Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.15 @ 18:27:53 Player: oshi0ne1 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1384) 1384 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3619 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 273/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Improved Ion Engine Light Treads Light Treads Wheel Wheel Heavy Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine Deuterium Engine Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Targeting Computer Hardlight Generator > --- WEAPON ----------- Minigun Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Medium Storage Unit Improved Power Shielding Heavy Armor Plating Light Assault Rifle [Rating: 23] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device ECM Suite Storage Huge Storage Unit Processor Targeting Computer Protection Improved Power Shielding Weapon Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 2 | . . . 1 . 1 Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 29 | 5 1 2 12 2 7 Power 7 | 1 . 1 3 1 1 Engine 5 | 1 . . 3 1 . Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 7 | 2 . . 5 . . Treads 2 | . . . 2 . . Leg 2 | . . . 2 . . Wheel 3 | 2 . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 1 1 1 4 Device 4 | . . . 1 1 2 Storage 3 | 1 . 1 . . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 6 | 1 . . 3 . 2 Energy Gun 2 | 1 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . 1 . 1 Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . 1 . . . System Corruption 3 | . . 3 . . . Parts Lost 25 | . . . 10 . 15 Power 7 | . . . 3 . 4 Propulsion 7 | . . . 3 . 4 Utility 5 | . . . 1 . 4 Weapon 6 | . . . 3 . 3 Highest Loss Streak 7 | . . . 6 . 7 To Critical Strikes . | . . . . . . Average Backups 8 | 1 4 5 10 6 8 Power 4 | . 1 2 5 4 3 Propulsion 1 | . . . 2 2 2 Utility 1 | . . 1 . . 1 Weapon 1 | . 2 2 1 . 1 Tool/Special . | . . . . . . Unused Backups 8 | . . . . . 8 Power 3 | . . . . . 3 Propulsion 4 | . . . . . 4 Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 79 | . 83 85 78 85 77 Engine 15 | . 14 14 12 22 19 Core 3 | . . . 5 . 3 Treads 5 | . . . 11 . . Leg 1 | . . . . . 3 Wheel 11 | . 28 28 5 22 11 Device 9 | . . . 9 8 12 Storage 10 | . 14 14 11 11 8 Processor 9 | . 12 14 11 11 6 Energy Gun 3 | . 14 14 2 . . Ballistic Gun 3 | . . . 1 11 8 Ballistic Cannon 3 | . . . 6 . . Peak Build Rating 23 | 5 6 8 15 12 23 Average Rating 12 | 3 5 6 12 11 17 On Entrance 6 | . 5 6 8 7 12 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 114 | 12 12 87 105 95 114 Greatest Support 40 | 26 26 26 40 26 29 Greatest Overweight (x) 28 | 1 . 3 28 3 8 Average Overweight (x) 1 | . . 2 3 3 2 Largest Inventory Capacity 25 | 8 8 25 25 25 25 Average Capacity 19 | 7 8 22 25 25 16 Most Carried 14 | 3 6 7 14 7 11 Average Carried 8 | 1 4 6 10 6 8 Final Capacity 25 | 8 8 25 25 25 10 Final Carried 9 | 3 6 6 8 7 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 890 | 241 19 . 317 . 313 Remotely . | . . . . . . Salvage Created 1392 | . 167 . 804 . 421 Parts 93 | . 10 . 54 . 29 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 40 | . 5 . 22 . 13 Guns 18 | . 4 . 6 . 8 Cannons 16 | . . . 16 . . AOE 5 | . 1 . . . 4 Classes Destroyed 8 | . 3 . 4 . 1 Worker 5 | . 1 . 2 . 2 Watcher 2 | . . . 2 . . Swarmer 9 | . 3 . 2 . 4 Grunt 21 | . 2 . 15 . 4 Brawler 1 | . . . 1 . . Duelist 2 | . . . 1 . 1 Sentry 6 | . . . 3 . 3 Hunter 1 | . . . . . 1 Best Kill Streak 9 | . 3 . 6 . 9 Combat Bots Only 7 | . 3 . 6 . 7 Max Kills in Single Turn 2 | . 1 . 1 . 2 Gunslinging . | . . . . . . Exploded 2 | . 1 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 378 | . 11 . 190 . 177 Missed 97 | . 3 . 53 . 41 Hits 281 | . 8 . 137 . 136 Melee 13 | . . . 4 . 9 Projectile 268 | . 8 . 133 . 127 Critical Strikes 14 | . . . 4 . 10 Actively Blocked 2 | . . . . . 2 Damage Taken 2941 | . 64 . 1363 . 1514 Core 956 | . 