70 30 5 15 5 25 15 Destroy Leader 856 | . 10 10 . 10 62 74 40 . 20 . . 30 56 74 62 10 66 70 110 152 Allied During Kill 421 | . . . . . . . . . . . . 4 4 361 22 . . . . 30 Successful Hack 158 | . . . . . 31 7 7 . . . . . . 7 24 14 16 24 24 4 Disable Machine 630 | . . . . 15 15 45 . . . . . . . 105 135 . 105 . 75 135 Destroy Structure 730 | . . . . . 21 5 13 . . . . . 28 76 176 18 90 42 87 174 Advance Influence 450 | . . . . . . . . . . . . . 450 . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 510 | . . . . . 75 30 . . . . . 45 . 15 15 30 . 30 30 240 Influence Decreases 7477 | . 50 70 . 10 354 555 296 75 100 . . 218 459 1033 781 585 512 470 823 1086 Entered New Map 1152 | . . 13 . . 22 131 55 29 . . . . 13 161 261 225 3 82 65 92 Time Decay 5065 | . 50 47 . 10 302 374 231 46 80 . . 218 326 632 410 350 499 318 568 604 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . . . . . . . Lost Part 800 | . . 10 . . 30 50 10 . 20 . . . . . 50 10 10 70 190 350 Lost Ally 360 | . . . . . . . . . . . . . 20 240 60 . . . . 40 Squads Dispatched 67 | . 1 . . 2 2 6 8 . . . . . 1 4 9 2 4 3 13 12 Investigation 3 | . . . . 1 . 1 1 . . . . . . . . . . . . . Extermination 19 | . . . . . . 1 2 . . . . . . . 1 2 4 1 3 5 Reinforcement 29 | . 1 . . 1 2 1 2 . . . . . 1 3 5 . . 2 4 7 Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . Garrison 15 | . . . . . . 3 3 . . . . . . . 3 . . . 6 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 6 | . . . . 1 1 . 1 . . . . . . 1 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Ext Fac Res Qua Res Tes Sec Distress Signals 15 | . 1 . . . 3 . . . . . . . 2 2 2 . . . 1 4 Communications Jammed 24 | . . . . . . 24 . . . . . . . . . . . . . . Distress Signals 24 | . . . . . . 24 . . . . . . . . . . . . . . Times Spotted 409 | . 5 2 . 1 23 18 12 . 4 23 71 19 11 29 20 5 24 15 40 87 Peak Tracking Total 37 | . 4 2 . 1 6 4 3 . 3 6 37 3 4 7 5 4 4 3 5 16 Tactical Retreats 35 | . . . . . 5 1 . . . 2 7 2 . 1 1 1 . 1 2 12 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Ext Fac Res Qua Res Tes Sec Traps Triggered 11 | . . . . . . 1 1 . . . . . 1 4 1 . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Ext Fac Res Qua Res Tes Sec Machines Disabled 47 | . . . . 1 1 3 . . . . 2 . . 10 9 . 7 . 5 9 Max in Single Turn 4 | . . . . 1 1 1 . . . . 1 . . 1 4 . 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Ext Fac Res Qua Res Tes Sec Machines Accessed 36 | . . . 2 1 3 5 3 3 . . . . . 5 2 1 6 2 2 1 Terminals 16 | . . . . . 1 2 1 . . . . . . 5 1 1 3 1 . 1 Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . . . . . . . . . 1 . 2 . 1 . Garrison Access 4 | . . . . . . 1 1 . . . . . . . . . 1 1 . . Total Hacks 72 | . . . 2 1 8 10 8 8 . . . . . 10 4 2 10 3 5 1 Successful 35 | . . . 2 1 4 6 2 8 . . . . . 2 1 1 4 2 1 1 Failed 37 | . . . . . 4 4 6 . . . . . . 8 3 1 6 1 4 . Catastrophic 12 | . . . . . 1 2 2 . . . . . . 3 1 . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 23 | . . . 1 . 4 2 5 . . 5 . . . . 1 . 3 2 . . Terminals 32 | . . . . . 4 3 5 . . . . . . 10 1 2 4 2 . 1 Fabricators 4 | . . . . . . 2 . . . . . . . . . . . . 2 . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . 2 . . . . . . . . . . . . . Scanalyzers 13 | . . . . . 3 . . . . . . . . . 3 . 4 . 3 . Garrison Access 7 | . . . . . . 3 1 . . . . . . . . . 2 1 . . Terminal Hacks 18 | . . . 2 1 1 1 1 8 . . . . . 2 . 1 . . . 1 Record 7 | . . . 1 . . . . 6 . . . . . