Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 08:23:34 Player: TheProctologist Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (45) 225 Value Destroyed (1298) 1298 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (351) 351 TOTAL SCORE: 5534 Bonus ------- Follower Combat Kills 351 Cogmind --------- Core Integrity 809/850 Matter 215/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Hovering (105) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Airjet Improved Airjet Improved Airjet > --- UTILITY (5) ------ Large Storage Unit Weight Redist. System Improved Trap Scanner Advanced ECM Suite Cloaking Device > --- WEAPON (3) ------- Lightning Gun Gauss Rifle Scythe > --- INVENTORY (15) --- Light Deuterium Engine Aerolev Unit Aerolev Unit Aerolev Unit Advanced Targeting Computer Weapon Cycler Microactuators Hacking Suite Lightning Gun Lightning Gun Improved EM Pulse Cannon High-powered Shotgun High-powered Shotgun Heavy Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Airjet Improved Airjet Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Large Storage Unit Weight Redist. System Improved Trap Scanner Advanced ECM Suite Cloaking Device > --- WEAPON ----------- Lightning Gun Gauss Rifle Heavy Rocket Launcher > --- INVENTORY -------- Light Deuterium Engine Aerolev Unit Aerolev Unit Aerolev Unit Advanced Targeting Computer Weapon Cycler Microactuators Hacking Suite Lightning Gun Lightning Gun Improved EM Pulse Cannon High-powered Shotgun High-powered Shotgun Datajack Scythe [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion VSS Leg Leg VSS Leg Wheel Compact Wheel Hover Unit Improved Airjet Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Reactive Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power 1 | . . . . 1 . . . . Propulsion 3 | . . . 1 1 . . . 1 Utility 3 | . . . 1 . 1 . . 1 Weapon 1 | . . . . . 1 . . . Parts Attached 69 | 7 4 3 12 12 23 1 2 5 Power 7 | 1 . . 1 2 3 . . . Engine 7 | 1 . . 1 2 3 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 15 | 2 . 1 5 1 5 . . 1 Treads . | . . . . . . . . . Leg 6 | . . . 5 1 . . . . Wheel 3 | 2 . 1 . . . . . . Hover 6 | . . . . . 5 . . 1 Flight . | . . . . . . . . . Utility 23 | 2 2 2 1 3 11 . . 2 Device 16 | 1 1 1 . 1 10 . . 2 Storage 3 | 1 . 1 . 1 . . . . Processor 3 | . 1 . . 1 1 . . . Hackware . | . . . . . . . . . Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 24 | 2 2 . 5 6 4 1 2 2 Energy Gun 2 | 1 . . . . . . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | 1 2 . 1 3 2 . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . 2 1 . 1 . 1 Special Weapon 1 | . . . 1 . . . . . Impact Weapon 3 | . . . 1 2 . . . . Slashing Weapon 3 | . . . . . 2 . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 13 | . . . . 1 8 . . 4 Power 4 | . . . . 1 1 . . 2 Propulsion 5 | . . . . . 3 . . 2 Utility 2 | . . . . . 2 . . . Weapon 2 | . . . . . 2 . . . Highest Loss Streak 6 | . . . . 1 6 . . 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 100 95 96 99 96 99 100 93 Engine 13 | . 14 14 10 17 14 15 15 11 Leg 15 | . . . 29 36 23 . . . Wheel 6 | . 28 23 . . . . . . Hover 5 | . . . . . 6 30 30 30 Device 15 | . 11 14 11 11 16 23 23 24 Storage 9 | . 14 14 11 9 7 7 7 6 Processor 2 | . 2 . . 6 5 . . . Protection 1 | . . . 10 . . . . . Ballistic Gun 16 | . 25 28 15 9 11 7 15 10 Launcher 1 | . . . 2 2 . 6 . . Impact Weapon 3 | . . . 3 6 6 . . . Slashing Weapon 1 | . . . . . 1 7 . 1 Peak Build Rating 62 | 9 12 12 23 32 48 49 50 62 Average Rating 28 | 5 11 9 21 30 40 48 49 56 On Entrance 25 | . 9 10 12 23 32 46 49 50 Naked Turns . | . . . . . . . . . Heaviest Build 54 | 14 17 22 35 43 46 49 49 54 Greatest Support 50 | 26 26 26 36 48 48 42 42 50 Greatest Overweight (x) 4 | 4 . 1 1 . 