Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.24 @ 13:36:57 Player: HellcatNiko Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (75) 375 Value Destroyed (2276) 2276 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (675) 675 TOTAL SCORE: 8086 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 153 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 241/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Ripper > --- INVENTORY (5) ---- ECM Suite High-powered Shotgun Flak Gun Heavy Machine Gun KE Penetrator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Field Propulsion Drive > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Visual Processing Unit Improved Targeting Computer Recoil Stabilizer Improved Light Armor Plating > --- WEAPON ----------- KE Penetrator Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Surge Thruster Advanced Signal Interpreter Heavy Assault Rifle High-powered Shotgun Flak Gun Heavy Machine Gun Improved Heavy Machine Gun [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Variable Charge Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp Slots Evolved 10 | . . . 2 2 . 2 2 . 2 . . Power 2 | . . . . . . 1 . . 1 . . Propulsion 3 | . . . 1 . . . 2 . . . . Utility 5 | . . . 1 2 . 1 . . 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 71 | 6 6 1 9 4 19 2 2 6 12 2 2 Power 14 | 1 1 . 3 2 2 1 . 1 3 . . Engine 8 | 1 1 . 3 . 1 . . . 2 . . Core 6 | . . . . 2 1 1 . 1 1 . . Reactor . | . . . . . . . . . . . . Propulsion 23 | 2 1 1 4 . 8 . 2 1 3 . 1 Treads 3 | . . . . . 3 . . . . . . Leg 5 | 2 1 1 . . . . . . . . 1 Wheel . | . . . . . . . . . . . . Hover 6 | . . . 4 . 2 . . . . . . Flight 9 | . . . . . 3 . 2 1 3 . . Utility 13 | 1 2 . . 2 2 1 . . 4 1 . Device 6 | . 1 . . 1 1 1 . . 1 1 . Storage 2 | 1 . . . . . . . . 1 . . Processor 4 | . 1 . . 1 1 . . . 1 . . Hackware . | . . . . . . . . . . . . Protection 1 | . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 21 | 2 2 . 2 . 7 . . 4 2 1 1 Energy Gun 1 | . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 17 | 2 2 . 1 . 6 . . 4 2 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . 1 . 1 . Parts Lost 26 | . . . 2 1 2 . . 10 10 . 1 Power 6 | . . . 1 . . . . 3 2 . . Propulsion 12 | . . . 1 1 2 . . 2 5 . 1 Utility 6 | . . . . . . . . 3 3 . . Weapon 2 | . . . . . . . . 2 . . . Highest Loss Streak 9 | . . . 2 1 2 . . 9 5 . 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 6 | 3 7 8 7 7 7 7 5 7 6 6 5 Power . | . . . 1 . . . . . . . . Propulsion 1 | 1 2 2 2 2 1 3 1 1 . . . Utility 1 | . 1 2 1 1 2 1 1 1 1 1 1 Weapon 3 | . 2 3 3 3 3 2 3 5 5 5 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 19 | . 3 1 5 1 3 . 1 1 2 . 2 Power 2 | . . . 1 1 . . . . . . . Propulsion 5 | . 2 1 2 . . . . . . . . Utility 6 | . . . 1 . 1 . 1 . 2 . 1 Weapon 5 | . . . 1 . 2 . . 1 . . 1 Tool/Special 1 | . 1 . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 98 96 98 92 98 90 58 35 21 Engine 6 | . 14 14 11 1 3 . . . 1 . . Core 2 | . . . . 7 5 7 12 7 . . . Leg 7 | . 28 28 3 . . . . . . . 1 Hover 9 | . . . 28 24 11 . . . . . . Flight 7 | . . . . . 9 23 32 32 21 11 5 Device 9 | . 9 . 11 17 13 14 13 11 1 4 2 Storage 9 | . 14 14 11 9 9 7 6 6 6 5 2 Processor 12 | . 3 14 11 18 22 23 20 19 15 6 2 Ballistic Gun 17 | . 28 28 21 17 17 15 13 12 5 . . Peak Build Rating 56 | 6 8 8 16 23 31 32 43 47 56 29 28 Average Rating 18 | 5 7 8 13 21 25 31 42 42 32 25 15 On Entrance 19 | . 