Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.25 @ 17:44:54 Player: Plonker Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (80) 400 Value Destroyed (2645) 2645 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (742) 742 TOTAL SCORE: 10167 Bonus ------- Follower Combat Kills 116 Entered DSFs 500 Met Data Miner 300 Friendly Fire -174 Cogmind --------- Core Integrity 0/1150 Matter 229/300 Energy 90/100 System Corruption 9% Temperature Cool (2) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Improved Gyrokinetic Inverter > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Experimental Signal Interpreter Advanced Melee Analysis Suite Hardened Light Armor Plating Point Defense System > --- WEAPON ----------- Field Laser Plasma Rifle Coil Gun Scythe > --- INVENTORY -------- (None) [Rating: 74] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Hammer Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Welding Torch Impact Weapon Heavy Hammer Slashing Weapon Axe Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac DSF Fac Fac Slots Evolved 12 | . . . 2 2 . 2 . . . 2 . . . 2 2 Power 2 | . . . . 1 . . . . . . . . . 1 . Propulsion 3 | . . . 2 . . . . . . . . . . 1 . Utility 5 | . . . . 1 . 2 . . . 2 . . . . . Weapon 2 | . . . . . . . . . . . . . . . 2 Parts Attached 133 | 5 3 3 21 2 17 15 2 . 8 2 . . 12 26 17 Power 21 | 1 . . 3 . 3 2 1 . 2 1 . . 2 5 1 Engine 13 | 1 . . 3 . 2 1 1 . 2 1 . . 1 1 . Core 7 | . . . . . 1 1 . . . . . . 1 4 . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 48 | 2 . 2 11 . 6 6 . . 4 . . . 4 7 6 Treads 3 | . . . 2 . 1 . . . . . . . . . . Leg 21 | . . . 5 . 1 5 . . 2 . . . . 5 3 Wheel 2 | 2 . . . . . . . . . . . . . . . Hover 11 | . . . 4 . 2 . . . 2 . . . . 1 2 Flight 11 | . . 2 . . 2 1 . . . . . . 4 1 1 Utility 33 | 1 1 1 2 . 4 3 1 . . 1 . . 3 10 6 Device 13 | . . . 1 . 2 1 . . . 1 . . 1 4 3 Storage 8 | 1 1 . . . 1 1 . . . . . . . 4 . Processor 6 | . . 1 . . 1 1 . . . . . . 1 . 2 Hackware . | . . . . . . . . . . . . . . . . Protection 6 | . . . 1 . . . 1 . . . . . 1 2 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 31 | 1 2 . 5 2 4 4 . . 2 . . . 3 4 4 Energy Gun 2 | . . . . . . . . . . . . . . . 2 Energy Cannon 3 | . . . . . 2 . . . . . . . . . 1 Ballistic Gun 8 | 1 . . 2 1 . . . . 1 . . . . 2 1 Ballistic Cannon 2 | . . . 1 1 . . . . . . . . . . . Launcher 6 | . . . 1 . 2 2 . . . . . . 1 . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . Impact Weapon 3 | . 1 . 1 . . . . . 1 . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . . . . 2 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . . . . . . . . 2 2 Parts Lost 95 | . 1 . 9 . 17 4 1 . 17 . 2 . 6 20 18 Power 19 | . . . 3 . 3 1 . . 4 . 1 . 1 4 2 Propulsion 37 | . 1 . 6 . 7 1 . . 7 . 1 . 2 6 6 Utility 23 | . . . . . 3 . 1 . 3 . . . 3 7 6 Weapon 16 | . . . . . 4 2 . . 3 . . . . 3 4 Highest Loss Streak 15 | . 1 . 3 . 13 4 1 . 10 . 2 . 5 15 14 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 4 | . 1 2 2 3 3 6 7 8 6 . . . 3 3 . Power . | . 1 1 . . . . 2 2 1 . . . . . . Propulsion 1 | . . 1 . . . 2 3 4 3 . . . . 1 . Utility . | . . . . . . 1 1 1 . . . . . . . Weapon 1 | . . . 1 3 2 2 . 1 1 . . . 3 2 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 6 | . . . . . 