10 . 394 . 552 Absorbed by Shields 220 | . . . . . 220 Redirected to Shielding 107 | . . . . . 107 Ignored by Resistances 926 | . 19 . 407 . 500 Core Remaining (%) 65 | 100 . 96 . 1 . Volleys Fired 177 | . 15 . 86 . 76 Largest 1 | . 1 . 1 . 1 Hottest 40 | . 40 . 40 . 30 Shots Fired 177 | . 15 . 86 . 76 Gun 126 | . 15 . 40 . 71 Cannon 46 | . . . 46 . . Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 133 | . . . 62 . 71 Thermal . | . . . . . . Explosive 5 | . . . . . 5 Electromagnetic 39 | . 15 . 24 . . Robot Hit Streak 34 | . 10 . 33 . 34 Robot Miss Streak 4 | . 1 . 4 . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 154 | . 13 . 75 . 66 Core Hits 85 | . 8 . 38 . 39 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 2 . . Blast 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3049 | . 225 . 1367 . 1457 Guns 1433 | . 173 . 385 . 875 Cannons 981 | . . . 981 . . Explosions 585 | . 52 . . . 533 Melee . | . . . . . . Ramming 50 | . . . 1 . 49 Kinetic 1979 | . . . 1104 . 875 Thermal 52 | . 52 . . . . Explosive 533 | . . . . . 533 Electromagnetic 435 | . 173 . 262 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 . . 1 Average Corruption 1 | . . 3 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 8 | . . . . . 8 Projectiles . | . . . . . . Explosions 8 | . . . . . 8 Melee . | . . . . . . Knockbacks 6 | . . . 6 . . Impact . | . . . . . . Kinetic 5 | . . . 5 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 29 | . . . . . 29 Shots 1 | . . . . . 1 Rammed 9 | . . . 1 . 8 Targets Rammed 29 | . . . 1 . 28 Kicked 20 | . . . . . 20 Crushed . | . . . . . . Highest Temperature 162 | . 27 . 162 . 76 Average Temperature 45 | . 16 . 64 . 23 Received Heat Transfer 1724 | . 27 . 840 . 857 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . 100 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 158 | . 92 22 158 31 151 Initial 31 | . . 22 . 31 3 Average 50 | . 39 14 64 24 46 Influence Increases 1059 | . 137 . 546 . 376 Destroy 0b10 Robot/C 800 | . 100 . 440 . 260 Destroy 0b10 Robot/NC 35 | . 5 . 20 . 10 Destroy Leader 164 | . 20 . 74 . 70 Successful Hack 14 | . 12 . 2 . . Disable Machine 9 | . . . 9 . . Destroy Structure 22 | . . . 1 . 21 Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 1048 | . 70 65 450 87 376 Entered New Map 122 | . . 45 2 67 8 Time Decay 676 | . 70 20 348 20 218 Lost Part 250 | . . . 100 . 150 Squads Dispatched 2 | . . . 1 . 1 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 7 | . . . 3 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 6 . 36 . 23 Peak Tracking Total 7 | . 2 . 7 . 7 Tactical Retreats 7 | . . . 6 . 1 ECM-based Alert Blocks 7 | . . . 7 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 9 | . 3 . 6 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 5 | . 1 . 3 . 1 Terminals 4 | . 1 . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 3 . 11 . 3 Successful 14 | . 3 . 9 . 2 Failed 3 | . . . 2 . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 3 . 8 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 3 . 6 . 2 Record 1 | . . . . . 1 Emergency Access Points 1 | . 1 . . . . Recycling Unit Index 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Disarm Traps 4 | . 2 . 2 . . Maintenance Status 1 | . . . 1 . . Patrol Status 1 | . . . . . 1 Investigation Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . 3 . . Report Inventory 1 | . . . 1 . . Retrieve Components 2 | . . . 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 2 . 1 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . 3 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 681 | . . . 681 . . ECM 681 | . . . 681 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1587 | 55 175 46 747 43 521 Spaces Moved 686 | 50 138 33 187 33 245 Core 22 | 14 . . 4 . 4 Treads 102 | . . . 102 . . Legs 27 | . . . . . 