Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 12:06:55 Player: Shimmyarah Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (136) 680 Value Destroyed (5037) 5037 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (994) 994 TOTAL SCORE: 12891 Bonus ------- High Alert Combat Kills 218 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/1300 Matter 58/300 Energy 99/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact HERF Cannon Heavy Plasma Cannon Improved Plasma Cutter CPS Tube (2) Phasing Sabre Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Huge Storage Unit Improved Signal Interpreter Improved Target Analyzer Core Analyzer Recoil Nullifier Improved Kinecellerator Weapon Cycler Improved Phase Shifter > --- WEAPON ----------- Latent Energy Streamer Mass Driver Hardcell Cannon Fusion Bomb Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Heavy Siege Treads Improved Heavy Siege Treads Advanced Coolant Injector Energy Well Energy Well Matter Compressor Improved Medium Armor Plating High-powered Shock Rifle Plasma Rifle Compact HERF Cannon Heavy Plasma Cannon Nova Cannon Mass Driver Enhanced Gauss Cannon Fusion Bomb Launcher Fusion Bomb Launcher Fusion Bomb Launcher Improved Plasma Cutter CPS Tube Phasing Sabre [Rating: 146] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Improved Heavy Siege Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Core Analyzer Device Improved Cooling System Storage Huge Storage Unit Processor Core Analyzer Protection Heavy Armor Plating Weapon Plasma Cannon Energy Gun Tesla Rifle Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Launcher Fusion Bomb Launcher Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Slots Evolved 14 | . . . . . 4 2 2 . . 2 2 . 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . Utility 9 | . . . . . 2 2 . . . 2 1 . 2 Weapon 2 | . . . . . . . 1 . . . 1 . . Parts Attached 203 | 3 9 . 5 6 37 21 6 24 19 21 . 15 37 Power 18 | 1 . . . . 6 2 . 1 2 1 . 1 4 Engine 12 | 1 . . . . 6 1 . . 2 . . . 2 Core 5 | . . . . . . 1 . 1 . 1 . 1 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 32 | . 4 . 2 2 9 . 1 1 5 2 . 2 4 Treads 19 | . 2 . . 2 5 . . . 3 1 . 2 4 Leg 2 | . . . 1 . . . . . 1 . . . . Wheel 11 | . 2 . 1 . 4 . 1 1 1 1 . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 86 | 1 2 . . 2 18 10 3 13 6 9 . 8 14 Device 49 | 1 2 . . 1 10 5 1 9 2 2 . 7 9 Storage 19 | . . . . 1 5 2 1 2 3 1 . 1 3 Processor 3 | . . . . . . 1 1 1 . . . . . Hackware . | . . . . . . . . . . . . . . Protection 15 | . . . . . 3 2 . 1 1 6 . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 67 | 1 3 . 3 2 4 9 2 9 6 9 . 4 15 Energy Gun 7 | 1 . . . . . 3 . . . 2 . . 1 Energy Cannon 19 | . . . 1 . 1 3 1 4 2 2 . 1 4 Ballistic Gun 6 | . 3 . 1 1 1 . . . . . . . . Ballistic Cannon 23 | . . . . . 2 2 1 4 4 3 . 1 6 Launcher 8 | . . . . 1 . . . 1 . . . 2 4 Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . . 2 . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . 1 . 3 . . . . . . . . . . Parts Lost 44 | . 1 . . . 2 6 . 8 . . . . 27 Power 9 | . . . . . 1 2 . 1 . . . . 5 Propulsion 5 | . . . . . . 1 . 1 . . . . 3 Utility 15 | . 1 . . . 1 2 . 4 . . . . 7 Weapon 15 | . . . . . . 1 . 2 . . . . 12 Highest Loss Streak 24 | . 1 . . . 1 2 . 7 . . . . 24 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 100 99 100 87 84 84 85 89 90 78 87 83 Engine 8 | . 14 14 14 14 17 13 6 1 8 9 5 . . Core 4 | . . . . . . 