2 2 1 . 1 . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . Utility 3 | . . . . . . 1 1 . 1 . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 84 77 81 60 53 80 98 100 92 33 28 . 25 41 38 Engine 5 | . 14 14 9 9 7 5 7 7 7 1 4 . . . . Core 2 | . . . . . . 4 7 7 4 . . . 2 1 3 Leg 14 | . . . 21 . . 19 30 30 26 . . . . 8 2 Hover 1 | . . . 2 27 8 . . . . 6 4 . . . . Flight 2 | . . 18 3 . 4 3 . . . . . . 12 . 3 Device 7 | . . . 4 9 3 17 7 7 6 5 4 . 1 7 6 Storage 5 | . 14 6 . . 3 5 7 7 7 6 4 . . 9 . Processor 7 | . . 7 8 . 5 7 15 15 14 6 4 . 1 . 3 Protection 2 | . . . 2 9 3 . 5 7 6 . . . 1 . 5 Ballistic Gun 3 | . 14 14 9 . 1 . . . 1 . . . . 4 2 Impact Weapon 3 | . 9 14 11 . . . . . 6 6 4 . . . . Slashing Weapon 1 | . . . . . . 5 7 7 . . . . 4 1 3 Special Melee Weapon 2 | . . . . . . 4 7 7 4 . . . . . . Peak Build Rating 74 | 5 7 6 14 13 21 42 44 44 44 18 18 . 34 64 74 Average Rating 28 | 3 5 5 9 9 12 30 43 44 37 15 12 . 14 35 38 On Entrance 14 | . 5 5 6 7 10 10 42 44 44 11 18 . . 5 26 Avg Prop Armor Cover (%) 9 | . . . 10 . 20 3 . . 12 . . . . 14 1 Naked Turns 72 | . . . . . . . . . . . 28 3 26 . 15 Heaviest Build 51 | 10 47 47 20 17 31 25 28 28 29 25 25 . 22 51 42 Greatest Support 89 | 20 20 8 40 18 25 78 78 78 78 9 9 3 12 89 40 Greatest Overweight (x) 15 | . 4 15 1 . 6 2 . . . 2 2 . 2 3 4 Average Overweight (x) . | . 1 . . . . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 5 5 5 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 6 15 10 5 5 5 7 8 8 8 8 6 5 5 5 5 Most Carried 8 | 2 2 4 5 3 5 8 8 8 8 1 . . 5 5 4 Average Carried 4 | . 1 2 2 2 3 5 7 8 6 . . . 3 3 . Final Capacity 20 | 8 20 5 5 5 5 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 1 2 3 3 3 4 8 8 8 . . . . 5 3 . Class Distribution -------------------- 85% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Sprinter | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac DSF Fac Fac Matter Collected 1838 | 178 90 73 208 . 362 206 171 . 81 . . . 93 316 60 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2933 | . 90 99 710 . 571 271 219 . 141 . . . 118 501 213 Parts 141 | . 6 10 25 . 30 22 6 . 1 . . . 10 24 7 Haulers Intercepted 2 | . . . 1 . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 10 . 11 . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac DSF Fac Fac Combat Hostiles Destroyed 62 | . 2 3 12 . 15 6 4 . 7 . . . 3 7 3 Melee 29 | . 2 . 6 . . 3 4 . 3 . . . 3 7 1 Guns 6 | . . 3 . . . . . . 1 . . . . . 2 Cannons 6 | . . . 3 . 3 . . . . . . . . . . AOE 15 | . . . . . 12 3 . . . . . . . . . Classes Destroyed 16 | . 2 4 3 . 3 1 . . . . . . 2 1 . Worker 4 | . . 1 1 . . 2 . . . . . . . . . Builder 2 | . . 1 . . . 1 . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . Hauler 2 | . . . 1 . 1 . . . . . . . . . . Recycler 2 | . . . . . 1 1 . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . Watcher 4 | . 1 . 1 . 1 . . . . . . . . 1 . Swarmer 17 | . . 3 . . 3 4 . . 7 . . . . . . Cutter 2 | . . . . . . . . . . . . . 2 . . Grunt 29 | . 2 . 9 . 7 . 4 . . . . . . 4 3 Brawler 3 | . . . 1 . 2 . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . Sentry 7 | . . . 2 . 2 1 . . . . . . . 2 . Specialist 1 | . . . . . . . . . . . . . 