Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.22 @ 22:18:44 Player: Terminus Result: Destroyed by 90-BM0(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (996) 996 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1586 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 289/300 Energy 84/100 System Corruption 1% Temperature Cool (6) Movement Rolling (120) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Subdweller Monowheel > --- UTILITY (2) ------ Scrap Shield > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY (5) ---- Subdweller Monowheel High-capacity Storage Unit Subdweller Beam Cannon Light Cannon Multitool Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Large Battery > --- WEAPON ----------- Subdweller Beam Cannon Battle Cannon > --- INVENTORY -------- Light Treads Light Treads EM Pulse Gun Subdweller Laser Assault Rifle Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Light Cannon Light Cannon Light Cannon Light Cannon Light Cannon Subdweller Shrapnel Launcher Multitool [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Scrap Shield Weapon Light Cannon Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 ------- Run | Jun Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 6 7 14 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads 5 | 2 1 2 Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 9 | 1 3 5 Device 2 | . 1 1 Storage 5 | 1 2 2 Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 10 | 2 3 5 Energy Gun . | . . . Energy Cannon 2 | . . 2 Ballistic Gun 3 | 2 . 1 Ballistic Cannon 4 | . 3 1 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon . | . . . Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 99 94 Engine 14 | . 14 14 Treads 22 | . 28 19 Wheel 5 | . . 8 Device 8 | . 13 4 Storage 13 | . 14 13 Protection 2 | . . 4 Energy Cannon 8 | . . 14 Ballistic Gun 4 | . 5 4 Ballistic Cannon 13 | . 22 7 Launcher 1 | . . 1 Naked Turns . | . . . Heaviest Build 64 | 14 52 64 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 7 17 14 Most Carried 17 | 2 11 17 Average Carried 7 | 1 8 7 Final Capacity 20 | 8 20 5 Final Carried 10 | 2 10 5 Class Distribution -------------------- 63% | Mutant 20% | Subdweller-Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Jun Mat Sub Matter Collected 1213 | 185 437 591 Remotely . | . . . Salvage Created 1063 | . 630 433 Parts 61 | . 38 23 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Sub Combat Hostiles Destroyed 31 | . 15 16 Guns 6 | . 5 1 Cannons 19 | . 10 9 AOE 5 | . . 5 Classes Destroyed 10 | . 7 3 Builder 1 | . 1 . Tunneler 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Turret 1 | . . 1 Watcher 1 | . 1 . Swarmer 9 | . 5 4 Grunt 10 | . 10 . Sentry 1 | . . 1 Subdweller 11 | . . 11 Best Kill Streak 5 | . 5 5 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Sub Damage Taken 1411 | . 446 965 Core 253 | . 148 105 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 132 | . 56 76 Largest 2 | . 2 2 Hottest 160 | . 70 160 Shots Fired 229 | . 112 117 Gun 64 | . 48 16 Cannon 158 | . 64 94 Launcher 7 | . . 7 Special . | . . . Kinetic 174 | . 112 62 Thermal 55 | . . 55 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 23 | . 13 23 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 116 | . 62 54 Core Hits 54 | . 27 27 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 6 | . 3 3 Meltdown 1 | . . 1 Blast 5 | . 3 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2707 | . 988 1719 Guns 714 | . 445 269 Cannons 1464 | . 529 935 Explosions 515 | . . 515 Melee . | . . . Ramming 14 | . 14 . Kinetic 2123 | . 974 1149 Thermal 570 | . . 570 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 14 | . 1 13 Message Errors 1 | . . 1 Matter Fused 5 | . 1 4 Energy Discharges 1 | . . 1 Data Loss (minor) 4 | . . 4 Data Loss (major) 1 | . . 1 Alerts 2 | . . 2 Overload Shots . | . . . Overflow Damage 23 | . . 23 Projectiles 3 | . . 3 Explosions 20 | . . 20 Melee . | . . . Knockbacks 12 | . 11 1 Impact . | . . . Kinetic 10 | . 9 1 Secondary 2 | . 2 . Self-Inflicted Damage 68 | . . 68 Shots 2 | . . 2 Rammed 3 | 1 2 . Targets Rammed 3 | 1 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 270 | . 54 270 Average Temperature 41 | . 17 88 Received Heat Transfer 351 | . 114 237 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 3 | . . 3 Heat Transferred 777 | . . 777 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Sub Peak Influence 290 | . 290 . Initial . | . . . Average 122 | . 129 . Maximum Alert Level 1 | . 1 . Low Security (%) 83 | 100 82 . Level 1 16 | . 17 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 61 | . 31 30 Peak Tracking Total 6 | . 5 6 Tactical Retreats 5 | . 