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . Open Door 6 | . . . . 1 . . . 2 . . . . . 2 . . . . . 1 Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 2 . . . . . . . . . 1 . 3 . 1 . Insert Component 1 | . . . . . . . . . . . . . . . . . 1 . . . Retrieve Study 6 | . . . . . 2 . . . . . . . . . 1 . 2 . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 3 | . . . . . . 1 . . . . . . . . . . 1 1 . . Terminals 3 | . . . . . . 1 . . . . . . . . . . 1 1 . . Botnet 3 | . . . . . . 1 . . . . . . . . . . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 25 | . . . . . 2 4 3 . . . . . . 4 2 1 6 1 2 . Full Trace Events 2 | . . . . . . 1 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 3 . . . . . . . . 2 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . 1 . . . . 15 . . . . . . . . 4 . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . 51 . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . 2 . . . . . . . . . 1 . 2 . 1 . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . Time 26 | . . . . . . 26 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Ext Fac Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . 4 3 Programmers 7 | . . . . . . . . . . . . . . . . . . . 4 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . 1 1 9 1 . . . . 2 Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Ext Fac Res Qua Res Tes Sec Total Allies 24 | . . . . . . . . . . . . 1 1 19 1 . . . . 2 Largest Group 16 | . . . . . . . . . . . . 1 1 16 2 . . . . 1 Highest-Rated Group 665 | . . . . . . . . . . . . 85 85 665 116 . . . . 219 Highest-Rated Ally 219 | . . . . . . . . . . . . 85 85 159 116 . . . . 219 Total Orders 10 | . . . . . . . . . . . . 2 2 4 2 . . . . . STAY 1 | . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . GUARD 1 | . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 5 | . . . . . . . . . . . . 1 1 1 2 . . . . . RETURN 2 | . . . . . . . . . . . . 1 1 . . . . . . . Ally Attacks 246 | . . . . . . . . . . . . . 11 140 52 . . . . 43 Total Damage 6380 | . . . . . . . . . . . . . 691 3184 683 . . . . 1822 Kills 41 | . . . . . . . . . . . . . 5 25 3 . . . . 8 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Ext Fac Res Qua Res Tes Sec Active Infowar (turns) 5529 | . . . . . 938 861 554 514 776 1688 198 . . . . . . . . . Optics 1828 | . . . . . 938 861 29 . . . . . . . . . . . . . Sensors 3886 | . . . . . . 465 369 514 652 1688 198 . . . . . . . . . Jamming 3890 | . . . . . . 487 463 514 776 1650 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 2 . . . 1 . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . 1 2 1 2 . . . . . Drone Recoveries 6 | . . . . . . . . . . . . 1 2 1 2 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Ext Fac Res Qua Res Tes Sec Turns Passed 23470 | . 127 256 517 205 963 861 843 514 776 3186 3298 705 732 2211 991 789 2124 717 1713 1942 Spaces Moved 8832 | 1 74 137 322 112 453 388 398 312 442 1212 1051 231 226 705 404 98 924 165 488 689 Core . | . . . . . . . . . . . . . . . . . . . . . Treads 1272 | . 19 137 322 112 453 229 . . . . . . . . . . . . . . Legs 4299 | 1 55 . . . . . . . . . 554 231 226 705 404 98 924 165 488 448 Wheels 3020 | . . . . . . 159 398 312 442 1212 497 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 107 | 120 120 160 160 160 155 115 155 155 155 155 110 242 240 240 210 226 207 207 217 107 Average Speed 189 | 120 130 160 160 160 157 147 160 155 155 155 193 242 240 247 210 233 208 226 220 215 Slowest Speed 1010 | 120 160 160 160 160 160 250 190 155 155 155 1010 242 242 390 240 269 226 240 272 610 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . . . 4 . 2 . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . Microwarps 24 | . . . . . . . . . . . . . . . . . . . . 24 Exploration Rate (%) 40 | 2 17 22 70 35 35 10 12 58 49 86 70 59 14 82 21 4 94 5 56 50 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 5 | . . 1 1 . . . . 1 . 2 . . . . . . . . . . Known Exits Taken 10 | . . . . . . 1 1 1 1 1 . 1 1 1 . 1 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . . 1 . . . 1 . . 1 1 . Scrap Searched 9 | . . 1 . 2 . . . 1 1 4 . . . . . . . . . . Spaces Dug 59 | . . . . . . 1 3 . 6 . . 9 1 3 7 6 7 1 3 12 Terrain Destroyed 496 | . . . . . 20 1 14 . 18 2 68 43 11 34 100 9 51 16 35 74 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . Projectile 342 | . . . . . 5 . 14 . 18 2 8 43 11 34 34 9 51 16 35 62 AOE 153 | . . . . . 15 . . . . . 60 . . . 66 . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Ext Fac Res Qua Res Tes Sec Total 14410 | . 91 155 324 136 582 585 537 341 484 2433 2225 318 370 1087 484 649 1023 447 949 1190 Wait 4186 | . 3 . . 2 4 89 44 7 2 1127 868 51 98 223 26 527 16 241 338 520 Move 8595 | . 73 136 321 111 452 387 397 311 441 1211 1050 230 225 704 403 97 923 164 487 472 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 169 | . 3 2 3 6 18 12 20 7 4 4 67 . . 1 2 2 5 1 4 8 Fast Attach 83 | . 1 . . 2 9 14 7 . . 5 19 . . 2 1 1 2 2 7 11 Attach 62 | . . 2 . 1 5 6 3 . 3 4 27 . . 1 1 . 1 . 2 6 Detach 76 | . 1 1 . 1 . 3 1 . . 1 20 2 1 3 4 8 5 4 5 16 Swap 89 | . 3 . . 2 3 8 17 3 6 10 18 1 1 2 3 1 . 1 2 8 Drop 179 | . . . . 7 22 16 17 7 . 8 69 . . 4 4 3 6 3 6 7 Fire 813 | . 7 11 . 2 64 46 31 6 28 60 87 30 28 45 38 10 60 30 98 132 Melee 14 | . . . . . . 4 . . . 3 . . . . . . . . . 7 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . 2 1 2 . . 1 . 2 Crush 10 | . . 3 . 2 5 . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . . 5 16 . . 5 . . 1 Rewire 99 | . . . . . . . . . . . . 4 10 85 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / [*Upp] / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: [*Acc] / *Tes) -2/Testing (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 14) 128 | -10/Materials | Entered Mines 168 | -10/Mines | Met a Derelict bent on vengeance 176 | -10/Mines | Learned location of Storage (-9) 261 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 265 | -10/Mines | Found Prototype Device 268 | -10/Mines | Identified Exp. Sensor Array 309 | -10/Mines | Build established: Mutant 376 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 378 | -10/Mines | Discovered new exit (range 5) 384 | -10/Mines | Entered Exiles 428 | -10/Exiles | Met 8R-AWN 447 | -10/Exiles | Met EX-HEX 512 | -10/Exiles | Met EX-DEC 520 | -10/Exiles | Learned location of Zion (-6) 548 | -10/Exiles | Met EX-BIN 572 | -10/Exiles | Aligned with FarCom system 573 | -10/Exiles | Given EX-Vault access code 610 | -10/Exiles | Opened EX-Vault 621 | -10/Exiles | Found Firepult 627 | -10/Exiles | Found Skeleton Box 658 | -10/Exiles | Warned to stay clear of 0b10 Research branches 885 | -10/Exiles | Discovered new exit (range 10) 901 | -10/Exiles | Stole two prototypes: Skeleton Box, Firepult 901 | -10/Exiles | Entered Mines 909 | -9/Mines | Met a Derelict shopkeep closing up shop 1089 | -9/Mines | Discovered new exit (range 8) 1106 | -9/Mines | Entered Materials 1106 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1343 | -8/Materials | Discovered new exit (range 8) 2069 | -8/Materials | Entered Factory 2069 | -7/Factory | Evolved 2 slots: Utility x2 2071 | -7/Factory | FarCom data flow suspended 2209 | -7/Factory | Garrison activated, responded to threat 2273 | -7/Factory | Lost 3 parts (1p1n1u) 2324 | -7/Factory | Repaired Lgt. Treads+ 2782 | -7/Factory | Fabricated Cargo Storage Unit (x1) 2886 | -7/Factory | Discovered new exit (range 7) 2894 | -7/Factory | Identified exit to Factory 2930 | -7/Factory | Entered another Factory area 2930 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3533 | -6/Factory | Garrison activated, responded to threat 3670 | -6/Factory | Identified exit to Lower Caves 3689 | -6/Factory | Build established: Hauler-Tank 3773 | -6/Factory | Entered Lower Caves 3811 | -6/Lower Caves | Learned 8 Factory zone layouts 3927 | -6/Lower Caves | Learned location of 1 exit from Factory 4050 | -6/Lower Caves | Build established: Hauler-Skirmisher 4131 | -6/Lower Caves | Entered an active Warlord outpost 4150 | -6/Lower Caves | Learned location of 1 exit from Research 4150 | -6/Lower Caves | Learned Extension emergency access door positions 4150 | -6/Lower Caves | Learned Armory stockpile data 4150 | -6/Lower Caves | Learned Armory security intel 4150 | -6/Lower Caves | Learned Factory terminal intel 4178 | -6/Lower Caves | Destroyed N5-CDY(g) 4273 | -6/Lower Caves | Discovered new exit (range 9) 4285 | -6/Lower Caves | Identified exit to Lower Caves 4287 | -6/Lower Caves | Entered another Lower Caves area 4673 | -6/Lower Caves | Encountered a Warlord checkpoint 5045 | -6/Lower Caves | Discovered new exit (range 11) 5059 | -6/Lower Caves | Identified exit to Zion 5063 | -6/Lower Caves | Entered Zion 5124 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5129 | -6/Zion | Discovered new exit (range 14) 5176 | -6/Zion | Found CR-A16's Pointy Stick 6165 | -6/Zion | Met Imprinter 6425 | -6/Zion | Opened final containment barrier to the Deep Caves 6717 | -6/Zion | Attacked by Zionites 6719 | -6/Zion | Found Prototype Energy Gun 6719 | -6/Zion | Identified D4-RBY's Behemoth Befriender 6725 | -6/Zion | System corruption reached 10% 6945 | -6/Zion | Discovered new exit (range 5) 6948 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6993 | -6/Zion | Build established: Hauler-Gunner 8247 | -6/Zion | Identified exit to Deep Caves 8249 | -6/Zion | Entered Deep Caves 8485 | -6/Deep Caves | Attacked by Z-Imprinter 8503 | -6/Deep Caves | Destroyed Z-Imprinter 8530 | -6/Deep Caves | Lost 3 parts (1n2u) 8611 | -6/Deep Caves | Z-Facility disabled 8661 | -6/Deep Caves | Found Prototype Protection 8661 | -6/Deep Caves | Identified Zio. Weapon Casing 8838 | -6/Deep Caves | Found Prototype Protection 8838 | -6/Deep Caves | Identified Zio. Heavy Carapace 9005 | -6/Deep Caves | Build established: Hauler-Tank 9158 | -6/Deep Caves | Discovered new exit (range 6) 9319 | -6/Deep Caves | Spotted Golem 9348 | -6/Deep Caves | Destroyed Golem 9352 | -6/Deep Caves | Found GOLEM Unit 9714 | -6/Deep Caves | Build established: Tank 9900 | -6/Deep Caves | Spotted Golem 9934 | -6/Deep Caves | Destroyed Golem 9939 | -6/Deep Caves | Found GOLEM Unit 10320 | -6/Deep Caves | Triggered Deep Caves wall 10320 | -6/Deep Caves | Spotted Assembler 