1 6 11 4 1 5 9 7 Treads 4 | . 9 . . 11 8 5 . . 7 4 . 7 8 Wheel 10 | . 14 28 28 16 9 7 12 12 8 8 10 1 . Device 15 | . 11 14 14 10 16 14 14 14 8 14 15 20 27 Storage 9 | . 14 14 14 17 10 9 6 8 9 5 5 9 5 Processor 10 | . . . . . . 7 11 14 20 17 15 15 14 Protection 2 | . . . . . 5 6 4 1 1 7 5 . . Energy Cannon 5 | . . . . . 3 6 17 9 3 2 . 2 5 Ballistic Gun 4 | . 15 28 27 24 7 . . . . . . . . Ballistic Cannon 7 | . . . . . 7 6 1 9 15 6 15 14 7 Peak Build Rating 146 | 8 12 12 19 12 46 53 64 67 73 86 84 132 146 Average Rating 58 | 6 7 12 12 11 34 47 61 61 68 80 84 113 133 On Entrance 46 | 6 8 12 12 12 12 46 47 61 65 69 84 84 132 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 168 | 11 15 15 15 18 69 71 124 133 136 142 142 159 168 Greatest Support 150 | 20 40 20 20 40 38 28 56 56 56 56 56 150 150 Greatest Overweight (x) 50 | . . . 1 . 2 2 2 3 4 5 2 50 47 Average Overweight (x) 1 | . . . . . 1 2 2 1 3 2 2 1 1 Largest Inventory Capacity 25 | 8 8 8 8 8 15 15 25 25 25 25 25 25 25 Average Capacity 19 | 8 8 8 8 8 14 15 24 25 25 25 25 25 25 Most Carried 25 | 8 8 8 8 8 15 15 17 25 25 25 25 25 25 Average Carried 17 | 7 7 8 7 7 14 14 15 19 24 24 25 24 22 Final Capacity 25 | 8 8 8 8 8 15 15 25 25 25 25 25 25 5 Final Carried 25 | 8 8 8 8 8 15 13 17 25 25 25 25 25 5 Class Distribution -------------------- 44% | Mutant 43% | Gunner 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Gunner | -4/Factory Gunner | -4/DSF Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Matter Collected 4001 | 226 87 . . 89 821 326 24 726 530 199 . 480 493 Remotely . | . . . . . . . . . . . . . . Salvage Created 5705 | 152 180 . . 22 1432 928 24 443 423 375 . 356 1370 Parts 240 | 15 7 . . 5 65 40 1 24 13 14 . 9 47 Haulers Intercepted 4 | . . . . . 3 1 . . . . . . . Recyclers Shooed 3 | . . . . . 1 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 22 2 . . . . Prevented 1 | . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Combat Hostiles Destroyed 89 | . 2 . . 3 19 9 . 16 8 5 . 10 17 Guns 9 | . 2 . . . 4 . . . . 3 . . . Cannons 49 | . . . . . 12 4 . 9 7 . . 3 14 AOE 27 | . . . . 3 3 4 . 6 . 1 . 7 3 Classes Destroyed 15 | 2 2 . . 1 6 2 . . 1 . . . 1 Worker 10 | . . . . . 1 5 . . . 1 . . 3 Builder 6 | . . . . . . 2 . . . . . . 4 Tunneler 5 | 5 . . . . . . . . . . . . . Hauler 4 | . . . . . 3 1 . . . . . . . Recycler 12 | 1 1 . . . 2 3 . . . . . . 5 Mechanic 1 | . . . . . 1 . . . . . . . . Watcher 8 | . 1 . . . 5 1 1 . . . . . . Swarmer 19 | . . . . 3 . . . 9 . . . 4 3 Grunt 42 | . 2 . . . 13 4 . 6 . 4 . 6 7 Duelist 1 | . . . . . 1 . . . . . . . . Sentry 10 | . . . . . 4 3 . 1 1 1 . . . Hunter 4 | . . . . . 1 . . . . . . . 3 Programmer 4 | . . . . . . 2 . . . . . . 2 Heavy 2 | . . . . . . . . . . . . . 2 Thug 2 | . . . . . . . . . 2 . . . . Butcher 5 | . . . . . . . . . 5 . . . . Mutant 1 | . . . . . . . . . 1 . . . . Best Kill Streak 12 | 4 3 . . 3 6 5 1 11 2 4 . 4 12 Combat Bots Only 11 | . 2 . . 3 5 2 . 11 2 4 . 4 9 Max Kills in Single Turn 4 | 1 1 . . 3 3 4 1 3 1 2 . 3 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 3 1 1 . 2 . 1 . 3 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Hostile Shots Fired 854 | . 12 . . 3 63 112 . 104 39 6 . 80 435 Missed 254 | . 3 . . 1 21 37 . 32 15 3 . 26 116 Damage Taken 12106 | 19 99 . . 14 831 1459 . 1262 427 78 . 1056 6861 Core 1987 | . 11 . . 7 50 283 . 214 46 45 . 