4 1 Traps | -11 -10 -10 ------- Run | Jun Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Sub Machines Disabled 4 | . . 4 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Sub Machines Accessed 8 | . 7 1 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 24 4 Successful 12 | . 8 4 Failed 16 | . 16 . Catastrophic . | . . . Database Lockouts . | . . . Manual 24 | . 24 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 3 4 Record 4 | . . 4 Robot Analysis 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Sub Turns Passed 3477 | 69 1279 2129 Spaces Moved 1691 | 42 466 1183 Core 9 | 9 . . Treads 800 | 33 466 301 Legs . | . . . Wheels 882 | . . 882 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 173 | 136 220 155 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 4 86 64 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 8 | . . 8 Spaces Dug 5 | . . 5 Terrain Destroyed 100 | . . 100 Melee . | . . . Projectile 18 | . . 18 AOE 82 | . . 82 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Sub Total 2006 | 50 604 1352 Wait 114 | . 60 54 Move 1689 | 41 465 1183 Hop . | . . . Pick Up 25 | 2 10 13 Fast Attach 13 | 6 3 4 Attach 5 | . . 5 Detach 1 | . . 1 Swap 9 | . 4 5 Drop 11 | . 4 7 Fire 132 | . 56 76 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | 1 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 4 | . . 4 Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat] / [*Mat] / [*Rec]) History --------- Turn | Location | Event 39 | -11/Junkyard | Discovered new exit (range 16) 70 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 637 | -10/Materials | Discovered new exit (range 10) 731 | -10/Materials | Core integrity fell below 50% 1019 | -10/Materials | Discovered new exit (range 16) 1257 | -10/Materials | Discovered new exit (range 16) 1279 | -10/Materials | Discovered new exit (range 15) 1349 | -10/Materials | Entered Subcaves 1667 | -10/Subcaves | Lost 3 parts (1p1n1u) 1750 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2085 | -10/Subcaves | Discovered new exit (range 6) 2124 | -10/Subcaves | Disturbed a concealed Subdweller 2205 | -10/Subcaves | Core integrity fell below 20% 2223 | -10/Subcaves | Learned location of Zion (-6) 2228 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2417 | -10/Subcaves | Discovered new exit (range 11) 2502 | -10/Subcaves | Discovered new exit (range 12) 2509 | -10/Subcaves | Ambushed by Subdweller buried in earth 2537 | -10/Subcaves | Build established: Subdweller-Mutant 2744 | -10/Subcaves | Learned Materials stockpile data 2839 | -10/Subcaves | Build established: Scavenger-Mutant 3056 | -10/Subcaves | Disturbed a concealed Subdweller 3165 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3306 | -10/Subcaves | Visited Clippyterm 3310 | -10/Subcaves | Learned Factory stockpile data 3341 | -10/Subcaves | Build established: Subdweller-Mutant 3375 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3478 | -10/Subcaves | Destroyed by 90-BM0(R) with Subdweller Laser Last Messages --------------- It looks like you're after the notorious thief from 0b1. I don't know where they are, but my data indicates that someone they're looking for is frequently seen in Scraptown. >>Intel "Finders Keepers" It looks like you're interested in reappropriating Complex 0b10 components, would you like help? Data stored: Factory stockpile data. >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 A swath of the cavern ceiling suddenly collapses. 03423_ Dropped Sub. Laser. 03424_ Acquired Sub. Beam Cannon. 03453_ 11-ZR6(R) affixes Scrap Shield Fragment to Scrap Shield. 03460_ 11-ZR6(R) destroyed. 03470_ Scrap Shield Fragment affixed to Scrap Shield (+45). 03474_ Ion Engine destroyed. 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"<<#### #### ##???## | | ???????####???## # # ###### | | ???????????????# # | | ???????????????# ## ## | | ???????????????###### # ## | | ???????????????????##[ ##### ## ## | | ??????????????????## ### #? | | ??????????????????# #? | | ??????????????????## ##? | | ???????????????????# | ##?? | | ???????????????????# ## ##?? | | ???????????????????## ## ### ## | | ????????????????????##?# ##?## | | ???????????????????????###??# # | | ?????????????????????????# | | ?????????????????????# | | ????????????????????# # # | | ???????????????????#"" #### # | | ????????????????????"" ????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearHardcellAxe Manual? 0 Play Time 00:20:00 Cumulative 1714.0 hours Start 2023.06.22 @ 21:58:18 End 2023.06.22 @ 22:18:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 605 Rogue 605 Adventurer 0 Explorer 0 Win Type - Total 131 Types 27/13/57/7/1/2/22/1/1 Lore% 95 Gallery% 95 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19416d41-4ed8-461b-94f9-b63b75b93a94