Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.10 @ 18:10:35 Player: Olga Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (91) 455 Value Destroyed (2919) 2919 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (401) 401 TOTAL SCORE: 7715 Bonus ------- High Alert Combat Kills 101 Met Imprinter 300 Cogmind --------- Core Integrity 828/850 Matter 151/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Treading (242) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY (8) ------ Improved Heat Sink Huge Storage Unit Improved Trap Scanner Improved Targeting Computer Hardened Heavy Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Gatling Laser Advanced Beam Cannon > --- INVENTORY (25) --- Improved Deuterium Engine Improved Deuterium Engine Armored Treads Medium Treads Armored Wheel Improved Heat Sink Advanced Terrain Scan Processor Improved Utility Shielding Hardened Heavy Armor Plating Improved Light Armor Plating Hardlight Generator Improved Shield Generator Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [Power] Authchip [Armor] System Restoration Module System Restoration Module Hacking Drone Bay Improved EM Pulse Cannon Advanced Beam Cannon Heavy Flak Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Improved Targeting Computer Hardened Heavy Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Medium Treads Armored Wheel Improved Trap Scanner Advanced Terrain Scan Processor Improved Targeting Computer Improved Utility Shielding Improved Shield Generator Hacking Suite Hacking Suite Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [Power] Authchip [Armor] System Restoration Module System Restoration Module Hacking Drone Bay Improved EM Pulse Cannon Proton Missile Launcher Heavy Missile Launcher [Rating: 55] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 6 | . . 2 1 1 . . . . 2 Weapon . | . . . . . . . . . . Parts Attached 87 | . 11 24 15 8 1 . 7 3 18 Power 7 | . 1 1 2 1 . . . . 2 Engine 7 | . 1 1 2 1 . . . . 2 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 26 | . 4 9 6 1 . . 3 . 3 Treads 22 | . 4 5 6 1 . . 3 . 3 Leg . | . . . . . . . . . . Wheel 4 | . . 4 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 40 | . 4 9 6 6 1 . 2 2 10 Device 19 | . . 5 1 3 1 . 2 2 5 Storage 4 | . 3 1 . . . . . . . Processor 4 | . . 1 2 . . . . . 1 Hackware 4 | . . . . 2 . . . . 2 Protection 9 | . 1 2 3 1 . . . . 2 Artifact . | . . . . . . . . . . Weapon 14 | . 2 5 1 . . . 2 1 3 Energy Gun 3 | . . 2 . . . . . . 1 Energy Cannon 8 | . . 3 1 . . . 2 1 1 Ballistic Gun . | . . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 3 1 . . . . . . Parts Lost 3 | . . . 1 . . . . 1 1 Power 1 | . . . . . . . . . 1 Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon 2 | . . . 1 . . . . 1 . Highest Loss Streak 1 | . . . 1 . . . . 1 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 97 99 94 91 92 92 92 92 91 Engine 7 | . 14 11 9 7 7 7 7 7 6 Treads 27 | . 27 16 27 30 30 30 30 30 26 Device 11 | . . 11 9 5 15 15 15 15 11 Storage 7 | . 13 11 9 7 7 7 7 7 6 Processor 7 | . . 10 12 7 7 7 7 7 7 Hackware 2 | . . . . 8 . . . . 10 Protection 8 | . 12 11 9 7 7 7 7 7 6 Energy Cannon 13 | . . 16 18 15 15 15 15 15 5 Ballistic Cannon 1 | . 27 3 . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 130 | 10 54 98 119 122 120 120 127 127 130 Greatest Support 91 | 20 40 40 63 83 83 83 91 91 91 Greatest Overweight (x) 10 | . 10 4 1 1 1 1 1 1 1 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 14 20 25 25 25 25 25 25 25 Most Carried 25 | 6 20 25 25 25 25 25 25 25 25 Average Carried 23 | 6 11 20 24 24 25 24 24 24 24 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 Final Carried 25 | 6 20 25 25 25 25 25 25 25 25 Class Distribution -------------------- 52% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Matter Collected 1226 | 200 294 284 150 87 10 . 50 50 101 Remotely . | . . . . . . . . . . Salvage Created 3710 | . 248 1559 913 95 . . . 794 101 Parts 201 | . 21 99 44 8 . . . 24 5 Haulers Intercepted 7 | . 2 4 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . 3 2 24 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 67 | . 9 26 12 2 . . . 16 2 Guns 1 | . . 