31 1300 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 701 | . . . . . . . . . . . . 77 624 Redirected to Shielding 101 | . . . . . . . . 101 . . . . . Ignored by Resistances 77 | . . . . . . . . 77 . . . . . Core Remaining (%) 86 | 100 . . . 92 90 59 . . 69 95 . 97 . Volleys Fired 234 | 14 14 . . 1 64 32 3 19 19 6 . 20 42 Largest 4 | 2 2 . . 2 2 2 2 3 3 3 . 4 4 Hottest 292 | 60 60 . . 53 104 115 160 208 230 185 . 219 292 Shots Fired 518 | 28 28 . . 2 123 50 6 53 49 19 . 41 119 Gun 145 | 28 28 . . 1 61 12 . . . 13 . . 2 Cannon 349 | . . . . . 62 38 6 47 49 6 . 38 103 Launcher 24 | . . . . 1 . . . 6 . . . 3 14 Special . | . . . . . . . . . . . . . . Kinetic 306 | 14 14 . . 1 109 13 . 15 39 . . 32 69 Thermal 95 | 10 14 . . . . 8 6 28 3 . . . 26 Explosive 24 | . . . . 1 . . . 6 . . . 3 14 Electromagnetic 93 | 4 . . . . 14 29 . 4 7 19 . 6 10 Robot Hit Streak 41 | 6 11 . . 1 17 5 1 4 3 8 . 9 41 Robot Miss Streak 5 | 4 3 . . 1 3 3 1 3 5 1 . 2 4 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 309 | 15 18 . . 1 90 27 3 21 16 11 . 24 83 Core Hits 310 | 7 8 . . 3 65 54 1 39 24 16 . 30 63 Critical Kills 1 | . . . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . Critical Strikes 18 | . . . . . 2 . . . 4 . . 8 4 Destroy 2 | . . . . . . . . . 2 . . . . Blast 16 | . . . . . 2 . . . 2 . . 8 4 Melee Attacks 6 | . . . . . . 2 . . . 4 . . . Impact 6 | . . . . . . 2 . . . 4 . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15491 | 192 186 . . 125 2939 1937 74 1678 778 633 . 2000 4949 Guns 1489 | 149 186 . . . 829 95 . . . 230 . . . Cannons 6319 | . . . . . 897 329 74 526 654 25 . 719 3095 Explosions 7546 | 43 . . . 125 1147 1493 . 1152 124 359 . 1281 1822 Melee . | . . . . . . . . . . . . . . Ramming 137 | . . . . . 66 20 . . . 19 . . 32 Kinetic 5596 | 53 72 . . . 1654 129 . 134 580 . . 677 2297 Thermal 2278 | 96 114 . . . 53 460 74 382 58 148 . 180 713 Explosive 3373 | . . . . 125 . 44 . 761 . . . 962 1481 Electromagnetic 4107 | 43 . . . . 1166 1284 . 401 140 466 . 181 426 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 36 | . . . . . 26 36 . 6 15 11 . 9 20 Average Corruption 10 | . . . . . 13 13 . 5 13 9 . 7 11 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 187 | . . . . . 22 41 . 51 40 11 . 7 15 Message Errors 43 | . . . . . 4 7 . 12 12 2 . 3 3 Matter Fused 41 | . . . . . 4 13 . 14 6 2 . 1 1 Heat Flow Errors 15 | . . . . . 3 2 . 9 1 . . . . Energy Discharges 24 | . . . . . 4 6 . 2 8 2 . 1 1 Parts Rejected 3 | . . . . . 1 . . . 1 . . . 1 Parts Fused 3 | . . . . . 1 . . 1 1 . . . . Data Loss (minor) 27 | . . . . . 2 4 . 8 5 4 . 1 3 Data Loss (major) 7 | . . . . . . 3 . 1 . . . 1 2 Misfires 12 | . . . . . 3 3 . 1 4 1 . . . Alerts 2 | . . . . . . . . 2 . . . . . Misdirections 1 | . . . . . . 1 . . . . . . . Weapon Failures 9 | . . . . . . 2 . 1 2 . . . 4 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 504 | 17 . . . . 72 110 . 7 . . . 60 238 Projectiles 91 | . . . . . 5 . . 1 . . . 27 58 Explosions 408 | 17 . . . . 62 110 . 6 . . . 33 180 Melee 5 | . . . . . 5 . . . . . . . . Knockbacks 32 | . . . . . 4 . . . 6 . . 10 12 Impact 1 | . . . . . 1 . . . . . . . . Kinetic 28 | . . . . . 3 . . . 6 . . 9 10 Secondary 3 | . . . . . . . . . . . . 1 2 Self-Inflicted Damage 1063 | 19 . . . . 177 567 . . 4 9 . 118 169 Shots 19 | 1 . . . . 4 8 . . 1 . . 2 3 Rammed 15 | . . . . . 10 3 . . . 1 . . 1 Targets Rammed 15 | . . . . . 10 3 . . . 1 . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 384 | 60 108 . . . 292 247 12 354 384 63 . 192 199 Average Temperature 105 | 29 54 . . . 92 57 6 138 155 40 . 104 100 Received Heat Transfer 1543 | . 54 . . . 333 321 . 369 56 18 . 130 262 Effects 3 | . . . . . . . . 3 . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . Siege Activations 3 | . . . . . . . . . . . . 1 2 Total Turns 116 | . . . . . . . . . . . . 25 91 Longest Duration 52 | . . . . . . . . . . . . 25 52 Robots Corrupted 6 | . . . . . 2 1 . 1 1 1 . . . Combat Hostiles 4 | . . . . . . 1 . 1 1 1 . . . Parts Fried 18 | . . . . . 5 5 . . 2 5 . . 1 Impact Corruptions 3 | . . . . . 2 . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . 3 . 1 . . . . . Heat Transferred 2919 | 175 250 . . . 100 450 150 750 100 100 . 100 744 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | 1 . . . . 1 1 . . . 1 . 1 1 Latent Energy Used 3970 | . . . . . 943 1525 . 309 245 551 . 153 244 LE Corruption 92 | . . . . . 21 31 . 6 9 11 . 7 7 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Peak Influence 727 | 30 61 23 . 74 511 438 237 . . 125 54 400 727 Initial 225 | . 19 23 . . . 181 214 . . . 54 37 225 Average 158 | 17 47 23 . 11 174 205 205 . . 43 54 209 259 Maximum Alert Level 3 | . . . . . 2 2 1 . . . . 2 3 Low Security (%) 59 | 100 100 100 . 100 61 50 13 . . 100 100 47 16 Level 1 33 | . . . . . 31 41 86 . . . . 24 70 Level 2 6 | . . . . . 6 7 . . . . . 28 11 Level 3 . | . . . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . Squads Dispatched 12 | . . . . . 2 4 . . . . . 1 5 Investigation 2 | . . . . . . 1 . . . . . . 1 Extermination 3 | . . . . . . 2 . . . . . . 1 Reinforcement 5 | . . . . . . 1 . . . . . 1 3 Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Distress Signals 4 | . . . . . 3 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 129 | . 3 . . 3 31 12 2 19 8 5 . 13 33 Peak Tracking Total 12 | . 2 . . 3 6 4 1 10 5 4 . 5 12 Tactical Retreats 7 | . . . . . . . . 2 . . . 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Traps Triggered 3 | . . . . . . 1 . . . . . 1 1 Indirectly 1 | . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Machines Disabled 25 | . . . . . 6 14 . 2 . 3 . . . Max in Single Turn 5 | . . . . . 2 5 . 2 . 2 . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Machines Accessed 25 | . . 1 2 . 6 10 2 2 . . 1 . 1 Terminals 17 | . . . . . 5 8 2 1 . . 1 . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 Total Hacks 69 | . . 1 14 . 19 21 4 6 . . 1 . 3 Successful 39 | . . 1 14 . 7 8 2 6 . . 1 . . Failed 30 | . . . . . 12 13 2 . . . . . 3 Catastrophic 9 | . . . . . 1 6 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 10 | . . . 1 . 8 1 . . . . . . . Terminals 47 | . . . . . 18 19 4 5 . . 1 . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . 3 Terminal Hacks 36 | . . 1 14 . 5 7 2 6 . . 1 . . Record 25 | . . . 14 . . 4 2 5 . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . . . . . 5 9 2 1 . . . . 1 Full Trace Events 3 | . . . . . 1 1 . . . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Total Allies 1 | . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . 1 1 . . . . . . . Highest-Rated Group 10 | . . . . . 10 10 . . . . . . . Highest-Rated Ally 10 | . . . . . 10 10 . . . . . . . Total Orders 1 | . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . 1 1 . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Turns Passed 9497 | 122 162 85 499 528 1228 1440 462 2221 886 612 95 421 736 Spaces Moved 6324 | 46 116 106 607 515 769 1002 295 1572 535 373 74 129 185 Core 3 | . . . . . . . . . . . . 1 2 Treads 411 | . 9 . . 130 1 . . . . 2 . 86 183 Legs 63 | 46 17 . . . . . . . . . . . . Wheels 5847 | . 90 106 607 385 768 1002 295 1572 535 371 74 42 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 80 80 80 80 80 130 130 115 130 130 130 130 50 Average Speed 128 | 120 92 80 80 100 116 130 130 129 147 143 130 242 281 Slowest Speed 2550 | 120 160 80 95 160 320 130 130 145 160 570 130 2550 2400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 22 40 91 98 53 24 4 95 36 7 2 89 8 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 3 | . . . . 3 . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . . Scrap Searched 7 | . . . . 1 . . . 4 2 . . . . Spaces Dug 4 | . . . . . . 1 . . . 3 . . . Terrain Destroyed 594 | . . . . 4 118 176 . 30 12 23 . 56 175 Melee 4 | . . . . . . 1 . . . 3 . . . Projectile 74 | . . . . . 15 5 . 8 12 . . 7 27 AOE 516 | . . . . 4 103 170 . 22 . 20 . 49 148 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Total 7260 | 88 144 105 620 523 978 1084 366 1712 591 431 73 217 328 Wait 265 | 20 . . . . 53 4 55 71 . 7 . 16 39 Move 6311 | 45 115 105 606 514 768 1001 294 1571 534 372 73 128 185 Hop . | . . . . . . . . . . . . . . Pick Up 109 | 4 2 . 2 1 20 13 7 21 8 9 . 12 10 Fast Attach 29 | 1 2 . 5 . 4 . . . 5 1 . 7 4 Attach 54 | . 1 . . . 5 8 3 10 1 3 . 1 22 Detach 5 | . . . . . . . 1 2 1 . . . 1 Swap 120 | 2 6 . . 6 28 13 3 14 13 17 . 7 11 Drop 104 | 2 4 . 7 1 26 8 . 4 10 11 . 18 13 Fire 234 | 14 14 . . 1 64 32 3 19 19 6 . 20 42 Melee 6 | . . . . . . 2 . . . 4 . . . Ram 13 | . . . . . 9 3 . . . 1 . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . . 1 . . . . . . . 1 Escape Stasis 8 | . . . . . . . . . . . . 8 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: Res / DSF) -4/DSF -3/Research (discovered 2 exits: Res / Tes) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 123 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 8) 249 | -10/Materials | Met 8R-AWN 285 | -10/Materials | Entered Mines 286 | -10/Mines | Followed 8R-AWN into the Mines 300 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 317 | -10/Mines | Build established: Mutant 366 | -10/Mines | Discovered new exit (range 5) 370 | -10/Mines | Entered Exiles 381 | -10/Exiles | Discovered new exit (range 15) 390 | -10/Exiles | Welcomed by 8R-AWN 403 | -10/Exiles | Met EX-HEX 442 | -10/Exiles | Met EX-DEC 484 | -10/Exiles | Visited The Gauntlet 608 | -10/Exiles | Discovered new exit (range 10) 666 | -10/Exiles | Met EX-BIN 678 | -10/Exiles | Aligned with FarCom system 679 | -10/Exiles | Given EX-Vault access code 698 | -10/Exiles | Opened EX-Vault 702 | -10/Exiles | Found Prototype Special Weapon 702 | -10/Exiles | Identified Field Lobotomy Kit 707 | -10/Exiles | Found Prototype Energy Cannon 707 | -10/Exiles | Identified Latent Energy Streamer 712 | -10/Exiles | Found Prototype Leg 712 | -10/Exiles | Identified Potential Leg 741 | -10/Exiles | Warned to stay clear of 0b10 Research branches 869 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 869 | -10/Exiles | Entered Mines 871 | -9/Mines | Discovered new exit (range 14) 966 | -9/Mines | Learned location of Zion (-6) 1021 | -9/Mines | Learned location of Storage (-8) 1110 | -9/Mines | Discovered new exit (range 9) 1397 | -9/Mines | Entered Materials 1397 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1546 | -8/Materials | Garrison activated, responded to threat 1730 | -8/Materials | Discovered new exit (range 16) 1843 | -8/Materials | Garrison activated, responded to threat 2237 | -8/Materials | System corruption reached 10% 2300 | -8/Materials | Discovered new exit (range 16) 2519 | -8/Materials | Discovered new exit (range 11) 2625 | -8/Materials | Entered Factory 2625 | -7/Factory | Accompanied by 1 ally 2625 | -7/Factory | Evolved 2 slots: Utility x2 2810 | -7/Factory | Identified exit to Factory 3630 | -7/Factory | System corruption reached 10% 3874 | -7/Factory | System corruption reached 30% 4065 | -7/Factory | Entered another Factory area 4065 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4159 | -6/Factory | Discovered new exit (range 7) 4441 | -6/Factory | Build established: Gunner 4527 | -6/Factory | Entered Lower Caves 4893 | -6/Lower Caves | Learned 8 Factory zone layouts 4967 | -6/Lower Caves | Attracted the attention of an 0b10 base 5027 | -6/Lower Caves | Lost 7 parts (1p1n3u2w) 5059 | -6/Lower Caves | Destroyed 11 combat bots 5098 | -6/Lower Caves | Learned 8 Research zone layouts 5098 | -6/Lower Caves | Learned Research emergency access door positions 5229 | -6/Lower Caves | Discovered new exit (range 8) 6747 | -6/Lower Caves | Identified exit to Lower Caves 6748 | -6/Lower Caves | Entered another Lower Caves area 6750 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6791 | -6/Lower Caves | Discovered new exit (range 7) 6803 | -6/Lower Caves | Identified exit to Factory 6975 | -6/Lower Caves | System corruption reached 10% 7098 | -6/Lower Caves | Learned 4 Factory zone layouts 7112 | -6/Lower Caves | Attacked by a faux Warlord 7432 | -6/Lower Caves | Build established: Scavenger-Gunner 7634 | -6/Lower Caves | Entered Factory 7634 | -5/Factory | Evolved 2 slots: Utility x2 8052 | -5/Factory | System corruption reached 10% 8211 | -5/Factory | Discovered new exit (range 5) 8216 | -5/Factory | Identified exit to Factory 8246 | -5/Factory | Entered another Factory area 8246 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8247 | -4/Factory | Identified exit to Research 8341 | -4/Factory | Identified exit to DSF 8341 | -4/Factory | Entered DSF 8342 | -4/DSF | Joined Warlord attack on 0b10 via DSF 8364 | -4/DSF | Additional patrols routed to DSF 8405 | -4/DSF | Found Fusion Bomb Launcher 8408 | -4/DSF | Found Fusion Bomb Launcher 8420 | -4/DSF | Build established: Gunner 8424 | -4/DSF | Lost 5 allies 8626 | -4/DSF | Found Fusion Bomb Launcher 8630 | -4/DSF | Found Fusion Bomb Launcher 8641 | -4/DSF | Sterilization system engaged 8661 | -4/DSF | Ambient heat levels rising (+10) 8676 | -4/DSF | Ambient heat levels rising (+10) 8691 | -4/DSF | Ambient heat levels rising (+10) 8704 | -4/DSF | Discovered exit to Research (range 15) 8706 | -4/DSF | Ambient heat levels rising (+10) 8721 | -4/DSF | Ambient heat levels rising (+10) 8736 | -4/DSF | Ambient heat levels rising (+10) 8751 | -4/DSF | Ambient heat levels rising (+10) 8762 | -4/DSF | Entered Research 8762 | -3/Research | Evolved 2 slots: Utility x2 8763 | -3/Research | Identified exit to Research 8763 | -3/Research | Identified exit to Testing 8764 | -3/Research | Spotted B-86 Titan 9163 | -3/Research | System corruption reached 10% 9443 | -3/Research | Destroyed 9 combat bots 9484 | -3/Research | Core integrity fell below 50% 9494 | -3/Research | Core integrity fell below 20% 9498 | -3/Research | Released all parts (7) 9498 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09486_ Adv. Coolant Injector destroyed. 