Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.11 @ 15:34:27 Player: Decinym Result: Destroyed by as-78305 with Assembled Heavy Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (98) 490 Value Destroyed (2323) 2323 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (5674) 5674 TOTAL SCORE: 12767 Bonus ------- Follower Combat Kills 74 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 3500 Cogmind --------- Core Integrity 0/700 Matter 98/300 Energy 50/100 System Corruption 1% Temperature Cool (463) Movement Walking (110) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (7) ------ High-capacity Storage Unit Zionite Weapon Casing > --- WEAPON (2) ------- High-powered Electrolaser > --- INVENTORY (12) --- Cooled Deuterium Engine Zionite Composite Leg I Zionite Weapon Casing Firepult Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Zionite Biocell Advanced Targeting Computer Zionite Heavy Carapace > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle > --- INVENTORY -------- Cooled Deuterium Engine Zionite Composite Leg I Zionite Weapon Casing Zionite Weapon Casing Zionite Heavy Carapace High-powered Electrolaser Firepult Improved Grenade Launcher Missile Launcher [Rating: 78] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Wheel Leg Zionite Composite Leg I Wheel Armored Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Special Weapon Molecular Deconstructor Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 5 | . . . . . 3 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 95 | . 9 . 2 . 26 13 1 12 1 31 Power 7 | . . . . . 3 3 . . . 1 Engine 4 | . . . . . 2 2 . . . . Core 2 | . . . . . 1 1 . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 17 | . 2 . . . 6 1 1 1 1 5 Treads . | . . . . . . . . . . . Leg 9 | . . . . . 3 1 . . . 5 Wheel 7 | . 2 . . . 2 . 1 1 1 . Hover 1 | . . . . . 1 . . . . . Flight . | . . . . . . . . . . . Utility 30 | . 4 . 2 . 5 5 . 2 . 12 Device 8 | . . . . . 3 1 . . . 4 Storage 10 | . 3 . 2 . 1 . . 1 . 3 Processor 4 | . 1 . . . . 3 . . . . Hackware 1 | . . . . . . 1 . . . . Protection 7 | . . . . . 1 . . 1 . 5 Artifact . | . . . . . . . . . . . Weapon 41 | . 3 . . . 12 4 . 9 . 13 Energy Gun 16 | . 1 . . . . 3 . 6 . 6 Energy Cannon 12 | . 2 . . . 9 . . . . 1 Ballistic Gun 1 | . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 10 | . . . . . 2 1 . 2 . 5 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 4 4 . . . 9 Parts Lost 32 | . . . . 1 5 1 1 4 . 20 Power 3 | . . . . . 1 . . . . 2 Propulsion 6 | . . . . . 1 . . 1 . 4 Utility 11 | . . . . . . . . 2 . 9 Weapon 12 | . . . . 1 3 1 1 1 . 5 Highest Loss Streak 8 | . . . . 1 3 1 1 2 . 8 Average Slot Usage (%) 91 | . 98 100 100 89 84 99 100 92 94 82 Engine 6 | . 14 14 14 14 7 7 7 7 7 2 Reactor 1 | . . . . . . . . . . 4 Leg 6 | . 20 . . . 5 7 2 . . 16 Wheel 14 | . 7 28 28 28 17 15 20 16 17 5 Device 5 | . . . . . 5 7 7 1 . 11 Storage 19 | . 16 28 28 28 24 19 15 20 23 14 Processor 10 | . 10 . . . . 15 15 15 15 8 Hackware 3 | . . . . . . 2 7 7 7 1 Protection 5 | . . . . . 4 7 7 7 7 4 Energy Gun 9 | . 21 . . . . 7 15 12 15 8 Energy Cannon 5 | . 6 28 28 18 17 6 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 94 | 10 43 43 75 75 88 92 91 94 92 92 Greatest Support 72 | 20 24 24 24 24 24 24 34 34 34 72 Greatest Overweight (x) 9 | . 1 1 3 3 6 3 3 9 4 7 Average Overweight (x) 2 | . . 1 1 2 3 3 2 3 3 . Largest Inventory Capacity 20 | . 16 16 20 20 20 20 20 20 20 20 Average Capacity 17 | . 8 16 16 20 20 20 20 20 20 14 Most Carried 20 | . 16 16 17 18 20 20 20 20 19 19 Average Carried 16 | . 