4 1 1 1 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 15 Average Capacity 12 | 7 8 9 10 14 15 15 15 15 Most Carried 15 | 7 8 10 10 15 15 15 14 15 Average Carried 11 | 4 7 8 9 13 14 14 14 14 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 Final Carried 15 | 5 8 9 10 15 15 14 14 15 Class Distribution -------------------- 82% | Mutant 11% | Assassin 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Infiltrator-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Matter Collected 1206 | 288 57 124 143 53 446 95 . . Remotely . | . . . . . . . . . Salvage Created 1287 | 138 257 . 216 62 351 138 . 125 Parts 73 | 14 17 . 7 5 15 8 . 7 Haulers Intercepted 3 | . . . . . 3 . . . Recyclers Shooed 2 | 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 . . Prevented 1 | . . . . . . 1 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 31 | . 8 . 8 4 4 5 . 2 Melee 3 | . . . . . 1 . . 2 Guns 14 | . 8 . 1 3 1 1 . . AOE 10 | . . . 6 . . 4 . . Classes Destroyed 11 | 3 2 . 1 1 3 1 . . Worker 2 | 2 . . . . . . . . Tunneler 5 | 4 . . . . 1 . . . Hauler 3 | . . . . . 3 . . . Recycler 1 | 1 . . . . . . . . Operator 2 | . . . 1 . 1 . . . Watcher 1 | . . . . . 1 . . . Swarmer 6 | . 3 . . 3 . . . . Grunt 21 | . 5 . 8 . 3 3 . 2 Duelist 1 | . . . . . . 1 . . Sentry 1 | . . . . 1 . . . . Programmer 2 | . . . . . 1 1 . . Best Kill Streak 8 | 5 8 . 5 4 2 3 . 2 Combat Bots Only 8 | . 8 . 4 4 1 3 . 2 Max Kills in Single Turn 3 | 1 1 . 2 1 1 3 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 2 . . 3 . . Melee 1 | . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Hostile Shots Fired 219 | . 31 7 19 18 81 40 . 23 Missed 61 | . 10 2 3 4 24 12 . 6 Damage Taken 2187 | . 172 40 227 120 873 433 . 322 Core 228 | . 42 . . 13 61 71 . 41 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 4 | . . . 4 . . . . . Core Remaining (%) 92 | 100 . 83 100 97 . . 81 . Volleys Fired 72 | 19 15 5 18 5 4 5 . 1 Largest 3 | 2 2 2 2 2 2 2 . 3 Hottest 122 | 70 46 46 100 50 50 64 . 122 Shots Fired 135 | 38 30 10 27 10 8 9 . 3 Gun 112 | 38 30 10 10 10 8 4 . 2 Cannon . | . . . . . . . . . Launcher 16 | . . . 10 . . 5 . 1 Special 7 | . . . 7 . . . . . Kinetic 92 | 19 30 10 10 10 8 4 . 1 Thermal 26 | 19 . . 7 . . . . . Explosive 16 | . . . 10 . . 5 . 1 Electromagnetic 1 | . . . . . . . . 1 Robot Hit Streak 18 | 18 5 2 2 4 3 4 . . Robot Miss Streak 4 | 2 4 2 4 2 2 3 . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 2 . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 122 | 28 16 5 8 10 44 7 . 4 Core Hits 61 | 10 11 1 11 4 8 12 . 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . . . . 1 3 . . . Critical Strikes 8 | . . . . 1 6 1 . . Destroy 1 | . . . . 1 . . . . Smash 3 | . . . . . 3 . . . Sever 4 | . . . . . 3 1 . . Melee Attacks 71 | . . . 3 4 57 2 . 5 Impact 48 | . . . 3 4 41 . . . Slashing 23 | . . . . . 16 2 . 5 Piercing . | . . . . . . . . . Sneak Attacks 8 | . . . 1 . 6 1 . . Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks 3 | . . . . . 3 . . . Damage Inflicted 3748 | 293 241 82 665 198 1458 689 . 122 Guns 978 | 293 241 82 43 141 127 51 . . Cannons . | . . . . . . . . . Explosions 1036 | . . . 491 . . 545 . . Melee 1725 | . . . 131 48 1331 93 . 122 Ramming 9 | . . . . 9 . . . . Kinetic 777 | 92 241 82 43 141 127 51 . . Thermal 201 | 201 . . . . . . . . Explosive 1036 | . . . 491 . . 545 . . Electromagnetic . | . . . . . . . . . Impact 1081 | . . . 131 48 902 . . . Slashing 644 | . . . . . 429 93 . 122 Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 . Average Corruption 1 | . . . . . 1 1 2 . Corruption Purged 2 | . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . . . 6 . . Message Errors 2 | . . . . . . 2 . . Matter Fused 2 | . . . . . . 