1 . . Programmer 2 | . . . . . . 1 . . . . . . . 1 . Thug 1 | . . . . . 1 . . . . . . . . . . Best Kill Streak 7 | . 3 3 5 . 7 5 7 . 4 . . . 2 3 2 Combat Bots Only 6 | . 2 3 3 . 6 5 4 . 4 . . . 2 3 2 Max Kills in Single Turn 5 | . 1 1 2 . 5 2 1 . 1 . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 2 . . . . . . . . . Melee 1 | . 1 . 1 . . 1 1 . 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac DSF Fac Fac Hostile Shots Fired 1248 | . 23 22 117 . 168 104 33 . 232 . 2 . 83 194 270 Missed 418 | . 8 10 38 . 41 35 9 . 85 . . . 35 64 93 Hits 830 | . 15 12 79 . 127 69 24 . 147 . 2 . 48 130 177 Melee 28 | . . . 4 . . . . . . . 2 . 22 . . Projectile 802 | . 15 12 75 . 127 69 24 . 147 . . . 26 130 177 AOE 1 | . . . . . . . . . . . . . 1 . . Critical Strikes 45 | . . . 2 . 8 . . . 4 . 2 . 10 8 11 Actively Blocked 2 | . . . . . . . . . . . . . 2 . . Damage Taken 11509 | . 115 74 858 . 1534 494 303 . 1639 . 57 . 976 2696 2763 Core 3335 | . 30 20 130 . 282 106 42 . 316 . 57 . 611 581 1160 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 109 | . . . . . . . . . . . . . 109 . . Ignored by Resistances 3305 | . 38 24 260 . 445 163 86 . 474 . 16 . 262 736 801 Core Remaining (%) 55 | 100 . 80 67 . 48 . . . 33 . . . 21 41 . Volleys Fired 84 | . 2 10 22 . 14 4 . . 13 . . . . 12 7 Largest 3 | . 1 1 1 . 2 2 . . 1 . . . . 1 3 Hottest 168 | . 20 20 37 . 136 72 . . 25 . . . . 30 168 Shots Fired 110 | . 2 10 22 . 25 7 . . 13 . . . . 12 19 Gun 67 | . 2 10 9 . 2 . . . 13 . . . . 12 19 Cannon 20 | . . . 8 . 12 . . . . . . . . . . Launcher 23 | . . . 5 . 11 7 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 66 | . 2 10 17 . 7 . . . 13 . . . . 12 5 Thermal 21 | . . . . . 7 . . . . . . . . . 14 Explosive 18 | . . . . . 11 7 . . . . . . . . . Electromagnetic 5 | . . . 5 . . . . . . . . . . . . Robot Hit Streak 20 | . 1 7 11 . 7 2 . . 3 . . . . 6 20 Robot Miss Streak 5 | . 1 2 3 . 5 1 . . 3 . . . . 1 1 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 209 | . 6 10 48 . 20 14 7 . 22 . . . 13 39 30 Core Hits 127 | . 3 4 17 . 48 12 5 . 6 . . . 4 17 11 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . . 8 . . . . . 3 . . . . . . Critical Strikes 23 | . . . 8 . . 1 1 . 4 . . . 3 2 4 Burn 1 | . . . . . . . . . . . . . . . 1 Smash 11 | . . . 8 . . . . . 3 . . . . . . Sever 10 | . . . . . . 1 1 . 1 . . . 3 1 3 Impale 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 146 | . 5 3 33 . . 15 8 . 21 . . . 17 30 14 Impact 59 | . 5 3 33 . . . . . 18 . . . . . . Slashing 70 | . . . . . . 15 8 . 3 . . . 17 13 14 Piercing 17 | . . . . . . . . . . . . . . 17 . Sneak Attacks 11 | . . 3 2 . . 4 . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7998 | . 175 269 1401 . 1984 803 256 . 725 . . . 398 1186 801 Guns 988 | . 15 106 95 . 39 . . . 97 . . . . 212 424 Cannons 423 | . . . 172 . 251 . . . . . . . . . . Explosions 2144 | . . . 212 . 1694 238 . . . . . . . . . Melee 4437 | . 160 163 922 . . 565 256 . 627 . . . 398 974 372 Ramming 6 | . . . . . . . . . 1 . . . . . 5 Kinetic 1015 | . 15 106 267 . 166 . . . 97 . . . . 212 152 Thermal 396 | . . . . . 124 . . . . . . . . . 272 Explosive 1932 | . . . . . 1694 238 . . . . . . . . . Electromagnetic 212 | . . . 