1 . . . . . . . Cannons 64 | . 9 25 10 2 . . . 16 2 Classes Destroyed 12 | . 5 5 . 1 . . . 1 . Worker 5 | . 3 . 2 . . . . . . Builder 1 | . . 1 . . . . . . . Hauler 7 | . 2 4 1 . . . . . . Recycler 3 | . . 1 2 . . . . . . Operator 4 | . . 3 1 . . . . . . Watcher 4 | . 1 2 1 . . . . . . Swarmer 11 | . 6 . . . . . . 5 . Grunt 38 | . 3 19 9 . . . . 7 . Brawler 1 | . . . . . . . . 1 . Duelist 2 | . . 1 . . . . . 1 . Sentry 11 | . . 6 3 . . . . 1 1 Programmer 4 | . . . . 2 . . . 1 1 Best Kill Streak 7 | . 6 7 6 1 . . . 4 1 Combat Bots Only 6 | . 6 6 3 1 . . . 4 1 Max Kills in Single Turn 2 | . 2 1 2 1 . . . 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Damage Taken 3643 | . 250 657 552 66 . 49 . 1734 335 Core 254 | . 38 76 59 . . . . 59 22 Absorbed by Shields 66 | . . . . . . . . 66 . Redirected to Shielding 35 | . 7 16 9 . . . . . 3 Regen/Repaired (Parts) 877 | . 194 . . . . . 683 . . Core Remaining (%) 89 | 100 84 81 89 . . . . 91 . Volleys Fired 217 | . 23 72 53 5 . . 1 50 13 Largest 2 | . 2 2 2 2 . . 2 2 2 Hottest 148 | . 78 136 136 136 . . 136 136 148 Shots Fired 424 | . 46 144 106 10 . . 2 100 16 Gun 12 | . . 9 . . . . . . 3 Cannon 407 | . 46 135 106 10 . . 2 100 8 Launcher 5 | . . . . . . . . . 5 Special . | . . . . . . . . . . Kinetic 57 | . 46 11 . . . . . . . Thermal 362 | . . 133 106 10 . . 2 100 11 Explosive 5 | . . . . . . . . . 5 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 20 | . 11 13 15 3 . . . 8 20 Robot Miss Streak 5 | . 2 5 3 3 . . . 3 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 281 | . 25 98 74 6 . . . 67 11 Core Hits 119 | . 16 41 27 4 . . . 26 5 Critical Kills 2 | . . 1 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . 1 2 1 . . . . . . Meltdown 2 | . . 1 1 . . . . . . Blast 2 | . 1 1 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6197 | . 631 1963 1572 151 . . . 1611 269 Guns 193 | . . 103 . . . . . . 90 Cannons 6004 | . 631 1860 1572 151 . . . 1611 179 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 825 | . 631 194 . . . . . . . Thermal 5372 | . . 1769 1572 151 . . . 1611 269 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . 1 . . . . 1 Average Corruption 1 | . . . . 1 . . . . 1 Corruption Purged 2 | . . . . 1 . . . . 1 Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . 1 . . . . . Matter Fused 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 69 | . . 38 12 . . . . 19 . Projectiles 69 | . . 38 12 . . . . 19 . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 9 | . 7 2 . . . . . . . Impact . | . . . . . . . . . . Kinetic 8 | . 6 2 . . . . . . . Secondary 1 | . 1 . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 397 | . 130 234 397 240 . . . 185 144 Average Temperature 80 | . 49 61 110 99 . . . 72 70 Received Heat Transfer 1166 | . 30 309 288 . . 27 . 464 48 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . 1 2 . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . Parts Melted 21 | . . 2 9 1 . . . 7 2 Heat Transferred 9314 | . . 3256 2849 222 . . . 2516 471 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Peak Influence 581 | . 289 581 435 88 . . . . 79 Initial 237 | . . 48 237 88 . . . . 44 Average 146 | . 110 291 280 25 . . . . 23 Maximum Alert Level 2 | . 1 2 2 . . . . . . Low Security (%) 67 | 100 92 30 19 100 . . . . 100 Level 1 22 | . 7 42 62 . . . . . . Level 2 9 | . . 26 18 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . . 4 2 2 . . . . 1 Investigation 1 | . . 1 . . . . . . . Extermination 3 | . . . . 2 . . . . 1 Reinforcement 4 | . . 3 1 . . . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Distress Signals 10 | . 2 6 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 103 | . 15 39 20 2 . 3 . 22 2 Peak Tracking Total 7 | . 7 5 4 1 . 3 . 4 1 Tactical Retreats 4 | . . 2 . . . . . 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Machines Disabled 5 | . 1 2 2 . . . . . . Max in Single Turn 2 | . 1 2 1 . . . . . . Garrison Access 1 | . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Machines Accessed 18 | . 4 3 1 5 . 2 . . 3 Terminals 11 | . 3 2 1 3 . . . . 2 Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 51 | . 15 5 5 15 . 3 . . 