09487_ Slug penetrates Earth. 09488_ K-01 Serf collects debris. 09489_ The unstable cave ceiling collapses. 09490_ U-05 Engineer lays Concrete. 09491_ U-05 Engineer builds a Wall. 09492_ K-01 Serf collects debris. 09493_ The unstable cave ceiling collapses. 09495_ K-01 Serf collects debris. 09495_ U-05 Engineer builds a Wall. 09496_ U-05 Engineer destroyed. 09497_ Penetrated by Slug. 09497_ Imp. Signal Interpreter destroyed. 09497_ Discarded Core Analyzer. 09498_ Released Energy Well. 09498_ Released Adv. Coolant Injector. 09498_ Released Huge Storage Unit. 09498_ Released Imp. Target Analyzer. 09498_ Released Adv. Coolant Injector. 09498_ Released Matter Compressor. Map ----- +----------------------------------------------------+ | ????????????????????# #????##########+#???? | | ????????????????????# #???????????????????? | | ????????????????????# #????#??????????????? | | ????????????????????# #????T#?????????????? | | ????????????????????# #??? ??????????????? | | ????????????????????# # #??????????????? | | ????????????????????# # #??????????????? | | ????????????????????####"##### #??????????????? | | ???????????????????##?? ?# #??????????????? | | ???????????????????#" #??????????????? | | ??????????????????# #?????????????+? | | ????????????????# ! # ##????####?????? | | ????????????????? p ?? #?????? | | ????????????????? # ?? +?????? | | ?????????????????? ??? #?????? | | ??????????????????? = = #?? #?????? | | ???????????????????# != s #? #?????? | | ???????????????????# =[ k % #? #?????? | | ??????????????????#####% # # #?????? | | ?????????????????## #% % # #?????? | | ?????????????????# s / ####### | | ??????????????????# psssp #"######### | | ???????????????????## # # #[ = | | ???????????????????# !=[ # #=]] | | ???????????????????# !!==! # #= | | ???????????????????## !@! ; """ # | | ????????????????????# % # ; "R # | | ????????????????????# """ # | | ???????????????????#; % % # | | ???????????????????## ! = # | | ????????????????????##### #+######+## | | ??????????????????????# | | ??????????????????????# ^ | | ??????????????????????# * h | | ????????????????####### | | ???????????????? # ## # ##+##### | | ???????????????? # # # ??# """ | | ???????????????? # # ## ?# """ | | ????????????????"" + # #"" """ # """ | | ????????????????"" # #?##"" """? + | | ????????????????"" # #??#"" """??# | | ???????????????? # #??#S ??# | | ???????????????? # #??#"" ??# """ | | ????????????????####+## #??#"" """??# """ | | ???????????????? # #??#"" """??# """ | | ???????????????? + #??# """??# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 400 Energy Generation 33 Energy Capacity 1080 Matter Stores 321 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 20 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 55 Target Analysis 6 Core Analysis 6 Recoil Reduction 10 Kinecelleration 40 Item Schematics ----------------- Hcp. Matter Pod | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatSensorWartreads Manual? 0 Play Time 02:26:26 Cumulative 64.4 hours Start 2024.11.20 @ 08:56:04 End 2024.11.20 @ 12:06:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c5afe05-ad56-4fbd-b0ed-8520555fb99e