212 . . . . . . . . . . . . Impact 1754 | . 160 163 922 . . . . . 509 . . . . . . Slashing 2091 | . . . . . . 565 256 . 118 . . . 398 382 372 Piercing 592 | . . . . . . . . . . . . . . 592 . Highest Corruption 12 | . . . 9 . . 1 1 1 1 . 7 7 7 12 9 Average Corruption 3 | . . . 8 . . 1 1 1 1 . 7 7 7 8 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 47 | . . . 18 . . 2 2 . 10 . 2 . 2 7 4 Message Errors 12 | . . . 5 . . 1 1 . 2 . 1 . . 2 . Matter Fused 16 | . . . 7 . . . 1 . 5 . 1 . 1 1 . Heat Flow Errors 7 | . . . 3 . . . . . . . . . 1 1 2 Energy Discharges 7 | . . . . . . . . . 3 . . . . 2 2 Data Loss (minor) 2 | . . . . . . 1 . . . . . . . 1 . Data Loss (major) 2 | . . . 2 . . . . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 857 | . . 52 358 . 31 120 . . 216 . . . 4 76 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 56 | . . . 22 . 31 3 . . . . . . . . . Melee 801 | . . 52 336 . . 117 . . 216 . . . 4 76 . Knockbacks 20 | . 1 1 9 . 4 . . . 5 . . . . . . Impact 10 | . 1 1 3 . . . . . 5 . . . . . . Kinetic 9 | . . . 5 . 4 . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 101 | . . . 21 . 78 . . . . . . . . . 2 Shots 8 | . . . 2 . 6 . . . . . . . . . . Rammed 3 | . . . . . . . . . 1 . . . . . 2 Targets Rammed 3 | . . . . . . . . . 1 . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 447 | . . . 193 . 447 14 8 . 220 . . . 142 246 195 Average Temperature 110 | . . . 60 . 161 7 5 . 52 . . . 85 132 57 Received Heat Transfer 3312 | . 54 . 444 . 909 138 216 . 288 . . . 63 447 753 Effects 2 | . . . . . 2 . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . 2 3 . . . . . 3 . . . . . . Combat Hostiles 6 | . . . 3 . . . . . 3 . . . . . . Parts Fried 9 | . . 3 5 . . . . . 1 . . . . . . Impact Corruptions 24 | . 1 3 10 . . . . . 10 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . 2 Heat Transferred 931 | . . . . . 222 . . . . . . . . . 709 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac DSF Fac Fac Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . Low Security (%) 98 | 100 100 100 100 100 83 100 . . . 100 100 100 100 100 100 Level 1 1 | . . . . . 16 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 244 | . 40 76 97 21 244 118 . . . . . . 100 60 30 Initial 27 | . . 6 19 21 3 . . . . . . . . 27 3 Average 27 | . 5 46 53 19 95 22 . . . . . . 50 12 3 Influence Increases 2240 | . 51 115 402 . 525 250 90 . 215 . . . 120 327 145 Destroy 0b10 Robot/C 1280 | . 40 60 240 . 300 120 80 . 180 . . . 60 140 60 Destroy 0b10 Robot/NC 90 | . 5 15 15 . 25 20 . . . . . . . 10 . Destroy Leader 272 | . 2 10 74 . 74 30 10 . 30 . . . . 42 . Allied During Kill 13 | . . . . . 8 . . . 5 . . . . . . Successful Hack 97 | . 4 . 4 . 27 22 . . . . . . . . 40 Disable Machine 27 | . . . 9 . 9 9 . . . . . . . . . Destroy Structure 116 | . . . . . 67 49 . . . . . . . . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 330 | . . 30 60 . . . . . . . . . 60 135 45 Influence Decreases 2240 | . 31 74 402 50 536 245 85 10 215 . . . 60 377 155 Entered New Map 157 | . . 14 42 40 8 . 3 10 . . . . . 33 7 Time Decay 1275 | . 21 60 280 10 121 205 80 . 175 . . . . 234 89 Lost Part 516 | . 10 . 80 . 160 40 2 . 20 . . . 60 85 59 Lost Ally 40 | . . . . . 