10320 | -6/Deep Caves | Spotted Assembler 10335 | -6/Deep Caves | Exposed GOLEM chamber 10353 | -6/Deep Caves | Destroyed Assembler 10366 | -6/Deep Caves | Destroyed Assembler 10395 | -6/Deep Caves | Lost 7 parts (1p5u1w) 10397 | -6/Deep Caves | Destroyed 40 combat bots 10419 | -6/Deep Caves | Found GOLEM Unit 10446 | -6/Deep Caves | Found GOLEM Unit 10504 | -6/Deep Caves | Found Supersonic Drone Bay 10542 | -6/Deep Caves | Build established: Hauler-Mutant 10900 | -6/Deep Caves | Build established: Hauler-Golem 11125 | -6/Deep Caves | Found GOLEM Unit 11132 | -6/Deep Caves | Found GOLEM Unit 11139 | -6/Deep Caves | Found GOLEM Unit 11146 | -6/Deep Caves | Found GOLEM Unit 11153 | -6/Deep Caves | Found GOLEM Unit 11159 | -6/Deep Caves | Found GOLEM Unit 11166 | -6/Deep Caves | Found GOLEM Unit 11186 | -6/Deep Caves | Found GOLEM Unit 11194 | -6/Deep Caves | Found GOLEM Unit 11201 | -6/Deep Caves | Found GOLEM Unit 11209 | -6/Deep Caves | Found GOLEM Unit 11282 | -6/Deep Caves | Found GOLEM Unit 11288 | -6/Deep Caves | Found GOLEM Unit 11306 | -6/Deep Caves | Found GOLEM Unit 11319 | -6/Deep Caves | Found GOLEM Unit 11325 | -6/Deep Caves | Found GOLEM Unit 11547 | -6/Deep Caves | Entered Proximity Caves 11549 | -5/Proximity Caves | Spotter reported a threat 11550 | -5/Proximity Caves | Spotter reported a threat 11611 | -5/Proximity Caves | Identified exit to Factory 11621 | -5/Proximity Caves | Spotter reported a threat 11832 | -5/Proximity Caves | Spotted B-75 Beast 11842 | -5/Proximity Caves | Core integrity fell below 50% 11919 | -5/Proximity Caves | Rewired B-75 Beast 12252 | -5/Proximity Caves | Entered Factory 12252 | -5/Factory | Accompanied by 1 ally 12252 | -5/Factory | Evolved 2 slots: Utility x2 12253 | -5/Factory | Identified exit to Extension 12254 | -5/Factory | Identified exit to Factory 12255 | -5/Factory | Loaded intel: 28 terminal locations 12272 | -5/Factory | Discovered exit to Factory (range 22) 12275 | -5/Factory | Discovered new exit (range 74) 12552 | -5/Factory | Search patrols dispatched 12839 | -5/Factory | Spotted B-75 Beast 12904 | -5/Factory | Rewired B-75 Beast 12984 | -5/Factory | Entered Extension 12984 | -5/Extension | Accompanied by 1 ally 13360 | -5/Extension | Rescued a captive Derelict 14056 | -5/Extension | Build established: Commander-Golem 14169 | -5/Extension | Spotted B-75 Beast 14169 | -5/Extension | Allies destroyed B-75 Beast 14181 | -5/Extension | Spotted B-75 Beast 14190 | -5/Extension | Allies destroyed B-75 Beast 14319 | -5/Extension | Rescued a captive Derelict 14320 | -5/Extension | Rescued a captive Derelict 14353 | -5/Extension | Rescued a captive Derelict 14416 | -5/Extension | Rescued a captive Derelict 14418 | -5/Extension | Rescued a captive Derelict 14554 | -5/Extension | Rescued a captive Derelict 14628 | -5/Extension | Rescued a captive Derelict 14698 | -5/Extension | Rescued A7 14762 | -5/Extension | Lost 4 allies 14782 | -5/Extension | Murdered A7 14784 | -5/Extension | First assault squad dispatched 14786 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 14884 | -5/Extension | Lost 10 allies 14998 | -5/Extension | Rescued a captive Derelict 15000 | -5/Extension | Rescued a captive Derelict 15079 | -5/Extension | Discovered exit to Factory (range 10) 15082 | -5/Extension | Discovered new exit (range 6) 15122 | -5/Extension | Build established: Hauler-Golem 15195 | -5/Extension | Entered Factory 15195 | -4/Factory | Accompanied by 2 allies 15195 | -4/Factory | Evolved 2 slots: Utility x2 15504 | -4/Factory | Garrison activated, responded to threat 15666 | -4/Factory | Spotted B-86 Titan 15699 | -4/Factory | Rewired B-86 Titan 16170 | -4/Factory | Discovered new exit (range 8) 16186 | -4/Factory | Entered Research 16186 | -3/Research | Evolved 2 slots: Utility x2 16187 | -3/Research | Identified exit to Research 16202 | -3/Research | Lost 3 parts (1p2u) 16523 | -3/Research | Identified exit to Quarantine 16975 | -3/Research | Entered Quarantine 17654 | -3/Quarantine | Discovered exit to Research (range 10) 17750 | -3/Quarantine | Cryocooling Duct disabled 17765 | -3/Quarantine | Ambient heat levels rising (+20) 17765 | -3/Quarantine | Non-combat units ordered to evacuate 18098 | -3/Quarantine | Found Alien Artifact 18107 | -3/Quarantine | Found Alien Artifact 18337 | -3/Quarantine | Identified Transdimensional Reconstructor 18994 | -3/Quarantine | Found Alien Energy Cannon 19099 | -3/Quarantine | Entered Research 19099 | -2/Research | Evolved 2 slots: Utility x2 19602 | -2/Research | Discovered new exit (range 11) 19671 | -2/Research | Lost 3 parts (3u) 19814 | -2/Research | Discovered new exit (range 16) 19816 | -2/Research | Entered Testing 19928 | -2/Testing | Scanned by Researcher 20226 | -2/Testing | Garrison activated, responded to threat 20401 | -2/Testing | Lost 7 parts (2n5u) 20518 | -2/Testing | Found Prototype Processor 20518 | -2/Testing | Identified Exp. Armor Integrity Analyzer 20850 | -2/Testing | Identified Hpw. Transdimensional Reconstructor 20850 | -2/Testing | Warped through subspace 21292 | -2/Testing | Garrison activated, responded to threat 21368 | -2/Testing | Spotted Fortress 21518 | -2/Testing | Discovered new exit (range 5) 21518 | -2/Testing | Discovered new exit (range 6) 21529 | -2/Testing | Entered Section 7 21768 | -2/Section 7 | Lost 4 parts (1p2u1w) 22295 | -2/Section 7 | Found Alien Artifact 22539 | -2/Section 7 | Core integrity fell below 50% 22568 | -2/Section 7 | Identified Microwarp Drive 22570 | -2/Section 7 | Spotted S7 Guard 22578 | -2/Section 7 | Found Alien Artifact 22579 | -2/Section 7 | Identified Core Membrane 22579 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 22635 | -2/Section 7 | Spotted B-99 Colossus 22656 | -2/Section 7 | Rewired B-99 Colossus 22712 | -2/Section 7 | Spotted Alpha 7 22717 | -2/Section 7 | Destroyed Alpha 7 22761 | -2/Section 7 | Core integrity fell below 20% 22779 | -2/Section 7 | Found Alien Artifact 22779 | -2/Section 7 | Identified LRC Armor 22779 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 22799 | -2/Section 7 | Found LRC Armor 22799 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 22851 | -2/Section 7 | Lost 5 parts (1n4u) 23329 | -2/Section 7 | Scanned by Researcher 23340 | -2/Section 7 | Spotted B-90 Cyclops 23346 | -2/Section 7 | Rewired B-90 Cyclops 23369 | -2/Section 7 | Found Alien Artifact 23369 | -2/Section 7 | Identified Integrated Dissipator 23369 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23471 | -2/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- (1). 23465_ K-01 Serf collects debris. 23465_ Core Membrane filtered system corruption (1). 23465_ Asb. Nanovents destroyed. 23465_ U-05 Engineer lays Concrete. 23466_ G-73 Enforcer suffers critical hit (Impale). 23466_ U-05 Engineer lays Concrete. 