7 16 16 17 18 19 20 19 19 12 Final Capacity 20 | 6 16 16 20 20 20 20 20 20 20 12 Final Carried 20 | 6 16 16 17 18 20 20 20 19 19 5 Class Distribution -------------------- 73% | Hauler-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1305 | 200 20 18 . 37 345 179 10 133 62 301 Remotely . | . . . . . . . . . . . Salvage Created 2834 | . 32 18 . 58 754 896 . 161 . 915 Parts 105 | . 5 3 . 3 30 32 . 16 . 16 Haulers Intercepted 5 | . . . . . 2 3 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 11 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 81 | . . 1 . . 14 13 . 8 . 45 Guns 19 | . . . . . . 8 . 3 . 8 Cannons 9 | . . 1 . . 6 1 . . . 1 AOE 50 | . . . . . 8 4 . 5 . 33 Classes Destroyed 15 | . 1 1 . 1 6 2 . 1 . 3 Worker 3 | . . . . . 1 2 . . . . Builder 1 | . . . . . 1 . . . . . Hauler 5 | . . . . . 2 3 . . . . Recycler 3 | . . . . 1 1 1 . . . . Operator 2 | . . . . . 2 . . . . . Watcher 3 | . 2 . . . 1 . . . . . Swarmer 11 | . . 1 . . 3 . . 7 . . Grunt 20 | . . . . . 10 10 . . . . Brawler 1 | . . . . . . 1 . . . . Sentry 2 | . . . . . 1 1 . . . . Hunter 1 | . . . . . . . . 1 . . Programmer 1 | . . . . . . 1 . . . . Z-Light 9 | . . . . . . . . . . 9 Assembled 33 | . . . . . . . . . . 33 Golem 3 | . . . . . . . . . . 3 Best Kill Streak 27 | . 1 1 . 1 7 6 . 4 . 27 Combat Bots Only 27 | . . 1 . . 6 4 . 4 . 27 Max Kills in Single Turn 8 | . 1 1 . 1 2 3 . 2 . 8 Gunslinging . | . . . . . . . . . . . Exploded 8 | . . . . . 2 2 . 2 . 8 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 5188 | . . 34 . 204 800 367 75 622 . 3086 Core 854 | . . 7 . 35 107 95 15 73 . 522 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 83 80 . . . . . Volleys Fired 166 | . 2 3 . 1 38 42 . 23 2 55 Largest 2 | . 2 2 . 1 2 2 . 2 2 2 Hottest 250 | . 80 136 . 68 136 148 . 160 135 250 Shots Fired 281 | . 4 6 . 1 68 81 . 35 4 82 Gun 137 | . 4 . . . . 45 . 27 4 57 Cannon 102 | . . 6 . 1 60 33 . . . 2 Launcher 37 | . . . . . 8 3 . 8 . 18 Special 5 | . . . . . . . . . . 5 Kinetic . | . . . . . . . . . . . Thermal 169 | . 4 6 . 1 60 67 . 22 2 7 Explosive 37 | . . . . . 8 3 . 8 . 18 Electromagnetic 70 | . . . . . . 11 . 5 2 52 Robot Hit Streak 30 | . 2 3 . 4 7 21 . 6 . 30 Robot Miss Streak 5 | . . 2 . . 3 4 . 5 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 202 | . 2 3 . 1 43 69 . 25 . 59 Core Hits 211 | . 2 1 . 1 38 39 . 19 . 111 Critical Hits 5 | . . . . . . 4 . . . 1 Critical Kills 3 | . . . . . . 2 . . . 1 Critical Parts Destroyed 2 | . . . . . . 2 . . . . Melee Attacks 7 | . . . . . . . . 7 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 7 | . . . . . . . . 7 . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8447 | . 24 62 . 21 1547 2027 . 831 . 3935 Guns 2083 | . 24 . . . . 958 . 285 . 816 Cannons 1554 | . . 62 . 21 848 517 . . . 106 Explosions 4810 | . . . . . 699 552 . 546 . 3013 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 3110 | . 24 62 . 21 885 1273 . 276 . 569 Explosive 4293 | . . . . . 662 552 . 482 . 2597 Electromagnetic 1044 | . . . . . . 202 . 73 . 769 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Effects 12 | . . . . . . 6 1 5 . . Message Errors 5 | . . . . . . 2 . 3 . . Energy Discharges 1 | . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . 3 1 1 . . Targeting Errors 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 209 | . . 1 . . 26 15 . 33 . 134 Projectiles 45 | . . 1 . . 24 7 . . . 13 Explosions 164 | . . . . . 2 8 . 33 . 121 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 314 | . . . . . 131 . . 164 . 19 Shots 7 | . . . . . 3 . . 3 . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 531 | . 18 110 . 28 327 177 . 171 88 531 Average Temperature 81 | . 12 52 . 12 103 50 . 63 46 190 Received Heat Transfer 1126 | . . . . 