20 . . . 20 . . . . . . Purge Threat 252 | . . . . . 227 . . . . . . . . 25 . Squads Dispatched 19 | . . . 2 . 4 3 . . . . . . 3 4 3 Investigation 3 | . . . 1 . 1 . . . . . . . . . 1 Extermination 5 | . . . . . . 2 . . . . . . . 1 2 Reinforcement 9 | . . . 1 . 1 1 . . . . . . 3 3 . Assault 2 | . . . . . 2 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac DSF Fac Fac Distress Signals 4 | . 1 . 2 . . . . . . . . . . . 1 Communications Jammed 10 | . . . . . . 10 . . . . . . . . . Distress Signals 10 | . . . . . . 10 . . . . . . . . . Times Spotted 163 | . 6 7 19 . 24 12 4 . 10 . 5 . 20 23 33 Peak Tracking Total 16 | . 4 3 7 . 12 5 4 . 4 . 5 . 12 5 16 Tactical Retreats 11 | . . 1 2 . . . . . . . . . 3 3 2 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac DSF Fac Fac Traps Triggered 11 | . . . 4 . 1 1 . . . 1 . . 1 1 2 Indirectly 2 | . . . 2 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac DSF Fac Fac Machines Disabled 3 | . . . 1 . 1 1 . . . . . . . . . Max in Single Turn 1 | . . . 1 . 1 1 . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac DSF Fac Fac Machines Accessed 27 | . 3 . 2 . 5 3 . 4 . . . 1 . 5 4 Terminals 17 | . 3 . 2 . 4 3 . . . . . 1 . 2 2 Fabricators 2 | . . . . . . . . . . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 1 1 Garrison Access 2 | . . . . . 1 . . . . . . . . 1 . Total Hacks 97 | . 5 . 7 . 16 14 . 33 . . . 2 . 12 8 Successful 68 | . 4 . 2 . 10 8 . 33 . . . 1 . 6 4 Failed 29 | . 1 . 5 . 6 6 . . . . . 1 . 6 4 Catastrophic 5 | . . . 1 . 2 . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 44 | . 4 . 7 . 15 7 . . . . . . . 5 6 Terminals 54 | . 5 . 7 . 15 14 . . . . . 2 . 5 6 Fabricators 2 | . . . . . . . . . . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . 4 1 Garrison Access 3 | . . . . . 1 . . . . . . . . 2 . Terminal Hacks 46 | . 1 . . . 5 5 . 33 . . . 1 . 1 . Record 11 | . . . . . . . . 11 . . . . . . . Part Schematic 12 | . . . . . . . . 12 . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . Prototype ID Bank 5 | . 1 . . . . 1 . 3 . . . . . . . Open DSF 2 | . . . . . . 1 . . . . . 1 . . . Unreport Threat 4 | . . . . . 2 1 . . . . . . . 1 . Patrol Status 1 | . . . . . . 1 . . . . . . . . . Recall Investigation 2 | . . . . . 2 . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . 3 . Retrieve Study 3 | . . . . . . . . . . . . . . 3 . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . 1 . Seal Access 2 | . . . . . 1 . . . . . . . . 1 . Unauthorized Hacks 16 | . 3 . 2 . 4 3 . . . . . . . 1 3 Terminals 16 | . 3 . 2 . 4 3 . . . . . . . 1 3 Assimilate 2 | . . . . . . 1 . . . . . . . . 1 Botnet 14 | . 3 . 2 . 4 2 . . . . . . . 1 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . 2 . 4 2 . . . . . 1 . 5 4 Full Trace Events 4 | . . . 1 . 2 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . 139 Total Part Build Rating 18 | . . . . . . . . . . . . . . . 18 Part Studies Acquired 3 | . . . . . . . . . . . . . . 3 . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac DSF Fac Fac Total Allies 3 | . . . . . 2 . . . 1 . . . . . . Largest Group 2 | . . . . . 2 . . . 1 . . . . . . Highest-Rated Group 96 | . . . . . 62 . . . 96 . . . . . . Highest-Rated Ally 96 | . . . . . 31 . . . 