Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.25 @ 19:11:51 Player: The Overplayer Result: Destroyed by C2-ZOM(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (426) 426 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 931 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 239/250 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Heat Sink Small Storage Unit > --- WEAPON (2) ------- Small Laser Beam Cannon > --- INVENTORY (8) ---- High-capacity Matter Pod (200) Improved Targeting Computer Improved Targeting Computer Weapon Shielding Hacking Suite Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg High-capacity Matter Pod Signal Interpreter Weapon Shielding Weapon Shielding Small Laser Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 7 9 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 2 | 2 . . Leg 4 | . 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 2 | 1 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 3 | 1 2 . Energy Cannon 1 | . 1 . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 5 | . 6 7 Power . | . . . Propulsion 1 | . 1 1 Utility 3 | . 3 5 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 10 | . 4 6 Power . | . . . Propulsion . | . . . Utility 8 | . 3 5 Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 97 Engine 13 | . 13 14 Treads 9 | . 10 . Leg 18 | . 17 25 Device 13 | . 13 14 Storage 14 | . 14 14 Energy Gun 13 | . 13 14 Energy Cannon 5 | . 5 14 Ballistic Gun 8 | . 8 . Peak Build Rating 10 | 7 10 10 Average Rating 8 | 5 8 9 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 15 | 13 15 15 Greatest Support 40 | 40 40 26 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 1 8 8 Average Carried 5 | . 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 1 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 620 | 270 350 . Remotely . | . . . Salvage Created 592 | 28 532 32 Parts 34 | 2 31 1 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 3 | . . 3 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 14 2 Guns 9 | . 9 . Cannons 7 | . 5 2 Classes Destroyed 6 | 1 5 . Tunneler 2 | 1 1 . Hauler 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 8 | . 6 2 Grunt 8 | . 8 . Best Kill Streak 3 | 1 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 142 | . 114 28 Missed 29 | . 21 8 Hits 113 | . 93 20 Projectile 113 | . 93 20 Damage Taken 1217 | . 944 273 Core 254 | . 203 51 Absorbed by Shields . | . . . Regen/Repaired (Parts) 148 | . 148 . Core Remaining (%) 100 | 100 . . Volleys Fired 111 | 1 105 5 Largest 2 | 1 2 2 Hottest 100 | 40 100 100 Shots Fired 190 | 1 179 10 Gun 155 | 1 149 5 Cannon 35 | . 30 5 Launcher . | . . . Special . | . . . Kinetic 47 | . 47 . Thermal 143 | 1 132 10 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 1 8 1 Robot Miss Streak 7 | . 7 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 103 | 1 99 3 Core Hits 35 | 1 32 2 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1291 | 12 1195 84 Guns 854 | 12 810 32 Cannons 436 | . 384 52 Explosions . | . . . Melee . | . . . Ramming 1 | . 1 . Kinetic 198 | . 198 . Thermal 1092 | 12 996 84 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 448 | . 448 . Average Temperature 88 | . 88 . Received Heat Transfer 333 | . 315 18 Effects 4 | . 4 . Energy Bleed 1 | . 1 . Interference 2 | . 2 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 2425 | 25 2214 186 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 97 . Level 1 1 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 215 | 5 215 . Initial . | . . . Average 71 | . 77 . Influence Increases 542 | 5 487 50 Destroy 0b10 Robot/C 320 | . 280 40 Destroy 0b10 Robot/NC 25 | 5 20 . Destroy Leader 84 | . 74 10 Successful Hack 22 | . 22 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 90 | . 90 . Influence Decreases 425 | 5 280 140 Entered New Map 100 | . . 100 Time Decay 295 | 5 270 20 Lost Part 30 | . 10 20 Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 36 5 Peak Tracking Total 4 | . 4 3 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 14 | . 14 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations 9 | . 9 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 2 | . 2 . Skim 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Mechanics 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 3 | . 3 . Time 84 | . 84 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 7 | . 7 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1061 | 54 1007 . Seismic 1061 | 54 1007 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1484 | 111 1321 52 Spaces Moved 726 | 62 637 27 Core 6 | 6 . . Treads 294 | 56 238 . Legs 426 | . 399 27 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 136 | 150 134 127 Slowest Speed 190 | 160 160 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 4 67 4 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1036 | 75 927 34 Wait 152 | 5 147 . Move 724 | 61 636 27 Hop . | . . . Pick Up 15 | 1 14 . Fast Attach 14 | 7 7 . Attach 2 | . . 2 Detach . | . . . Swap 6 | . 6 . Drop 11 | . 11 . Fire 111 | 1 105 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 15) 276 | -10/Materials | Discovered new exit (range 13) 288 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 967 | -10/Materials | Repaired Ion Engine 1014 | -10/Materials | Repaired Imp. Aluminum Leg 1041 | -10/Materials | Repaired Seismic Detector 1126 | -10/Materials | Core integrity fell below 50% 1231 | -10/Materials | Discovered new exit (range 10) 1405 | -10/Materials | Core integrity fell below 20% 1433 | -10/Materials | Entered Subcaves 1434 | -10/Subcaves | Approached by a straggling Scientist 1441 | -10/Subcaves | Discovered new exit (range 11) 1485 | -10/Subcaves | Destroyed by C2-ZOM(R) with Subdweller Beam Cannon Last Messages --------------- LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 01434_ NM-Q6L(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 01437_ NM-Q6L(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 01441_ EXIT=FOUND 01448_ S-10 Pest destroyed. 01455_ Imp. Aluminum Leg destroyed. 01457_ Subatomizers dissect the Flight Unit. 01460_ Flight Unit fries itself beyond repair. 01465_ Lgt. Assault Rifle fries itself beyond repair. 01482_ Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##????????????????? | | ?????????????????????????????? ##???????????????? | | ?????????????????????????????? < #???????????????? | | ?????????????????????????????? #####???????????? | | ?????????????????????????????? #???????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #???????##????? | | ????????????????????????####### #??????? ##???? | | ????????????????????????#;## ## #?????? #???? | | ??????????????????#######@ % #?????? #????? | | ??????????????????# # %%##??#### #????? | | ??????????????????# #### #????? | | ??????????????????## R #????? | | ???????????????????# ###;R #????? | | ???????????????????# #### # ## #???? | | ???????????????????# ## ## #?? #???? | | ???????????????? ### ##???????? | | ??????????????# ##### #?# ???????? | | ??????????????# ## ##???#### # #??????? | | ??????????????##??###????????# ## ##??????? | | ?????????????????????????????# #? ##???????? | | ????????????????????????????? #????????? | | ????????????????????????????? ##????????? | | ????????????????????????????? #?????????? | | ????????????????????????????"" #?????????? | | ????????????????????????????"## ?????????? | | ???????????????????????????????### ### ?????????? | | ??????????????????????????????????#??? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 46% | -10/Materials Imp. Aluminum Leg | 1% | -10/Materials Seismic Detector | 15% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponSupersonicImpeller Manual? 0 Play Time 00:11:04 Cumulative 64.0 hours Start 2026.04.25 @ 18:59:51 End 2026.04.25 @ 19:11:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14e52213-dea9-4b6d-ba67-437684accae3