117 360 180 . . . 469 Effects 2 | . . . . . . . . . . 2 Interference 1 | . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . 3 Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . . . . . 4 4 . 2 . . Heat Transferred 7543 | . 50 111 . 37 1530 2293 . 475 . 3047 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 237 | . 14 35 . 5 217 237 . . . . Average Influence 67 | . 11 13 . . 54 103 . . . . Maximum Alert Level 1 | . . . . . 1 1 . . . . Low Security (%) 95 | . 100 100 . 100 92 95 . . . . Level 1 4 | . . . . . 7 4 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . . . . . 1 4 . . . . Investigation 2 | . . . . . 1 1 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 1 | . . . . . . 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 5 | . . . . . 2 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 119 | . . 3 . 3 19 18 3 11 . 62 Peak Tracking Total 36 | . . 3 . 3 7 7 3 6 . 36 Tactical Retreats 6 | . . 1 . . . 2 . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 2 | . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 9 | . . . . . 4 1 . 1 . 3 Max in Single Turn 3 | . . . . . 3 1 . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 15 | . 1 . 2 . 4 6 . 1 1 . Terminals 9 | . 1 . . . 3 4 . 1 . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 50 | . 2 . 7 . 14 16 . 5 6 . Successful 35 | . 2 . 7 . 9 10 . 1 6 . Failed 15 | . . . . . 5 6 . 4 . . Catastrophic 6 | . . . . . 3 2 . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 27 | . 2 . 1 . 6 7 . 6 5 . Terminals 26 | . 2 . . . 9 10 . 5 . . Fabricators 4 | . . . . . . 4 . . . . Repair Stations 5 | . . . . . 5 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 24 | . 1 . 7 . 5 4 . 1 6 . Record 6 | . . . 6 . . . . . . . Part Schematic 6 | . . . . . . . . . 6 . Branch Access Points 3 | . 1 . . . . 1 . 1 . . Alert Level 3 | . . . . . 2 1 . . . . Unreport Threat 4 | . . . . . 2 2 . . . . Zone Layout 1 | . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . Scan Component 2 | . . . . . 2 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 1 2 . . . . Terminals 4 | . 1 . . . 1 2 . . . . Botnet 4 | . 1 . . . 1 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 4 5 . 1 . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 1 . . 6 . Parts Built 1 | . . . . . . 1 . . . . Matter 146 | . . . . . . 146 . . . . Time 73 | . . . . . . 73 . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 32 | . . . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 2 | . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . 2 2 Highest-Rated Group 188 | . . . . . . . . . 188 188 Highest-Rated Ally 94 | . . . . . . . . . 94 94 Total Orders . | . . . . . . . . . . . Ally Attacks 35 | . . . . . . . . . . 35 Total Damage 1666 | . . . . . . . . . . 1666 Kills 12 | . . . . . . . . . . 12 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 6646 | . 271 170 327 63 746 1091 399 716 1279 1584 Spaces Moved 4902 | 1 198 161 316 54 310 742 361 509 1059 1191 Core 26 | . . . . . . . . . . 26 Treads . | . . . . . . . . . . . Legs 976 | 1 151 . . . 4 . . . . 820 Wheels 3900 | . 47 161 316 54 306 742 361 509 1059 345 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 90 100 100 110 110 120 106 106 106 50 Average Speed 115 | 120 116 100 102 112 121 120 109 121 119 112 Slowest Speed 210 | 120 150 100 120 120 210 120 120 170 125 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 2 40 44 72 18 33 23 68 66 87 84 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . Known Exits Taken 2 | . 1 . . . . 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 7 | . . . . 1 . . 2 2 2 . Spaces Dug 6 | . . . . . . . . 6 . . Terrain Destroyed 161 | . . . . . 