96 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . 8 . . . 8 . . . . . . Total Damage 306 | . . . . . 79 . . . 227 . . . . . . Kills 3 | . . . . . 1 . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac DSF Fac Fac Active Infowar (turns) 1087 | . . . 265 22 95 668 2 . . . . . 35 . . Sensors 382 | . . . 265 22 95 . . . . . . . . . . Terrain 35 | . . . . . . . . . . . . . 35 . . Jamming 670 | . . . . . . 668 2 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac DSF Fac Fac Turns Passed 5382 | 39 133 135 593 22 309 789 171 104 1183 143 86 3 144 987 541 Spaces Moved 4405 | 36 111 198 383 35 296 609 121 87 976 86 87 5 149 760 466 Core 234 | 3 . 1 . . 11 . . . . . 54 5 72 32 56 Treads 102 | . . . 83 . 19 . . . . . . . . . . Legs 2464 | . . . 189 . 13 455 121 87 838 . . . . 643 118 Wheels 144 | 33 111 . . . . . . . . . . . . . . Hover 587 | . . . 18 35 94 . . . 138 86 33 . . 71 112 Flight 874 | . . 197 93 . 159 154 . . . . . . 77 14 180 Fastest Speed 26 | 50 80 37 37 52 37 40 120 120 60 60 50 50 26 50 40 Average Speed 101 | 77 97 49 106 52 75 113 120 120 111 163 98 50 47 109 95 Slowest Speed 920 | 80 140 920 160 52 350 200 120 120 120 180 180 50 115 245 312 Overloaded Moves 58 | . . . . . . . . . . . . . . 11 47 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . 1 . . . . . . . . . 5 Potential Cave-ins 6 | . . 6 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 23 34 36 5 52 14 25 72 87 3 90 1 88 18 12 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . . . . 1 . Scrap Searched 3 | . . 1 . . . . 1 . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 125 | . . . . . 77 48 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 125 | . . . . . 77 48 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac DSF Fac Fac Total 4940 | 46 126 219 487 38 352 677 134 86 1021 90 86 4 194 855 525 Wait 7 | . . . . . . 3 . . . . . . 1 3 . Move 4379 | 35 110 197 382 34 293 608 120 86 975 86 86 4 148 759 456 Hop 6 | . . . . . 1 . . . . . . . . . 5 Pick Up 129 | 6 4 4 19 1 17 23 2 . 1 2 . . 13 20 17 Fast Attach 16 | . . . 2 . 3 2 . . . . . . 3 6 . Attach 117 | 5 2 3 15 2 15 14 1 . 8 2 . . 9 21 20 Detach 5 | . . . . 1 2 . . . . . . . 1 1 . Swap 15 | . 1 . 6 . 3 1 1 . 1 . . . 1 1 . Drop 33 | . 2 2 8 . 4 7 2 . 1 . . . 1 2 4 Fire 84 | . 2 10 22 . 14 4 . . 13 . . . . 12 7 Melee 146 | . 5 3 33 . . 15 8 . 21 . . . 17 30 14 Ram 3 | . . . . . . . . . 1 . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 12) 173 | -10/Materials | Entered Mines 174 | -10/Mines | Assembled infested the area 242 | -10/Mines | Met a Derelict bent on vengeance 306 | -10/Mines | Discovered new exit (range 5) 308 | -10/Mines | Entered Materials 308 | -9/Materials | Evolved 2 slots: Propulsion x2 312 | -9/Materials | Build established: Mutant 473 | -9/Materials | Lost 3 parts (3n) 842 | -9/Materials | Discovered new exit (range 13) 901 | -9/Materials | Entered another Materials area 901 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 901 | -8/Materials | Discovered new exit (range 15) 923 | -8/Materials | Entered Storage 926 | -8/Storage | Met a pair of Derelict thieves 1102 | -8/Storage | Lost 13 parts (3p5n3u2w) 1228 | -8/Storage | Core integrity fell below 50% 1229 | -8/Storage | Discovered new exit (range 9) 1232 | -8/Storage | Entered Factory 1232 | -7/Factory | Evolved 2 slots: Utility x2 1455 | -7/Factory | Lost 4 parts (1p1n2w) 1992 | -7/Factory | Discovered new exit (range 9) 2021 | -7/Factory | Entered Lower Caves 2142 | -7/Lower Caves | Encountered a Warlord checkpoint 2187 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2192 | -7/Lower Caves | Entered Data Miner 2192 | -7/Data Miner | Discovered new exit (range 6) 2215 | -7/Data Miner | Met Data Miner 2248 | -7/Data Miner | Learned location of Section 7 (-2) 2248 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2267 | -7/Data Miner | Received God Mode back door access code from Data Miner 2296 | -7/Data Miner | Entered Proximity Caves 2567 | -6/Proximity Caves | Learned location of 1 exit from Factory 3192 | -6/Proximity Caves | Lost 5 parts (2p2n1w) 3252 | -6/Proximity Caves | Spotted B-75 Beast 3398 | -6/Proximity Caves | Core integrity fell below 50% 3405 | -6/Proximity Caves | Escorted by Enhanced Grunt 3430 | -6/Proximity Caves | Identified exit to Factory 3434 | -6/Proximity Caves | Lost 10 parts (2p4n2u2w) 3479 | -6/Proximity Caves | Entered Factory 3479 | -6/Factory | Evolved 2 slots: Utility x2 3480 | -6/Factory | Identified exit to Factory 3622 | -6/Factory | Sucked down chute 3622 | -6/Factory | Entered Waste 3637 | -6/Waste | EMP discharged 3638 | -6/Waste | Spotted C-40 Crusher 3666 | -6/Waste | Spotted C-40 Crusher 3672 | -6/Waste | Spotted C-40 Crusher 3678 | -6/Waste | Spotted C-40 Crusher 3678 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3680 | -6/Waste | Spotted C-40 Crusher 3680 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3700 | -6/Waste | Discovered new exit (range 13) 3708 | -6/Waste | Entered Factory 3711 | -6/Factory | Identified exit to DSF 3711 | -6/Factory | Entered DSF 3728 | -6/DSF | Additional patrols routed to DSF 3761 | -6/DSF | Core integrity fell below 50% 3849 | -6/DSF | Discovered exit to Factory (range 14) 3855 | -6/DSF | Entered Factory 3855 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3856 | -5/Factory | Identified exit to Upper Caves 3876 | -5/Factory | Lost 5 parts (1p2n2u) 4721 | -5/Factory | System corruption reached 10% 4724 | -5/Factory | Core integrity fell below 50% 4754 | -5/Factory | Lost 15 parts (4p5n4u2w) 4790 | -5/Factory | Discovered new exit (range 15) 4842 | -5/Factory | Entered another Factory area 4842 | -4/Factory | Evolved 2 slots: Weapon x2 4965 | -4/Factory | Found Prototype Processor 4966 | -4/Factory | Identified Exp. Signal Interpreter 5254 | -4/Factory | Incoming investigation squad redirected 5269 | -4/Factory | Lost 14 parts (2p4n4u4w) 5309 | -4/Factory | Core integrity fell below 50% 5353 | -4/Factory | Core integrity fell below 20% 5358 | -4/Factory | Fabricated Enh. Nova Cannon? 5378 | -4/Factory | Discovered new exit (range 16) 5383 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 05350_ Slammed into P-70 Sage. 05350_ Door malfunctions. 05354_ System corrupted: Energy discharge (-12). 05358_ >> FABRICATOR: Completed Enh. Nova Cannon? 05367_ The unstable cave ceiling collapses. 05371_ Penetrated by Slug. 05371_ Slug penetrates Scanalyzer. 