Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.27 @ 12:24:16 Player: WM2K Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (798) 798 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-94) -94 TOTAL SCORE: 2804 Bonus ------- Friendly Fire -94 Cogmind --------- Core Integrity 550/550 Matter 2/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Enhanced Optical Array Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (4) ---- VTOL Module Enhanced Optical Array Enhanced Optical Array Light Assault Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module > --- UTILITY ---------- Enhanced Optical Array Enhanced Optical Array Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- VTOL Module Enhanced Optical Array Enhanced Optical Array Light Assault Rifle [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Improved Signal Interpreter Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Mini Grenade Launcher Energy Gun Electrolaser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 88 | 10 9 . 59 10 Power 10 | 1 1 . 3 5 Engine 8 | 1 1 . 3 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 15 | 4 . . 9 2 Treads . | . . . . . Leg . | . . . . . Wheel 7 | 4 . . 3 . Hover 2 | . . . 2 . Flight 6 | . . . 4 2 Utility 15 | 3 3 . 7 2 Device 8 | 1 1 . 6 . Storage 3 | 1 2 . . . Processor 4 | 1 . . 1 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 48 | 2 5 . 40 1 Energy Gun 5 | . . . 5 . Energy Cannon 10 | . . . 10 . Ballistic Gun 15 | 2 . . 12 1 Ballistic Cannon 2 | . 2 . . . Launcher 13 | . 2 . 11 . Special Weapon 3 | . 1 . 2 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . 2 12 1 Power 1 | . . . 1 . Propulsion 4 | . . 1 2 1 Utility 3 | . . 1 2 . Weapon 7 | . . . 7 . Highest Loss Streak 6 | . . 1 6 1 Average Slot Usage (%) 81 | . 99 81 74 79 Engine 11 | . 14 14 9 13 Wheel 14 | . 28 24 9 . Hover 2 | . . . 3 . Flight 4 | . . . 5 21 Device 10 | . 14 . 9 9 Storage 8 | . 13 14 7 . Processor 7 | . . . 10 18 Energy Gun 2 | . . . 3 . Energy Cannon 3 | . . . 5 . Ballistic Gun 5 | . 8 . 3 17 Ballistic Cannon 1 | . 6 . . . Launcher 8 | . 11 28 6 . Naked Turns . | . . . . . Heaviest Build 24 | 12 18 18 24 14 Greatest Support 32 | 32 20 20 22 14 Greatest Overweight (x) 3 | 2 . 1 3 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 10 8 8 4 Average Capacity 6 | 4 6 8 6 4 Most Carried 8 | 4 8 7 8 4 Average Carried 5 | 2 5 7 5 3 Final Capacity 8 | 4 8 8 4 4 Final Carried 7 | 4 7 7 4 4 Class Distribution -------------------- 79% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scout | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1255 | 238 342 8 667 . Remotely . | . . . . . Salvage Created 959 | 59 181 21 698 . Parts 82 | 8 17 1 56 . Haulers Intercepted 3 | . 1 . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 24 | . 3 3 18 . Guns 8 | . 1 . 7 . Cannons 6 | . 2 . 4 . AOE 10 | . . 3 7 . Classes Destroyed 10 | 1 7 1 1 . Worker 7 | . 2 . 5 . Builder 3 | . 2 . 1 . Tunneler 3 | 3 . . . . Hauler 3 | . 1 . 2 . Recycler 2 | . 1 . 1 . Operator 3 | . 1 . 2 . Watcher 3 | . 3 . . . Swarmer 13 | . . 3 10 . Grunt 7 | . 3 . 4 . Sentry 4 | . . . 4 . Best Kill Streak 7 | 3 3 3 7 . Combat Bots Only 4 | . 2 3 4 . Max Kills in Single Turn 3 | 1 2 3 2 . Gunslinging . | . . . . . Exploded 3 | . . 3 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1855 | . 252 173 1381 49 Core 502 | . 82 52 368 . Absorbed by Shields . | . . . . . Core Remaining (%) 51 | 100 . 46 8 . Volleys Fired 117 | 7 25 3 81 1 Largest 2 | 2 2 2 2 2 Hottest 126 | 40 120 60 126 43 Shots Fired 195 | 14 48 6 125 2 Gun 90 | 14 16 . 58 2 Cannon 50 | . 11 . 39 . Launcher 45 | . 16 6 23 . Special 10 | . 5 . 5 . Kinetic 59 | 14 27 . 16 2 Thermal 81 | . 5 . 76 . Explosive 45 | . 16 6 23 . Electromagnetic 10 | . . . 10 . Robot Hit Streak 11 | 7 8 2 9 11 Robot Miss Streak 5 | 1 2 2 5 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 114 | 10 30 2 70 2 Core Hits 71 | 4 17 10 39 1 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3067 | 117 1047 294 1586 23 Guns 785 | 117 122 . 523 23 Cannons 556 | . 160 . 396 . Explosions 1651 | . 714 294 643 . Melee . | . . . . . Ramming 3 | . 3 . . . Kinetic 528 | 117 282 . 106 23 Thermal 838 | . 48 . 790 . Explosive 1618 | . 714 294 610 . Electromagnetic 80 | . . . 80 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 . . Average Corruption 4 | . . 4 . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 174 | . 67 35 72 . Projectiles . | . . . . . Explosions 174 | . 67 35 72 . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact . | . . . . . Kinetic 1 | . 1 . . . Secondary . | . . . . . Self-Inflicted Damage 281 | . 50 25 206 . Shots 8 | . 1 1 6 . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 492 | . 148 6 492 4 Average Temperature 102 | . 42 2 124 4 Received Heat Transfer 464 | . 114 20 303 27 Effects 6 | . . . 6 . Shutdowns 3 | . . . 3 . Interference 1 | . . . 1 . Matter Decay 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . 3 . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 5 . Heat Transferred 1741 | . 100 . 1641 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 393 | 15 131 125 393 242 Initial 165 | . 9 35 44 165 Average 148 | 5 64 110 197 193 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 69 | 100 100 100 51 63 Level 1 30 | . . . 48 36 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 5 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . . . 5 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 10 14 29 8 Peak Tracking Total 9 | . 3 4 9 7 Tactical Retreats 6 | . . . 4 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . 4 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 9 | . 4 1 4 . Max in Single Turn 2 | . 2 1 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 12 | . 6 . 4 2 Terminals 8 | . 4 . 3 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 19 . 10 5 Successful 21 | . 10 . 8 3 Failed 13 | . 9 . 2 2 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 23 | . 12 . 7 4 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 8 | . 7 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 8 . 5 2 Prototype ID Bank 3 | . 2 . 1 . Branch Access Points 1 | . . . . 1 Alert Level 1 | . . . 1 . Locate Traps 2 | . 2 . . . Reprogram Traps 1 | . 1 . . . Dispatch Records 2 | . 1 . 1 . Patrol Status 1 | . . . 1 . Transport Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks 3 | . 2 . . 1 Retrieve Matter 2 | . 1 . . 1 Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 6 . 2 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2399 | 107 635 130 1411 116 Spaces Moved 2562 | 66 603 144 1521 228 Core 88 | 2 . . 86 . Treads . | . . . . . Legs . | . . . . . Wheels 1327 | 64 603 144 516 . Hover 222 | . . . 222 . Flight 925 | . . . 697 228 Fastest Speed 34 | 50 80 80 37 34 Average Speed 64 | 94 80 82 60 35 Slowest Speed 200 | 150 80 90 200 117 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . 2 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 3 79 30 61 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 278 | . 68 46 164 . Melee . | . . . . . Projectile 2 | . 2 . . . AOE 276 | . 66 46 164 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 3092 | 99 700 149 1882 262 Wait 198 | . 37 3 148 10 Move 2554 | 65 602 143 1516 228 Hop 2 | . . . 2 . Pick Up 64 | 13 13 . 34 4 Fast Attach 25 | 2 3 . 15 5 Attach 36 | 8 3 . 21 4 Detach 4 | . . . 4 . Swap 27 | . 3 . 23 1 Drop 64 | 4 13 . 38 9 Fire 117 | 7 25 3 81 1 Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: Sto x2) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 8) 560 | -10/Materials | Discovered new exit (range 13) 641 | -10/Materials | Discovered new exit (range 3) 743 | -10/Materials | Entered Mines 793 | -10/Mines | Assembled infested the area 798 | -10/Mines | Assisted by a Guerilla fighting off Assembled 865 | -10/Mines | Core integrity fell below 50% 867 | -10/Mines | Discovered new exit (range 8) 873 | -10/Mines | Entered Materials 873 | -9/Materials | Evolved 2 slots: Utility x2 963 | -9/Materials | Discovered new exit (range 14) 1052 | -9/Materials | Build established: Mutant 1326 | -9/Materials | Discovered new exit (range 16) 1345 | -9/Materials | Identified exit to Mines 1833 | -9/Materials | Repaired Lgt. Ion Engine 1953 | -9/Materials | Discovered new exit (range 5) 2086 | -9/Materials | Core integrity fell below 50% 2166 | -9/Materials | Core integrity fell below 20% 2193 | -9/Materials | Lost 6 parts (1p5w) 2284 | -9/Materials | Identified exit to Materials 2284 | -9/Materials | Entered another Materials area 2284 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2320 | -8/Materials | Identified exit to Storage 2400 | -8/Materials | Self-destructed Last Messages --------------- 02320_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (12,70) Storage (9,21) Storage Map updated. >>Layout(Zone) Retrieving Zone 4W layout... Downloaded map data. 02327_ Connecting with Recycling Unit... 02332_ K-01 Serf collects debris. 02336_ W-25 Informer sends out distress signal. 02336_ K-01 Serf collects debris. 02348_ Flight Unit destroyed. 02349_ Dropped Lgt. Ion Engine. 02359_ W-25 Informer sends out distress signal. 02359_ K-01 Serf collects debris. 02363_ K-01 Serf cleans the Pressure Siphon. 02368_ K-01 Serf collects debris. 02391_ Dropped VTOL Module. 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