81 . . 31 . 49 Melee 6 | . . . . . . . . 6 . . Projectile 3 | . . . . . 3 . . . . . AOE 152 | . . . . . 78 . . 25 . 49 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 5594 | . 235 164 321 55 612 864 363 560 1064 1356 Wait 266 | . . 1 . . 212 24 . 1 3 25 Move 4892 | . 197 160 315 53 309 741 360 508 1058 1191 Hop . | . . . . . . . . . . . Pick Up 62 | . 15 . 1 1 13 14 1 5 . 12 Fast Attach 43 | . 6 . . . 11 9 . 2 1 14 Attach 28 | . . . . . 8 2 . 5 . 13 Detach 7 | . . . . . 2 1 . 1 . 3 Swap 25 | . 3 . 2 . 7 3 1 5 . 4 Drop 77 | . 12 . 3 . 12 20 1 3 . 26 Fire 166 | . 2 3 . 1 38 42 . 23 2 55 Melee 7 | . . . . . . . . 7 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . Rewire 13 | . . . . . . . . . . 13 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 15) 146 | -10/Materials | Discovered new exit (range 16) 164 | -10/Materials | Identified exit to Mines 272 | -10/Materials | Entered Mines 306 | -10/Mines | Learned Materials terminal intel 314 | -10/Mines | Build established: Mutant 363 | -10/Mines | Found a hidden stash of uninstalled traps 437 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 438 | -10/Mines | Discovered new exit (range 5) 442 | -10/Mines | Entered Exiles 455 | -10/Exiles | Discovered new exit (range 15) 467 | -10/Exiles | Met 8R-AWN 484 | -10/Exiles | Met EX-HEX 510 | -10/Exiles | Met EX-BIN 522 | -10/Exiles | Aligned with FarCom system 523 | -10/Exiles | Given EX-Vault access code 546 | -10/Exiles | Opened EX-Vault 555 | -10/Exiles | Found Firepult 575 | -10/Exiles | Warned to stay clear of 0b10 Research branches 608 | -10/Exiles | Met EX-DEC 614 | -10/Exiles | Learned location of Zion (-7) 758 | -10/Exiles | Discovered new exit (range 11) 769 | -10/Exiles | Left Exiles lab with Firepult 769 | -10/Exiles | Entered Mines 820 | -9/Mines | Discovered new exit (range 7) 823 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 829 | -9/Mines | Found Prototype Device 832 | -9/Mines | Entered Materials 832 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 833 | -8/Materials | Loaded intel: 12 terminal locations 857 | -8/Materials | Identified Exp. Sensor Array 1031 | -8/Materials | Build established: Hauler-Mutant 1150 | -8/Materials | Lost 3 parts (1n2w) 1270 | -8/Materials | Repaired Arm. Wheel 1530 | -8/Materials | Discovered new exit (range 14) 1578 | -8/Materials | Entered Factory 1578 | -7/Factory | Evolved 2 slots: Utility x2 1813 | -7/Factory | Fabricated Hacking Suite (x1) 2359 | -7/Factory | Identified exit to Lower Caves 2669 | -7/Factory | Entered Lower Caves 2910 | -7/Lower Caves | Encountered a Warlord checkpoint 3064 | -7/Lower Caves | Discovered new exit (range 5) 3068 | -7/Lower Caves | Entered another Lower Caves area 3072 | -7/Lower Caves | Discovered new exit (range 13) 3153 | -7/Lower Caves | Encountered a Warlord checkpoint 3209 | -7/Lower Caves | Plasma Rifle stolen by Master Thief 3236 | -7/Lower Caves | Arm. Wheel stolen by Master Thief 3370 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3379 | -7/Lower Caves | Found Prototype Special Weapon 3774 | -7/Lower Caves | Discovered new exit (range 7) 3784 | -7/Lower Caves | Entered Zion 3843 | -7/Zion | Given A8's code to call for help 3868 | -7/Zion | Discovered new exit (range 10) 4066 | -7/Zion | System corruption cleaned by Quarantine Array 4092 | -7/Zion | Learned 8 Factory zone layouts 4632 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4803 | -7/Zion | Rebuked by Imprinter 5031 | -7/Zion | Opened final containment barrier to the Deep Caves 5046 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5046 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5054 | -7/Zion | Discovered new exit (range 3) 5054 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5063 | -7/Zion | Entered Deep Caves 5063 | -7/Deep Caves | Accompanied by 2 allies 5280 | -7/Deep Caves | Identified Molecular Deconstructor 5336 | -7/Deep Caves | Attacked by Z-Imprinter 5339 | -7/Deep Caves | Z-Facility disabled 5366 | -7/Deep Caves | Allies destroyed Z-Imprinter 5403 | -7/Deep Caves | Found Prototype Protection 5403 | -7/Deep Caves | Identified Zio. Weapon Casing 5457 | -7/Deep Caves | Core integrity fell below 50% 5606 | -7/Deep Caves | Lost 4 parts (1p2n1u) 5630 | -7/Deep Caves | Found Prototype Protection 5630 | -7/Deep Caves | Identified Zio. Heavy Carapace 5641 | -7/Deep Caves | Found Zio. Weapon Casing 5643 | -7/Deep Caves | Found Zio. Heavy Carapace 5746 | -7/Deep Caves | Found Zio. Weapon Casing 5896 | -7/Deep Caves | Build established: Mutant 6475 | -7/Deep Caves | Spotted as-92794 6489 | -7/Deep Caves | Destroyed as-92794 6597 | -7/Deep Caves | Core integrity fell below 20% 6621 | -7/Deep Caves | Triggered Deep Caves wall 6629 | -7/Deep Caves | Exposed GOLEM chamber 6647 | -7/Deep Caves | Destroyed by as-78305 with Assembled Heavy Rifle Last Messages --------------- 06635_ as-58148 destroyed. 06636_ as-45096 heat damages Asb. P-maul. 06637_ GOLEM Unit springs to life. 06637_ Adv. Targeting Computer destroyed. 06637_ System corrupted by crushing effect (+1). 06638_ as-64404 GOLEM Unit beginning Prototype Leg integration. 06638_ Knocked back. 06639_ GOLEM Unit springs to life. 06640_ as-31322 GOLEM Unit beginning Prototype Leg integration. 06640_ Destroyed Asb. Hover Unit. 06640_ as-70888 destroyed. 06640_ Prc. Shock Rifle destroyed. 06642_ GOLEM Unit springs to life. 06643_ Zio. Light DM Reactor permanently disabled. 06643_ Overheating: Short circuit. 06643_ as-01278 GOLEM Unit beginning Prototype Leg integration. 06643_ A GOLEM Unit tumbles out of the Wall Chamber. 06644_ Broken Zio. Light DM Reactor destroyed. 06645_ Overheating: System interference. 06645_ Hpw. Electrolaser temporarily disabled. Map ----- +----------------------------------------------------+ | ???????????? ???????????????????? | | ???????????? ???????????????????? | | ??????????? ???????????????????? | | ??????????? ??????????????????? | | ??????????? ??###?????????????? | | ?????????? ??# #?????????? ? | | ?????????? ### ###??????? | | ????????? # ???????## # | | ????????? ! ##???????? # | | ????????? ###?????? | | ????????? * #??????# | | ???????? ! ! ###?###??# | | ?????? !s ##??# ??# | | ?????? a *s! #??# ??# | | ??????? ! #?## ??# | | ???????? a * s #?# ### | | ???????##G = #?# | | ???????"G a a ! = #?# | | ???????"G! = #?# | | ????????"G #??# | | ????????"! / [ h ##??# | | ???????"!" !/ = #?## ## | | ????????# ! s [g #?# #### | | ????????" a #?# ##?## | | ????????" / [ #### ##?# | | ????????" @ % ##? | | ????????"""* [ #? | | ????????" ! #? | | ????????"" ##### ##? | | ????????" #??## #?? | | ????????"" ##??# #?? | | ????????" # # #??# #? | | ????????" ##;# ## ## ##??# #? | | ????????""" ###### ## ####???## ##? | | ?????????" ????#### #???????#######?? | | ?????????######????????#????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 27 Energy Capacity 1310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerLobotomyRigger Manual? 0 Play Time 00:47:53 Cumulative 287.2 hours Start 2020.05.11 @ 14:45:42 End 2020.05.11 @ 15:34:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 318 Rogue 318 Adventurer 0 Explorer 0 Win Type - Total 26 Types 16/3/1/1/2/0/3 Lore% 91 Gallery% 86 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 315d88a7-8839-4196-8a22-b47e33ea1904