23468_ Core Membrane filtered system corruption (1). 23468_ Centrium Leg destroyed. 23468_ K-01 Serf collects debris. 23469_ U-05 Engineer lays Concrete. 23470_ P-80 Master resets P-80 Master, system corruption cleaned. 23471_ Asb. Focal Cannon integration complete. 23471_ GOLEM Unit beginning Asb. Alloy Leg integration. 23471_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????##########?????????#?????????????????? | | ????????????# #?????????"?##?""???????????? | | ????????????# " """ #???????? #% #" "#??????????? | | ????????????# "!" " ######### # " #;#????????? | | ????????????# "$"" # GG|=% % ! ????? | | ????????????# ""%$$! # G!!=% !!u] ????? | | ????????????# "$""" ; G*%g% =!%=! ????? | | ????????????# "=" " + GG@$$!k!*[%= [ ??????? | | ????????????# " """ ## G%%%%![%%%%%=% ??????? | | ????????????# ## %=$[= !! !! ! ??????? | | ????????????######+####%!!=%* !""""""?????????? | | ??????????????????? % ! """""""????????? | | ???????????????? """"""" ??????? | | ????????????? =p ??????? | | ?????????????? ?????? | | ??????????????##"#######;+###pp [ ?????? | | ?????????????? ??????? ??# ### | | ????????????? ??????? ??# | | ##??????????"????????? ??# | | #???????????????????" ==??# ????# | | #??????????????????? ===?# ????? | | #??????????????????? ===?# ?????? | | #?????????????????? ?# ?????? | | ^#????????????????????? ?# ??????? | | #?????????????????????###??# ??????? | | #?????????????????????????? ??????? | | #?????????????????????????? ########+???????? | | #?????????????????????????? #???????????????? | | #?????????????????????????? #???????????????? | | #??????????????????????????######???????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Energy Generation 45 Energy Capacity 2440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 20 Armor Coverage 2000 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 58 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- Cargo Storage Unit | -8/Materials | Hacked Lrn. Missile Launcher | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive EM Shield | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Mass Driver | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Exp. EM Disruption Field | -2/Testing | Archive Exp. Power Amplifier | -2/Testing | Archive Lgt. Antimatter Cannon | -2/Testing | Archive Hvy. Dispersion Rifle | -2/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive C-17 Slicer | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive K-01 Serf | -2/Testing | Archive G-67 Veteran | -2/Testing | Archive H-88 Terminator | -2/Section 7 | Archive Fabricated ------------ Cargo Storage Unit | x1 | -7/Factory Repaired ---------- Lgt. Treads | 12% | -7/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Imp. Remote Datajack | -4/Factory | Hacked Imp. Thunder Leg | -3/Quarantine | Hacked Particle Reactor | -3/Quarantine | Hacked Biometal Leg | -2/Testing | Hacked Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Microwarp Drive Core Membrane LRC Armor Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceGreatFilter Manual? 0 Play Time 02:17:56 Cumulative 578.6 hours Start 2026.09.29 @ 19:52:14 End 2026.09.30 @ 19:56:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 222 Adventurer 0 Explorer 0 Win Type - Total 25 Types 6/0/12/0/1/0/3/1/1/1 Lore% 83 Gallery% 87 Achievement% 80 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d96ed350-9ec1-4bf0-a192-126b499d4f2b