27 Wheels 535 | 36 138 33 81 33 214 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 135 125 95 Average Speed 155 | 87 90 126 274 125 123 Slowest Speed 1450 | 100 90 135 1450 125 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 33 13 26 13 26 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 32 | . . . . . 32 Melee . | . . . . . . Projectile . | . . . . . . AOE 32 | . . . . . 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1022 | 58 173 37 336 35 383 Wait 52 | . 16 . 30 . 6 Move 681 | 49 137 32 186 32 245 Hop . | . . . . . . Pick Up 33 | 4 4 1 11 1 12 Fast Attach 6 | 4 . . . . 2 Attach 28 | 1 1 . 15 2 9 Detach 6 | . . . 5 . 1 Swap 7 | . . 2 2 . 3 Drop 3 | . . 2 . . 1 Fire 177 | . 15 . 86 . 76 Melee . | . . . . . . Ram 8 | . . . . . 8 Kick 20 | . . . . . 20 Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 15) 231 | -10/Materials | Entered Mines 258 | -10/Mines | Discovered new exit (range 9) 277 | -10/Mines | Entered Materials 277 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 325 | -9/Materials | Build established: Mutant 786 | -9/Materials | Discovered new exit (range 16) 892 | -9/Materials | Core integrity fell below 50% 942 | -9/Materials | Lost 6 parts (2p2n2w) 942 | -9/Materials | Core integrity fell below 20% 1024 | -9/Materials | Entered Mines 1054 | -9/Mines | Discovered new exit (range 8) 1055 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1067 | -9/Mines | Entered Materials 1067 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1476 | -8/Materials | Destroyed 7 combat bots 1485 | -8/Materials | Lost 6 parts (1p1n3u1w) 1546 | -8/Materials | Core integrity fell below 50% 1575 | -8/Materials | Core integrity fell below 20% 1588 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Kicked G-47 Trooper. Kicked G-47 Trooper out of the way. Critical hit (Burn: +37). Kicked G-47 Trooper out of the way. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Treads. Kicked G-47 Trooper. Aluminum Leg destroyed. Slammed into G-47 Trooper. Destabilizing: System corrupted (+1). Slammed into G-47 Trooper. Destabilizing: Core damaged (-16). R-06 Scavenger collects Lgt. Armor Plating. Slammed into G-47 Trooper. Critical hit (Burn: +37). Slammed into G-47 Trooper. Acquired 41 matter. Slammed into G-47 Trooper. R-06 Scavenger collects Lgt. Assault Rifle. Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###########???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #?#+##??????????????? | | ???????????????????# @ # #######????????? | | ??????????????###### g + ???????? | | ??????????????# ##= kg # ????????? | | ??????????????# ## # #??????????????? | | ????????#?????# ######## +####?????????????? | | ????????# ????# #???# #?????????????? | | ????????# ???# #???# #% % #?????????????? | | ????????# ??# #??## # r #?????????????? | | ????#/### ?# #??#% #?????????????? | | ?? ##+######% # #?????????????? | | ?? #?????????????? | | ???????""" ## ## # #?????????????? | | ???????""" ### #?????????????? | | ???? """ #### #?###############?????????????? | | ??? ???# #?????????????????????????????? | | ???? ???# #?????????????????????????????? | | ???? ???# #?????????????????????????????? | | ???? ???# #?????????????????????????????? | | ???? ???# #?????????????????????????????? | | ????? ???# #?????????????????????????????? | | ?????#### #####/#####?????????????????????????? | | ????????# # #?????????????????????????? | | ######### # """ #?????????????????????????? | | # "" #?????????????????????????? | | # """ #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 32 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Challenges ------------ None Game ------ Seed LinearNeutrinoDrillbomb Manual? 0 Play Time 00:21:37 Cumulative 8.5 hours Start 2025.11.15 @ 18:09:29 End 2025.11.15 @ 18:27:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 0 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d88158df-74c7-467f-af40-e363b59772b7