6 8 8 15 21 29 32 43 32 18 25 Naked Turns 54 | . . . . . . . . . . . 54 Heaviest Build 28 | 12 14 12 21 17 20 17 22 24 28 10 10 Greatest Support 60 | 20 20 20 21 21 60 21 31 31 27 22 15 Greatest Overweight (x) 3 | . . . 1 1 3 1 . 1 1 3 3 Average Overweight (x) . | . . . . . . . . . . 2 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | 4 8 8 8 8 8 8 7 8 8 8 6 Average Carried 7 | 3 7 7 7 7 7 7 5 7 7 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 7 8 8 6 7 8 6 5 Class Distribution -------------------- 64% | Mutant 13% | Infiltrator-Mutant 9% | Scavenger-Sprinter 7% | Scavenger-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Infiltrator-Mutant | -8/Materials Infiltrator-Mutant | -8/Storage Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Mutant | -6/DSF Sprinter | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp Matter Collected 1892 | 149 90 12 156 272 476 37 . 260 176 151 113 Remotely . | . . . . . . . . . . . . Salvage Created 2387 | . 176 . 164 396 972 37 . 191 311 94 46 Parts 142 | . 14 . 18 14 54 4 . 11 22 2 3 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 7 | . 3 . . . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 5 3 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp Combat Hostiles Destroyed 56 | . 7 . 5 7 18 . . 4 13 . 2 Melee 2 | . . . . . . . . . . . 2 Guns 35 | . 7 . 3 5 14 . . 4 2 . . AOE 19 | . . . 2 2 4 . . . 11 . . Classes Destroyed 14 | 1 2 . 3 2 3 . . 2 1 . . Worker 6 | . . . 2 . 2 1 . . 1 . . Builder 3 | . . . . . 1 . . . 2 . . Recycler 3 | 1 1 . . 1 . . . . . . . Operator 4 | . . . 2 . 1 1 . . . . . Watcher 3 | . . . 2 . . . . . 1 . . Swarmer 21 | . 6 . 3 . . . . . 10 . 2 Cutter 1 | . . . . . . . . 1 . . . Grunt 17 | . 1 . 2 4 8 . . . 2 . . Brawler 1 | . . . . . 1 . . . . . . Duelist 1 | . . . . 1 . . . . . . . Sentry 11 | . . . . 2 8 . . 1 . . . Specialist 1 | . . . . . . . . 1 . . . Hunter 2 | . . . . . 1 . . 1 . . . Programmer 1 | . . . . . . . . . 1 . . Packrat 1 | . . . . . . . . . . 1 . Best Kill Streak 8 | 1 4 . 5 4 5 1 . 1 8 1 2 Combat Bots Only 6 | . 3 . 4 3 4 . . 1 6 . 2 Max Kills in Single Turn 4 | 1 2 . 3 2 4 1 . 1 3 1 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . . . 2 2 3 . . . 3 . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp Hostile Shots Fired 512 | . 64 . 9 25 67 . . 146 105 4 92 Missed 211 | . 15 . 4 7 22 . . 70 48 3 42 Hits 301 | . 49 . 5 18 45 . . 76 57 1 50 Melee 4 | . . . . . . . . 4 . . . Projectile 297 | . 49 . 5 18 45 . . 72 57 1 50 AOE 2 | . . . . . . . . 2 . . . Critical Strikes 8 | . 1 . . . 3 . . 1 2 . 1 Part Disruptions 8 | . . . . . . . . 8 . . . Damage Taken 4467 | . 397 . 151 292 747 . . 971 1127 20 762 Core 1468 | . 93 . 16 45 147 . . 167 315 20 665 Absorbed by Shields 83 | . . . . . . . . 83 . . . Core Remaining (%) 83 | 100 . 62 96 . 65 100 . 80 . . . Volleys Fired 183 | 2 20 1 24 23 51 3 . 23 27 8 1 Largest 2 | 2 2 2 2 2 2 2 . 2 2 1 1 Hottest 75 | 40 40 40 53 53 58 46 . 53 63 75 75 Shots Fired 336 | 4 40 2 44 46 101 6 . 35 49 8 1 Gun 310 | 4 40 2 43 42 95 6 . 35 34 8 1 Cannon . | . . . . . . . . . . . . Launcher 26 | . . . 1 4 6 . . . 15 . . Special . | . . . . . . . . . . . . Kinetic 301 | 4 40 2 43 42 95 6 . 35 34 . . Thermal 9 | . . . . . . . . . . 8 1 Explosive 26 | . . . 1 4 6 . . . 15 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 14 | 2 6 . 5 8 14 7 . 7 5 4 . Robot Miss Streak 7 | 1 5 2 7 6 5 . . 1 4 3 1 Penetration Max 1 | . . . . . 1 . . . 1 . . Secondary Targets 3 | . 2 . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . Shots Hit Robots 213 | 3 20 . 20 29 65 5 . 29 33 5 4 Core Hits 165 | 6 13 . 16 23 43 3 . 13 44 2 2 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 3 | . . . . 1 1 . . 1 . . . Critical Strikes 4 | . . . . 1 2 . . 1 . . . Destroy 4 | . . . . 1 2 . . 1 . . . Melee Attacks 8 | . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . 8 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5889 | 128 211 . 469 606 1367 76 . 550 2189 129 164 Guns 3154 | 28 200 . 196 302 1096 76 . 550 577 129 . Cannons . | . . . . . . . . . . . . Explosions 2452 | . . . 273 304 271 . . . 1604 . . Melee 164 | . . . . . . . . . . . 164 Ramming 119 | 100 11 . . . . . . . 8 . . Kinetic 3025 | 28 200 . 196 302 1096 76 . 550 577 . . Thermal 129 | . . . . . . . . . . 129 . Explosive 2452 | . . . 273 304 271 . . . 1604 . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 164 | . . . . . . . . . . . 164 Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 2 2 2 Average Corruption 1 | . . . . . . . . 1 1 2 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 7 | . . . . . . . . . 1 4 2 Message Errors 3 | . . . . . . . . . . 2 1 Matter Fused 1 | . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 169 | 1 . . 65 . . . . . 91 . 12 Projectiles . | . . . . . . . . . . . . Explosions 156 | . . . 65 . . . . . 91 . . Melee 13 | 1 . . . . . . . . . . 12 Knockbacks 2 | . . . . . . . . . 2 . . Impact 2 | . . . . . . . . . 2 . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 364 | . . . 100 . 40 . . . 224 . . Shots 7 | . . . 1 . 1 . . . 5 . . Rammed 3 | . . . . . . . . . 3 . . Targets Rammed 49 | 37 9 . . . . . . . 3 . . Kicked 46 | 37 9 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 140 | . . . 20 17 98 . 68 3 10 140 . Average Temperature 19 | . . . 7 8 22 . 32 3 4 80 . Received Heat Transfer 645 | . 24 . 15 126 324 . . 84 72 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 185 | . . . . . . . . . . 185 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp Maximum Alert Level 2 | . . . . . 2 . . . 1 . . Low Security (%) 81 | 100 100 100 100 100 21 100 100 100 56 . . Level 1 18 | . . . . . 75 . . . 43 . . Level 2 . | . . . . . 3 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 430 | 5 65 58 107 116 430 195 56 82 356 . . Initial 195 | . . 19 . 44 40 195 56 11 11 . . Average 86 | . 9 20 20 76 262 156 38 43 177 . . Influence Increases 2485 | 5 193 58 370 222 790 10 . 131 561 35 110 Destroy 0b10 Robot/C 1240 | . 140 40 180 140 360 . . 80 260 . 40 Destroy 0b10 Robot/NC 100 | 5 5 . 30 5 20 10 . . 20 5 . Destroy Leader 286 | . 20 10 54 30 110 . . 20 32 . 10 Allied During Kill 23 | . . 8 14 . . . . 1 . . . Successful Hack 104 | . 28 . 49 12 15 . . . . . . Disable Machine 75 | . . . 15 . 15 . . . 45 . . Anti-Garrison Action 200 | . . . . . 200 . . . . . . Destroy Structure 202 | . . . 28 20 40 . . . 114 . . Partial Spotted 30 | . . . . . 15 . . . 15 . . Lose Combat Pursuer 225 | . . . . 15 15 . . 30 75 30 60 Influence Decreases 2411 | 5 141 110 263 233 456 325 99 125 277 274 103 Entered New Map 589 | . . 33 . 63 56 235 59 5 11 114 13 Time Decay 1502 | 5 141 77 203 160 380 90 40 . 166 160 80 Lost Part 260 | . . . 20 10 20 . . 100 100 . 10 Lost Ally 60 | . . . 40 . . . . 20 . . . Squads Dispatched 12 | . 1 . 1 . 2 . . 3 5 . . Investigation 3 | . . . . . 1 . . . 2 . . Extermination 1 | . . . . . . . . . 1 . . Reinforcement 8 | . 1 . 1 . 1 . . 