2 . . Data Loss (minor) 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 292 | . . . 46 8 238 . . . Projectiles . | . . . . . . . . . Explosions 5 | . . . 5 . . . . . Melee 287 | . . . 41 8 238 . . . Knockbacks 6 | . . . 2 . 4 . . . Impact 6 | . . . 2 . 4 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 33 | . . . 33 . . . . . Shots 1 | . . . 1 . . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked 1 | . . . . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 172 | 110 1 . 172 . 7 36 . 60 Average Temperature 46 | 37 1 . 62 . 7 15 . 31 Received Heat Transfer 657 | . 12 . 105 9 405 36 . 90 Siege Activations . | . . . . . . . . . Robots Corrupted 5 | . . . 1 1 3 . . . Combat Hostiles 4 | . . . 1 1 2 . . . Parts Fried 6 | . . . 1 . 5 . . . Impact Corruptions 12 | . . . 2 1 9 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . Heat Transferred 592 | 592 . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Peak Influence 345 | 35 210 162 345 300 212 . . 134 Initial 145 | . 22 81 . 145 136 . . 112 Average 76 | 11 77 57 102 192 62 . . 115 Maximum Alert Level 1 | . 1 . 1 1 1 . . . Low Security (%) 94 | 100 90 100 89 69 97 . . 100 Level 1 5 | . 9 . 10 30 2 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 3 . 2 . 4 . . . Investigation 1 | . 1 . . . . . . . Extermination 1 | . . . . . 1 . . . Reinforcement 7 | . 2 . 2 . 3 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Distress Signals 2 | . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 68 | . 10 5 21 5 16 6 . 5 Peak Tracking Total 6 | . 4 3 5 5 3 6 . 3 Tactical Retreats 8 | . . . 3 1 3 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Traps Triggered 2 | . 1 . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Disabled 5 | . . . 3 1 1 . . . Max in Single Turn 1 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Accessed 7 | . 1 . 2 1 3 . . . Terminals 6 | . 1 . 2 1 2 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 16 | . 2 . 5 5 4 . . . Successful 9 | . 1 . 3 3 2 . . . Failed 7 | . 1 . 2 2 2 . . . Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . 2 . . . Terminals 15 | . 2 . 5 5 3 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 1 . 3 3 2 . . . Record 1 | . . . . 1 . . . . Prototype ID Bank 1 | . . . . 1 . . . . Open DSF 1 | . . . . . 1 . . . Terminal Index 1 | . . . 1 . . . . . Alert Level 2 | . . . 2 . . . . . Unreport Threat 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 . 1 1 2 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total Allies 6 | . . 3 . . 3 . . . Largest Group 3 | . . 3 1 . 3 . . . Highest-Rated Group 93 | . . 40 16 . 93 . . . Highest-Rated Ally 31 | . . 16 16 . 31 . . . Total Orders 5 | . . 4 1 . . . . . AID 5 | . . 4 1 . . . . . Ally Attacks 95 | . . 32 13 . 50 . . . Total Damage 1134 | . . 270 180 . 684 . . . Kills 14 | . . 5 4 . 5 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Turns Passed 3863 | 137 182 884 603 217 1440 287 27 86 Spaces Moved 3043 | 66 133 756 330 175 1206 270 25 82 Core 20 | 20 . . . . . . . . Treads . | . . . . . . . . . Legs 1363 | . . . 326 175 862 . . . Wheels 939 | 46 133 756 4 . . . . . Hover 721 | . . . . . 344 270 25 82 Flight . | . . . . . . . . . Fastest Speed 36 | 50 90 90 90 90 38 38 98 36 Average Speed 101 | 97 90 97 151 90 97 97 98 57 Slowest Speed 300 | 250 90 115 180 90 300 98 98 105 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 5 29 92 23 20 20 43 7 2 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 57 | . . . 40 . . . . 17 Terrain Destroyed 207 | . . . 97 . . 93 . 17 Melee . | . . . . . . . . . Projectile 7 | . . . 7 . . . . . AOE 200 | . . . 90 . . 93 . 17 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total 3577 | 103 167 895 388 217 1393 279 26 109 Wait 218 | . 3 125 9 . 