8 Successful 32 | . 11 3 3 10 . 3 . . 2 Failed 19 | . 4 2 2 5 . . . . 6 Catastrophic 2 | . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 29 | . 11 5 5 4 . . . . 4 Terminals 36 | . 12 4 5 11 . . . . 4 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers 3 | . . 1 . 2 . . . . . Garrison Access 4 | . . . . . . . . . 4 Terminal Hacks 14 | . 2 . 2 7 . 3 . . . Record 2 | . . . . . . 2 . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 1 | . . . . . . 1 . . . Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . Terminal Index 1 | . . . . 1 . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . Unreport Threat 2 | . . . 1 1 . . . . . Registered Components 1 | . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . . Scan Component 2 | . 2 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer 2 | . . . . 2 . . . . . Insert Component 1 | . . . . 1 . . . . . Analyze 1 | . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 11 | . 6 3 1 . . . . . 1 Terminals 10 | . 6 2 1 . . . . . 1 Track 1 | . 1 . . . . . . . . Botnet 7 | . 3 2 1 . . . . . 1 Disrupt 1 | . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Extract 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 4 2 1 3 . . . . 3 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 17 | . . 1 . 1 . . 15 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Turns Passed 10585 | 3 584 1344 904 1116 1032 875 2376 1067 1284 Spaces Moved 4083 | 3 239 482 283 448 429 363 967 372 497 Core 1 | . 1 . . . . . . . . Treads 3900 | . 232 309 283 448 429 363 967 372 497 Legs 9 | 3 6 . . . . . . . . Wheels 173 | . . 173 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 110 | 120 120 110 240 240 240 240 240 245 242 Average Speed 234 | 120 187 203 240 240 240 240 244 245 242 Slowest Speed 550 | 120 550 320 240 240 240 240 245 245 245 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 2 44 54 27 8 72 54 85 52 10 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 2 . . Known Exits Taken 2 | . . . 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . . 1 1 1 1 . Scrap Searched 13 | . . . . . 1 4 4 4 . Spaces Dug 27 | . . . . . . . . . 27 Terrain Destroyed 78 | . . . . . . . . 5 73 Melee . | . . . . . . . . . . Projectile 5 | . . . . . . . . 5 . AOE 73 | . . . . . . . . . 73 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Total 4713 | 2 329 710 409 487 433 369 982 431 561 Wait 153 | . 24 80 29 2 . 1 . 2 15 Move 4074 | 2 238 481 282 447 428 362 966 371 497 Hop . | . . . . . . . . . . Pick Up 88 | . 24 23 11 13 2 3 2 3 7 Fast Attach 24 | . 6 8 4 . . . 3 . 3 Attach 18 | . . 2 3 6 . . . 1 6 Detach 3 | . . . . . . . . . 3 Swap 45 | . 5 14 8 2 1 . 4 2 9 Drop 91 | . 9 30 19 12 2 3 6 2 8 Fire 217 | . 23 72 53 5 . . 1 50 13 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Repaired Lrg. Storage Unit 318 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 15) 410 | -10/Materials | Discovered new exit (range 8) 588 | -10/Materials | Entered another Materials area 588 | -9/Materials | Evolved 2 slots: Utility x2 1309 | -9/Materials | Discovered new exit (range 13) 1910 | -9/Materials | Discovered new exit (range 15) 1932 | -9/Materials | Entered another Materials area 1932 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2516 | -8/Materials | Identified exit to Factory 2792 | -8/Materials | Garrison activated, responded to threat 2836 | -8/Materials | Entered Factory 2836 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2958 | -7/Factory | Identified exit to Storage 2958 | -7/Factory | Identified exit to Lower Caves 3160 | -7/Factory | Build established: Scavenger-Mutant 3952 | -7/Factory | Entered Lower Caves 4776 | -7/Lower Caves | Encountered a Warlord checkpoint 4825 | -7/Lower Caves | Learned Factory terminal intel 4955 | -7/Lower Caves | Discovered new exit (range 15) 4984 | -7/Lower Caves | Entered another Lower Caves area 4985 | -7/Lower Caves | Encountered a Warlord checkpoint 5159 | -7/Lower Caves | Learned Factory emergency access door positions 5837 | -7/Lower Caves | Discovered new exit (range 9) 5859 | -7/Lower Caves | Entered Zion 6203 | -7/Zion | Discovered new exit (range 16) 6550 | -7/Zion | Learned Factory emergency access door positions 6714 | -7/Zion | Learned location of Recycling (-7) 6747 | -7/Zion | Build established: Mutant 6980 | -7/Zion | Learned location of Quarantine (-3) 7004 | -7/Zion | Given the Hacking Drone Bay 7005 | -7/Zion | Found Prototype Device 8016 | -7/Zion | Visited the Megawrench Repair Shop 8016 | -7/Zion | Megawrench repaired 10 parts 8235 | -7/Zion | Entered Proximity Caves 8541 | -6/Proximity Caves | Spotted B-75 Beast 9143 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9295 | -6/Proximity Caves | Discovered new exit (range 3) 9302 | -6/Proximity Caves | Entered Factory 9302 | -6/Factory | Evolved 2 slots: Utility x2 9303 | -6/Factory | Identified exit to Lower Caves 9305 | -6/Factory | Loaded intel: 26 terminal locations 9842 | -6/Factory | Spotted B-75 Beast 10026 | -6/Factory | Build established: Scavenger-Mutant 10586 | -6/Factory | Self-destructed Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 09941_ Dropped Imp. Deuterium Engine. 09948_ Dropped Imp. Treads. 09948_ Acquired Imp. Deuterium Engine. 09990_ R-10 Processor collects Imp. Treads. 10079_ The unstable cave ceiling collapses. 10277_ ALERT: Rogue bot located, Programmers report to Factory Zone 2C. 10326_ ALERT: Cargo convoy en route, clear transfer corridor. 10354_ Connecting with Terminal... 10388_ P-60 Hacker destroyed. 10391_ Acquired 39 matter. 10396_ Dropped Imp. Heat Sink. 10396_ Acquired Imp. Heat Sink. 10404_ System Restoration Module purges 1% system corruption (0%). 10413_ Connecting with Terminal... 10584_ Dropped Imp. Deuterium Engine. 10584_ Acquired Imp. Deuterium Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????########???????????????? | | ??????????????????????????# """ #???????????????? | | ??????????????????????????#[ """ #???????????????? | | ??????????????????######### """ #???????????????? | | ??????????????????# + #???????????????? | | ??????????????????# # #???????????????? | | ?????##########???# # #???????????????? | | ?????# #???# ########???????????????? | | ?????# = #???# #####+###????????????????????? | | ?????# ##### ## #????????????????????? | | ?????# """" + ## #????????????????????? | | ?????# """" # ## #????????????????????? | | ?????# """" # ## #????????????????????? | | ?????# """" # ## ** #????????????????????? | | ?????# # ## * @ +????????????????????? | | ?????# # ## * ########?????????????? | | ?????######+### ######### #?????????????? | | ???? ^^ ##"" # ??????????### | | ???? ^ ##"" # ####### | | ???? ^ ##"T # ! + | | ????? ^ ##"" # #### | | ????? ^ ##"" # """ #??# | | ??????############ T## ## # """ #??# | | ?????????????????##### ##! """ # """ #??# | | ?????????????????????# ## """ # #??# | | ?????????????????????# ## |""" # #??# | | ?????????????????????# + "" + ??# | | ?????????????????????# ## "" # !!! ??# | | ?????????????????????# ## # !!! #??# | | ?????????????????????# ## ! # !! #??# | | ?????????????????????# #####+### ###### | | ?????????????????????# ^ | | ?????????????????????# | | ?????????????????????+ | | ???????????????????? # | | ??????????????????? # | | ??????????????????" ?# #########+################# | | ?????????????????"" ?# ???# #???# | | ???"?????????????""??# ???# """ ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 6 Item Schematics ----------------- Lgt. EM Pulse Cannon | -9/Materials | Extracted Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Adv. Terrain Scanner | -7/Zion | Archive Microactuators | -7/Zion | Archive Gravmag System | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Remote Shield | -7/Zion | Archive Gatling Laser | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Robot Schematics ------------------ H-88 Terminator | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridClaymoresTriangulator Manual? 0 Play Time 01:25:01 Cumulative 240.3 hours Start 2022.05.10 @ 15:45:23 End 2022.05.10 @ 18:10:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 335 Rogue 332 Adventurer 0 Explorer 3 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 74 Achievement% 61 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e99ce84d-a321-4e30-a8b8-67bbde7523ed