3 2 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp Distress Signals 4 | . . . 1 2 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 130 | . 10 2 16 10 32 1 . 16 24 4 15 Peak Tracking Total 10 | . 3 2 5 3 5 1 . 8 9 6 10 Tactical Retreats 12 | . 2 . . 2 1 . . 2 2 1 2 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp Traps Triggered 4 | . . . . . . . . 3 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp Machines Disabled 5 | . . . 1 . 1 . . . 3 . . Max in Single Turn 1 | . . . 1 . 1 . . . 1 . . Garrison Access 2 | . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp Machines Accessed 26 | . 5 . 7 1 7 2 2 . 1 . 1 Terminals 18 | . 4 . 5 . 5 1 2 . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 84 | . 23 . 27 2 18 3 4 . 6 . 1 Successful 44 | . 11 . 14 2 10 2 1 . 3 . 1 Failed 37 | . 12 . 13 . 8 1 3 . . . . Catastrophic 3 | . 1 . 1 . 1 . . . . . . Database Lockouts 3 | . . . . . . . . . 3 . . Manual 21 | . 3 . 13 . 5 . . . . . . Terminals 68 | . 21 . 23 . 12 2 4 . 6 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . 2 . 4 . 2 . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . Garrison Access 5 | . . . . . 4 1 . . . . . Terminal Hacks 30 | . 10 . 7 . 7 1 1 . 3 . 1 Record 11 | . 3 . 3 . 1 1 . . 3 . . Robot Analysis 1 | . . . . . 1 . . . . . . Open Door 3 | . . . . . 2 . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . Alert Level 3 | . 1 . 1 . 1 . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . Security Status 1 | . 1 . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 1 . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 2 . 1 . . . . . . Report Inventory 2 | . . . 1 . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 8 | . 1 . 5 . 2 . . . . . . Terminals 3 | . . . 3 . . . . . . . . Track 2 | . . . 2 . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . 1 . . . . . . Reject 3 | . 1 . 1 . 1 . . . . . . Mask 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Jam 1 | . . . . . 1 . . . . . . Data Cores Recovered 3 | . . . 1 . 1 1 . . . . . Used 1 | . . . . . . 1 . . . . . Hacking Detections 19 | . 5 . 6 1 4 1 1 . 1 . . Full Trace Events 1 | . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp Total Allies 4 | . . 3 . . . 1 . . . . . Largest Group 3 | . . 3 3 . . 1 1 1 . . . Highest-Rated Group 40 | . . 40 40 . . 32 32 32 . . . Highest-Rated Ally 32 | . . 16 16 . . 32 32 32 . . . Total Orders 1 | . . . 1 . . . . . . . . ROAM 1 | . . . 1 . . . . . . . . Ally Attacks 48 | . . 11 35 . . . . 2 . . . Total Damage 522 | . . 93 347 . . . . 82 . . . Kills 6 | . . 2 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp Active Infowar (turns) 3249 | . 673 . 195 320 891 192 88 128 342 333 87 Optics 2381 | . . . . 320 891 192 88 128 342 333 87 Sensors 402 | . . . . . . 190 88 124 . . . Jamming 745 | . . . . 299 446 . . . . . . ECM 960 | . 673 . 195 22 70 . . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 1 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp Turns Passed 4987 | 491 959 209 866 320 891 192 88 128 342 333 168 Spaces Moved 4235 | 358 551 157 761 265 693 382 133 142 404 194 195 Core 348 | 5 . . . . . 1 . . 21 175 146 Treads 81 | . . . . . 81 . . . . . . Legs 1208 | 353 551 157 98 . . . . . . . 49 Wheels . | . . . . . . . . . . . . Hover 1096 | . . . 663 265 168 . . . . . . Flight 1502 | . . . . . 444 381 133 142 383 19 . Fastest Speed 23 | 50 120 120 52 52 29 29 23 23 25 32 50 Average Speed 73 | 119 120 120 60 67 61 29 23 24 39 151 72 Slowest Speed 285 | 120 120 120 140 116 285 100 23 99 100 200 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 17 | . . . . . 