05371_ U-05 Engineer lays Concrete. 05372_ Penetrated by Slug. 05372_ U-05 Engineer lays Concrete. 05374_ The unstable cave ceiling collapses. 05374_ U-05 Engineer lays Concrete. 05374_ Penetrated by Slug. 05375_ U-05 Engineer lays Concrete. 05377_ P-70 Sage resets H-77 Assassin, system corruption cleaned. 05377_ U-05 Engineer lays Concrete. 05378_ EXIT=FOUND 05378_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????##############???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????#! #???? | | ????????????????????????????????# #???? | | ????????????????????????????????#! #??## | | ????????????????????????????????# #??# | | ?????????????????????????w ??# #??# | | ????????????????????????# #?# #??# | | ????????????????????????# #?# #??# | | ????????????????????????# #?###### ####### | | ????????????????????????# #????# " # | | ????????????????????????# #???## " # | | ????????????????????????# #???# / | | ????????????????????????# ##### # | | ????????????#########???# = | | ????????????# ??# | | ????????????# ### | | ????????????# | | ???????????## | | ?????????? < = | | ????????????# p | | ????????????# @ p u # | | ????????????# ############# # | | ????????????# ??????????????????# *% ## | | ?????????????????????????????????## % % | | ?????????????????????????????????# | | ?????????????????????????????????# % | | ?????????????????????????????????## | | ??????????????????????????????????## | | ????????????????????????????????#### ##### # | | ????????????????????????????????# # # | | ????????????????????????????????# """S""" # #" | | ????????????????????????????????# """ """ / #" | | ???????????????????????????###### # #" | | ???????????????????????????# + """ """ # # | | ???????????????????????????# #### """ """ # # | | ???????????????????????????# #??# """ """ # # | | ???????????????????????????# #??# # # | | ??????????????????????????##+########/##### ## | | ??????????????????????????# #??# #???# #? | | ??????????????????????????# #??# #???# #? | | ??????????????????????????# #### ##### #? | | ??????????????????????????# + #? | | ??????????????????????????# ############/#### | | ??????????????????????????# #???# | | ??????????????????????????########???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 47 Energy Capacity 945 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 6 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Point Defense Rating 80 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Heavy Armor Plating | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Imp. Cloaking Device | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Robot Schematics ------------------ X-57 Shotgunner | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Enh. Nova Cannon | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- Coil Gun | -5/Factory | Hacked Thunder Leg | -5/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed PrecisionZipTurretformer Manual? 0 Play Time 01:34:34 Cumulative 51.5 hours Start 2025.10.25 @ 15:22:46 End 2025.10.25 @ 17:44:54 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 52 Rogue 0 Adventurer 52 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 282541f8-1bf8-492a-9c79-4846c5ee4ca2