66 2 . 13 Move 3035 | 65 132 755 329 174 1205 269 24 82 Hop . | . . . . . . . . . Pick Up 60 | 10 6 3 6 13 20 . . 2 Fast Attach 20 | 4 2 . 5 1 6 . . 2 Attach 23 | 3 1 1 2 4 10 1 . 1 Detach 15 | . 3 1 3 2 6 . . . Swap 26 | . 1 2 5 7 7 . 2 2 Drop 39 | 2 4 3 8 6 15 . . 1 Fire 72 | 19 15 5 18 5 4 5 . 1 Melee 68 | . . . 3 4 54 2 . 5 Ram . | . . . . . . . . . Kick 1 | . . . . 1 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 13) 320 | -10/Materials | Entered Mines 323 | -10/Mines | Destroyed 8 combat bots 328 | -10/Mines | Build established: Mutant 367 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 553 | -10/Mines | Learned Materials trap positions 613 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1143 | -10/Mines | Discovered new exit (range 6) 1204 | -10/Mines | Entered Materials 1204 | -9/Materials | Accompanied by 1 ally 1204 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1205 | -9/Materials | Loaded intel: 15 trap records 1784 | -9/Materials | Discovered new exit (range 9) 1807 | -9/Materials | Entered another Materials area 1807 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1956 | -8/Materials | Discovered new exit (range 8) 2024 | -8/Materials | Entered Factory 2024 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2855 | -7/Factory | Build established: Assassin 3184 | -7/Factory | Lost 6 parts (3n1u2w) 3211 | -7/Factory | Allied Derelicts emerged from ambush trap array 3450 | -7/Factory | Discovered new exit (range 15) 3464 | -7/Factory | Entered Lower Caves 3484 | -7/Lower Caves | Lost 3 allies 3578 | -7/Lower Caves | Encountered a Warlord checkpoint 3586 | -7/Lower Caves | Build established: Mutant 3607 | -7/Lower Caves | Discovered new exit (range 10) 3751 | -7/Lower Caves | Entered another Lower Caves area 3762 | -7/Lower Caves | Discovered new exit (range 15) 3778 | -7/Lower Caves | Entered Factory 3778 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3864 | -6/Factory | Self-destructed Last Messages --------------- [A new version of Cogmind is available, see F1 News page.] 03785_ Acquired Cloaking Device. 03796_ Acquired Airjet. 03798_ ALERT: All DSF locations entering lockdown mode. 03803_ Acquired Lightning Gun. 03808_ Dropped Trap Scanner. 03809_ Acquired Imp. Trap Scanner. Your per-turn energy upkeep is currently significantly in the negative, which may be okay for now but be prepared to manage it more closely. 03839_ Slug penetrates Wall. [Achievement: Remodeling] 03853_ Imp. Airjet destroyed. 03854_ G-50 Soldier destroyed. 03859_ Lgt. Deuterium Engine destroyed. 03859_ Imp. Ion Engine destroyed. 03860_ G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ???????????/ ??? ???????????? | | ?????????? "?? ??? "??????? | | ?????????? """ "?? ??????? | | ??????????# """ ""? ?????? | | ??????????# "" ?? ?? ??? | | ??????????# "" ?" ?? ??? | | ??????????# ??? | | ??????????# """ """ """ #?? | | ??????????# """ """ """ #?? | | ??????????# """ """ """ #?? | | #######???# "" "" "" #?? | | # #???# "" "" "" #?? | | # ##### ### | | # ! # """ | | # *!# """ | | # %[# =! !// """ | | # @%+ =[[ /// "" | | # g[*# =[[ /// "" | | # =# | | # | | ####### | | #??????# | | ??????# | | # ??????# | | # #??????# | | #######??????#########+###### | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Melee Speed Boost 20 Evasion (%) 57 Targeting Accuracy 6 Melee Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Challenges ------------ None Game ------ Seed SapperHeatRegenerator Manual? 0 Play Time 01:25:57 Cumulative 12.7 hours Start 2024.08.07 @ 22:52:43 End 2024.08.08 @ 08:23:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 24% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 259adf87-cedc-4db7-9de3-ad7f0dad5227