1 10 . 3 3 . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 16 43 41 36 16 83 9 3 82 13 40 38 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . . . . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 . . 1 1 . Scrap Searched 2 | . . . . . . . . . . 1 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 180 | . . . 31 23 38 . . . 88 . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 180 | . . . 31 23 38 . . . 88 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Upp Upp Total 5748 | 409 815 177 1128 366 1054 446 190 197 534 226 206 Wait 1072 | 3 215 16 314 65 259 56 52 4 67 21 . Move 4190 | 357 550 156 760 264 690 361 132 135 397 193 195 Hop 17 | . . . . . 1 10 . 3 3 . . Pick Up 57 | 4 9 1 10 3 14 1 2 5 8 . . Fast Attach 25 | 6 1 . 2 1 4 . . 3 6 . 2 Attach 20 | . . . 2 1 1 2 3 2 7 2 . Detach 5 | . . . . . . 1 . . 4 . . Swap 44 | . 5 1 7 6 18 . . 1 6 . . Drop 47 | . 6 2 9 3 16 . 1 2 6 2 . Fire 183 | 2 20 1 24 23 51 3 . 23 27 8 1 Melee 8 | . . . . . . . . . . . 8 Ram 3 | . . . . . . . . . 3 . . Kick 46 | 37 9 . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . 19 . . . Rewire 12 | . . . . . . 12 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -8/Storage -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 492 | -11/Scrapyard | Entered Materials 493 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 15) 764 | -10/Materials | Identified exit to Mines 1451 | -10/Materials | Entered Mines 1456 | -10/Mines | Learned Materials interactive machine intel 1465 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1634 | -10/Mines | Discovered new exit (range 11) 1660 | -10/Mines | Entered Materials 1660 | -9/Materials | Accompanied by 3 allies 1660 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1661 | -9/Materials | Loaded intel: 18 interactive machine locations 1880 | -9/Materials | Identified exit to Mines 2506 | -9/Materials | Discovered new exit (range 10) 2520 | -9/Materials | Identified exit to Materials 2526 | -9/Materials | Entered another Materials area 2526 | -8/Materials | Evolved 2 slots: Utility x2 2821 | -8/Materials | Discovered new exit (range 18) 2846 | -8/Materials | Entered Storage 2856 | -8/Storage | Build established: Infiltrator-Mutant 3706 | -8/Storage | Discovered new exit (range 18) 3737 | -8/Storage | Entered Factory 3737 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3815 | -7/Factory | Discovered new exit (range 13) 3929 | -7/Factory | Entered another Factory area 3929 | -6/Factory | Accompanied by 1 ally 3929 | -6/Factory | Evolved 2 slots: Propulsion x2 3998 | -6/Factory | Identified exit to DSF 4017 | -6/Factory | Entered DSF 4017 | -6/DSF | Accompanied by 1 ally 4033 | -6/DSF | Additional patrols routed to DSF 4141 | -6/DSF | Discovered new exit (range 15) 4145 | -6/DSF | Entered Factory 4145 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4172 | -5/Factory | Lost 9 parts (2p2n3u2w) 4257 | -5/Factory | Central database locked down 4257 | -5/Factory | Central database locked down 4257 | -5/Factory | Central database locked down 4317 | -5/Factory | Lost 3 parts (1p2n) 4382 | -5/Factory | Lost 5 parts (1p2n2u) 4455 | -5/Factory | Discovered new exit (range 6) 4487 | -5/Factory | Entered Upper Caves 4490 | -5/Upper Caves | Learned location of 1 exit from Factory 4785 | -5/Upper Caves | Build established: Mutant 4791 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4819 | -5/Upper Caves | Discovered new exit (range 3) 4820 | -5/Upper Caves | Entered another Upper Caves area 4827 | -5/Upper Caves | Learned 4 Factory zone layouts 4907 | -5/Upper Caves | Released all parts (6) 4939 | -5/Upper Caves | Core integrity fell below 50% 4941 | -5/Upper Caves | Learned 8 Factory zone layouts 4973 | -5/Upper Caves | Core integrity fell below 20% 4988 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- S-27 Virus destroyed. Searching scrap... Found Mak. Hover Unit. Found Fission Core. Found 67 Matter. Acquired 67 matter. Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). Acquired Ripper. Connecting with WAR.Sys... Current location identified: Upper Caves >>Open Door Sealed Heavy Doors opened. Y-72 Warden: "ENEMY REINFORCEMENTS INCOMING." Destroyed VTOL Module. YEUA%K>WD O5PI3DJLF4L #6#XY7NW38X S-27 Virus destroyed. Acquired 24 matter. S-27 Virus destroyed. Acquired 22 matter. Map ----- +----------------------------------------------------+ | ?????????????????? ###### [ #????# [!= | | ????????????????????# ## #?????# ]= | | ????????????????? #??????## | | ?????????????????# # # #### #???????## | | ??????????????????????????# #??# #????????## | | ??????????????????????????# ####??# #?????????## | | ??????????????????????????# #?????# #??????????# | | ??????????????????????????# #?????# #??????????# | | ??????????????????????????# #####?# #?????????## | | ??????????????????????????# #?# #?####????# | | ??????????????????????????# #?# ### ##???# | | ??????????????????????????##### #?# ## #???# | | ??????????????????????????????# #?# # # ##### | | ??????????????????????????????# #?# # | | ??????????????????????????????# #?## | | ??????????????????????????????# ##?## # ####### | | ?????????????????##??##?####### ##?######????### | | ????????????????## ### ## ## ##???# ##?????? | | ???????????????## ##?? ###???? | | ???????????????# s #?? ##??? | | ???????????????# ## ### #??? | | ???????????????# ##?# #??? | | ??????????? ?##### s#### ???? | | ??????????? ??### = ss = # ###?????? | | ??????????? ## * ### ### ###???????? | | ?????????? # @ ##?#[#?## #?????????? | | ????????? ## ##??#=#??## ######????? | | ?????????# ## #??## #???# ##???? | | ??????????##### ##??#X #???# ## | | ??????????????## ## #???## #???# | | ???????????????#?## #???? ???# ## | | ?????????????????# #???? ???# ##?? | | ?????????? ### #???* ??# ##??? | | ????????? #??# #??? ??# ## | | ??????????##### #???# ##?"" ""## | | ??????????????# ????# ###"""""## ### | | ??????????????# ????## ####### ##?? | | ?????????????# ?????# # ##??? | | ?????????????## ??????# ## ## ##???? | | ??????????????##??????## #### #?##????? | | ???????????????????????# #??## #???????? | | ???????????????????????#### ##????# #???????? | | ??????????????????????????#######??????###???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 12 Armor Coverage 150 Evasion (%) 65 Targeting Accuracy 11 Recoil Reduction 4 Item Schematics ----------------- Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Brute Force Can't Catch Me Dynamic Key Oops Please Form A Line Shopping List Challenges ------------ None Game ------ Seed StasisSystemAutobeam Manual? 0 Play Time 02:09:04 Cumulative 6.5 hours Start 2025.09.24 @ 10:28:20 End 2025.09.24 @ 13:36:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ba70d08c-e594-470a-83b9-2546958f9299